• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:27
CEST 03:27
KST 10:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
StarCraft open world shooter announced at BlizzCon50Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?158Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30!
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Official StarCraft website teases new content ahead of BlizzCon? Broodwar Prediction Market Practice Partners (Official) [D] Brainstorming a balance patch for Brood war
Tourneys
[ASL22] Ro16 Group A [ASL22] Ro16 Group B Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
EVE Corporation Diablo IV Nintendo Switch Thread [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Diablo Animated Series on Netflix Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8818 users

[Contest] Map Design Contest! - Page 13

Forum Index > BW General
Post a Reply
Prev 1 11 12 13 14 15 24 Next All
dyren
Profile Joined December 2009
United States260 Posts
January 22 2010 17:47 GMT
#241
Kaappp I didn't test it but I assume you have to use a unit sprite for the mines belonging to player12. And lings might just be units belonging to player12 with a switch to be burrowed in their properties. Just a guess.
(╬ ಠ益ಠ)
Kaappp
Profile Joined January 2010
Latvia9 Posts
Last Edited: 2010-01-22 17:57:48
January 22 2010 17:56 GMT
#242
Update
(2)Right in Two

[image loading]


1.2
Units:
Minerals in the center were splited into 2 different groups.
Temple in the center was removed
Added temples at 7 and 2
Terrain:
Entrance to the center high ground is now wider
At 11 and 5 (Spawn Sites) it is now impossible to make early tank attack at the minerals and gas.

Please comment and make sudjestments

http://www.panschk.de/mappage/comments.php?mapid=3993 -> to download
Husky
Profile Blog Joined May 2009
United States3362 Posts
January 22 2010 19:00 GMT
#243
I will be updating this later today. Its awesome you guys are updating your maps constantly!
Commentaries: youtube.com/HuskyStarcraft
Impervious
Profile Blog Joined March 2009
Canada4222 Posts
January 22 2010 19:00 GMT
#244
On January 23 2010 02:47 Nightmarjoo wrote:
Show nested quote +
On January 22 2010 16:07 lMPERVlOUS wrote:
On January 22 2010 14:00 Nightmarjoo wrote:
On January 22 2010 12:07 lMPERVlOUS wrote:
On January 22 2010 08:15 Nightmarjoo wrote:
On January 22 2010 06:44 neobowman wrote:
On January 22 2010 05:09 Nightmarjoo wrote:
I wish I knew why no one ever like my maps

This is TL.

No one on bwm ever like my maps either
Or my newsposts


What are you talking about? I loved your map, I just thought I saw something that might pose an imbalance.

Also, your map "3" was awesome. I've played on that one a few times. Quite a few times.

Well I meant the tl people mostly, you already gave some nice feedback about the map. You've played 3 though? Haha, that was one of my favourite maps of mine. You should upload replays for it on bwm if you can, I'd love that :D

I'm gonna try and make another map for this competition, maybe a (3)map since there seem to be a lack of them, though I'm not good at making (3)maps.


Those are old games of mine, and they're on another computer at my home. However, I am going home this weekend, so I will see what I can find. If I find any, I'll bring them back and upload them.

Note though, they are not high quality. I might have averaged 80 apm when I was playing, and my opponents were no better.....

I liked the map due to it's BB style micromanagement, yet it had expansion opportunities. It was very unique, and worked out well.

Glad to hear it seems to play out the way I expected :D
Reps are nice whether they suck or are of progamers really.


Well, if you want reps, I'll see if I can find any old ones, and I'll play a few games over the weekend on it again. I'll make sure to save these ones. And, of course, if you want to play me on it, just let me know, but I won't be able to until at least next week.....
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
Man.Magic
Profile Blog Joined January 2010
United States178 Posts
Last Edited: 2010-01-29 09:56:47
January 22 2010 20:58 GMT
#245
Look on page 18
Updated Map → Swarm Friendly
¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯
Husky
Profile Blog Joined May 2009
United States3362 Posts
January 22 2010 21:17 GMT
#246
wow, that map is crazy unique O.o.

One thing I want to mention overall is that I'm a huge fan of neutral buildings. Especially ones that arent used at the pro level very much. (thats why all 3 themes can easily include lots of neutral buildings).

Not saying its a final factor on which maps win the contest, just the use of buildings on some of them have been very creative.
Commentaries: youtube.com/HuskyStarcraft
Husky
Profile Blog Joined May 2009
United States3362 Posts
January 22 2010 21:27 GMT
#247
Anyone willing to download and get a screenshot for tv-dooke's map?

his post is on page 12.
Commentaries: youtube.com/HuskyStarcraft
thopol
Profile Blog Joined May 2008
Japan4560 Posts
Last Edited: 2010-01-22 21:33:39
January 22 2010 21:31 GMT
#248
On January 23 2010 05:58 Man.Magic wrote:
*img*

I am having difficulty uploading this map to panschk.de. In the meanwhile, here is an image of the map.

I cannot decide whether the name of the map should be Koopa or Space Invaders or something related to the Zerg.

I recommend something Zerg related, like maybe related to how there's no reasonable 3rd gas.

Your map looks mighty fine, but that issue is something I'd suggest you think about.

EDIT: Maybe a wide ramp on the inside of the low-ground expos at 3 and 9. It would help with the other big issue of not having much room to maneuver in the middle.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
Last Edited: 2010-01-22 21:33:20
January 22 2010 21:32 GMT
#249
[image loading]

(2)Yao Floss by tv-dooke
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
the-Undermind
Profile Blog Joined January 2010
Canada106 Posts
January 22 2010 21:33 GMT
#250
On January 23 2010 05:58 Man.Magic wrote:
[image loading]


I am having difficulty uploading this map to panschk.de. In the meanwhile, here is an image of the map.

I cannot decide whether the name of the map should be Koopa or Space Invaders or something related to the Zerg.


Please correct me if I am wrong:

(yes that is an invitation for anyone to point out my blatant stupidity if there is any)

This map looks extremely Terran favored. It looks like Terran is guaranteed 4 minerals and 3 gas with super easy defending. (Main, Natural, Mineral Only outside the Natural, Backdoor).

The backdoor cannot be accessed except from the main base, so build some missile turrets and that base is safe forever.

Now for the natural and mineral only:
Although there are two entrances to this area, it is not practical to try and push in through that tiny, tiny, opening.

Summary:
=Terran favored
=4 bases can be defended by defending ONE tiny area, the choke outside the mineral only.


Request:
=Please work to make this map more balanced. To be honest, I like the way that the map looks, but i think that 4 bases through 1 choke point is unfair.

Thanks,

-Shawn
Shawn [the-Undermind] Williams
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
January 22 2010 21:49 GMT
#251
On January 23 2010 06:33 the-Undermind wrote:
Show nested quote +
On January 23 2010 05:58 Man.Magic wrote:
[image loading]


I am having difficulty uploading this map to panschk.de. In the meanwhile, here is an image of the map.

I cannot decide whether the name of the map should be Koopa or Space Invaders or something related to the Zerg.


Please correct me if I am wrong:

(yes that is an invitation for anyone to point out my blatant stupidity if there is any)

This map looks extremely Terran favored. It looks like Terran is guaranteed 4 minerals and 3 gas with super easy defending. (Main, Natural, Mineral Only outside the Natural, Backdoor).

The backdoor cannot be accessed except from the main base, so build some missile turrets and that base is safe forever.

Now for the natural and mineral only:
Although there are two entrances to this area, it is not practical to try and push in through that tiny, tiny, opening.

Summary:
=Terran favored
=4 bases can be defended by defending ONE tiny area, the choke outside the mineral only.


Request:
=Please work to make this map more balanced. To be honest, I like the way that the map looks, but i think that 4 bases through 1 choke point is unfair.

Thanks,

-Shawn

You're actually completely right. The map in general is too tight.

Btw, question. Can we post the map in its own thread so we can ask for tops on improvement?
tv-dooke
Profile Joined January 2010
United States7 Posts
January 22 2010 22:13 GMT
#252
im going to make an update to my map, can someone help me out with posting previews or spoilers of the whole map. idk how to do that.. =/
the-Undermind
Profile Blog Joined January 2010
Canada106 Posts
January 22 2010 22:21 GMT
#253
On January 23 2010 06:32 Nightmarjoo wrote:
[image loading]

(2)Yao Floss by tv-dooke


Download link please, that map looks fantastic :D

Additionally:
My first map submission is almost done >8D

-Shawn
Shawn [the-Undermind] Williams
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
January 22 2010 22:26 GMT
#254
On January 23 2010 06:32 Nightmarjoo wrote:
[image loading]

(2)Yao Floss by tv-dooke


I loled.

Btw, you have 1337 posts. Dont' reply to this unless you want to break the count.
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
January 22 2010 22:27 GMT
#255
On January 22 2010 13:38 -fj. wrote:
Montezuma's Revenge or Montezuma for short.

Theme: Lots of temple!!

1v1 map designed to be playable and balanced. It features two large temples that divide the map, and an abnormally loooooooong ramp from the main to natural. The complicated terrain in the center may provide too much cover for terran units and TvP may be very unbalanced on this map, but it could be adjusted if it was actually playtested and turned out that way. There is a backdoor from the 3rd/4th into the natural which is blocked by 5 stacked temples.

This map was made with lots of special blending and took me several days to create so I hope it is appreciated by someone.

(2)Montezuma0.9.scx >>Download<<

+ Show Spoiler [Montezuma 0.9] +
[image loading]


sexiest map in the thread. i think its SUPER terran favored though.
Nada's body is South Korea's greatest weapon.
wysley
Profile Joined November 2009
Canada204 Posts
January 23 2010 02:08 GMT
#256
Here is the balanced, tested, and playable Ancient River.

Mostly, everything is the same, except the gases are placed better, the top ramp and bottom ramp are mostly a bit more open, the chokes of natural and 2nd expo is smaller, and the trees and broodlings are gone.

[image loading]


Melee

if there's anymore problems in balancing, plz post.
the-Undermind
Profile Blog Joined January 2010
Canada106 Posts
Last Edited: 2010-01-23 02:25:03
January 23 2010 02:21 GMT
#257
On January 23 2010 11:08 wysley wrote:
Here is the balanced, tested, and playable Ancient River.

Mostly, everything is the same, except the gases are placed better, the top ramp and bottom ramp are mostly a bit more open, the chokes of natural and 2nd expo is smaller, and the trees and broodlings are gone.

[image loading]


Melee

if there's anymore problems in balancing, plz post.


IMHU:

The top-right and bottom-left expansion mineral patches should be placed farther away from the edge. Where they are now, I don't think anyone would take those bases due to far too easy harass by air units. There should be space for at least 3 missile turrets i think.

Other than that it looks great ^^

~Shawn

EDIT:

same thing with the middle expansions and the mineral only in the mains

Shawn [the-Undermind] Williams
dyren
Profile Joined December 2009
United States260 Posts
January 23 2010 05:12 GMT
#258
Just wanted to say I'm on ICCUP right now hosting test runs of Muessoloc III. If you'd like to help me test it would be greatly appreciated and I can give you a credit if you want. I didn't want to make my own thread for this.

Cheers
(╬ ಠ益ಠ)
NastyMarine
Profile Blog Joined May 2006
United States1252 Posts
January 23 2010 05:24 GMT
#259
Huskyland is one of my favorites. good job morrow
Treatin' fools since '87
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
January 23 2010 05:28 GMT
#260
I think Stylezerg wins lol
POGGERS
Prev 1 11 12 13 14 15 24 Next All
Please log in or register to reply.
Live Events Refresh
OSC
20:30
Masters Cup #151
davetesta27
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 496
NeuroSwarm 165
ViBE114
RuFF_SC2 62
StarCraft: Brood War
Artosis 571
Terrorterran 1
Dota 2
monkeys_forever399
canceldota98
League of Legends
Doublelift6075
JimRising 603
Counter-Strike
fl0m3740
Coldzera 1379
minikerr53
Super Smash Bros
C9.Mang0268
amsayoshi9
Heroes of the Storm
Liquid`Hasu427
Other Games
summit1g11627
B2W.Neo1297
RotterdaM342
XaKoH 178
Sick127
Trikslyr55
Organizations
Heroes of the Storm
Heroes of the Storm1325
StarCraft 2
StarCraft1014
StarCraft: Brood War
Afreeca ASL 776
Other Games
BasetradeTV194
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 133
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki21
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21711
League of Legends
• Lourlo118
Upcoming Events
Sparkling Tuna Cup
8h 33m
WardiTV Invitational
9h 33m
ByuN vs Percival
Cure vs Classic
Shopify Rebellion Sundays
13h 33m
Spirit vs Mixu
Clem vs TBD
RSL Revival
14h 33m
Serral vs Rogue
BlizzCon
17h 3m
IdrA vs MC
Replay Cast
22h 33m
Afreeca Starleague
1d 8h
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
1d 9h
Monday Night Weeklies
1d 14h
Afreeca Starleague
2 days
Snow vs Shinee
Shine vs EffOrt
[ Show More ]
GSL
2 days
PiGosaur Cup
2 days
The PondCast
3 days
Kung Fu Cup
3 days
Replay Cast
3 days
KCM Race Survival
4 days
IntoTheTV X SOOP
4 days
Replay Cast
4 days
IntoTheTV X SOOP
5 days
Replay Cast
5 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.