[R]From SC2 to BW, a noob's journey. - Page 3
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Misanthrope
United States924 Posts
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kathode
United States265 Posts
On June 15 2010 00:58 Misanthrope wrote: Really enjoying the discussion I seemed to have caused ^_^ all very helpful. For clarification so far I'm D-, my score is 0-13. I'm not discouraged though, I knew to expect this and welcome it. Haha... I read this thread because I feel the same way about BW... In SC2, I was mid-diamond with ~80% winrate when Bnet 2.0 wasn't failing on me and now decided to go to BW after about five years of not playing it (and never playing it competitively). I'm D- as well and 0-7. I think I'm just going to macro the whole game and focus on not forgetting to do something, i.e. not putting workers on minerals since that happens a lot for me. Often by the end of the game I notice I have about 10 probes scattered around my base in random locations because I told them to build something and I forgot to put them back to mining. =\ Idk, I'm just going to stick with the game more and I need to use an APM program to look at how I'm playing more in depth. I don't think this has been mentioned yet, but it seems that the need to expand in BW>SC2. I often play games on SC2 with two bases and feel secure with them and do not need any more minerals/gas. In BW, it just feels I need to expand more and more rapidly (aside from the fact Zerg cannot use spawn larvae in BW.) Just what it feels like to me... I know there will be tons of people that disagree. I only am playing this game to keep me focused on creating a mental checklist and for the fun of competition. I don't really expect this will make me ready for SC2, but it will be better than playing CSS, TF2 or some other FPS that I own. | ||
StarStruck
25339 Posts
On June 14 2010 23:36 decemvrie wrote: don't play sc1 after sc2. i have played sc1 for 8 years, then stopped for 2 and played 1800 games of sc2 got to 2000 platinum and then tried to play some BW just for fun... needless to say i couldn't do it. BW is simply to difficult and though i have the APM there's no point in trying to get good at SC1 just for 3~4 weeks. If you want to keep ur skill during the beta downtime forget what all these noobs are saying ![]() Just watch as many replays as you can and test your builds. see how fast you can make your builds up to 50 or 60 population. Playing BW will not help. That isn't the case for everyone. I came back to BW and I'm playing some of my best games of my life. 3-4 weeks is certainly not enough time to get that good, but it's still productive. Brood War is the Bible for RTS gaming. You can learn a ton from playing it. | ||
wiesel
Germany727 Posts
Often by the end of the game I notice I have about 10 probes scattered around my base in random locations because I told them to build something and I forgot to put them back to mining. = you can shift right click the worker back to gather minerals in Bw too. Just have to quick enough before worker starts building ![]() | ||
Misrah
United States1695 Posts
On June 15 2010 00:17 Feefee wrote: Ok, so effort, being correlated with APM according to you, means nothing as well then! Regardless of APM discussions, there's a certain number of actions per minute that you need to do in broodwar in order to be successful at D level. If you can't pull them off you lose. Trust me- APM is not the thing that is holding you back from going up ranks. | ||
Sharkified
Canada254 Posts
On June 15 2010 00:58 Misanthrope wrote: Really enjoying the discussion I seemed to have caused ^_^ all very helpful. For clarification so far I'm D-, my score is 0-13. I'm not discouraged though, I knew to expect this and welcome it. Good, something that really helped me progress was the fact that I heard people saying a loss makes you learn more than a win, therefore I was just welcoming losses and enjoyed playing even with 10% win ratio stats or less. Just keep playing, learn from your mistakes, and never get discouraged by losses, just enjoy the learning they bring you. If you do that, you will leave the D- rank before you know it. | ||
MadJack
Peru357 Posts
On June 14 2010 23:16 Spyfire242 wrote: 1 strategy, 1 map, endless hours practice. Simple tips:Don't queue, never stop making workers, never miss a supply. This is all you should be busy while practicing BW for SC2. BO's, micro and general game sense, wont be useful for you AT ALL, just because BW is a totally different game than SC2. In other words, the only thing that BW can do for your SC2 game, is to train you to be effective while using your resources/time, the faster you are the more time you have to do extra stuff, like harrass and other things. 1 advice tho... since you are doing it for SC2... dont worrie at the start to make perfect macro, even ppl in the lower C's sometime slip and raise around 1k-2k minerals at some point in the games. So you better focus on getting things done GOOD, then with more games you play you start being more faster and youll find that u have more time to do other extra stuff you couldnt do b4. | ||
Misanthrope
United States924 Posts
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zrules
United States88 Posts
The thing that might make you best at SC2 is having to check your workers. Periodically checking your workers is necessary in BW cause guess what, DT's (though your terran so you'll get a warning unlike us Zerg) will rip you to shreds when your not looking, or, some mutas came in and you didn't see it, but they managed to kill one of your gas SCVs. Guess what happens, your gas count goes to shit. Or what if you sent off a SCV to build a Tech building in the corner of your base where they might not scout it, you need to remember to bring that SCV back to mine or your economy hurts (Every unit is important). Finally, getting used to having multiple hotkeys for your army in general is better cause moving everything in a gigantic blob is not nearly as skilled as 4 or 5 groups of units that move "together," that can surround effectively, and be overall, better. | ||
Sharkified
Canada254 Posts
On June 15 2010 01:52 Misanthrope wrote: Wow this has turned into a plethora of great insight and discussion, thanks a bunch to everyone! I really like your attitude, I have this stereotype for sc2 fanboys, but you are very opened to bw, even saying the bold statement bw > sc2. It's great to see that attitude from an sc2 player. I agree sc2 is a great game and I liked playing it, but saying it's better than bw is just being blind imo. Anyway this isn't about SC2 vs BW but you getting better so gl. If you want, maybe I can watch a replay of yours and give you some relevant advices? | ||
Foreplay
United States1154 Posts
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Misanthrope
United States924 Posts
On June 15 2010 02:40 Sharkified wrote: I really like your attitude, I have this stereotype for sc2 fanboys, but you are very opened to bw, even saying the bold statement bw > sc2. It's great to see that attitude from an sc2 player. I agree sc2 is a great game and I liked playing it, but saying it's better than bw is just being blind imo. Anyway this isn't about SC2 vs BW but you getting better so gl. If you want, maybe I can watch a replay of yours and give you some relevant advices? I think it remains to be seen if SC2 can eclipse BW as an e-sport, but in my mind it's obvious that BW is the new chess. I think humanity is certainly experiencing an exciting time with our culture becoming computerized, and all I know is I want to be a part of it. | ||
TorpedoVegas
United States16 Posts
In BW the 12 unit selection limit made it necessary to hotkey your army with multiple hotkeys. 1 for vultures, 2 for tanks, 3 for science vessels, etc etc... In SC2 the fact you have no limit on this means that a lot of mid-low level players will group their entire army as one hotkey resulting in what Day9 calls one hotkey army syndrome where (for example) you a-move your army of tanks and vikings to the enemies base only to have all of your vikings destroyed cause they get there first and are blown away before the tanks even arrive. If your looking for transferable skills than the skill of hotkey usage in general but more specifically not relying on just one (or maybe 2) hotkeys for your army would be a big help to you in SC2 where most people fall into the one control group trap. | ||
Yung
United States727 Posts
On June 14 2010 16:26 Misanthrope wrote: Because of MBS/Automine, SC2 seems to mostly just require decent APM as opposed to both good APM and multitasking. However, having good multitasking habits can't hurt. Um are you joking? | ||
Grend
1600 Posts
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Dragonsven
United States145 Posts
The subject states pretty obviously that he is a newb. So I'm guessing he wasn't joking. Troll elsewhere. | ||
Misanthrope
United States924 Posts
I'm not totally sure what you mean, but SC2 feels like 1a2a3a4s5s6s7ddddTabaaaaTabss, check pop F5 <60 food 1 scv for supply, >60 food 2 scv for supply, b+s shift click click click into GG. SC1 seems like 1t2t3t1a2a3a4a5a6a7i8i5o6o F2 click M click M click M click M click C click C click T click V click V F3 box-a click box-a click box-a click box-a click, oh no, i'm capped! 1-1 where's my army? Swarm in my nat??? I forgot to micro!!! FFFFUUUUUUUUUUUUUUUUUUU!!!!!!!!!! ..........gg Additionally: Great to see I've inspired you Grend! | ||
Fuel
8 Posts
However, I have yet to do so for reasons other people have stated previously (The game's been out for 12 years or so, obviously the average skill level is pretty high.) Thanks for posting your experience. | ||
Rodiel
France573 Posts
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Misanthrope
United States924 Posts
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