• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:23
CEST 21:23
KST 04:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
ISSL (IntoTheTV x SOOP SC2 League): Premier2Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League49Weekly Cups (October 5-11): Farewell to 5.0.164Rollback Netcode in Brood War144
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid? Weekly Cups (October 12-18): 5.0.17 era begins Server Blocker SCII needs to put more weight on strategy and tact
Tourneys
WORTEX Challenger Series — Open SC2 LAN in Budapes RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) Master Swan Open (Global Bronze-Master 2)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? BW General Discussion SCHNAIL now supports Remastered SOOP Announces New Women's Monthly Tournament Mineral gathering rate (boosted) for each patch
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [Women's StarCraft] Tier 8 CK 2026-10-20 [Megathread] Daily Proleagues
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? Dawn of War IV Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread The Chess Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11747 users

Attack rate / Cooldown times - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 All
Mora
Profile Blog Joined October 2002
Canada5235 Posts
March 24 2004 09:00 GMT
#21
On March 24 2004 15:21 Veg wrote:
He's a poker player
everything comes into play, but none of it will help him at wcg

zzzzzz


Yeah, you can't,do any better than 1st place.

In the meantime, i need some help. Smuft is in my province, and i really want to be taking 1st place.

veg halp !T_T
Happiness only real when shared.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
March 24 2004 10:04 GMT
#22
What you need is an elaborate kidnapping plan.
Moderatormy tatsu loops r fuckin nice
MPXMX
Profile Joined December 2002
Canada4309 Posts
March 24 2004 11:34 GMT
#23
On March 24 2004 11:51 Smuft wrote:
Some results:

an SCV with a cool of 15 attacks 45x in 30 seconds - 1.5 atks / sec
a Goliath with a cool of 22 attacks 32x in 30 seconds - 1.06 atks / sec
a Tank with a cool of 30 attacks 20x in 30 seconds - 0.66 atks / sec
a BC with a cool of 30 attacks 23x in 30 seconds - 0.76 atks / sec

These results are inconsistent and obviously there is another variable besides cool which determines how fast a unit attacks.

The cool does not begin until the absolute end of the attack animation and since attack animation times vary, so does the attack rate of a unit vary from cooldown to cooldown.

Anyone know where to find a list of the length of every unit's attack animation ?


Interesting observation.
It seems to me though, that with equal cool, tank attack animation is actually shorter than BC attack animation, yet BC shoots faster. Odd.
Waxangel
Profile Blog Joined September 2002
United States33710 Posts
March 24 2004 14:41 GMT
#24
that's because tank cooldown isn't 30 -_-
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Excalibur_Z
Profile Joined October 2002
United States12265 Posts
March 24 2004 14:43 GMT
#25
Yeah it's 37 if I remember correctly, with Siege Mode 75.
Moderator
Hautamaki
Profile Blog Joined December 2003
Canada1311 Posts
March 24 2004 15:30 GMT
#26
yah some of the cooldowns given on battle.net have been changed in different patches to balance the game more.
True learning is not the memorization of knowledge; it is the internalization of patterns.
Liquid`Drone
Profile Joined September 2002
Norway28911 Posts
March 24 2004 15:55 GMT
#27
there was this guy who actually compiled a file with attacks per minute of every unit.

I used to have it memorized. still remember plenty

Moderator
MPXMX
Profile Joined December 2002
Canada4309 Posts
March 25 2004 13:39 GMT
#28
Haha drone
has it ever actually helped you in the game? For example, has that knowledge ever turned tides of a battle to your favour?
DougyDoug
Profile Joined January 2003
United States24 Posts
March 25 2004 15:25 GMT
#29
Smuft if you can find Tsunami's buried guide at all he has the numbers in there, although it's probably for 1.06 or something. Hmm, site used to be http://www.geocities.com/brattsunami/ I think
DougyDoug
Profile Joined January 2003
United States24 Posts
March 25 2004 15:25 GMT
#30
Sorry, it's for 1.08.
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
March 25 2004 21:11 GMT
#31
cooldowns have ever been changed? if so its been secret i think. i'd like to know which cooldowns have been changed in sc/bw patches (not beta)
lowfi(
Profile Blog Joined September 2003
Germany280 Posts
March 25 2004 21:29 GMT
#32
On March 24 2004 11:51 Smuft wrote:
Some results:

an SCV with a cool of 15 attacks 45x in 30 seconds - 1.5 atks / sec
a Goliath with a cool of 22 attacks 32x in 30 seconds - 1.06 atks / sec
a Tank with a cool of 30 attacks 20x in 30 seconds - 0.66 atks / sec
a BC with a cool of 30 attacks 23x in 30 seconds - 0.76 atks / sec

These results are inconsistent and obviously there is another variable besides cool which determines how fast a unit attacks.

The cool does not begin until the absolute end of the attack animation and since attack animation times vary, so does the attack rate of a unit vary from cooldown to cooldown.

Anyone know where to find a list of the length of every unit's attack animation ?


How could it be usefull to know the cooldowntime of certain unit?
I mean do you have the cooltime in mind while playing?

It may be interesting to know but does it help you with the game?
✌☺✌
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
Last Edited: 2004-03-25 21:38:48
March 25 2004 21:35 GMT
#33
cooldown tells you rate of fire which tells you how effective attack upgrades are for them and thus, how effective armor upgrades are against them.

e.g. a stimmed or a crackling hasve wicked cooldown. every little pussy shot he/it doesid will gain the +1 from an upgrade and also the -1 from an enemy upgrade armor.

compare this to a dragoon. +2 every N seconds, and would you even want armor upgrade vs a dragoon?

of course in actuality you want to know how many shots it takes to kill a unit and how the upgrade changes this, but the generael principles with cooldown apply as a more general approach to many situations, the exceptions being small and notable in their own right (small hp units mostly, like zergling, vs a high dmg liek a zealot).

also, when talking about this, u have to know about which units dou ble attack as well.

so anyways if u know a unit takes N hits to be killed by unit X, u know having N X's can kill one unit A in one volley. what u dont know is how often this volley (or salvo, if you prefer) occurs. cooldown tells u this and lets u compare. let's say a group of marines can kill a dragoon in two salvos, and the dragoons can kill a marine every single salvo. the cooldown tells u how fast this occurs so u can figure what will happen
lowfi(
Profile Blog Joined September 2003
Germany280 Posts
March 25 2004 21:55 GMT
#34
Thanks for the explanation!
✌☺✌
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
01:00
Replay Cast Group A
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 571
UpATreeSC 96
BRAT_OK 56
JuggernautJason37
MindelVK 25
StarCraft: Brood War
Shuttle 638
Dewaltoss 151
ProTech144
Mind 91
Zeus 49
Dota 2
qojqva2419
Counter-Strike
fl0m1521
pashabiceps1226
Fnx 1033
Heroes of the Storm
Grubby3524
Liquid`Hasu422
Trikslyr86
Other Games
FrodaN939
Beastyqt713
B2W.Neo433
Pyrionflax178
C9.Mang0154
QueenE53
Railgan2
Organizations
Other Games
WardiTV266
[ Show 16 non-featured ]
StarCraft 2
• Hinosc 33
• Reevou 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• 80smullet 15
• blackmanpl 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade274
Other Games
• imaqtpie1069
• Shiphtur652
• WagamamaTV342
Upcoming Events
PiGosaur Cup
5h 8m
The PondCast
14h 38m
Kung Fu Cup
15h 38m
IntoTheTV X SOOP
1d 15h
Reynor vs Zoun
Neeb vs Rogue
FEL
3 days
Patches Events
3 days
FEL
4 days
Sparkling Tuna Cup
4 days
Replay Cast
5 days
WardiTV Weekly
5 days
[ Show More ]
IntoTheTV X SOOP
6 days
ByuN vs Lambo
MaxPax vs Bunny
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.