• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:04
CET 19:04
KST 03:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA14
StarCraft 2
General
SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3: RO16 results & RO8 bracket RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
Data analysis on 70 million replays 2v2 maps which are SC2 style with teams together? BGH Auto Balance -> http://bghmmr.eu/ soO on: FanTaSy's Potential Return to StarCraft A cwal.gg Extension - Easily keep track of anyone
Tourneys
[BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Path of Exile Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1757 users

My balance suggestions

Forum Index > BW General
Post a Reply
1 2 Next All
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
February 24 2004 20:47 GMT
#1
For zerg:

Queen - Energy of broodling down to 100, or maybe even 75. Think about it, psi storm for 75 can potentially kill just as much - there's no ground unit, except the unbroodable archon and the ultralisk - which can take more than 1 psionic storm, and it can hit like 10 units as opposed to 1.

I don't know but maybe the cost of the queen itself should be brought up to 150/150? Or 150/100, or maybe 100/150? Maybe that would ruin it's use against terran..
I think it could be used as a tank killer if the energy requirement was just 75, obviously this would rape high templars and therefore we move on to toss.

Toss:

Maelstrom down to 75, this would make the unit A LOT more popular, and thus it could counter the more effective queen (feedbacks range is great, and maelstrom for 75 could partially negotiate the effect of losing a few more high templars to broodling).

Reaver damage upgrade should increase it's attack by 28. Why 28? That means it does 128 damage to lurkers, thus it will do 1 hit ko until zerg gets 3 armor.

For terran:

Gogo 50 energy optical flare plz (hey anything that helps my vulture + blind + expo/contain build is welcome -_-!).

So, what do you think?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Liquid`Drone
Profile Joined September 2002
Norway28714 Posts
February 24 2004 20:53 GMT
#2
holy shit queen no no no no no no no no no no no

difference between queens and templars : queens are flying units, and they move really fast. jesus christ if you had 75 energy broodling you could almost beat m&m with queen
you probably COULD beat pure dragoon with it.

queens are fine. making broodling 125 energy would be a nice thing to make people build them more often, but for people like me who already build them often, it would kinda overpower them. making it 100 energy would definitely make them too powerful. and 75 energy is honestly quite insane.

although you want to increase their cost, I definitely don't want that. :E
Moderator
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
February 24 2004 20:54 GMT
#3
I think the only reason toss has a hard time against zerg is zerglings+_+;;;;;
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
February 24 2004 20:55 GMT
#4
But I'm not saying it is imbalance cuz of zergling, cuz you can counter it, but the problem is that the zerg knows how you are going to counter it so he/she makes a counter to your counter +_+;;;
PvZ, mind game+_+
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
February 24 2004 22:24 GMT
#5
On February 25 2004 05:53 Liquid`Drone wrote:
holy shit queen no no no no no no no no no no no

difference between queens and templars : queens are flying units, and they move really fast. jesus christ if you had 75 energy broodling you could almost beat m&m with queen
you probably COULD beat pure dragoon with it.

queens are fine. making broodling 125 energy would be a nice thing to make people build them more often, but for people like me who already build them often, it would kinda overpower them. making it 100 energy would definitely make them too powerful. and 75 energy is honestly quite insane.

although you want to increase their cost, I definitely don't want that. :E

Hm.. Ok :E But you can feedback queens with DA can you not -_-?
Ok, so if 125 energy then ~_~
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
ObsoleteLogic
Profile Joined February 2003
United States3676 Posts
Last Edited: 2004-02-24 22:52:00
February 24 2004 22:37 GMT
#6
Uh, FA... I guess tanks suddenly die to single storms now? And zealots? And goons? And lurkers?

disclaimer: tanks can be repaired, shields regened, lurkers regened. k, I win.
sMi.Silent // Siz)Silent
Liquid`Drone
Profile Joined September 2002
Norway28714 Posts
February 24 2004 22:46 GMT
#7
obsolete I was gonna comment on that but then I realized he said "more than one" not one.
Moderator
ObsoleteLogic
Profile Joined February 2003
United States3676 Posts
February 24 2004 22:47 GMT
#8
must we always nitpick? its poorly worded, thats all I'm saying ;;
sMi.Silent // Siz)Silent
Schwarzenegger 08
Profile Joined January 2004
343 Posts
February 24 2004 22:49 GMT
#9
there is no broodable ground unit that can take one spawn broodling
Liquid`Drone
Profile Joined September 2002
Norway28714 Posts
February 24 2004 22:52 GMT
#10
you were the nitpicker!
Moderator
ObsoleteLogic
Profile Joined February 2003
United States3676 Posts
February 24 2004 23:05 GMT
#11
ㅠ_ㅠ 나는 바보!
sMi.Silent // Siz)Silent
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
February 25 2004 00:38 GMT
#12
On February 25 2004 07:47 ObsoleteLogic wrote:
must we always nitpick? its poorly worded, thats all I'm saying ;;


When you speak swedish you can comment on my english :-)
Just kidding! I appreciate the fact that I could do with a lot of improvement when it comes to wording things properly

No ground unit except the ultralisk and archon can survive 2 storms.

K!

And I should try to make a lost temple with 75 mana mael and 75 mana brood

Or 100 mana, maybe 75 is a bit extreme o_o

Btw, mindcontrol is 150, broodling is 150. Which would you say is more effective? Would you say mindcontrol is good enough to cost 150? Would it be OK at 125 or even 100 mana? IF mindcontrol was 125 or100 mana, wouldn't queen broodling HAVE to be at most 100 respectively 75 mana since Mindcontrol basically does the same thing+give you control of unit+works on air.

Yeah.

Is the reaver idea good though?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
February 25 2004 00:38 GMT
#13
On February 25 2004 08:05 ObsoleteLogic wrote:
ㅠ_ㅠ 나는 바보!


Yes you are a babo
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
February 25 2004 00:41 GMT
#14
Oh and Are you sure it shouldn't be 'jeo' and not 'na'?
Like, you say 'jeo terran', maybe na is used when it's something that won't change (well I suppose that could be the case with your stupidity ) and Jeo is when it's something you are temporarily.. I mean, you will always be an american, but you may be zerg tomorrow. Yeah, I should ask someone like wax or something -_-
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Liquid`Drone
Profile Joined September 2002
Norway28714 Posts
February 25 2004 01:42 GMT
#15
frozenarbiter you can't compare the spell of a queen with the spell of a dark archon. the queen is a flying unit that costs 100/100, the dark archon is a ground unit that costs 250/200. AND, mind control makes it lose all shield, which leaves it with 20 hp..

I mean for fucks sake the queen costs the same as a muta, has the same hp as a muta and flies as fast as a muta. however one ensnare or one broodling is normally far more effective than the damage dealt by *one* muta.
Moderator
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
February 25 2004 01:45 GMT
#16
On February 25 2004 10:42 Liquid`Drone wrote:
frozenarbiter you can't compare the spell of a queen with the spell of a dark archon. the queen is a flying unit that costs 100/100, the dark archon is a ground unit that costs 250/200. AND, mind control makes it lose all shield, which leaves it with 20 hp..

I mean for fucks sake the queen costs the same as a muta, has the same hp as a muta and flies as fast as a muta. however one ensnare or one broodling is normally far more effective than the damage dealt by *one* muta.

HUK..when you use mind control you lost shield?+_+;;I didn't know that+_+damn
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
February 25 2004 01:56 GMT
#17
queens are already more than powerful enough, it's not the game's fault that zerg players don't use them
DANCE ALL DAY
8882
Profile Blog Joined December 2003
2718 Posts
February 25 2004 02:10 GMT
#18
parasite costs now 75 not 50 like it did, yet it should cost 40-50 (maybe 50 because protoss could have problems) but terran can remove it damn easily and zerg can cast it more rarely because of the rebalancing. stupid
I have returned
Muhweli
Profile Joined September 2002
Finland5328 Posts
February 25 2004 02:14 GMT
#19
Queens could be a bit cheaper and their spells too, but not TOO much cheaper as drone here stated.
River me timbers.
OgerDaniel
Profile Joined March 2003
273 Posts
Last Edited: 2004-02-25 03:19:42
February 25 2004 03:16 GMT
#20
the queen problem could be solved this way:

queens start with energy = 100 instead of 50,

but mana cost should be the same or maybe 125 as drone suggested.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 56m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 700
IndyStarCraft 170
BRAT_OK 76
MindelVK 45
StarCraft: Brood War
Britney 25147
Calm 3018
Rain 2593
GuemChi 505
firebathero 237
BeSt 122
Backho 69
Dewaltoss 63
Oya187 59
ToSsGirL 23
[ Show more ]
Shine 19
scan(afreeca) 18
SilentControl 16
Sacsri 11
HiyA 10
Bale 6
Dota 2
Gorgc9149
qojqva2391
singsing1959
League of Legends
rGuardiaN40
Counter-Strike
ScreaM1623
pashabiceps1553
byalli540
allub317
Heroes of the Storm
Khaldor671
Other Games
FrodaN2787
Fuzer 280
mouzStarbuck257
B2W.Neo139
ArmadaUGS83
XaKoH 76
Organizations
Dota 2
PGL Dota 2 - Main Stream35016
Other Games
EGCTV1874
gamesdonequick199
BasetradeTV25
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Berry_CruncH203
• poizon28 34
• davetesta4
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• 80smullet 13
• HerbMon 11
• Pr0nogo 8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2062
League of Legends
• Nemesis2955
Other Games
• imaqtpie407
• Shiphtur165
Upcoming Events
IPSL
1h 56m
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
1h 56m
StRyKeR vs Artosis
OyAji vs KameZerg
OSC
4h 56m
OSC
14h 56m
Wardi Open
17h 56m
Monday Night Weeklies
22h 56m
OSC
1d 4h
Wardi Open
1d 17h
Replay Cast
2 days
Wardi Open
2 days
[ Show More ]
Tenacious Turtle Tussle
3 days
The PondCast
3 days
Replay Cast
4 days
LAN Event
4 days
Replay Cast
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2025-11-21
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.