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BW General Discussion - Page 107

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duke91
Profile Joined April 2014
Germany1458 Posts
March 24 2015 08:25 GMT
#2121
On March 12 2015 00:54 Deathstar wrote:
Show nested quote +
On March 11 2015 01:00 amazingxkcd wrote:
Brood War 3.0


I thought 2.0


2.0 was after The Revolution of 2007
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
shizzz
Profile Joined May 2012
Australia127 Posts
Last Edited: 2015-03-24 11:55:40
March 24 2015 11:54 GMT
#2122
On March 24 2015 00:13 GeckoXp wrote:
Show nested quote +
On March 11 2015 16:12 shizzz wrote:
They've given us so much, it'd be nice to give something back.




I don't really seen what they (Koreans) have given us. The entire KeSPA era was basically Koreans for Koreans and no real project to involve foreigners to speak of. Meanwhile, dozens and hundreds of posts from all over the globe focussed on Korea. After the Beta even worse, 95%+ of all coverage was about Korea, not about how to play the game, or anything aside watching the game. The only guy to do "something" as Korean for non-Koreans seemed to be Sonic, but only partially though. Don't get me wrong, I like Sonic like every other person around here, but "they gave us so much" - really don't know. That we could see their games was mainly thanks to few motivated posters around here, not so much the efforts of Korean organizers or players. Not sure if they really care all that much about us, or that it'd be so needed to throw few resources on them, instead of the people trying to keep the foreign readers reading, or more importantly, playing. For Koreans some few $ don't mean much, for a portal like Defiler it means quite a lot.


They might not have been doing it specifically for us, but they've given us over a decades worth of a professional scene. If it wasn't for them, I really doubt we'd be still here talking about this great game. Not to mention there were some opportunities for foreign players (can't expect them to be too generous if the skill isn't there, it was a business after all), but that's moving away from what I originally meant. Without them, BW wouldn't have achieved what it did, and for that I'm grateful.

It was just an idea though, I don't really think the money is there. Seeing as how you were the first person to reply to me, I'm guessing not much interest either.
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
March 24 2015 13:43 GMT
#2123
On March 24 2015 20:54 shizzz wrote:
Show nested quote +
On March 24 2015 00:13 GeckoXp wrote:
On March 11 2015 16:12 shizzz wrote:
They've given us so much, it'd be nice to give something back.




I don't really seen what they (Koreans) have given us. The entire KeSPA era was basically Koreans for Koreans and no real project to involve foreigners to speak of. Meanwhile, dozens and hundreds of posts from all over the globe focussed on Korea. After the Beta even worse, 95%+ of all coverage was about Korea, not about how to play the game, or anything aside watching the game. The only guy to do "something" as Korean for non-Koreans seemed to be Sonic, but only partially though. Don't get me wrong, I like Sonic like every other person around here, but "they gave us so much" - really don't know. That we could see their games was mainly thanks to few motivated posters around here, not so much the efforts of Korean organizers or players. Not sure if they really care all that much about us, or that it'd be so needed to throw few resources on them, instead of the people trying to keep the foreign readers reading, or more importantly, playing. For Koreans some few $ don't mean much, for a portal like Defiler it means quite a lot.


They might not have been doing it specifically for us, but they've given us over a decades worth of a professional scene. If it wasn't for them, I really doubt we'd be still here talking about this great game. Not to mention there were some opportunities for foreign players (can't expect them to be too generous if the skill isn't there, it was a business after all), but that's moving away from what I originally meant. Without them, BW wouldn't have achieved what it did, and for that I'm grateful.

It was just an idea though, I don't really think the money is there. Seeing as how you were the first person to reply to me, I'm guessing not much interest either.


Don't be discouraged, I am with you when you say you're grateful for the Koreans. I did follow their scene for a long time and did promote the content when I had time and motivation to do so. However, the point is that it seems they're capable to host their shows on their own, meanwhile foreigners struggle to raise money. The amount of work you need to put into gathering money, transfering it and send it to the Korean scene is in no proportion to what you'll get in return - not much more than you already see, maybe you'll get a thank you from Sonic, maybe not. It will just not make much of a difference, if you can't raise big numbers. Small numbers are possible, as shown by Yoda - and these can be put to work and would make a difference.
shizzz
Profile Joined May 2012
Australia127 Posts
March 24 2015 14:03 GMT
#2124
On March 24 2015 22:43 GeckoXp wrote:
Show nested quote +
On March 24 2015 20:54 shizzz wrote:
On March 24 2015 00:13 GeckoXp wrote:
On March 11 2015 16:12 shizzz wrote:
They've given us so much, it'd be nice to give something back.




I don't really seen what they (Koreans) have given us. The entire KeSPA era was basically Koreans for Koreans and no real project to involve foreigners to speak of. Meanwhile, dozens and hundreds of posts from all over the globe focussed on Korea. After the Beta even worse, 95%+ of all coverage was about Korea, not about how to play the game, or anything aside watching the game. The only guy to do "something" as Korean for non-Koreans seemed to be Sonic, but only partially though. Don't get me wrong, I like Sonic like every other person around here, but "they gave us so much" - really don't know. That we could see their games was mainly thanks to few motivated posters around here, not so much the efforts of Korean organizers or players. Not sure if they really care all that much about us, or that it'd be so needed to throw few resources on them, instead of the people trying to keep the foreign readers reading, or more importantly, playing. For Koreans some few $ don't mean much, for a portal like Defiler it means quite a lot.


They might not have been doing it specifically for us, but they've given us over a decades worth of a professional scene. If it wasn't for them, I really doubt we'd be still here talking about this great game. Not to mention there were some opportunities for foreign players (can't expect them to be too generous if the skill isn't there, it was a business after all), but that's moving away from what I originally meant. Without them, BW wouldn't have achieved what it did, and for that I'm grateful.

It was just an idea though, I don't really think the money is there. Seeing as how you were the first person to reply to me, I'm guessing not much interest either.


Don't be discouraged, I am with you when you say you're grateful for the Koreans. I did follow their scene for a long time and did promote the content when I had time and motivation to do so. However, the point is that it seems they're capable to host their shows on their own, meanwhile foreigners struggle to raise money. The amount of work you need to put into gathering money, transfering it and send it to the Korean scene is in no proportion to what you'll get in return - not much more than you already see, maybe you'll get a thank you from Sonic, maybe not. It will just not make much of a difference, if you can't raise big numbers. Small numbers are possible, as shown by Yoda - and these can be put to work and would make a difference.


Yeah, I do agree with you. I mention I had been thinking about it for awhile, when I first thought it might work, $150 would have been enough for a small 8 player thing.. not so much these days . I'm also interested in what could be done for the foreign scene, but honestly I know very little about it these days. Once upon a time I used to be a huge fan, but now 95% of the BW I watch is Korean (something I've been working to change in the past few months). I'm not sure how the money could be best spent within the scene when it comes to returns on investment (if that is what it's being spent as). Does it go to something established like defiler or something new? What would the target players be etc etc.
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
March 24 2015 14:44 GMT
#2125
Defiler is always a good choice, Yoda is the person in the community I trust the most as an organizer, without wanting to offend anyone. He showed that he is capable of running small and large events for the past five years.

Other than that, ICCup asked for money to host more regular events I think. However, I'm not entirely sure what would be planned. The same goes for the tSn guys (DjKniteX) and Casey - always looking for sponsors. For some time there was the SBWI, although they have been less active the past months.

There's always the opportunity to host something by yourself. If you need help, there's a sticked thread in this forum with contacts.

Not to forget, someone (DiMian?) tried to organize a donation-bot for twitch streams. That might be a good cause, though not sure how it runs and what the money is spent on. (Not saying it's shady, I just have no info)
Qikz
Profile Blog Joined November 2009
United Kingdom12047 Posts
March 24 2015 15:32 GMT
#2126
So I'm thinking about bringing this - http://www.teamliquid.net/forum/bw-tournaments/463527-shinhan-tank-proleague-14-15-preseason-week-2 back soon. I thought before I make a signup thread, are there any suggestions people want to make regarding the format, how it works and how I can improve it over last time? It died last time due to the initial setup taking so long and people losing interest, so I'm hoping this time I'll be able to sort it better.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
BisuDagger
Profile Blog Joined October 2009
Bisutopia19379 Posts
March 24 2015 16:39 GMT
#2127
On March 24 2015 17:25 duke91 wrote:
Show nested quote +
On March 12 2015 00:54 Deathstar wrote:
On March 11 2015 01:00 amazingxkcd wrote:
Brood War 3.0


I thought 2.0


2.0 was after The Revolution of 2007

We call this the SOSPA era anyway.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Chef
Profile Blog Joined August 2005
10810 Posts
March 24 2015 18:06 GMT
#2128
On March 24 2015 23:03 shizzz wrote:
Show nested quote +
On March 24 2015 22:43 GeckoXp wrote:
On March 24 2015 20:54 shizzz wrote:
On March 24 2015 00:13 GeckoXp wrote:
On March 11 2015 16:12 shizzz wrote:
They've given us so much, it'd be nice to give something back.




I don't really seen what they (Koreans) have given us. The entire KeSPA era was basically Koreans for Koreans and no real project to involve foreigners to speak of. Meanwhile, dozens and hundreds of posts from all over the globe focussed on Korea. After the Beta even worse, 95%+ of all coverage was about Korea, not about how to play the game, or anything aside watching the game. The only guy to do "something" as Korean for non-Koreans seemed to be Sonic, but only partially though. Don't get me wrong, I like Sonic like every other person around here, but "they gave us so much" - really don't know. That we could see their games was mainly thanks to few motivated posters around here, not so much the efforts of Korean organizers or players. Not sure if they really care all that much about us, or that it'd be so needed to throw few resources on them, instead of the people trying to keep the foreign readers reading, or more importantly, playing. For Koreans some few $ don't mean much, for a portal like Defiler it means quite a lot.


They might not have been doing it specifically for us, but they've given us over a decades worth of a professional scene. If it wasn't for them, I really doubt we'd be still here talking about this great game. Not to mention there were some opportunities for foreign players (can't expect them to be too generous if the skill isn't there, it was a business after all), but that's moving away from what I originally meant. Without them, BW wouldn't have achieved what it did, and for that I'm grateful.

It was just an idea though, I don't really think the money is there. Seeing as how you were the first person to reply to me, I'm guessing not much interest either.


Don't be discouraged, I am with you when you say you're grateful for the Koreans. I did follow their scene for a long time and did promote the content when I had time and motivation to do so. However, the point is that it seems they're capable to host their shows on their own, meanwhile foreigners struggle to raise money. The amount of work you need to put into gathering money, transfering it and send it to the Korean scene is in no proportion to what you'll get in return - not much more than you already see, maybe you'll get a thank you from Sonic, maybe not. It will just not make much of a difference, if you can't raise big numbers. Small numbers are possible, as shown by Yoda - and these can be put to work and would make a difference.


Yeah, I do agree with you. I mention I had been thinking about it for awhile, when I first thought it might work, $150 would have been enough for a small 8 player thing.. not so much these days . I'm also interested in what could be done for the foreign scene, but honestly I know very little about it these days. Once upon a time I used to be a huge fan, but now 95% of the BW I watch is Korean (something I've been working to change in the past few months). I'm not sure how the money could be best spent within the scene when it comes to returns on investment (if that is what it's being spent as). Does it go to something established like defiler or something new? What would the target players be etc etc.

You could give money to an established (has completed legitimate projects for the StarCraft community) coder to make some useful tool that makes people want to try it out and play the game.

That's all, really. Foreign BW is so beyond dead, and in a large part because of its inaccessibility. The MCA launcher is apparently really good but it sketches me out. There are some projects people are being really quiet about, but that's largely because they can't promise completion or finding any time soon to realise them.

My opinion is that we're kind of on the last vestiges of something that is already gone. Nothing short of Blizzard releasing an HD remix on modern bnet could breath life into foreign BW lol.
LEGEND!! LEGEND!!
Ryuhou)aS(
Profile Blog Joined March 2008
United States1174 Posts
March 25 2015 04:00 GMT
#2129
liquibets. Bisu...don't fail me now!
BW. There will always be a special place in my heart for the game I spent 10 years to be mediocre at.
Qikz
Profile Blog Joined November 2009
United Kingdom12047 Posts
March 25 2015 12:25 GMT
#2130
Does anyone know if there's any map packs of the original KeSPA maps that they used for proleague? As in the unmodified versions.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
BisuDagger
Profile Blog Joined October 2009
Bisutopia19379 Posts
March 25 2015 13:20 GMT
#2131
On March 25 2015 13:00 Ryuhou)aS( wrote:
liquibets. Bisu...don't fail me now!

I voted Bisu and Sea. I voted Sea because he is a god of online tournaments.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
2Pacalypse-
Profile Joined October 2006
Croatia9551 Posts
March 25 2015 13:57 GMT
#2132
Even though group A is clearly a group of death, I've found that it's much harder to predict group D... come'n HiyA, don't fail me again!
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
BisuDagger
Profile Blog Joined October 2009
Bisutopia19379 Posts
March 25 2015 15:21 GMT
#2133
On March 25 2015 22:57 2Pacalypse- wrote:
Even though group A is clearly a group of death, I've found that it's much harder to predict group D... come'n HiyA, don't fail me again!

Exactly what I said in my LB comment. Group A you can vote with heart. Group D is so well rounded and no single player is too hate-able/lovable.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Peeano
Profile Blog Joined March 2009
Netherlands5713 Posts
March 25 2015 19:38 GMT
#2134
So... some time ago, I believe in an SSL English broadcast, Sayle said something about TSL (TeamLiquid StarLeague) making a comeback? Is that still happening? I'm guessing not.
FBH #1!
Trozz
Profile Blog Joined November 2008
Canada3456 Posts
March 25 2015 19:50 GMT
#2135
Yeah, it's coming back.
Multiple staff confirmed so.
No one knows when though.
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
haitike
Profile Joined June 2009
Spain2744 Posts
Last Edited: 2015-03-30 19:23:40
March 30 2015 19:22 GMT
#2136
Hi, people.

I haven't played ladder broodwar since 2009/2010 in Iccup (I was C- back then, quite average). After too much dota, I would like to play again but, What server is popular now? Do you guys play on Iccup or Fish?

I discovered the mca64 launcher now, and it is really awesome!
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
March 30 2015 19:24 GMT
#2137
On March 31 2015 04:22 haitike wrote:
Hi, people.

I haven't played ladder broodwar since 2009/2010 in Iccup (I was C- back then, quite average). After too much dota, I would like to play again but, What server is popular now? Do you guys play on Iccup or Fish?

I discovered the mca64 launcher now, and it is really awesome!


Fish is better due to player number, but one can still find games on Iccup quickly if one can host
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
haitike
Profile Joined June 2009
Spain2744 Posts
Last Edited: 2015-03-30 19:30:56
March 30 2015 19:30 GMT
#2138
On March 31 2015 04:24 amazingxkcd wrote:
Show nested quote +
On March 31 2015 04:22 haitike wrote:
Hi, people.

I haven't played ladder broodwar since 2009/2010 in Iccup (I was C- back then, quite average). After too much dota, I would like to play again but, What server is popular now? Do you guys play on Iccup or Fish?

I discovered the mca64 launcher now, and it is really awesome!


Fish is better due to player number, but one can still find games on Iccup quickly if one can host


Thanks.

About maps, people still only play FS and Python? there are motw on Fish for encourage more maps? There are new maps on both servers or only the last OSL/SSL maps? Any new popular map in the last years?
BisuDagger
Profile Blog Joined October 2009
Bisutopia19379 Posts
Last Edited: 2015-03-31 00:42:20
March 30 2015 21:55 GMT
#2139
http://www.teamliquid.net/forum/starcraft-2/481612-sbenu-sponsors-gsl-jyp-debuts-as-commentator
Poll: How do you feel about Sbenu GSL?

(Vote): Happy
(Vote): Sad
(Vote): Jealous
(Vote): Supportive
(Vote): Its all mine, no one else can have it!

ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Qikz
Profile Blog Joined November 2009
United Kingdom12047 Posts
March 30 2015 22:01 GMT
#2140
I don't mind, because Sonics cool as hell and he can put his money where he likes :>
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
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