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Active: 1172 users

People can't join the games I host - Page 2

Forum Index > BW General
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KovacsFlorian
Profile Joined January 2006
204 Posts
October 26 2006 07:43 GMT
#21
On October 26 2006 16:31 Manifesto7 wrote:
I forwarded the ports on my router, but still the public games I make are unjoinable. With private games, it is hit or miss, with some people able and some people getting the latency. It sucks, I miss the good old days where everything just worked.

Slightly off topic, but when you guys join battlenet and then join the first game, does it freeze for 5 or 10 seconds before showing the game lobby? I always get a huge delay when I join my first game, but then after that it is no problem. Wierd.


Mani I just played with you a few days ago and you were able to create games and I to join them.

Kind of noob question but what is the difference between public game and private game ?
You talking to me? You talking to me? You talking to me? Then who the hell else are you talking to? You talking to me? Well, I am the only one here. Who do the fuck do you think you are talking to? Oh, yeah? Ok.
FireBatLover
Profile Joined July 2006
United States203 Posts
October 26 2006 07:43 GMT
#22
On October 26 2006 16:31 Manifesto7 wrote:
I forwarded the ports on my router, but still the public games I make are unjoinable. With private games, it is hit or miss, with some people able and some people getting the latency. It sucks, I miss the good old days where everything just worked.

Slightly off topic, but when you guys join battlenet and then join the first game, does it freeze for 5 or 10 seconds before showing the game lobby? I always get a huge delay when I join my first game, but then after that it is no problem. Wierd.



Yes, i think the 10 seconds happens to everyone. also if you join a game then leave, then try to re-enter another game it sometimes gives you the delay as well.

as for the main problem i don't know maybe the patches are too big to and your isps are unable to read them resulting in too much lag. well i don't know hope things work out for you though.
Wanna turn up the heat? Fire it up!
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12968 Posts
October 26 2006 07:44 GMT
#23
On October 26 2006 16:31 Manifesto7 wrote:
I forwarded the ports on my router, but still the public games I make are unjoinable. With private games, it is hit or miss, with some people able and some people getting the latency. It sucks, I miss the good old days where everything just worked.

Slightly off topic, but when you guys join battlenet and then join the first game, does it freeze for 5 or 10 seconds before showing the game lobby? I always get a huge delay when I join my first game, but then after that it is no problem. Wierd.

Sounds familiar. Usually when this happens someone else is dropping due to yourself joining, at least in my case.
lawl mart
Profile Joined April 2006
United States1289 Posts
Last Edited: 2006-10-26 07:44:56
October 26 2006 07:44 GMT
#24
public game is without a password
ex: 1:1 luna go
private is with password (you tell them the game name in the channel or something)
ex: 1a2a//1

edit-holy shit 2 people replied while i was typing this @_______@
14cc... whats next? women voting?
KovacsFlorian
Profile Joined January 2006
204 Posts
October 26 2006 07:46 GMT
#25
On October 26 2006 16:44 lawl mart wrote:
public game is without a password
ex: 1:1 luna go
private is with password (you tell them the game name in the channel or something)
ex: 1a2a//1


Thanks

You talking to me? You talking to me? You talking to me? Then who the hell else are you talking to? You talking to me? Well, I am the only one here. Who do the fuck do you think you are talking to? Oh, yeah? Ok.
FireBatLover
Profile Joined July 2006
United States203 Posts
October 26 2006 07:47 GMT
#26
On October 26 2006 16:34 lawl mart wrote:
can some korean please tell me how to say "you make" or something like that in korean?

its fucking hard to get games on Fish lol


wtf, that's so random and funny, well maybe not random because your unable to create due to your connection.
Wanna turn up the heat? Fire it up!
Alborz
Profile Blog Joined March 2006
Canada1551 Posts
October 26 2006 07:48 GMT
#27
i have the same problem. i miss the good days when i could host.
KovacsFlorian
Profile Joined January 2006
204 Posts
October 26 2006 15:43 GMT
#28
So, let's do a recap:
- my connection is PPPoE (DSL ?) with username and password provided from ISP.
- I don't have a router in my house (cable connects directly to my netcard)
- ipconfig says 192.168.0.1 for Default Gateway. I go http://192.168.0.1/ but I find only a PHP page from my ISP where it describes the steps to make in order to connect to internet.
- WinXP firewall disabled
- I have a ZoneAlarm firewall but I even completely shut it down and still got the problem so it's not because ZoneALarm
- I tried www.portforward.com to forward ports from the router (cause it has to be a router somewhere). The application is easy to use, but in order to make the changes permanent (in the router) you have to buy the application and I don't feel like spending 30$ on some thing that will not guarantee the solving of the problem. Cause I saw posts from a quite a few guys (including Manifesto7) who were saying that they tried everything possible and still got the problem.
- When I am on BNet chat room, a netstat command shows a connection ESTABLISHED on remote port 6112.
- When I create a game, a netstat command shows 3-4 connections WAITING on remote port 6112.
- So is my 6112 port open or not ?
- When I'm on BNet I don't have lag. When someone tries to join the game I created, that someone does not receive a message that I would have lag as the reason for not being able to join. It just says "Unable to join..." .

I just want to play 6-7 games/day with mannered players close to my skill level (which is noob with 110 average APM no spam). The public games are just full of "2vs2 Fastest Zero Clutter BGH no rush for 20 min" shit.
So I think that as long as I can join other people's games, I'll search for some good clan channels where I can have some fun games.

Thanks for all your answers.

Florin
You talking to me? You talking to me? You talking to me? Then who the hell else are you talking to? You talking to me? Well, I am the only one here. Who do the fuck do you think you are talking to? Oh, yeah? Ok.
Manaldski
Profile Joined January 2004
229 Posts
October 26 2006 16:17 GMT
#29
Well you have a LAN connection through PPPoE with username and pass and obviously your ISP has closed all the ports, so you can do nothing except calling them asking them to forward ports 6112 TCP/UDP for you.
Silver
Profile Blog Joined July 2006
New Zealand378 Posts
October 26 2006 17:08 GMT
#30
On October 27 2006 01:17 Manaldski wrote:
Well you have a LAN connection through PPPoE with username and pass and obviously your ISP has closed all the ports, so you can do nothing except calling them asking them to forward ports 6112 TCP/UDP for you.


yep, i'm afraid this is the answer... go harrass you ISP (muta harrass maybe! er.. yeah......)
and portforward.com is jsut for if you have a router in your house... that program they are trying to push is jsut a gimick to get them money, the real use of that site is the info under 'routers'.
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
October 26 2006 17:14 GMT
#31
On October 26 2006 16:31 Manifesto7 wrote:
Slightly off topic, but when you guys join battlenet and then join the first game, does it freeze for 5 or 10 seconds before showing the game lobby? I always get a huge delay when I join my first game, but then after that it is no problem. Wierd.

this happens because you have too many files in your map folder
try move all your old replays, maps or whatever to another folder outside of the map folder and problem solved
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
Manifesto7
Profile Blog Joined November 2002
Osaka27151 Posts
October 26 2006 17:58 GMT
#32
Yeah i thought of that, but it still happens after I moved them. Perhaps less though.
ModeratorGodfather
ShabZzoY!
Profile Joined July 2004
Great Britain760 Posts
Last Edited: 2006-10-26 18:57:16
October 26 2006 18:54 GMT
#33
On October 27 2006 00:43 KovacsFlorian wrote:
- When I am on BNet chat room, a netstat command shows a connection ESTABLISHED on remote port 6112.
- When I create a game, a netstat command shows 3-4 connections WAITING on remote port 6112.
- So is my 6112 port open or not ?
- When I'm on BNet I don't have lag. When someone tries to join the game I created, that someone does not receive a message that I would have lag as the reason for not being able to join. It just says "Unable to join..." .

Other users cannot connect to you unless you recently made a connection with them, which is why the battlenet connection works; because you voluntarily initiated a connection with bnet. People who try to join your games are "unknown" users so their connections get blocked.
pyrogenetix
Profile Blog Joined March 2006
China5094 Posts
October 26 2006 21:36 GMT
#34
might be firewall or router :/
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
i.am.ca
Profile Joined September 2004
Canada10 Posts
October 26 2006 23:36 GMT
#35
i had a problem like that once. i email blizzard about it and it told out it was my fire wall. the told me to open the port which i think is 6112 but i am not sure. i did that and it worked.
reincremate
Profile Blog Joined May 2009
China2214 Posts
Last Edited: 2010-07-21 03:19:16
July 21 2010 03:14 GMT
#36
I'm having the same problem the OP had and read all the replies.

-I forwarded ports 6112 TCP and 6112 UDP in Windows Firewall.
-I contacted my ISP because they gave me the router. They told me to contact the router manufacturer.
-I followed the instructions on the support page for the router as best as I could: http://www.smc.com/index.cfm?event=promotion&localeCode=EN_USA&pageNum=12#wiredr-a12
but it didn't work--I say as best as I could because the layout in the FAQ is slightly different from the actual router user setup page.

There's an option for UDP, TCP and UDP/TCP so I tried this:
[image loading]
and this:
[image loading]
but neither worked; I hosted games on ICCup and BNet and waited for 5-10 minutes.
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
July 21 2010 03:18 GMT
#37
On July 21 2010 12:14 reincremate wrote:
I'm having the same problem the OP had and read all the replies.

-I forwarded ports 6112 TCP and 6112 UDP in Windows Firewall.
-I contacted my ISP because they gave me the router. They told me to contact the router manufacturer.
-I followed the instructions on the support page for the router as best as I could: http://www.smc.com/index.cfm?event=promotion&localeCode=EN_USA&pageNum=12#wiredr-a12
but it didn't work--I say as best as I could because the layout in the FAQ is slightly different from the actual router user setup page.

There's an option for UDP, TCP and UDP/TCP so I tried this:
[image loading]
and this:
[image loading]
but neither worked.


http://portforward.com/ is better for portforwarding than anything else out there. Just click on what router u have and go from there
im deaf
reincremate
Profile Blog Joined May 2009
China2214 Posts
July 21 2010 03:22 GMT
#38
http://portforward.com/ is better for portforwarding than anything else out there. Just click on what router u have and go from there

It asks me to pay for their program when I click on my router name.
I downloaded their free port checker, but it always says "could not connect to portforward.com servers".
ArvickHero
Profile Blog Joined October 2007
10387 Posts
July 21 2010 03:24 GMT
#39
I have the lag problem, but that's only if I join a game. I can host games tho and suffer no lag. After searching through many many lag problem threads, I read about port forwarding ports 7777 and 4000, also ports 6113-6119 along w/ 6112. Didn't fix the joining lag, but at least it allowed me to host games with no lag, which is a huge boon
Writerptrk
nitdkim
Profile Blog Joined March 2010
1264 Posts
July 21 2010 04:00 GMT
#40
go to run -> cmd -> ipconfig -> read it, and see what ip address your computer has -> then change the ipaddress on the LAN Server IP to match the machine you want to open the port 6112.
PM me if you want random korean images translated.
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