On January 25 2010 03:36 eXNewB wrote: Blizzard most likely looked into the best positioning to put their keys for each race.
No they didn't, they just use the first letter of the command, unless there are collisions.
no he's right the keys are strategically placed... hotkeys weren't just randomly assigned half-assed.. they probably spent quite a bit of time on which hotkeys were the best
Yet using QWE ASD ZXC
Will cover every hotkey without having to move your left hand.
I'm don't think the hotkeys were intricately designed when they decided to place P on the opposite side of A, when you try to muta micro it gets very challenging.
Yeah, this. If P is strategically optimal, Elastigirl is working at Blizzard. Or maybe it's because "patrol" starts with a P.
Raise your hand if you think Blizzard knew about patrol-micro when they were designing their hotkeys. If your hand isn't raised you shouldn't claim that this shows that they were designed without real thought.
On January 24 2010 15:47 Day[9] wrote: key remapping was legal at all the WCGs I went to (including grand finals)
Did anyone use it? I'm surprised, I know at most War3 tournaments it right in the rules that no remapping is allowed.
For Warcraft 3 I think thats a pretty crappy rule, since there's actually an option to change all the hotkeys while in Starcraft you can't change them :S!
You can change them, I did so myself.
I mean that you cannot change them without using tools / modifying the config files. In Warcraft 3 there's an ingame menu where you can change all the keys.
No, there is no menu. Changing hotkeys for Warcraft 3 and Broodwar works more or less the same. There are config files within the MPQs that contain the necessary bindings and strings for the actions. Difference is that they added "support" for loading a CustomKeys.txt for Warcraft 3 from its root directory.
I use it and it's nice to have access to hold, patrol and attack commands without moving your left hand it's a fucking strategy game not who-can-widespread-his-fingers-more contest
On January 26 2010 09:58 Aurra wrote: I remapped all my keys to QWEASDZXC for all 3 races based on the location of the ability/action/unit on the UI "grid". I don't even remember what the default Starcraft hotkeys are.
I could upload it somewhere to save people time if there's enough interest.
On January 26 2010 09:58 Aurra wrote: I remapped all my keys to QWEASDZXC for all 3 races based on the location of the ability/action/unit on the UI "grid". I don't even remember what the default Starcraft hotkeys are.
I could upload it somewhere to save people time if there's enough interest.
On January 26 2010 15:10 RANDOMCL wrote: Why are so many people saying "if you aren't playing on LAN, then no one can tell"? I don't know much about competitive SC, nor do I play a whole lot (relatively new interest for me), but anti-cheat programs for almost every other game monitor every single keypress you make. I worked as an anti-cheat admin for CAL, and knew a lot about ESEA/CAL/CEVO anti-cheat programs (in reference to FPS games like CS1.6, CSS, DoD, DoDS, etc.), and they definitely know if you rebind keys. In fact, key bindings sometimes came into play (much play hotkeys do in StarCraft) to verify the identity of players to ensure that people weren't ringing for other teams.
I may be completely out of line, but I would hope that the ICCUP anti-cheat could easily log these things.
When you remap your keys, your OS tells every program that asks for keypresses that you've pressed a substitute key. So if you remap Q to be P, a program checking your keypresses would be told that you are pressing P every time you press Q. However, an anti-cheat program could be made to check whatever file you have to modify every once in a while during a game and send that info somewhere.
On January 25 2010 03:36 eXNewB wrote: Blizzard most likely looked into the best positioning to put their keys for each race.
No they didn't, they just use the first letter of the command, unless there are collisions.
no he's right the keys are strategically placed... hotkeys weren't just randomly assigned half-assed.. they probably spent quite a bit of time on which hotkeys were the best
Yet using QWE ASD ZXC
Will cover every hotkey without having to move your left hand.
I'm don't think the hotkeys were intricately designed when they decided to place P on the opposite side of A, when you try to muta micro it gets very challenging.
Yeah, this. If P is strategically optimal, Elastigirl is working at Blizzard. Or maybe it's because "patrol" starts with a P.
Raise your hand if you think Blizzard knew about patrol-micro when they were designing their hotkeys. If your hand isn't raised you shouldn't claim that this shows that they were designed without real thought.
It's not just patrol micro, probe building was mentioned earlier. Also, there are only a handful of possible hotkeys at any time, why spread them so?
I'm also not claiming that Blizzard should've been clairvoyant. Merely that the hotkey placement isn't strategically optimal, which is true. In hindsight it's a poor design, but that doesn't mean Blizzard made a mistake.
On January 24 2010 15:51 Whiplash wrote: Its more of a convenience and play style then atv, SC2 will have it so why not be ready for it anyway?
SC2 will have MBS and automine. I hear certain hacks already allow you to do this in SC, why not use them to be ready for SC2?
Just learn the standard layout like everyone else and stop trying to pass the blame for your lack of skill to hotkeys (I'd macro SO much better if P was just changed. Yeah OK).
I bought a Razer keyboard, it's name escapes me ATM (it was awful anyway), but it allowed for key mapping and also hot-key macros. I could seriously make a key (the keyboard even came with five extra keys on both sides of the keyboard) that would 1a2a3a for me, or 4d5d6d7d8z9z0z to macro. Like I said the keyboard itself was awful, so I never actually used it, but someone using a feature like this would definitely have an advantage.
[rant in disgust] You know what bugs me about a site SOOO huge as TL.net? Past articles just get lost in a sea of content and shit just reappears over and over again months later. This topic has come up so many times along with all the answers with links to various programs and information out there on how to change your hotkeys. It's called elementary "modding". Hotkeys are nothing more than strings associated with a file called stat_txt.tbl. Different languages use different keys as evident by the different Locale ID's you'll see in patch_rt.mpq. There are rules to follow with editing these strings, but it isn't rocket science.
As far as morale and "fairness" go, it's all bullshit. Germans, French, Italians, U.S, Spanish SC all use different hotkeys for the same production of units. So there is no ONE ALL MIGHTY SET HOTKEY for probe for instance. IF there were, then yes it would be cheating to remap your probe to "e" (notice in SC2 they finally got the fucking picture as to the importance of lefthand keys. for the most part). but there isn't. [/rant in disgust]