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[Map] Espada - Page 2

Forum Index > BW General
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konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
Last Edited: 2010-03-07 09:23:50
March 07 2010 07:57 GMT
#21
Welp, this is what I got. Good? Bad?

old pic removed
POGGERS
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
March 07 2010 08:04 GMT
#22
is the name a Bleach reference?
ModeratorBlame yourself or God
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
March 07 2010 08:07 GMT
#23
no i never watched bleach
POGGERS
Duckvillelol
Profile Blog Joined July 2009
Australia1259 Posts
March 07 2010 08:34 GMT
#24
No zerg have cried about lack of space to muta harass the main yet.

*runs back into the bushes*

Although that said, Matchpoint is similar in that regard. That said... this actually looks very Matchpointy...
Former SC2 commentator. youtube.com/duckvillelol
Realpenguin
Profile Joined December 2006
8253 Posts
Last Edited: 2010-03-07 08:50:23
March 07 2010 08:50 GMT
#25
On March 07 2010 17:04 Zelniq wrote:
is the name a Bleach reference?

the name is obviously a reference to

(Z)espada

aka odin
<Wolfpox> i remember when MVP beat that one guy, and everyone was like 'whoa' except that penguin dude.
R4ptur3d
Profile Blog Joined November 2009
Canada206 Posts
March 07 2010 08:56 GMT
#26
This map is neat, I like that you're third is easy to take but hard to hold off with it being so hard on the mineralside, as for those Expos with the Invert ramps those should be mighty hard to hold :X
deth
Profile Blog Joined August 2009
Australia1757 Posts
March 07 2010 08:57 GMT
#27
I'd play on that. I think it would look nicer if you included a small raised centerpiece though.
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
Last Edited: 2010-03-07 09:24:09
March 07 2010 09:23 GMT
#28
[image loading]


now? is it better?
POGGERS
deth
Profile Blog Joined August 2009
Australia1757 Posts
March 07 2010 09:39 GMT
#29
I'd say take out the 2 top ones and the 2 bottom ones, so you have a diamond of them in the middle, could be interesting.
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
March 07 2010 11:45 GMT
#30
[image loading]


Better?

Changes are:
- Center of map mainly changed to low ground
- High ground ramp thingies at center of map
- 12/3/6/9 outward gas expo is now high-ground with 1 ramp leading to it
POGGERS
darkemperor
Profile Blog Joined August 2008
Turkey725 Posts
March 07 2010 11:47 GMT
#31
I can almost see Harribel's tits.
#1 Kim Taek Yong Fan <3 || Legend of the Fall // Fall of the Legend
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
March 07 2010 11:49 GMT
#32
On March 07 2010 20:47 darkemperor wrote:
I can almost see Harribel's tits.

lolwut??
POGGERS
killerdog
Profile Joined February 2010
Denmark6522 Posts
March 07 2010 11:59 GMT
#33
one thing i see is that the 5 o'clock and 11 o'clock and very easily siege/drop the expansions clockwise from them from their own mains
while the other two cant.
deth
Profile Blog Joined August 2009
Australia1757 Posts
March 07 2010 12:27 GMT
#34
Looks like a kickass map to me now Kona, I'll be up for testing it if you want to play on it sometime. Theres just so much variety, looks like a spastic love child of outsider and zodiac.
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
March 07 2010 13:38 GMT
#35
I think I should change the 3000 minerals. They tend to become very annoying with regards to pathing.
POGGERS
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
March 11 2010 03:46 GMT
#36
Is the center buildable?
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
On_Slaught
Profile Joined August 2008
United States12190 Posts
March 11 2010 06:05 GMT
#37
On March 07 2010 09:19 neobowman wrote:
4 gas, 1 choke. Bad idea.


I have to agree with this.

Though it might result in some very different styles of play than your normal map.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
March 11 2010 06:13 GMT
#38
When I look at this map, I hope my opponents don't spawn clockwise to my base...
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
March 11 2010 11:10 GMT
#39
On March 11 2010 12:46 RoieTRS wrote:
Is the center buildable?

Nope.

On March 11 2010 15:05 On_Slaught wrote:
Show nested quote +
On March 07 2010 09:19 neobowman wrote:
4 gas, 1 choke. Bad idea.


I have to agree with this.

Though it might result in some very different styles of play than your normal map.


It can end up to be either a very intense early-mid game due to timing pushes, or a very fast macro game (as in, the 'macro' stage gets pushed forward much faster thanks to the easily available expansions).
POGGERS
MuffinDude
Profile Blog Joined November 2008
United States3837 Posts
March 11 2010 11:14 GMT
#40
I can see mass turtle fest for terrans. >.<
Zerg can be so abusive sometimes | third member of the "loli is not a crime club" PM konadora to join!
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