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Harder bots: where did the entropy one go?

Forum Index > BW General
Post a Reply
GGitsJack
Profile Blog Joined June 2010
New Zealand426 Posts
June 21 2013 09:05 GMT
#1
Hey, I've recently got back into BW with a bunch of friend but am having difficulty finding a suitable bot to play against during downtimes. I do remember there was a Entropy SC where the bot was fine to practice against since they actually macroed quite well.

I've tried BWAPI but cant seem to find a one spot download-> ai injector thing isn't working with the chaoslauncher so I'm just wondering if anyone knows a place where I could just dl a version of SC with harder AI, or rather direct me to playing against a harder AI?

I was going to bump the other AI threads but figured I might as well make a new one since most of them are ancient.
"A reason becomes an excuse if you don't do anything about it."
Hyde
Profile Blog Joined November 2007
Australia14568 Posts
June 21 2013 09:15 GMT
#2
Try the BWAI launcher link here (still works)
http://www.teamliquid.net/forum/viewmessage.php?topic_id=80272
Because when you left, Brood War was all spotlights and titans. Now, with the death of the big leagues, Brood War has moved to the basements and carparks. Now, Brood War is unlicensed brawls, lost teeth, and bloody fights for fistfulls of money - SirJolt
AleXoundOS
Profile Joined January 2011
Georgia457 Posts
June 21 2013 11:56 GMT
#3
BWAI ≠ BWAPI
https://bwapi.github.io - An API for interacting with Starcraft: Broodwar (1.16.1)
LastWish
Profile Blog Joined September 2004
2013 Posts
June 21 2013 12:18 GMT
#4
I'm myself an AI developer through BWAPI, so I know there is a lot of solid bots for each race that don't cheat, or have resource or map hack advantage over you.
BWAPI uses chaoslauncher and can handle custom AI(dlls) inject.
Follow the instructions here:
http://code.google.com/p/bwapi/wiki/UsingBWAPI

Then you need to run chaos-multilauncher which will allow you to run 2 instances of SC.
Use direct ip connect or udp whichever works for you yo join the two instances.
On one instance configure the bot the run, the other instance will be you playing.

If you need more info just ask.
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
BisuDagger
Profile Blog Joined October 2009
Bisutopia19230 Posts
June 21 2013 14:23 GMT
#5
On June 21 2013 21:18 LastWish wrote:
I'm myself an AI developer through BWAPI, so I know there is a lot of solid bots for each race that don't cheat, or have resource or map hack advantage over you.
BWAPI uses chaoslauncher and can handle custom AI(dlls) inject.
Follow the instructions here:
http://code.google.com/p/bwapi/wiki/UsingBWAPI

Then you need to run chaos-multilauncher which will allow you to run 2 instances of SC.
Use direct ip connect or udp whichever works for you yo join the two instances.
On one instance configure the bot the run, the other instance will be you playing.

If you need more info just ask.

Is BWAPI done in c++? Always thought about coding for it in free time. Is it pretty easy to pick up?
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
LastWish
Profile Blog Joined September 2004
2013 Posts
June 21 2013 22:32 GMT
#6
On June 21 2013 23:23 BisuDagger wrote:
Show nested quote +
On June 21 2013 21:18 LastWish wrote:
I'm myself an AI developer through BWAPI, so I know there is a lot of solid bots for each race that don't cheat, or have resource or map hack advantage over you.
BWAPI uses chaoslauncher and can handle custom AI(dlls) inject.
Follow the instructions here:
http://code.google.com/p/bwapi/wiki/UsingBWAPI

Then you need to run chaos-multilauncher which will allow you to run 2 instances of SC.
Use direct ip connect or udp whichever works for you yo join the two instances.
On one instance configure the bot the run, the other instance will be you playing.

If you need more info just ask.

Is BWAPI done in c++? Always thought about coding for it in free time. Is it pretty easy to pick up?


The main supported languages are C++ and Java.
I code my bot in C++.

BWAPI framework is very well done and can be understood easily:
Just a few classes like Game, Unit, Player... all well documented on the BWAPI web site.

However coding something better than 5 pool is not easy at all.

For example my bot is pretty good at macro(managing economy, expanding, building units), also can execute pre-defined build orders well. However the mose difficult parts are micro and general decision making(tactics, unit compositions, reacting to enemy BO/unit composition...).

Your bot needs to manage a lot of different things:
- scouting
- buildings
- units
- economy
- map
...

There are some libraries already done that can help you with that like BWSAL and BWTA.
However those libraries are still work in progress so not everything is perfect..


- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
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