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[Map] Espada - Page 2
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konadora
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Singapore66071 Posts
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Zelniq
United States7166 Posts
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konadora
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Singapore66071 Posts
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Duckvillelol
Australia1228 Posts
*runs back into the bushes* Although that said, Matchpoint is similar in that regard. That said... this actually looks very Matchpointy... | ||
Realpenguin
8253 Posts
On March 07 2010 17:04 Zelniq wrote: is the name a Bleach reference? the name is obviously a reference to ![]() aka odin | ||
R4ptur3d
Canada206 Posts
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deth
Australia1757 Posts
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konadora
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Singapore66071 Posts
![]() now? is it better? | ||
deth
Australia1757 Posts
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konadora
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Singapore66071 Posts
![]() Better? ![]() Changes are: - Center of map mainly changed to low ground - High ground ramp thingies at center of map - 12/3/6/9 outward gas expo is now high-ground with 1 ramp leading to it | ||
darkemperor
Turkey725 Posts
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konadora
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Singapore66071 Posts
On March 07 2010 20:47 darkemperor wrote: I can almost see Harribel's tits. lolwut?? | ||
killerdog
Denmark6522 Posts
while the other two cant. | ||
deth
Australia1757 Posts
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konadora
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Singapore66071 Posts
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RoieTRS
United States2569 Posts
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On_Slaught
United States12190 Posts
On March 07 2010 09:19 neobowman wrote: 4 gas, 1 choke. Bad idea. I have to agree with this. Though it might result in some very different styles of play than your normal map. | ||
LunarDestiny
United States4177 Posts
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konadora
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Singapore66071 Posts
On March 11 2010 12:46 RoieTRS wrote: Is the center buildable? Nope. On March 11 2010 15:05 On_Slaught wrote: I have to agree with this. Though it might result in some very different styles of play than your normal map. It can end up to be either a very intense early-mid game due to timing pushes, or a very fast macro game (as in, the 'macro' stage gets pushed forward much faster thanks to the easily available expansions). | ||
MuffinDude
United States3837 Posts
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