Of TBLS, the player who is leading this group in the 2010-11 Shinhan Bank Proleague, is Bisu, the “Revolutionist”. Bisu is currently at 39 wins and 5 losses, keeping a grip on 1st place for number of wins. He is staying ahead of Flash, who is 2nd, by three wins. With an amazing 19-2 record in his PvZ matchup, Bisu is living up to the name of “PvZ specialist”.
Like other Protoss players, Bisu generally starts with double nexus, corsair harass, and then sends out an army of zealots and high templars. But only the process is the same; the results are totally different. Other prominent Protoss players hover more or less around a 60% win ratio against Zerg but Bisu has over a 90% win ratio against Zerg this season – a force that makes him the “Archenemy of Zerg”.
The secret to Bisu’s PvZ that other Protoss players cannot follow is his multitasking. Let’s look at Bisu’s recent game against ACE’s Peace and get a glimpse of his secret to successful PvZ.
▶A normal start – nothing special
In the beginning of the game, Bisu began with a double nexus build while Peace made a fast spawning pool and then began two expansions at the same time. Bisu warped in a nexus before a gateway, starting with more money than usual but at the same time, Peace made only a few zerglings and then developed his expansions, making it difficult to determine who had an advantage from looking at the build orders alone.
Afterwards, Bisu made corsairs for scouting and gathered an army while Peace loaded his expansions with drones and prepared for Bisu’s initial harassment. Because Peace had taken an additional expansion than usual, Protoss was able to attack first.
▶Peace, skipping mutalisks and focusing resources on his ground units
These days, a lot of Zerg players spend too many resources on air units against Bisu’s corsairs and then crumble against his zealot attacks. There have also been scenarios where Bisu scouts that his opponent has begun making a spire – and has stopped making ground units in preparation for mutalisks – and then sends speedlots in a timing rush to destroy the sunken colony line and win the game. Bisu has won time and time again by using corsairs to distract the Zerg players, who then end up helpless against zealot attacks.
Suggesting that he was aware of such scenarios, Peace skipped spire tech and focused on making hydralisks. After successfully avoiding any harassment from Bisu’s dark templars, Peace built a superior situation for the next stage of the game.
▶With his corsairs making an opening, Bisu’s multitasking begins to shine.
After spending resources on cannons from Peace’s hydralisk pressure and after his dark templar harass didn’t go through, Bisu became disadvantaged. But after checking that Peace was greedily mining and had no intention of attacking, Bisu switched from defense to offense, and then began harassing Peace with some outstanding multitasking.
His dual control of corsairs and ground units at the same time was especially impressive. In the first battle, Peace had a significant advantage in numbers of hydralisks over Bisu’s zealot – high templar army. But by hunting overlords with his corsairs at the same time he fought the hydralisks, Bisu both prevented Peace from focusing on the battle and prevented him from making more hydralisks due to supply block.
▶Finishing the game with zealots
Even after victory became apparent, Bisu’s decision making was excellent. Rather than making slow-production speed dragoons or slow-moving high templars, Bisu chose both speed and production rate, continually pumping zealots and squeezing his opponent. Then by warping in a nexus at the 9 o’clock expansion, Bisu removed any chance for a comeback.
Bisu’s multitasking in the second half – when he sent units to four different places at the same time – was by far the most outstanding. He sent zealots to Zerg’s main, 3 o’clock, and 5 o’clock while killing overlords with his corsairs. Even after he divided his forces in such a way, Bisu focused his zealots on drone-killing and at the same time microed his corsairs from scourges, making it seem as if four different people were playing as Protoss. Peace hadn’t made any significant errors in his game but was crushed by Bisu’s micro, pressing GG and ending the game.
Many say that Bisu’s corsair control is currently the best. His micro, compared to other Protoss players has no weak points to the point where he outclasses all of them. But through this game, it is definitely clear that Bisu’s greatest strength is his exceptional multitasking. He uses his multitasking skills to battle his opponent and break his opponent’s concentration at the same time. Most Zerg players end up in defeat after trying to counter Bisu’s simultaneous controls.
From his corsair control to his shuttle harass play and to his zealot timing rushes, multitasking is a standard part of Bisu’s PvZ, who clearly showed this in his game against Peace on the map “Bloody Ridge”.
credits: Reporter Lee Jung-han, leoleo@fomos.co.kr
On February 25 2011 07:39 white_horse wrote: Other prominent Protoss players hover more or less around a 60% win ratio against Zerg but Bisu has over a 90% win ratio against Zerg this season – a force that makes him the “Archenemy of Zerg”.
Archenemy of Zerg indeed! Bisu, you're so amazing at PvZ. :D
Thank you very much for the translation! It was very interesting and refreshing to read a translated battle report, especially on Bisu, one of my favorite Protoss players. I hope Fomos does more of these in the future; it would be great to read more articles spotlighted on other players! ^^
what's most amazing is he never has more than 1 and a half probes queued in his nexus', units in his gateways, and his probes are rarely idle after they are created. All of this plus engaging in skirmishes around the map makes him one of the best, if not the best, multitasker ever.
On February 25 2011 08:46 hacklebeast wrote: is "double nexus build" just FE?
Yes. More specifically it usually refers to Nexus first (before gateway). Unless the building is mentioned, like 1 fact double. Which is usually referred to as a siege expand.
On February 25 2011 09:28 Antisocialmunky wrote: His multi-task may be great but he still has some of the funniest/saddest shuttle filled with 2 reaver fails though.
Bisu is the kind of player that shines when he knows what is he doing. Sometime he is just very indecisive on decision.
On February 25 2011 10:09 aimaimaim wrote: srsly .. why is this build so strong?? well its not strong .. zerg just needs to have a Bisu sniper .. a ZvB specialist that has the following traits:
-500 eapm -when he plays all units have +1 carapace w/o upgrading .. -can spawn 4 scrouges with one egg -sunks deal 50 damage
It's so strong because no one is confident against bisu, except shine back in the day. Zergs overextend themselves while the protoss is attacking . Kind of like how protoss use to always 12 nex flash.
On February 25 2011 10:09 aimaimaim wrote: srsly .. why is this build so strong?? well its not strong .. zerg just needs to have a Bisu sniper .. a ZvB specialist that has the following traits:
-500 eapm -when he plays all units have +1 carapace w/o upgrading .. -can spawn 4 scrouges with one egg -sunks deal 50 damage
LOL
Anyway, on topic. Whenever I do this the Zerg just gets 5000 hydras up my face. . I can never fight hydralisks with mass zealots like Bisu does.
On February 25 2011 11:02 aimaimaim wrote: so .. i was just theorycrafting ..
if bisu's 1st and 2nd probe is denied of scouting ..
can the zerg just mass speedlings and win against this build? canceling all tech ..
Speedling allins are only good if Protoss is careless enough to leave holes in his walls. Bisu usually has enough Zealots positioned to block any sort of runby (his game vs Great an exception),
On February 25 2011 10:09 aimaimaim wrote: srsly .. why is this build so strong?? well its not strong .. zerg just needs to have a Bisu sniper .. a ZvB specialist that has the following traits:
-500 eapm -when he plays all units have +1 carapace w/o upgrading .. -can spawn 4 scrouges with one egg -sunks deal 50 damage
LOL
Anyway, on topic. Whenever I do this the Zerg just gets 5000 hydras up my face. . I can never fight hydralisks with mass zealots like Bisu does.
i too have these problems .. so i make HTs, but the problem with HTs they are slow as hell. so is casting only 1 storm cost effective for HTs before they die? thats why i try to make more DTs instead of HTs because i think they arent cost effective ..
On February 25 2011 11:02 aimaimaim wrote: so .. i was just theorycrafting ..
if bisu's 1st and 2nd probe is denied of scouting ..
can the zerg just mass speedlings and win against this build? canceling all tech ..
Speedling allins are only good if Protoss is careless enough to leave holes in his walls. Bisu usually has enough Zealots positioned to block any sort of runby (his game vs Great an exception),
oh ok .. scratch that .. will continue my theorycrafting later
also i gotta ask .. when do i need to start making goons? when lurkers are out? or when my HTs are our for better protection for HTs?
On February 25 2011 10:09 aimaimaim wrote: srsly .. why is this build so strong?? well its not strong .. zerg just needs to have a Bisu sniper .. a ZvB specialist that has the following traits:
-500 eapm -when he plays all units have +1 carapace w/o upgrading .. -can spawn 4 scrouges with one egg -sunks deal 50 damage
LOL
Anyway, on topic. Whenever I do this the Zerg just gets 5000 hydras up my face. . I can never fight hydralisks with mass zealots like Bisu does.
i too have these problems .. so i make HTs, but the problem with HTs they are slow as hell. so is casting only 1 storm cost effective for HTs before they die? thats why i try to make more DTs instead of HTs because i think they arent cost effective ..
On February 25 2011 11:02 aimaimaim wrote: so .. i was just theorycrafting ..
if bisu's 1st and 2nd probe is denied of scouting ..
can the zerg just mass speedlings and win against this build? canceling all tech ..
Speedling allins are only good if Protoss is careless enough to leave holes in his walls. Bisu usually has enough Zealots positioned to block any sort of runby (his game vs Great an exception),
oh ok .. scratch that .. will continue my theorycrafting later
also i gotta ask .. when do i need to start making goons? when lurkers are out? or when my HTs are our for better protection for HTs?
You just have to keep your templar out of sniping range for dras, avoid getting flanked as well.
On February 25 2011 11:02 aimaimaim wrote: so .. i was just theorycrafting ..
if bisu's 1st and 2nd probe is denied of scouting ..
can the zerg just mass speedlings and win against this build? canceling all tech ..
there are two obvious flaws in your theory
1. Bisu's probe. Someone needs to make a wasp meme for Bisu's probe (it's the motherfucking Bisu probe, it's his nature to fuck shit up .etc). You don't kill Bisu probes, but rather hope that it has an emo day and decides to commit suicide.
2. If a Protoss player, or any programer in general is denied from scouting, i'm pretty sure it's text book to put up static defense or at least make more units to prevent potential all-ins.
btw, nice read
Edit: I think the biggest factor in Bisu's brilliant PvZ is his corsair. Not so much of the micro, even tho it does play a big part, but more so of how he uses his corsairs and his decision on how many corsairs he should make. Says in game where the zerg totally skips mutas and makes a shit ton of hydras, any other Protoss player would be like "oh shit hydra break, i'd better skip corsairs and make quick HTs and more zealots". But Bisu is like "oh really?", then proceeds on making 300 sairs and overlord soup. So contradict to popular belief, a zerg can't hydra burst if he's supply blocked.
On a site note, I'm pretty sure Bisu's multi-task has been discussed countless times, at least on TL.net ... it's his greatest strength but also sometimes his weakness as he tends to rely so much on his multi-task that he becomes predictable and extremely vulnerable to unorthodox plays.
I always love watching Bisu's PvZ not because he wins all the times, but more of it's entertainment value. Anyone remembers that game against err Hyvva (or was it hydra?), where he dropped a couple of zealots into the zerg's main, moved in his sairs and started chasing the ovies to make the zerg believe that it was DTs, then he moved his shuttle to the nat and stormed the crap of the drone line. That was beautiful.
On February 25 2011 10:09 aimaimaim wrote: srsly .. why is this build so strong?? well its not strong .. zerg just needs to have a Bisu sniper .. a ZvB specialist that has the following traits:
-500 eapm -when he plays all units have +1 carapace w/o upgrading .. -can spawn 4 scrouges with one egg -sunks deal 50 damage
LOL
Anyway, on topic. Whenever I do this the Zerg just gets 5000 hydras up my face. . I can never fight hydralisks with mass zealots like Bisu does.
That's how Shine did it, along with a few sunkens of course.
On February 25 2011 12:20 pinkranger15 wrote: his multitasking skills are great not only in PvZ but in all match-up. but he sometimes choke in vT and vP. great write-up. KIM TAEK YONG FIGHTING!
Well his harass play doesn't suit PvT because Terran is capable of putting up defense much better than Zerg.
I love how this thread has attracted mostly SKT1 fans. Me included XD Bisu's multitasking is quite phenomenal. Should check out some of his FPVODs. They are pretty amazing.
On February 25 2011 12:57 SkyLegenD wrote: On the Fomos board, is it that a lot of the articles are about Bisu, or TLers just like to translate articles on Bisu? I'm not complaining
Fomos has written articles on a number of other players, which I have translated. But articles about someone like bisu attracts the most attention on teamliquid, which is why it seems like its always about him.
On February 25 2011 09:28 Antisocialmunky wrote: His multi-task may be great but he still has some of the funniest/saddest shuttle filled with 2 reaver fails though.
Bisu is the kind of player that shines when he knows what is he doing. Sometime he is just very indecisive on decision.
Its funny though because he just leaves his shuttle with 2 reavers someplace random where it gets sniped.
Though there was that one game where that happened and he chain recalled 3 arbiters to win it anyway.
On February 25 2011 10:09 aimaimaim wrote: srsly .. why is this build so strong?? well its not strong .. zerg just needs to have a Bisu sniper .. a ZvB specialist that has the following traits:
-500 eapm -when he plays all units have +1 carapace w/o upgrading .. -can spawn 4 scrouges with one egg -sunks deal 50 damage
Apart from his most recent games, you just described Jaedong
Don't forget that his lings start with adrenal glands upgraded, too.
On February 25 2011 18:08 arbiter_md wrote: I think the best ZvP-er nowadays is Action.
Care to explain why?
When you mentioned Action I sort of looked through his ZvP record, and the only notable wins were against Snow (maybe?) and Bisu, other than that I wouldn't call his ZvP impressive.
Jaedong however, in the past six months played around 24 ZvPs in which he won 15 and lost 9 (62.5%). Out of his 9 losses: Bisu and Stork contributed to 6 of them (2 of the losses against Stork were from the OSL semi series), and 2 of them were from his amazing series against Snow.
I still think Jaedong is the best ZvPer at the moment. The only reason why he has been looking less immortal was because Bisu and Stork were on a roll.
On February 25 2011 18:08 arbiter_md wrote: I think the best ZvP-er nowadays is Action.
Care to explain why?
When you mentioned Action I sort of looked through his ZvP record, and the only notable wins were against Snow (maybe?) and Bisu, other than that I wouldn't call his ZvP impressive.
Jaedong however, in the past six months played around 24 ZvPs in which he won 15 and lost 9 (62.5%). Out of his 9 losses: Bisu and Stork contributed to 6 of them (2 of the losses against Stork were from the OSL semi series), and 2 of them were from his amazing series against Snow.
I still think Jaedong is the best ZvPer at the moment. The only reason why he has been looking less immortal was because Bisu and Stork were on a roll.
JD just sucks vs S-class nowadays. Maybe he's thinking that Action is good ZvPer because he bested Bisu. -_-
Bisu's Probes won't just die even if you were to match his APM/multi-tasking skills; just look at any of the games Jaedong and Bisu played against each other back in the 08-09 days.
I don't think any Zerg player is capable of beating Bisu straight up nowadays; some players MIGHT give him a challenge, but if you really want to knock Bisu out, just send up an S-Class TvPer/Kal/Stork (IIRC, only Stork/Kal can actually best Bisu in a mirror match now).
On February 25 2011 18:08 arbiter_md wrote: I think the best ZvP-er nowadays is Action.
The best ZvPer is Hydra . He stops zealot rushes cold and micros them hydras like nobody's business . Not to mention his overall control is pretty amazing .
On February 25 2011 12:20 pinkranger15 wrote: his multitasking skills are great not only in PvZ but in all match-up. but he sometimes choke in vT and vP. great write-up. KIM TAEK YONG FIGHTING!
...like everytime he plays Flash. I would definately say Bisu's weakness is his mental stability. He can make ridiculous mistakes when he's being pressured, like when he went mass dragoons (a build that basically only works against sunken-whoring zergs) against Shine, who is well known for Hydra busts. And let's not forget all his failed DT rushes in PvP. Most other Protoss progamers who play him say he have great micro, and I don't remember when he lost a PvP last time when he didn't have a build disadvantage.
On February 25 2011 18:08 arbiter_md wrote: I think the best ZvP-er nowadays is Action.
Care to explain why?
Because nowadays zvp very often goes to late-game, compared to other times. And for that, late-game Action is prepared best. He plans his games ahead for defilers to use. And yes, I said that based on the games he played against Bisu and Snow.
Jaedong seems not accommodated to new style yet. As about hydra, while he has the game sense for zvp and he knows what to do, his late-game is not very good. Or I didn't see it at least.
On February 25 2011 18:08 arbiter_md wrote: I think the best ZvP-er nowadays is Action.
Care to explain why?
Because nowadays zvp very often goes to late-game, compared to other times. And for that, late-game Action is prepared best. He plans his games ahead for defilers to use. And yes, I said that based on the games he played against Bisu and Snow.
Jaedong seems not accommodated to new style yet. As about hydra, while he has the game sense for zvp and he knows what to do, his late-game is not very good. Or I didn't see it at least.
I got your point but I just think most ZvP these days are just do or die Hydra busts, succeed and win, or fail and prepare to get rolled by +1 speedlots.
On February 25 2011 12:20 pinkranger15 wrote: his multitasking skills are great not only in PvZ but in all match-up. but he sometimes choke in vT and vP. great write-up. KIM TAEK YONG FIGHTING!
Well his harass play doesn't suit PvT because Terran is capable of putting up defense much better than Zerg.
not in this game. where he demolished Mind with his reaver harass ROFL
On March 02 2011 10:17 Taekwon wrote: Man, his PvZ is certainly solid, but his PvT is so dam unstable. God forbid I talk about his PvP these days...
He only has 2 PvT losses this season among quite a few wins with no 'bad' games. PvP, it's just Stork and Kal that give him trouble. Otherwise he's unstoppable.
On March 02 2011 10:17 Taekwon wrote: Man, his PvZ is certainly solid, but his PvT is so dam unstable. God forbid I talk about his PvP these days...
He only has 2 PvT losses this season among quite a few wins with no 'bad' games. PvP, it's just Stork and Kal that give him trouble. Otherwise he's unstoppable.
Please let him talk about Bisu's PvP because I would love to hear what he has to say.... because god forbid 8-3 is a bad record to have in the SWL?