On September 09 2013 19:16 vOdToasT wrote:
That's what he was saying
Show nested quote +
On September 09 2013 18:41 [sc1f]eonzerg wrote:
and bisu speed its about how many camera actions can he do in the same time.for example bisu vs flash ace match proleague finals >.>
On September 09 2013 18:37 Lachrymose wrote:
Bisu did not have 450 sustained APM in any matchup. He has a pretty stable ~330 APM in televised games, respectably fast for a Protoss progamer, but mostly notable for how clean and effective his actions were. Bisu's speed wasn't reflected in numbers so much, you just had to see it -- Stork is noted* for thinking the speed at which Bisu played is unbelievable and that he wished he could play so fast, despite being a ~300 APM player himself. Stork's reaction to seeing Bisu play isn't the reaction of just seeing 10% more actions.
*The thought of trying to source this quote is extremely daunting and not something that is going to happen, sorry. ;_;
On September 09 2013 17:35 Caladbolg wrote:
Ah yeah those replays. Hm well do they use the same formula as the ones OGN/MBC posted? Because as far as I recall, every Bisu game had very high APM numbers when they flashed it on-screen.
On September 09 2013 17:32 doubleupgradeobbies! wrote:
http://www.teamliquid.net/replay/index.php?player1=bisu&team1_race=&map=&description=&uploader=&player2=&team2_race=&search=1
TL has a nifty database of replays, since progamers didn't leak replays much these are pretty much all you have to work with.
Watch out though, a couple of the replays in that are not actually of him (i guess the uploaders were pulling a jumperer on us). But most of them are him, any of the ones with the alias ssregi are Bisu.
On September 09 2013 17:27 Caladbolg wrote:
I don't even know where you got that low 300s number. In PvZ he goes up to 450. In PvT 400. In PvP 380+.
On September 09 2013 16:06 doubleupgradeobbies! wrote:
Bisu's apm is on average low 300's most games, I think he only gets to 400 average on really really intense games, in his early/mid career, by his late career he and Flash are pretty much the same speed APMwise (Flash is actually faster when playing bio). He gets a reputation for being really really fast, but he's actually not. I mean his APM is up there, but it's actually lower than some other protosses (eg Jangbi, who's between 350-400). It's really the rate that he switches from 1 place on the map to another that sets him apart. He only does like 1 or 2 things in 1 place before switching again, so it's really hard to keep up with what his doing, but his handspeed is not superdooper fast like people seem to think it is.
If I were to take a guess, Flash and Bisu actually have similar EAPMs as well, which I guess is impressive in itself, as P's generally have lower EAPMs since there are few things to do that require pure handspeed, whereas T has stuff to do en mass that requires mechanical 'unthinking' clicking, eg placing a large minefield or keeping a large number of raxes running.
On September 09 2013 14:46 Caladbolg wrote:
My experience in watching Bisu's FPVODs is similar to my experience when I played Quake 3. At first, I couldn't stand more than 3 minutes of it. I had no idea what the fuck was going on, it was headache-inducing, and it seemed almost inhuman to play at a decent level, let alone a professional level. Afterwards, I got used to the game and then enjoyed it. Later on, when I got better, I realized just how amazing the little things are: from memorizing the ramp/portal positions (similar to rally points for probes and units) so you can jump into them without looking at them, to the small strafe moves that can make or break your game (probably like Bisu's small unit micro with goons and lots), to the absolutely flashy plays with rails and rockets (like Bisu's harass with reavers/HTs).
Bisu's FPVOD is the cleanest of all the "inhuman mechanics" monsters I've seen (i.e. Jaedong, Baby, Jangbi, Kal, Effort, Hydra, Leta) and is probably the second most impressive to watch behind Flash's FPVOD (the kid is just so efficient at playing it's mind boggling - I think his EAPM from the replays of his prime is just as high as Bisu's, around 250, even if Bisu's APM is 100 higher at 350 vs 450).
On September 09 2013 14:21 doubleupgradeobbies! wrote:
I just hope that short break isn't like just a few months. It'll be great to see Bisu playing BW again, and from FPVIEW! OMG!
He seems to be in better form than Jangbi atm, judging solely from the game where Bisu pretty much humiliated Larva in that one game on Larva's stream.
I mean it's just 1 game in 1 matchup, but it's kinda important to be good at PvZ atm. Jangbi has been kinda out of form in that department.
If anyone remembers those times that they have flashed up Bisu's FPView briefly in official games, and marvelled at how good his multi-task is, imagine that hours on end. We are going to get migraines from watching his stream :D
So hyped for this, migraine toss gogo! :D
I just hope that short break isn't like just a few months. It'll be great to see Bisu playing BW again, and from FPVIEW! OMG!
He seems to be in better form than Jangbi atm, judging solely from the game where Bisu pretty much humiliated Larva in that one game on Larva's stream.
I mean it's just 1 game in 1 matchup, but it's kinda important to be good at PvZ atm. Jangbi has been kinda out of form in that department.
If anyone remembers those times that they have flashed up Bisu's FPView briefly in official games, and marvelled at how good his multi-task is, imagine that hours on end. We are going to get migraines from watching his stream :D
So hyped for this, migraine toss gogo! :D
My experience in watching Bisu's FPVODs is similar to my experience when I played Quake 3. At first, I couldn't stand more than 3 minutes of it. I had no idea what the fuck was going on, it was headache-inducing, and it seemed almost inhuman to play at a decent level, let alone a professional level. Afterwards, I got used to the game and then enjoyed it. Later on, when I got better, I realized just how amazing the little things are: from memorizing the ramp/portal positions (similar to rally points for probes and units) so you can jump into them without looking at them, to the small strafe moves that can make or break your game (probably like Bisu's small unit micro with goons and lots), to the absolutely flashy plays with rails and rockets (like Bisu's harass with reavers/HTs).
Bisu's FPVOD is the cleanest of all the "inhuman mechanics" monsters I've seen (i.e. Jaedong, Baby, Jangbi, Kal, Effort, Hydra, Leta) and is probably the second most impressive to watch behind Flash's FPVOD (the kid is just so efficient at playing it's mind boggling - I think his EAPM from the replays of his prime is just as high as Bisu's, around 250, even if Bisu's APM is 100 higher at 350 vs 450).
Bisu's apm is on average low 300's most games, I think he only gets to 400 average on really really intense games, in his early/mid career, by his late career he and Flash are pretty much the same speed APMwise (Flash is actually faster when playing bio). He gets a reputation for being really really fast, but he's actually not. I mean his APM is up there, but it's actually lower than some other protosses (eg Jangbi, who's between 350-400). It's really the rate that he switches from 1 place on the map to another that sets him apart. He only does like 1 or 2 things in 1 place before switching again, so it's really hard to keep up with what his doing, but his handspeed is not superdooper fast like people seem to think it is.
If I were to take a guess, Flash and Bisu actually have similar EAPMs as well, which I guess is impressive in itself, as P's generally have lower EAPMs since there are few things to do that require pure handspeed, whereas T has stuff to do en mass that requires mechanical 'unthinking' clicking, eg placing a large minefield or keeping a large number of raxes running.
I don't even know where you got that low 300s number. In PvZ he goes up to 450. In PvT 400. In PvP 380+.
http://www.teamliquid.net/replay/index.php?player1=bisu&team1_race=&map=&description=&uploader=&player2=&team2_race=&search=1
TL has a nifty database of replays, since progamers didn't leak replays much these are pretty much all you have to work with.
Watch out though, a couple of the replays in that are not actually of him (i guess the uploaders were pulling a jumperer on us). But most of them are him, any of the ones with the alias ssregi are Bisu.
Ah yeah those replays. Hm well do they use the same formula as the ones OGN/MBC posted? Because as far as I recall, every Bisu game had very high APM numbers when they flashed it on-screen.
Bisu did not have 450 sustained APM in any matchup. He has a pretty stable ~330 APM in televised games, respectably fast for a Protoss progamer, but mostly notable for how clean and effective his actions were. Bisu's speed wasn't reflected in numbers so much, you just had to see it -- Stork is noted* for thinking the speed at which Bisu played is unbelievable and that he wished he could play so fast, despite being a ~300 APM player himself. Stork's reaction to seeing Bisu play isn't the reaction of just seeing 10% more actions.
*The thought of trying to source this quote is extremely daunting and not something that is going to happen, sorry. ;_;
and bisu speed its about how many camera actions can he do in the same time.for example bisu vs flash ace match proleague finals >.>
That's what he was saying
Fastest players are always zerg players because of ZvZ training.
Jangbi earlier today on stream was talking about hero's apm while obsing him, going to 500 -600 non stop.