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BWAI Update & Melee Challenge II

Forum Index > BW General
Post a Reply
1 2 3 Next All
Bajadulce
Profile Joined October 2004
United States322 Posts
Last Edited: 2010-03-11 19:17:49
October 13 2008 05:27 GMT
#1
[image loading]


UPDATE:

While BWAI Gold was a great program, the new BWAILauncher developed by poiuy_qwert far exceeds all previous AI launchers we've built and contains virtually everything our members have built over the course of the BWAIProject history. This new program allows for far greater variety than the previous limited randomness of Racine's Rebels and EntropyII .exes by allowing YOU the user to compile your own combination to suit your playing style. Or perhaps let the "Entropyze" button choose for you!

* Can be played on any map as usual + any SC version.
* Standalone program will auto launch SCraft
* Several categories to choose from:

EntropyAI = our best non-cheating scripts
Racine's Rebels = our best pro scripts
BWAIWar = our best AI vs. AI scripts
Xtreme = our best Wackydoodle scripts

Download:
BWAILauncher.zip

Problems?
BWAILauncher @ PyMS forums

######## OLD BWAIGold Info + Links ##############
+ Show Spoiler +
[image loading]

Hello again. We'd like to introduce a long past due update for what amounts to the final version for BWAI.

For those unfamiliar with the mod, BWAI is a modified computer AI utilizing new build order instructions. You can read more HERE @ EntropyZero.org.

Download:
BWAI Gold Final
Source

* BWAI Gold supports any Scraft version including Multiplayer Bnet!
* Standalone program. There are no installation files to deal with.
* Supports any map including your own!

The mod includes 2 versions that showcase our best Starcraft AI scripts over the project's history. Both versions randomly select from a database of scripts. More randomness = more replayability = more fun!

[image loading]

Racine's Rebels features our best insane AI's. The scripts vary in difficulty and no two will be alike. Be warned however! Some games may be borderline impossible, especially for those new to the experience. Most players will have a difficult time with a single computer opponent, but TL.net seasoned veterans and nut cases might try 1v2 for total chaos.

[image loading]

Entropy II is a non-cheating opponent which some may already have seen at ICCUP. The computer receives no extra money whatsoever and this version is intended for the casual Scraft gamer as well as newcomers. Definitely won’t be much of a challenge for the Tl.net player.

The following scripts have earned a place in BWAI Gold:
Adun, Ahzz, Ashara, Avance70, EasyChat, IskatuMesk, Peppe, Racine, Rama, Raynor, QOB, Zbath II, Zelduck, and finally ZONS.

~Thnx to all that have supported this mod.

##############################################

BWAI Melee Challenge II was built exclusively for BWAI Gold as a fun way to test your mad playing skillz and just impress the hell out of everyone while showing your support! Simply enter your replay data into our replay calculator and presto, it will rate your game! You can post your replay here, there or email it and we’ll find it eventually as well as post it on our ladder. Team Liquid.net players REPRESENT!

#############################################

Final words and additional no-brainer info:
+ Show Spoiler +

AI scripting is entry level modding and its simplistic nature is what makes it so accessible. These scripts were created by everyday Starcraft players with little or possibly no programming experience whatsoever. They simply wanted to have fun rearranging the computer's build orders. So don't expect some mind-boggling computer to "out think" you or present some in depth gaming experience. It isn't going to happen. The SC computer sometimes has a mind of its own and occasionally it has a dud game. If you avoid anti-computer exploits such as peon harass, or other obnoxious strats such as cannon rushes, or proxy builds then the computer will offer a fun challenge.

Tho this is the last update for BWAI in terms of scripting, all is not dead! A small team of programmers lead by Kovarex is working on a project called BWAPI. Unlike scripting, the BWAPI project functions outside the realm of the hardcoded internal Ai engine and will change the way SCraft computers operate. Nothing comes easy, and this is anything but your typical Starcraft "modding" project. If completed, it will deliver the next generation of BWAI and is guaranteed to blow the Starcraft Community away! … so stay tuned!
Planar Erratus: (www.broodwarai.com/mods/peai) Where the worlds of Baldur’s Gate, Arcanum, Diablo, Icewind Dale, Torment, and Warcraft collide with Starcraft. Don't question, just play! ... Dedicated to all my TL.net friends and old schoolers!
eth0x
Profile Blog Joined August 2008
Canada208 Posts
October 13 2008 05:30 GMT
#2
Very nice, been looking forward to an update for a while.
Because he is Mantoss, the incarnation of masculinity and awesomeness.
illeszt
Profile Blog Joined December 2007
United States350 Posts
October 13 2008 05:34 GMT
#3
OMG THIS IS AWESOME
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
October 13 2008 05:51 GMT
#4
Wow, definitely will check this out.
ketomai
Profile Joined June 2007
United States2789 Posts
October 13 2008 05:55 GMT
#5
I tried out racine's rebels, and there seems to be a glitch with ahzz's AI o.O.
illeszt
Profile Blog Joined December 2007
United States350 Posts
October 13 2008 05:56 GMT
#6
i just played 1v1 in Racine's Rebels mode zvp: my bwai calculated score was 2133

here's the rep:
http://www.repdepot.net/replay.php?id=6498
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
October 13 2008 05:56 GMT
#7
On October 13 2008 14:27 Bajadulce wrote:
Entropy II is a non-cheating opponent which some may already have seen at ICCUP.


What? Is this what I think it is? LoL.

On another note, I'm downloading now. Looks neat.
Centric
Profile Blog Joined March 2008
United States1989 Posts
October 13 2008 08:19 GMT
#8
What qualifies as a good score?
Super serious.
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
October 13 2008 08:54 GMT
#9
Did you guys ever implement the micro stuff?
ashara
Profile Joined July 2008
France22 Posts
October 13 2008 09:56 GMT
#10
The score formula rewards macro oriented games, ideal length should be between 20 and 30 minutes. Playing against 2 or more AIs means a better score as your unit score will increase.
Killing AI opponents too quickly won't give a good score though.

Playing 1v2 against Entropy I can get a score around 4000. But I'm not a good Starcraft player so my guess is that people here can get much higher scores.
grobo
Profile Blog Joined February 2007
Japan6199 Posts
October 13 2008 10:21 GMT
#11
Been waiting for this update for a while now, can't wait to try it out.
We make signature, then defense it.
Boblion
Profile Blog Joined May 2007
France8043 Posts
October 13 2008 10:23 GMT
#12
What is the name of the AI who has Apm and cheat ?
( i mean the non-scripted AI )
fuck all those elitists brb watching streams of elite players.
ashara
Profile Joined July 2008
France22 Posts
October 14 2008 10:04 GMT
#13
The BWAPI project presented in Bajadulce's spoiler is a non-scripted AI. But I don't know any finished non-scripted AI.
Bajadulce
Profile Joined October 2004
United States322 Posts
Last Edited: 2008-10-15 19:09:12
October 15 2008 18:17 GMT
#14
On October 13 2008 14:55 nevake wrote:
I tried out racine's rebels, and there seems to be a glitch with ahzz's AI o.O.
Fixed for the Final version that is now updated in first post:

BWAI Gold Final
* AI announcements removed for standard play... WORSHIP THE FOG!
* Death Match Mode Gas2Kills trigger reduced slightly.
* Ahzz Zerg fixed.

On October 13 2008 14:56 illeszt wrote:
i just played 1v1 in Racine's Rebels mode zvp: my bwai calculated score was 2133
That was nice playing! thnx for the support.
Planar Erratus: (www.broodwarai.com/mods/peai) Where the worlds of Baldur’s Gate, Arcanum, Diablo, Icewind Dale, Torment, and Warcraft collide with Starcraft. Don't question, just play! ... Dedicated to all my TL.net friends and old schoolers!
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
November 14 2008 23:43 GMT
#15
So do the comps use current Pro gamer build orders? Like FE protoss and shit like that?
..and then I would, ya know, check em'. (Aka SpoR)
knyttym
Profile Blog Joined December 2006
United States5797 Posts
November 14 2008 23:46 GMT
#16
ooo I love playing bwai. I achieved c- level by playing almost only racine/rama
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2008-11-14 23:53:19
November 14 2008 23:48 GMT
#17
lol, so you're saying that the computers are D+/C-

Is it possible to beat 7 of these comps?
..and then I would, ya know, check em'. (Aka SpoR)
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
November 15 2008 00:08 GMT
#18
Does this stuff work with Chaoslauncher for online play?
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
ramen247
Profile Blog Joined June 2008
United States1256 Posts
November 15 2008 00:12 GMT
#19
lol at least give the entropy good build orders...
i hate this ugly firebat. i want a marine.
knyttym
Profile Blog Joined December 2006
United States5797 Posts
November 15 2008 00:21 GMT
#20
On November 15 2008 08:48 CharlieMurphy wrote:
lol, so you're saying that the computers are D+/C-

Is it possible to beat 7 of these comps?


rama is like d/d- maybe.

racine is probably d+
you are very limited to strategies in racine but playing it helps you bring your macro up.
I am pretty positive you cant beat seven computers.
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