I like it!
[Map] Turbulence - Page 2
Forum Index > BW General |
Graham
Canada1259 Posts
I like it! | ||
Iplaythings
Denmark9110 Posts
On September 19 2010 00:41 konadora wrote: is anyone up for some test games? will be credited in OP Sure if you can make the map. | ||
konadora
Singapore66063 Posts
woohoo, iccup gogo, channel op irc! will be streaming! http://tv.zeroboy.net/konadora/ | ||
Iplaythings
Denmark9110 Posts
Which MU's do you want? I can practically play em all, even though youre probally much better than me lol WTF doesnt work on my computer, gotta change... sorry for teh delay T_T | ||
konadora
Singapore66063 Posts
me z u t or P msg me konadora on iccup once you're on :D | ||
0neder
United States3733 Posts
| ||
Superouman
France2195 Posts
you could also use the doodad from ice tileset as in my map (3)Demon's shiver | ||
fabiano
Brazil4644 Posts
really cool | ||
konadora
Singapore66063 Posts
| ||
ithron
Norway19 Posts
I have a feeling tvp is gonna be hard though. Terran needs to get vision if his siege line is too close to a los breaker. Also the middle needs something. Maybe some doodads is enough, but something | ||
Nal_rAwr
United States2611 Posts
| ||
Iplaythings
Denmark9110 Posts
And that T can camp on 4 bases on 2 chokes - kona just didnt abuse it in the game I had. This map seems a pain zvt if the T goes mech (I want to try that atleast vs kona! :O | ||
WhoDoYouThink
113 Posts
| ||
boesthius
United States11637 Posts
| ||
Yferi
United States90 Posts
| ||
moopie
12605 Posts
On September 19 2010 00:40 Ares[EffOrt] wrote: This looks like Bloody Ridge and Aztec combined. + Show Spoiler + That's the first thing I thought of too, but its still pretty awesome w/ the LoS doodads in bw | ||
moopie
12605 Posts
On September 19 2010 03:33 Iplaythings wrote: As playing for the P's point of view I'd like to say that the LoS blockers could be avoided by floating an ebay. Wouldn't you want to have your obs out anyway for the mines (giving you LoS)? not to mention arbs lategame | ||
tru_power22
Canada385 Posts
| ||
KinosJourney2
Sweden1811 Posts
On September 19 2010 08:04 tru_power22 wrote: That's pretty sweet. People are still learning how to trick the SC1 editor into doing their bidding. Afaik the tree sprite trick have been out for very long, just that no pro maps have used it. Nice map though Konadora, i've always enjoyed SC1 mapping more than SC2 since they aren't as squarish and takes alot more effort to create(but also looks much better). | ||
deafhobbit
United States828 Posts
| ||
| ||