• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:26
CET 00:26
KST 08:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1828
StarCraft 2
General
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets SC2 All-Star Invitational: Jan 17-18 When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list? Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns
Tourneys
SC2 AI Tournament 2026 Sparkling Tuna Cup - Weekly Open Tournament $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced WardiTV Winter Cup
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
[ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion A cwal.gg Extension - Easily keep track of anyone Potential ASL qualifier breakthroughs?
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Awesome Games Done Quick 2026! Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1760 users

[Map] (2)Overwatch - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 All
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
January 30 2014 22:59 GMT
#41
OP updated with new map version (Neo Overwatch), to be used in the SBWI Team League playoffs.
vibeo gane,
dRaW
Profile Blog Joined January 2010
Canada5744 Posts
January 30 2014 23:43 GMT
#42
I think it's getting a bit too crowded, maybe if the whole middle was removed to low ground and those central bases were redone it could be a bit better.
I don't need luck, luck is for noobs, good luck to you though
DiMiaN
Profile Joined October 2013
Finland302 Posts
February 07 2014 10:50 GMT
#43
It's a shame this map isnt in the ICCUP mappack....
thezanursic
Profile Blog Joined July 2011
5497 Posts
February 07 2014 14:22 GMT
#44
Am I the only one who thinks that the old low ground 3rd made the map much more interesting?

I mean it still looks like a really solid map, but would it be impossible to just work with a low ground 3rd and reduce the choke size or whatever is needed to make it more easily defendable
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
traceurling
Profile Joined December 2012
United States1240 Posts
February 07 2014 16:06 GMT
#45
On February 07 2014 23:22 thezanursic wrote:
Am I the only one who thinks that the old low ground 3rd made the map much more interesting?

I mean it still looks like a really solid map, but would it be impossible to just work with a low ground 3rd and reduce the choke size or whatever is needed to make it more easily defendable

Yeah I kinda like it more bore I feel like holding it realistically is hella hard
"Appreciate the things you have before they become the things you had."
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
February 07 2014 22:56 GMT
#46
On February 07 2014 23:22 thezanursic wrote:
Am I the only one who thinks that the old low ground 3rd made the map much more interesting?

I mean it still looks like a really solid map, but would it be impossible to just work with a low ground 3rd and reduce the choke size or whatever is needed to make it more easily defendable

I honestly have no idea why I didn't think of that, it would definitely keep the map more unique rather than having the sort of FS-ish third it has now. Just keep roughly the same 3rd entrance positions and sizes as the current version, but shift the whole area back to low ground - that would be a fairly simple edit. No way I could get a second edit of the map into SBWI though, especially on such short notice...
vibeo gane,
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2016-03-05 21:56:04
February 28 2016 02:34 GMT
#47
Neo Overwatch is in the TLS map pool and being used in the:
Ro16 (bo3) Game 2
Ro4 (bo5) Game 4
3rd place (bo5) Game 4
Finals (bo7) Game 5
Announcement thread LINK

I want to share some PvZ wall in options to help get you started if you are new to the map. The nats are relatively tight which can be both a blessing and a curse for PvZ defense. Having good building placement is always important but especially so when space is limited (or really wide open).
We can expect a fairly high number of hydra attacks on this map. As you all know, one of the vital ingredients for Protoss to defend is to have space for extra cannons and a 2nd pylon behind the starting wall.

The red box is where the pylon goes ofcourse.

Bottom Nat PvZ wall 01 (this wall is pretty good. The gate is a bit exposed to hydras unfortunately. There isnt much wiggle room behind the cannons either. But as mentioned earlier it (sort of) works both ways because storm is more effective in small nats if hydras do break in) (If the game is different and you dont lose your gate and forge, you can break the pylon to have a good unit flow out to the rally)
(Recommended)
[image loading]

Bottom Nat PvZ wall 02 (an alternative option, you might not need to kill your own pylon with this one but its only a 1 tile gap which can cause traffic jams. Gate is still fairly exposed)
+ Show Spoiler +
[image loading]


Top Nat PvZ wall 01 (pretty good, gate and forge are a little exposed but not much, space for plenty of extra cannons if needed and with wiggle room behind. Fairly good unit flow out to the rally later on too)
(Recommended)
[image loading]

Top Nat PvZ wall 02 (an option but only if you are happy with having a 2 tile gap at the top in the early game and on the ramp side)
+ Show Spoiler +
[image loading]


Top Nat PvZ wall 03 (I dont recommend this wall. Im just demonstrating it is possible to get it ling tight on the ramp side if you are a player who really likes that. However there is no space for additional cannons or decent 2nd pylon coverage. But it might be helpful info to start you off if you are the kind of player who likes to do wacky walls. So yeah, the gate is ling tight on the 'top' edge here.)
+ Show Spoiler +
[image loading]



Please Freakling don’t post any wobbly walls or cyber core walls lol!

Top Main Terran wall (be aware that the first marine spawns in a hole if you wall your ramp)
[image loading]

Note that you need 3 pylons to fully wall each ramp into the 3rd base so take that into account.
In PvP, be extra vigilant against the threat of storm drops at the nat because the mineral bucket is vulnerable.

For zerg ZvT, you can build a 2nd hatchery at the corner expo but obviously the bases are quite small so there isnt much retreat room or safety from tanks. A saving grace is that if you build a sunken at the 3rd base it can defend the ramp. Taking a 4th base is going to be “tricky” as it is on the majority of 2 player maps. The thin bridges will help alleviate a little bit atleast, as will the thin ramps into 6/12 o clock bases.

Lastly, there is very little buildable ground on the path to the 3rd, only space for 2 turrets. So terrans should think about that in TvP etc.

So theres some fairly straight forward generic tips, hopefully useful.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
HyralGambit
Profile Joined February 2014
2439 Posts
February 28 2016 02:59 GMT
#48
Why is an Overwatch topic posted here? Isn't this the Brood War section?

+ Show Spoiler +
sorry, had to do it
Passion overcomes corporate stupidity: https://www.youtube.com/watch?v=jX9hbbA-WP4#t=4h2m
Freakling
Profile Joined October 2012
Germany1529 Posts
Last Edited: 2016-02-29 23:20:01
February 29 2016 23:18 GMT
#49
On February 28 2016 11:34 CardinalAllin wrote:[...]
Please Freakling don’t post any wobbly walls or cyber core walls lol!
[...]

*pout*
I haven't got the faintest idea what you are complaining about.
/*pout*

The only suggestion I would make is to add variants where units from the gate spawn inside the wall, as some people might prefer that.
On the other hand, this is pretty much a standard choke. If you know how to wall on 4/10 o'clock on FS , you know how to do it here too, so I doubt a guide is really needed...

On the other hand, why haven't you shown a Terran wall for the bottom main?
Avexyli
Profile Blog Joined April 2014
United States702 Posts
March 01 2016 01:33 GMT
#50
Those ramps out in the middle make me wet.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
ProMeTheus112
Profile Joined December 2009
France2027 Posts
March 01 2016 01:38 GMT
#51
it looks amazing, if the balance is all right too that's greaat!!
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 10h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 140
UpATreeSC 137
CosmosSc2 43
StarCraft: Brood War
Shuttle 581
Artosis 405
910 39
NaDa 16
Dota 2
syndereN415
capcasts77
canceldota18
LuMiX1
Counter-Strike
Foxcn310
Super Smash Bros
Mew2King108
AZ_Axe28
Other Games
tarik_tv5264
Liquid`RaSZi2388
Grubby2125
FrodaN1374
shahzam540
C9.Mang0222
Liquid`Hasu212
B2W.Neo171
Maynarde75
Fnx 61
ZombieGrub41
KnowMe30
Organizations
Other Games
gamesdonequick2198
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 67
• davetesta30
• HeavenSC 19
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
• Kozan
StarCraft: Brood War
• Azhi_Dahaki36
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21166
League of Legends
• Doublelift4216
• Scarra1059
Other Games
• imaqtpie2581
• Shiphtur272
Upcoming Events
The PondCast
10h 34m
OSC
12h 34m
Jumy vs sebesdes
Nicoract vs GgMaChine
ReBellioN vs MaNa
Lemon vs TriGGeR
Gerald vs Cure
Creator vs SHIN
OSC
1d 12h
All Star Teams
2 days
INnoVation vs soO
Serral vs herO
Cure vs Solar
sOs vs Scarlett
Classic vs Clem
Reynor vs Maru
uThermal 2v2 Circuit
2 days
All Star Teams
3 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
3 days
OSC
3 days
Replay Cast
4 days
Wardi Open
4 days
[ Show More ]
Monday Night Weeklies
4 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-13
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
SC2 All-Star Inv. 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.