• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:16
CEST 21:16
KST 04:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
herO wins GSL Code S Season 1 (2025)9Code S RO4 & Finals Preview: herO, GuMiho, Classic, Cure6Code S RO8 Preview: Classic, Reynor, Maru, GuMiho3Code S RO8 Preview: ByuN, Rogue, herO, Cure5[ASL19] Ro4 Preview: Storied Rivals7
Community News
Weekly Cups (May 12-18): Clem sweeps WardiTV May3Code S Season 2 (2025) - Qualifier Results92025 GSL Season 2 (Qualifiers)14Code S Season 1 - Classic & GuMiho advance to RO4 (2025)4[BSL 2v2] ProLeague Season 3 - Friday 21:00 CET7
StarCraft 2
General
Code S Season 2 (2025) - Qualifier Results Power Rank: October 2018 herO wins GSL Code S Season 1 (2025) Weekly Cups (May 12-18): Clem sweeps WardiTV May Weekly Cups (May 5-11): New 2v2 Champs
Tourneys
DreamHack Dallas 2025 announced (May 23-25) RSL: Revival, a new crowdfunded tournament series [GSL 2025] Code S Season 1 - RO4 and Grand Finals PIG STY FESTIVAL 6.0! (28 Apr - 4 May) Monday Nights Weeklies
Strategy
Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed
Brood War
General
Where is effort ? StarCastTV Ultimate Battle Pros React To: Emotional Finalist in Best vs Light BGH auto balance -> http://bghmmr.eu/ ASL 19 Tickets for foreigners
Tourneys
[Megathread] Daily Proleagues The Casual Games of the Week Thread [ASL19] Semifinal A [USBL Spring 2025] Groups cast
Strategy
[G] How to get started on ladder as a new Z player Creating a full chart of Zerg builds [G] Mineral Boosting
Other Games
General Games
Beyond All Reason Stormgate/Frost Giant Megathread What do you want from future RTS games? Grand Theft Auto VI Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine US Politics Mega-thread UK Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [Books] Wool by Hugh Howey
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Narcissists In Gaming: Why T…
TrAiDoS
Poker
Nebuchad
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Heero Yuy & the Tax…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 14119 users

Liquipedia wall-in errors?

Forum Index > BW General
Post a Reply
1 2 3 Next All
rkffhk
Profile Blog Joined November 2010
474 Posts
Last Edited: 2013-05-14 08:02:23
May 14 2013 07:53 GMT
#1
Hi guys,

I was playing 3v3 BGH on the Fish server. My wall-in failed there so I said "okay I won't be frustrated - I'll just invest time to figure out how to correctly wall here."

So I go to Liquipedia's BGH wall-in page (http://wiki.teamliquid.net/starcraft/Wall-Ins_(BGH) ) and I say to myself "alright! that crap won't happen again now that I know what I'm doing!"

For reference, here's what Liquipedia recommended:
[image loading]

So I go into my next game of 3v3bgh and I spawn at 6. So I say "okay... I got this." I take a moment to review the positioning of the wall and I do my best to construct it.

Just so you can compare my wall to what the liquipedia recommends:

[image loading]

Unfortunately, I soon realized that Liquipedia had seemingly trolled me:

[image loading]

I didn't even keep an SCV there just in case because I trusted the Liquipedia x_x



.. For the life of me, I cannot figure out how I messed up making this wall!

Did that Extractor there on the Vespene Geyser somehow allow the Zerglings to run-by the Barracks on the opposite side of the wall? I am so confused.



Replay file download link: http://www.sendspace.com/file/jdeh0u

Any help understanding this issue (especially how to properly wall the 6) would be greatly appreciated.
"Did not realize gold was such an important threshold for people, I guess I honestly take it for granted that if people practice / invest enough time into this game then they would make diamond in no time." ~Caihead
]343[
Profile Blog Joined May 2008
United States10328 Posts
Last Edited: 2013-05-14 08:00:27
May 14 2013 07:59 GMT
#2
I think your wall is shifted 1 square to the right (so the lings can get in through the left)
Writer
Stormich
Profile Joined August 2003
Croatia336 Posts
May 14 2013 08:02 GMT
#3
Might be edited BGH too
hi
rkffhk
Profile Blog Joined November 2010
474 Posts
May 14 2013 08:04 GMT
#4
On May 14 2013 16:59 ]343[ wrote:
I think your wall is shifted 1 square to the right (so the lings can get in through the left)


Right, that's what I thought at first, too..

But when I compare the pixels between the buildings between my wall and the Liquipedia's wall... I just can't see any difference. I'm stumped!


The Geyser seems lined up properly with the Supply Depot, and the Depot seems lined up with the Barracks. Ugh..

Could the map have been altered in that one spot so that Terrans couldn't wall? But I don't see any difference in the map tiles..
"Did not realize gold was such an important threshold for people, I guess I honestly take it for granted that if people practice / invest enough time into this game then they would make diamond in no time." ~Caihead
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
Last Edited: 2013-05-14 08:05:15
May 14 2013 08:05 GMT
#5
Building the extractor on that gas geyser makes it not ling tight.
Hyde
Profile Blog Joined November 2007
Australia14568 Posts
Last Edited: 2013-05-14 08:38:30
May 14 2013 08:08 GMT
#6
On May 14 2013 17:05 SnowFantasy wrote:
Building the extractor on that gas geyser makes it not ling tight.

Yeah that's probably the case, just like in HBR
Looks like Bakuryu knows the answer
Because when you left, Brood War was all spotlights and titans. Now, with the death of the big leagues, Brood War has moved to the basements and carparks. Now, Brood War is unlicensed brawls, lost teeth, and bloody fights for fistfulls of money - SirJolt
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
Last Edited: 2013-05-14 08:09:34
May 14 2013 08:09 GMT
#7
Actually I watched the rep and they did indeed run between the terrain and the left side of the barracks so its just a different map version. I do believe it is not ling tight between the gas/supply depot after the extractor is placed though as well.
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
Last Edited: 2013-05-14 08:12:05
May 14 2013 08:11 GMT
#8
u dont see that in the liquipedia one there is no space at the left side of the rax while in the bgh version there is a 1 hex space to the left side of the rax?
because of this change the place slightly under the rax got changed as well, allowing lings to get in

extractor on gas has no influence on gaps around it, only refinery and assimilator change the gaps.
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
May 14 2013 08:13 GMT
#9
On May 14 2013 17:04 rkffhk wrote:
Show nested quote +
On May 14 2013 16:59 ]343[ wrote:
I think your wall is shifted 1 square to the right (so the lings can get in through the left)


Right, that's what I thought at first, too..

But when I compare the pixels between the buildings between my wall and the Liquipedia's wall... I just can't see any difference. I'm stumped!


The Geyser seems lined up properly with the Supply Depot, and the Depot seems lined up with the Barracks. Ugh..

Could the map have been altered in that one spot so that Terrans couldn't wall? But I don't see any difference in the map tiles..


The liquipedia walls are correct. The vespene geyser on the map you played on is placed one square to the right so your entire wall was shifted to the right some allowing the lings to run in.
Fyrewolf
Profile Joined January 2010
United States1533 Posts
Last Edited: 2013-05-14 08:33:05
May 14 2013 08:14 GMT
#10
On May 14 2013 17:04 rkffhk wrote:
Show nested quote +
On May 14 2013 16:59 ]343[ wrote:
I think your wall is shifted 1 square to the right (so the lings can get in through the left)


Right, that's what I thought at first, too..

But when I compare the pixels between the buildings between my wall and the Liquipedia's wall... I just can't see any difference. I'm stumped!


The Geyser seems lined up properly with the Supply Depot, and the Depot seems lined up with the Barracks. Ugh..

Could the map have been altered in that one spot so that Terrans couldn't wall? But I don't see any difference in the map tiles..


Hmm.. while the supply depot and geyser, and depot and barracks look lined up, the barracks and the wall definitely do not look lined up like liquipedia has it. If you look at the terrain just below the rax where the water cuts farthest in, the ground has kind of a circular shape on it. On liquipedia this circle lines up between the two (left side) foot pads of the rax, whereas in your screenshot it lines up to the left of all the foot pads.
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
Last Edited: 2013-05-14 08:16:00
May 14 2013 08:15 GMT
#11
[image loading]

This is what I mean. Compare how the vespene geyser lines up with the green terrain marking in each screenshot.
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
Last Edited: 2013-05-14 08:33:15
May 14 2013 08:17 GMT
#12
On May 14 2013 17:11 Bakuryu wrote:
u dont see that in the liquipedia one there is no space at the left side of the rax while in the bgh version there is a 1 hex space to the left side of the rax?
because of this change the place slightly under the rax got changed as well, allowing lings to get in

extractor on gas has no influence on gaps around it, only refinery and assimilator change the gaps
.


Nope. i'm very confused.
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
Last Edited: 2013-05-14 08:26:34
May 14 2013 08:19 GMT
#13
tell that to effort who tried to do that to a terran on HBR or so, terran also thought it would change something which is why he pulled scvs. but nothing happened, everything was still tight.

also this:
http://wiki.teamliquid.net/starcraft/List_of_Unit_and_Building_Sizes

already found the vod:
http://www.teamliquid.net/tlpd/korean/games/43827_EffOrt_vs_FanTaSy/vod

when effort makes extractor, lings cant get through (u can see that after the 1 ling killed the scv "blocking" the path)
when fantasy makes the refinery, lings can go through.
rkffhk
Profile Blog Joined November 2010
474 Posts
Last Edited: 2013-05-14 08:23:41
May 14 2013 08:23 GMT
#14
On May 14 2013 17:15 SnowFantasy wrote:
[image loading]

This is what I mean. Compare how the vespene geyser lines up with the green terrain marking in each screenshot.


Right, but look at how the rax and depot line up.

I guess someone just edited the map just to be a dick and get free wins on fish server?
"Did not realize gold was such an important threshold for people, I guess I honestly take it for granted that if people practice / invest enough time into this game then they would make diamond in no time." ~Caihead
Sero
Profile Joined October 2010
United States692 Posts
May 14 2013 08:25 GMT
#15
I tried to recreate the wall in single player, but couldn't make it or any others which were ling tight in that position.
<3 FlaSh HiyA Stats HoeJJa
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
Last Edited: 2013-05-14 08:27:55
May 14 2013 08:27 GMT
#16
On May 14 2013 17:23 rkffhk wrote:
Show nested quote +
On May 14 2013 17:15 SnowFantasy wrote:
[image loading]

This is what I mean. Compare how the vespene geyser lines up with the green terrain marking in each screenshot.


Right, but look at how the rax and depot line up.

I guess someone just edited the map just to be a dick and get free wins on fish server?


How are the rax and depot relevant? The lings ran through the left side of the barracks and the terrain, not inbetween the two buildings.
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
Last Edited: 2013-05-14 08:32:28
May 14 2013 08:31 GMT
#17
On May 14 2013 17:19 Bakuryu wrote:
tell that to effort who tried to do that to a terran on HBR or so, terran also thought it would change something which is why he pulled scvs. but nothing happened, everything was still tight.

also this:
http://wiki.teamliquid.net/starcraft/List_of_Unit_and_Building_Sizes

already found the vod:
http://www.teamliquid.net/tlpd/korean/games/43827_EffOrt_vs_FanTaSy/vod

when effort makes extractor, lings cant get through (u can see that after the 1 ling killed the scv "blocking" the path)
when fantasy makes the refinery, lings can go through.


he misplaced the extractor
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
May 14 2013 08:32 GMT
#18
ehm what?
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
Last Edited: 2013-05-14 08:34:42
May 14 2013 08:32 GMT
#19
:D you're right.
iloveav
Profile Joined November 2008
Poland1478 Posts
Last Edited: 2013-05-14 08:36:15
May 14 2013 08:34 GMT
#20
Its obviously a different map version.
aka LRM)Cats_Paw.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#17
SteadfastSC616
TKL 417
IndyStarCraft 338
ZombieGrub213
BRAT_OK 177
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 616
mouzHeroMarine 442
TKL 417
IndyStarCraft 323
ZombieGrub213
BRAT_OK 164
Livibee 160
StarCraft: Brood War
Rain 2874
Soulkey 705
firebathero 277
Mini 226
hero 138
Backho 11
Shine 7
Dota 2
Gorgc9636
qojqva2934
NeuroSwarm24
Counter-Strike
fl0m5520
Stewie2K2431
Super Smash Bros
Mew2King143
Heroes of the Storm
Liquid`Hasu558
Other Games
Grubby3044
FrodaN1550
Beastyqt1221
ceh9661
KnowMe154
XaKoH 124
ArmadaUGS97
Trikslyr78
ptr_tv11
Organizations
StarCraft 2
ESL.tv135
angryscii 25
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• kabyraGe 128
• LUISG 25
• IndyKCrew
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
StarCraft: Brood War
• FirePhoenix4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV748
• Ler118
League of Legends
• Jankos1904
• Doublelift1021
Other Games
• imaqtpie1707
Upcoming Events
Replay Cast
1d 4h
The PondCast
1d 14h
Replay Cast
2 days
Replay Cast
2 days
Road to EWC
3 days
SC Evo League
4 days
Road to EWC
4 days
Afreeca Starleague
5 days
BeSt vs Soulkey
Road to EWC
5 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2025-05-16
2025 GSL S1
Calamity Stars S2

Ongoing

JPL Season 2
ASL Season 19
YSL S1
BSL 2v2 Season 3
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
NPSL S3
Heroes 10 EU
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

Rose Open S1
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
DreamHack Dallas 2025
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.