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On September 23 2013 22:07 Zergneedsfood wrote: omg Birdie the god
if this actually happens I'll consider playing bw again lol
If this actually happens I'll consider playing bw period. (playing campaign when I was younger doesn't count, does it?)
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Russian Federation481 Posts
On September 23 2013 22:17 LegalLord wrote: When you have more than 2 people, you can have odd lag patterns that really make no sense (Players A, B, and C, C lags only if A hosts but B lags only if C hosts etc.).
Battle.net logic makes very little sense. Yeah, thats what never happens in sc2.
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This is going to be THE S H I T !!! 
New Beginning it is !
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Never played iccup cause i always seemed to have bad connection to the "hosts" would DEF switch tot his
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This server would definitely pull me back into BW
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Count me in when it comes.
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Is it just me or have other people been getting a lot of lag lately on iccup? T_T
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i really dont know why people got so many problems with iccup and bw.i never got a single problema with lag.maybe sometimes ip conflict but restart modem and all fixed.maybe pay 87€ x/month help -_-.
people that have those problems u guys use free wifi or something ?
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On September 24 2013 03:03 GGzerG wrote: Is it just me or have other people been getting a lot of lag lately on iccup? T_T
yes actually, it's come pretty much out of nowhere I normally pinged around 150-170 now it's more like 450 to 500, no clue why was wondering if anyone had a solution @.@. I can host and my ports are open btw.
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On September 24 2013 04:07 Jaded. wrote:Show nested quote +On September 24 2013 03:03 GGzerG wrote: Is it just me or have other people been getting a lot of lag lately on iccup? T_T yes actually, it's come pretty much out of nowhere I normally pinged around 150-170 now it's more like 450 to 500, no clue why was wondering if anyone had a solution @.@. I can host and my ports are open btw. mby the servers where downgraded? but server shouldn't exactly matter at all right? since everything is going ip to ip
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On September 23 2013 22:17 LegalLord wrote: When you have more than 2 people, you can have odd lag patterns that really make no sense (Players A, B, and C, C lags only if A hosts but B lags only if C hosts etc.).
Battle.net logic makes very little sense. A lot of it has to do with network address translation, at the very least we'll notify people if that's the problem (I hope).
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where are the screenshots?
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On September 24 2013 04:49 orite wrote: where are the screenshots? We're still polishing the initial launcher UI and settling on a fixed size for the launcher.
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1024*800 or whatever the dimension is :D
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On September 24 2013 07:47 Birdie wrote:We're still polishing the initial launcher UI and settling on a fixed size for the launcher.
Ah ok, nice. Just asked cause screen shots were announced before, but take all time you need of course ^^
Btw, will there be a similar bot/channel operator system like on fish?
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When this comes out I think I will stop playing sc2 completely... can't wait
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On September 24 2013 07:47 Birdie wrote:We're still polishing the initial launcher UI and settling on a fixed size for the launcher. Would appreciate it though. It's been several months and all we have to base our hype on is text. Having a picture or two would help immensely
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On September 29 2013 19:33 thezanursic wrote:Show nested quote +On September 24 2013 07:47 Birdie wrote:On September 24 2013 04:49 orite wrote: where are the screenshots? We're still polishing the initial launcher UI and settling on a fixed size for the launcher. Would appreciate it though. It's been several months and all we have to base our hype on is text. Having a picture or two would help immensely agreed, even if it is unfinished it would atleast give some legitancy to this project which has never been provided before.
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I will play this as well, sc2 uninstalled
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