• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:23
CET 19:23
KST 03:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
$21,000 RyongYi Cup Season 3 announced (Jan 22-Feb 7)4Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3
StarCraft 2
General
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach
Tourneys
$21,000 RyongYi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
I would like to say something about StarCraft BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest Data analysis on 70 million replays
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026! Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Trading/Investing Thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1924 users

Attack rate / Cooldown times - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 All
Mora
Profile Blog Joined October 2002
Canada5235 Posts
March 24 2004 09:00 GMT
#21
On March 24 2004 15:21 Veg wrote:
He's a poker player
everything comes into play, but none of it will help him at wcg

zzzzzz


Yeah, you can't,do any better than 1st place.

In the meantime, i need some help. Smuft is in my province, and i really want to be taking 1st place.

veg halp !T_T
Happiness only real when shared.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
March 24 2004 10:04 GMT
#22
What you need is an elaborate kidnapping plan.
Moderatormy tatsu loops r fuckin nice
MPXMX
Profile Joined December 2002
Canada4309 Posts
March 24 2004 11:34 GMT
#23
On March 24 2004 11:51 Smuft wrote:
Some results:

an SCV with a cool of 15 attacks 45x in 30 seconds - 1.5 atks / sec
a Goliath with a cool of 22 attacks 32x in 30 seconds - 1.06 atks / sec
a Tank with a cool of 30 attacks 20x in 30 seconds - 0.66 atks / sec
a BC with a cool of 30 attacks 23x in 30 seconds - 0.76 atks / sec

These results are inconsistent and obviously there is another variable besides cool which determines how fast a unit attacks.

The cool does not begin until the absolute end of the attack animation and since attack animation times vary, so does the attack rate of a unit vary from cooldown to cooldown.

Anyone know where to find a list of the length of every unit's attack animation ?


Interesting observation.
It seems to me though, that with equal cool, tank attack animation is actually shorter than BC attack animation, yet BC shoots faster. Odd.
Waxangel
Profile Blog Joined September 2002
United States33507 Posts
March 24 2004 14:41 GMT
#24
that's because tank cooldown isn't 30 -_-
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
March 24 2004 14:43 GMT
#25
Yeah it's 37 if I remember correctly, with Siege Mode 75.
Moderator
Hautamaki
Profile Blog Joined December 2003
Canada1311 Posts
March 24 2004 15:30 GMT
#26
yah some of the cooldowns given on battle.net have been changed in different patches to balance the game more.
True learning is not the memorization of knowledge; it is the internalization of patterns.
Liquid`Drone
Profile Joined September 2002
Norway28731 Posts
March 24 2004 15:55 GMT
#27
there was this guy who actually compiled a file with attacks per minute of every unit.

I used to have it memorized. still remember plenty

Moderator
MPXMX
Profile Joined December 2002
Canada4309 Posts
March 25 2004 13:39 GMT
#28
Haha drone
has it ever actually helped you in the game? For example, has that knowledge ever turned tides of a battle to your favour?
DougyDoug
Profile Joined January 2003
United States24 Posts
March 25 2004 15:25 GMT
#29
Smuft if you can find Tsunami's buried guide at all he has the numbers in there, although it's probably for 1.06 or something. Hmm, site used to be http://www.geocities.com/brattsunami/ I think
DougyDoug
Profile Joined January 2003
United States24 Posts
March 25 2004 15:25 GMT
#30
Sorry, it's for 1.08.
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
March 25 2004 21:11 GMT
#31
cooldowns have ever been changed? if so its been secret i think. i'd like to know which cooldowns have been changed in sc/bw patches (not beta)
lowfi(
Profile Blog Joined September 2003
Germany280 Posts
March 25 2004 21:29 GMT
#32
On March 24 2004 11:51 Smuft wrote:
Some results:

an SCV with a cool of 15 attacks 45x in 30 seconds - 1.5 atks / sec
a Goliath with a cool of 22 attacks 32x in 30 seconds - 1.06 atks / sec
a Tank with a cool of 30 attacks 20x in 30 seconds - 0.66 atks / sec
a BC with a cool of 30 attacks 23x in 30 seconds - 0.76 atks / sec

These results are inconsistent and obviously there is another variable besides cool which determines how fast a unit attacks.

The cool does not begin until the absolute end of the attack animation and since attack animation times vary, so does the attack rate of a unit vary from cooldown to cooldown.

Anyone know where to find a list of the length of every unit's attack animation ?


How could it be usefull to know the cooldowntime of certain unit?
I mean do you have the cooltime in mind while playing?

It may be interesting to know but does it help you with the game?
✌☺✌
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
Last Edited: 2004-03-25 21:38:48
March 25 2004 21:35 GMT
#33
cooldown tells you rate of fire which tells you how effective attack upgrades are for them and thus, how effective armor upgrades are against them.

e.g. a stimmed or a crackling hasve wicked cooldown. every little pussy shot he/it doesid will gain the +1 from an upgrade and also the -1 from an enemy upgrade armor.

compare this to a dragoon. +2 every N seconds, and would you even want armor upgrade vs a dragoon?

of course in actuality you want to know how many shots it takes to kill a unit and how the upgrade changes this, but the generael principles with cooldown apply as a more general approach to many situations, the exceptions being small and notable in their own right (small hp units mostly, like zergling, vs a high dmg liek a zealot).

also, when talking about this, u have to know about which units dou ble attack as well.

so anyways if u know a unit takes N hits to be killed by unit X, u know having N X's can kill one unit A in one volley. what u dont know is how often this volley (or salvo, if you prefer) occurs. cooldown tells u this and lets u compare. let's say a group of marines can kill a dragoon in two salvos, and the dragoons can kill a marine every single salvo. the cooldown tells u how fast this occurs so u can figure what will happen
lowfi(
Profile Blog Joined September 2003
Germany280 Posts
March 25 2004 21:55 GMT
#34
Thanks for the explanation!
✌☺✌
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 9h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko607
SteadfastSC 158
JuggernautJason114
BRAT_OK 104
MindelVK 65
EmSc Tv 13
StarCraft: Brood War
Britney 22295
EffOrt 616
Shuttle 491
Stork 458
Dewaltoss 156
Mind 58
Larva 53
Hyun 44
Rock 43
Killer 41
[ Show more ]
910 26
scan(afreeca) 21
Terrorterran 9
Dota 2
Gorgc5819
qojqva2525
BananaSlamJamma195
Other Games
Grubby4955
FrodaN2686
Liquid`RaSZi2025
Beastyqt826
Harstem501
Liquid`Hasu420
mouzStarbuck323
B2W.Neo245
ArmadaUGS224
XaKoH 154
KnowMe121
QueenE89
TKL 79
Organizations
Other Games
gamesdonequick36162
StarCraft 2
EmSc Tv 13
EmSc2Tv 13
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• naamasc239
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Michael_bg 6
• FirePhoenix6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis1076
• Shiphtur617
Other Games
• imaqtpie1361
• WagamamaTV269
Upcoming Events
SOOP
9h 37m
SHIN vs GuMiho
Cure vs Creator
The PondCast
15h 37m
Wardi Open
17h 37m
Big Gabe XPERIONCRAFT
18h 37m
AI Arena Tournament
1d 1h
Sparkling Tuna Cup
1d 15h
WardiTV Invitational
1d 18h
IPSL
2 days
DragOn vs Sziky
Replay Cast
2 days
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
WardiTV Invitational
3 days
WardiTV Invitational
4 days
The PondCast
5 days
Liquipedia Results

Completed

Proleague 2026-01-08
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
OSC Championship Season 13
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.