*State of meta game changes over time, be aware that old notes can be replaced with new notes.
*New round of notes start weekly
*These notes are something for me to keep in mind and apply or try, you as a reader do not have to agree to any of these notes.
If you have questions, state the date of the note + copy paste from my note.
Example question: What do you mean by "P- Do not get hive before you have full min/gas saturation" from 9/2?
Z = vs zerg
T = vs terran
P = vs toss
All in Zerg's perspective
September
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9/2/13
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P- Do not get hive before you have full min/gas saturation
6:30 ovie scout. make 6-8 lings at 46 supply
7min forge = warp prism with +1 zealot or pheonix with +1 zealot, roach warren is a must
-8:50 +1 zealot warp in start, better have supply for roaches
- max out on corruptor, drone sac for supply, make broodlords, cancel and put drones back to mine
- 7:20 scout vs gateway open, 7min roach warren to defend gateway all-in, for gateway open
T- Delay your second creep spread until 75 mana vs reaper hellion
-Counter attack with your whole army as soon as he comes out, do economic damage. send your reinforcements to his 3rd
-never leave your base undefended from drops, only counter if you have defense
-drop infestor pit as soon as you see him going mech before 11min
Z- Make your first pool near the entrance for big maps, make a sim city where if you drop a spine, you can block one side of the hatch, so that you can run in circles vs banelings
-when you move your spine down to your natural, make sure your fucking queen doesnt cock block that shit
-after defending, get hydra and infestor and let him attack again unti you get a good comp
-if you're going muta and he's going roaches, tag your overlord to his, go straight for his mineral line
-if you're planning to get +1 range, get your evo before 7min, 10 roaches and 4 banelings to defend his lings, get 5-6th gas at 13 saturation
6:30 ovie scout. make 6-8 lings at 46 supply
7min forge = warp prism with +1 zealot or pheonix with +1 zealot, roach warren is a must
-8:50 +1 zealot warp in start, better have supply for roaches
- max out on corruptor, drone sac for supply, make broodlords, cancel and put drones back to mine
- 7:20 scout vs gateway open, 7min roach warren to defend gateway all-in, for gateway open
T- Delay your second creep spread until 75 mana vs reaper hellion
-Counter attack with your whole army as soon as he comes out, do economic damage. send your reinforcements to his 3rd
-never leave your base undefended from drops, only counter if you have defense
-drop infestor pit as soon as you see him going mech before 11min
Z- Make your first pool near the entrance for big maps, make a sim city where if you drop a spine, you can block one side of the hatch, so that you can run in circles vs banelings
-when you move your spine down to your natural, make sure your fucking queen doesnt cock block that shit
-after defending, get hydra and infestor and let him attack again unti you get a good comp
-if you're going muta and he's going roaches, tag your overlord to his, go straight for his mineral line
-if you're planning to get +1 range, get your evo before 7min, 10 roaches and 4 banelings to defend his lings, get 5-6th gas at 13 saturation
9/9/13
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T - vs 11/11 always make lings before spines
-terrans start dropping when they see ultra, put static defense up
-make some drones everytime you defend a wave of attack
-if terran makes a wall off at his natural with supply depos, his 3rd cc or additional raxes will be late, take your 3rd
Z - when going roaches vs muta, snipe his 3rd with your roaches, make some more to defend vs lings, make queens as you add drones, have about 3-6 extra queens as defence, dont get anymore, you will die to roach timing, so get infesteros and roaches, use the rst of the supply to get hydra if he's not attacking, take your 4th
-if you go muta and he's going baneling bust, then you drop spines, make queens drop the spire and spend the rest of the gas on banelings
-6:30 roach warren = timing attack
P - go muta vs immortal all-in
-take fast 4th vs gateway open into robo toss, go roach hydra corruptor 170 supply vs 10 min expo collosus, transition into swarmhost broods
-2 base archon zealot immortal timing, you need banelings
-if you go 3 hatch build, you can max out with roach hydra corruptor at 13min, your 4th should be up with gas being mined before you max out
-check gateway amount vs gateway expo at 5:15
-terrans start dropping when they see ultra, put static defense up
-make some drones everytime you defend a wave of attack
-if terran makes a wall off at his natural with supply depos, his 3rd cc or additional raxes will be late, take your 3rd
Z - when going roaches vs muta, snipe his 3rd with your roaches, make some more to defend vs lings, make queens as you add drones, have about 3-6 extra queens as defence, dont get anymore, you will die to roach timing, so get infesteros and roaches, use the rst of the supply to get hydra if he's not attacking, take your 4th
-if you go muta and he's going baneling bust, then you drop spines, make queens drop the spire and spend the rest of the gas on banelings
-6:30 roach warren = timing attack
P - go muta vs immortal all-in
-take fast 4th vs gateway open into robo toss, go roach hydra corruptor 170 supply vs 10 min expo collosus, transition into swarmhost broods
-2 base archon zealot immortal timing, you need banelings
-if you go 3 hatch build, you can max out with roach hydra corruptor at 13min, your 4th should be up with gas being mined before you max out
-check gateway amount vs gateway expo at 5:15
9/15/13
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P - vs gateway open, you can sneak a ling around 5:20 after his mothership core moves out with a probe
if you go 3 hatch vs gateway build, you must make lings at 26 supply at least, to deny pylon
Z - gasless x4 queen open counters most early speedling all-in builds
vs pure lings, saturate 3rd after you see him makking spores when goign muta
if u can snipe off all his queens, keep making lings and only a few drones
T - best way to defend hellbat marauder pressure/all-ins is with mass queen/lings, few banes after lair finnishes
if you go 3 hatch vs gateway build, you must make lings at 26 supply at least, to deny pylon
Z - gasless x4 queen open counters most early speedling all-in builds
vs pure lings, saturate 3rd after you see him makking spores when goign muta
if u can snipe off all his queens, keep making lings and only a few drones
T - best way to defend hellbat marauder pressure/all-ins is with mass queen/lings, few banes after lair finnishes
9/22/13
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P - it's okay to make a few roaches vs pheonix, especially if he's hovering around your base, could be zealot pressure
roach hydra corruptor is very good vs late 3rd toss, tech switch to broodlords as you add more queens for transition
-3 sentry can still mean dts, after gateway expansion
-always get 3-4 ovie at 8min before roach warren finnishes, should be at 100 supply when roach warren finnishes
on akilon - go for a timing when he's about to take a 4th, save queens spread creep.
-1 zealot can beat 4 lings
-3 base 6 gas mass roach/ling into roach/ling/hydra counters voidray collosus third
-mine gas again at 6:30-6:40 depending on how many lings you make for speedling open vs ge
-when going 15 hatch and you see the probe, have one drone on the probe and another on patrol near mineral line
ling/hydra/corruptor into ling/muta works as well vs colllosus/void
dt into immortal/sentry/stalker/zealot 3 base, make queen hydra 2/2 into broods
dont get ultralisks vs mass stalkers unless you have viper/infestor
Z - dont be afraid to be in his face with your lings, always make sure you have his entrance covered for incoming attack
-always drop baneling nest on the next 50 gas after speed, any late can cost you the game
-always have your ovie at his 3rd, make lings before dropping your own 3rd hatch
-always make 4 lings at 38/44 into 40/44, for defense.
-good time to add 2nd gas when going muta is 44/52, this is with 6 lings out of the map, add 3-4th gas together as soon as 2nd gas completes
-good time to go lair when going muta is at 44/52, also 45/52 x2 ovie. 66/68 ovie into 3rd hatch
-good overlord placement. first 3 covering his natural and both 3rds, 4th ovie in front of your natural, 5th in front of your 3rd, 6th at your third
-you must make your own baneling nest if your opponent is going mass baneling roaches for roach wars
-always get ovie speed if you know he's not doing 3 cc build, you want to know when he drops his 3rd
-when maxed out with roach hydra, drop spines and get more
-roach vs roach, burrowing will cost you the game, only burrow if you have more roaches than him
-when dealing with spine crawler defending his 3rd, make some baneling and detonate your banelings on his baneling when -it gets near his spine, bait with lings
-to defend roach bane all-in, make 8 spines and lings, around 6-8 banelings
-drop 2 more spines if he is trying to baneling bust you while you're going spire, check his base with overseer to see when he's getting his spire
T - take the 4th on the hill, not the one behind the destructable rock on akilon
vs hellion/reaper cloak banshee, get 6 roaches and an extra queen (3 creep queens), go lair before upgrades for overseer
drop spine at whichever base that has a hill support for terran drops vs 3 rax opens
drop some spores as you move out to attack, after your 4th finnishes
use overseers to corrupt factories and tank thor splash after
9/30/13
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T- Queen Bane/Ling is the best for reaper/hellion/hellbat defense, get 4 gas before you saturate 3rd
-don't sacc your muta trying to kill him, especially when you have ultras out, go harrass somewhere else and let your ultras on his army if he has too many marines
-vs 11/11 pull 4 drones always and prevent bunker from gooing down, bring more if he already has it down
-fast muta into 3rd is good vs starport builds, try to drop your 3rd around 7-8min mark, defend with spine and 3 queens, send 1 of the queen as inject queen to 3rd when finnished, you dont need banelings to defend marine medavac hellbat reaper timing around 11min mark, just need muta and speedlings, make sure you're 16/16/16 and 6 gas.
-16/16/10 before 3-4th gas and 1/1 upgrade works vs starport build as well
- good time to engage is when terran is not stimming his army, it means he might not be paying attention to his army
-always have drop defense before you engage
-keep the queen at your natural near the ramp to block when hellion tries to run by
P- double evo build is very good vs GE pheonix in maps like derelect/whirlwind - Soo vs Super game2 ro16 group c
-always go vipers if he's in your face with his immortal sentry army on 3 base, especially if he's going collosi
-if you have minerals stacked, get lings to take out 3rd or 4th after a big trade
-fungal + viper pull is a good way to pick off his army
-spread your ovie to the corner of the map if you achieve mass muta
-vs mass stalkers immortal sentry, upgrades are the most important, keep your 1/1 2/2 going
-use speed roaches and burrow to counter
-6 sentries means timing or fast 3rd, keep a ling at his third, if no third at 6-7min mark, then it's possible timing
-use speedroaches and burrow to counter attack into his bases against sentry stalker army, life vs trust challenger league
-stalker poke with mothership core can follow up with blink stalker all-in, so make sure you scout him immediately after he warps back home
-speed roach burrow is great vs GE pheonix 3rd builds
-mass carriers and voids, never go mutalisks, you need to outplay him with infestor/viper corruptor play
-5min robo before addition gateways after GE, possible 2 immortal sentry all-in
-vs 2 base voidray all in, you need roaches and queens off 3 gas not 4
-vs GE pheonix, make 3 spores at 7:30, add additional at 8:30
-if you gas goes up after 8min, try doing a roach ling timing instead of hydra timing against 3 base toss
-defend GE 2 immortal all-in with roaches 3 spines and queens, bring your queens down and make new ones 16/16/8mineral saturation and 4gas saturation
-27/28 3rd hatch 26/28 ovie when doing 15 hatch into no gas 3rd
-oracle usually means fast third, if you have speed almost prepared deny his 3rd
- 14 muta switch into corruptor hydra roach is effective if done right vs collosus void build
- 2 gateways finnishing later than 6min can still be 5 gate, drop a roach warren
- if you go 3 hatch build and he cannon rushes, keep 3 drones for your 3rd hatch, cancel 2nd hatch, drop 4th hatch, 16 pool, go for roach timing to cancel warp gate technology
- cannon rush into pheonix zealot timing hits around 9-10min
- drop roach warren as soon as you realize its 4 GE into 4 gate, make roaches off 1 gas and go for counter after defending
- go for probes if he has collosus vs your roach hydra comp and you know you wont win the engage
- you need roaches vs GE 4 gate, drop roach warren and gas asap
- to defend warp prism into 2 immortal mass sentry, all you need is roaches, go muta after defending
Z- always get broodlords and corruptors vs mass swarmhosts, his gas is goign to swarmhosts and infestors
-vs swarmhosts after muta, play roach
-make more muta if he goes roaches into infestors in certain maps
-gasless roach build is good vs maps where you can counter with your roaches while his muta is flying to you
-there's a blind spot where you can hide 2 lings in your opponent's base next to his gas on belshir, right side if his spawn is on the bottom right
-dont fungal on mutalisks if you have less than 5 infestors
-its a good idea to transition into roaches vs speedling aggression in big maps, defend with 3 spores and 4 extra queens instead of 8 spores
-if he moves his spine to his 3rd, go for a baneling timing at his natural before your spire finnishes
-if it's not nine 9 pool, you can go around the initial ovie scout, cancel natural hatch and get lings
-never straight tech to ultra vs infestor hydra
October
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10/06
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T- when engaging with large amount of ling bane against widow mines, pull 2/3 of your army back and engage with the 1/3 of your army to disarm the widow mines
vs 3 rax before 3rd cc, get banelings prepared at 9min for drops, make a spine in each base as soon as you drop 4th and macro hatch
- 130 1 row 150 supply 2 rows of banelings 170 3 rows 190 4 rows (banelings)
- drop 4th hatch early if you catch his hellions
- 3cc hellionmarinemedavac timing hits around 10min
- 3cc hellionmarinemedavac timing depends on when the medavacs are out
- if you make too many lings to catch hellion reapers, check his ramp to see if it's not blocked and go for it
- if you dont take sensor towers, drop ship will come from that direction
- drop a roach warren as soon as you see a banshee, it could be a possible mech follow up, meaning more hellions
P - if he's doing 3 base blink, play defense as you get hydra queen roach broodlords
-if you see his warp prism at 7:30-8min, and you have no defense, bring all your queens to your main ramp, chase the warp prism to see where its going
-GE pheonix into warp prism drop hits around 9:30-10min, make roaches at 9min
-vs templar tech, its better to go late hive, pressure with hydra lings into roach hydra into swarmhosts, into tech
-6:30 spores for dts, if his nexus is delayed
-12 muta transition is good vs void/templar third builds especially if less than 3 pheonix, keep mutalisks alive to harass, defend with roach hydra, transition to infestors and ultra hydra
-you can still do muta transition even after vipers
-corruptors work vs voidrays if he's still working on stacking them, upto 6, get infestors, roach, hydra as well
Z - 1/1 ling is good to use if he fails his early aggression and you are ahead
-9 pool into 17 gas counters 15 gas 14 pool into hatch build, keep drones in gas and go for a baneling bust off one base, -pretend like you're taing your natural
-cancel gas if he doesn't have a hatch at natural, if its 10pool 10 gas speedling build, the gas will not help you
-if its 8 pool or 9 pool, getting gas is fine, you can tell the difference in the build above with 8-9 pool by the timing of the initial lings
-if he goes for a 15 pool 15 gas, you can kill him with a 4 queen build into 1/1 3 gas timing with roach/speedlings + 2 queens, dont put down any creep
-if you're trying to get 1/1 range/armor, try to get it around 7min
-roach/swarmhosts > roach/hydra > roach/infestor, map dependant
-if you go 15 hatch vs 8 pool, keep most of your drones minding as you micro with a few just enough to cover concave
vs 3 rax before 3rd cc, get banelings prepared at 9min for drops, make a spine in each base as soon as you drop 4th and macro hatch
- 130 1 row 150 supply 2 rows of banelings 170 3 rows 190 4 rows (banelings)
- drop 4th hatch early if you catch his hellions
- 3cc hellionmarinemedavac timing hits around 10min
- 3cc hellionmarinemedavac timing depends on when the medavacs are out
- if you make too many lings to catch hellion reapers, check his ramp to see if it's not blocked and go for it
- if you dont take sensor towers, drop ship will come from that direction
- drop a roach warren as soon as you see a banshee, it could be a possible mech follow up, meaning more hellions
P - if he's doing 3 base blink, play defense as you get hydra queen roach broodlords
-if you see his warp prism at 7:30-8min, and you have no defense, bring all your queens to your main ramp, chase the warp prism to see where its going
-GE pheonix into warp prism drop hits around 9:30-10min, make roaches at 9min
-vs templar tech, its better to go late hive, pressure with hydra lings into roach hydra into swarmhosts, into tech
-6:30 spores for dts, if his nexus is delayed
-12 muta transition is good vs void/templar third builds especially if less than 3 pheonix, keep mutalisks alive to harass, defend with roach hydra, transition to infestors and ultra hydra
-you can still do muta transition even after vipers
-corruptors work vs voidrays if he's still working on stacking them, upto 6, get infestors, roach, hydra as well
Z - 1/1 ling is good to use if he fails his early aggression and you are ahead
-9 pool into 17 gas counters 15 gas 14 pool into hatch build, keep drones in gas and go for a baneling bust off one base, -pretend like you're taing your natural
-cancel gas if he doesn't have a hatch at natural, if its 10pool 10 gas speedling build, the gas will not help you
-if its 8 pool or 9 pool, getting gas is fine, you can tell the difference in the build above with 8-9 pool by the timing of the initial lings
-if he goes for a 15 pool 15 gas, you can kill him with a 4 queen build into 1/1 3 gas timing with roach/speedlings + 2 queens, dont put down any creep
-if you're trying to get 1/1 range/armor, try to get it around 7min
-roach/swarmhosts > roach/hydra > roach/infestor, map dependant
-if you go 15 hatch vs 8 pool, keep most of your drones minding as you micro with a few just enough to cover concave
10/13
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P-4 gas hydra dont work in big maps
-GE dt into 3rd, if you scout his 3rd early, make a ton of lings and deny his 3rd, before cannons go up, stay on 4 gas and go for a hydra ling timing as follow up if he's not going colossus
- vs voidray triple, you can snipe his 3rd with mass roaches and lings, make sure to scout with overseer for his tech choice before doing this, this is also map dependant
- dont bother getting vipers if its delayed
- make lings early instead of blind roaches
- show him speedlings so that he doesn't take early 3rd
- if he makes a stargate at his natural. check it often for what he's making
- go ling/roach muta/corruptor vs stargate robo 3rd
-use roaches to defend before putting down spines if you're going to use swarmhosts
-when going triple hatch 18 gas, you dont have to make more than 10 lings at 30 supply since his warpgate will not be finnished
-GE 6 sentry gateway timing, stay on 3 gas, cut drones immediately, dont saturate third
-GE 3-4 pheonix gateway timing hits around 9min
T- put a ling in front of his base if he gets a viking first, you need to know what the follow up is
- good terrans will always drop else where if you are trying to defend one place by stalling
- if you get gas at 34/36 before making x2 ovie, pull 3 drones out of gas after speed and put them back in after overlord speed
- go for a base trade if you cannot hold your 4th
- dont just engage without banelings just because you caught him with ling/muta
- best time to engage marines with lings is when they are lined up and are not stacked into a ball, you need full surround
- in maps where you can creep to your 3rd, dont worry about getting speed early, just get 4 queens out x2 gas at 42/44
- for banshee defense, make 1 spore per base and tech to lair before 1/1
- try to engage his marines without banelings if he has 2-4 medavacs
Z- 15 pool vs 15 hatch, your spine must go down before 5:40 always.
-when doing the 4 baneling speedling pressure from 15 hatch open, make all your lings from natural hatch
-if you go 15 hatch into 16 gas open vs gasless, you can do a 28/36 2nd ovie, into lings until 43/44, 8 banelings in front of his face, will always work if his wall off at natural isn't up because of the creep, works great vs 15/15 gasless since creep spread timing wont finish in time, 43/44 ovie and go to muta
-dont make spines if he's already in your base, its better to make more lings, make spines after you stabilize
-GE dt into 3rd, if you scout his 3rd early, make a ton of lings and deny his 3rd, before cannons go up, stay on 4 gas and go for a hydra ling timing as follow up if he's not going colossus
- vs voidray triple, you can snipe his 3rd with mass roaches and lings, make sure to scout with overseer for his tech choice before doing this, this is also map dependant
- dont bother getting vipers if its delayed
- make lings early instead of blind roaches
- show him speedlings so that he doesn't take early 3rd
- if he makes a stargate at his natural. check it often for what he's making
- go ling/roach muta/corruptor vs stargate robo 3rd
-use roaches to defend before putting down spines if you're going to use swarmhosts
-when going triple hatch 18 gas, you dont have to make more than 10 lings at 30 supply since his warpgate will not be finnished
-GE 6 sentry gateway timing, stay on 3 gas, cut drones immediately, dont saturate third
-GE 3-4 pheonix gateway timing hits around 9min
T- put a ling in front of his base if he gets a viking first, you need to know what the follow up is
- good terrans will always drop else where if you are trying to defend one place by stalling
- if you get gas at 34/36 before making x2 ovie, pull 3 drones out of gas after speed and put them back in after overlord speed
- go for a base trade if you cannot hold your 4th
- dont just engage without banelings just because you caught him with ling/muta
- best time to engage marines with lings is when they are lined up and are not stacked into a ball, you need full surround
- in maps where you can creep to your 3rd, dont worry about getting speed early, just get 4 queens out x2 gas at 42/44
- for banshee defense, make 1 spore per base and tech to lair before 1/1
- try to engage his marines without banelings if he has 2-4 medavacs
Z- 15 pool vs 15 hatch, your spine must go down before 5:40 always.
-when doing the 4 baneling speedling pressure from 15 hatch open, make all your lings from natural hatch
-if you go 15 hatch into 16 gas open vs gasless, you can do a 28/36 2nd ovie, into lings until 43/44, 8 banelings in front of his face, will always work if his wall off at natural isn't up because of the creep, works great vs 15/15 gasless since creep spread timing wont finish in time, 43/44 ovie and go to muta
-dont make spines if he's already in your base, its better to make more lings, make spines after you stabilize
10/20-27
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T-if you are going to engage terran lategame at max army, make sure you have a strong composition, dont go in with a crappy mix of ultra brood
-try to go for a counter during mid-late game when your 4th is up, if he has a lot of army at his rally, then take out his army that's out in the map
- send the damaged overseers to your inject queens for transfusions
- 4 hellion into widowmine drop timing is around 10min
- roach banebust if you see 3 reapers + 3rd cc
- never fight mid-late game without your banelings, bad engagement can cost you the game no matter how far you are ahead
- have a ling out in front of your creep, so that your queens dont get ambushed
- vs 11/11 pull 4 drones at 2:50
- when doing fast muta build, 6:20 spine and 6:50 wall-off
- 3 rax open 2nd timing is around 11:30-12min, prepare banelings
- if he hasn't engaged you with his first 3 rax army, then he will proabably double drop, make static defense in each base, 1 spine and 1 spore each
- check if he's getting second reaper with rax with ovie before you it else where
- 5:40-45 is 2nd gas for starport timing
- if his hellion, reaper goes in deep, go for a ling surround
- after 3 cc build, 2nd timing on 2 medavac drop is 12min, prepare 6 more banelings
- right before engaging, try to make your overseer follow your mutas instead of on the same hotkey
- try to deny his 5th base from going up at all cost with mutas
- 4 hellions are worth chasing to catch, 6 is not; unless you over made lings
- 2 gas baneling bust is effective vs 3 cc starport build
-2rax 8min cc timing hits at 9:30 sharp: 2dropship with marines, 2nd timing is 11min
- go for the orbital first, not the new cc
- if he doesn't attack, prepare for drops first, when you see his army, bring all your army. reinforcements should be used to defend incoming drops.
- take your 3rd as soon as his hellions leave your 3rd
p-after defending heavy warp prism aggression, drop infestor pit asap
-if doing a 3 base timing, keep your drone count at 16/16/16, since it's a timing, idea is to keep trading so that his casters stay out of mana
-7-8min 3rd, voidray templar expand, roach,ling 6 infestors, save gas for infestors, get roaches after 6 infestors, fungal the voids and make infested terrans underneath to take out voidrays, hit before storm finnishes, get 6th gas after infestor pit finnishes
-counter attack when waiting for tech such as bl
-vs GE drop a roach warren as soon as you see his probe moving out
-vs Nexus first FE warprism +1 gateway timing, you need to start making roaches at 8min sharp
-vs GE 9-10min expansion, make 5 roaches at 9min and deny his 3rd with mass lings and 5 roaches, 10min infestorpit
-vs Forge expansion, poke your ovie in as soon as he moves out with his stalker and zealot pressure
-vs GE check for 4th gateway at 5:30 timing inside the main
-vs Cannon rush when going 15 hatch, 2:10 send drone out to deny pylon
-gasless 4 queen build is good vs GE, especially against cheesy players
-gasless 4 queen is good if toss does not scout early
- 10pool speedling all-in kills no scout stalker first build
- when doing the gasless queen build, 3rd expo at 40-45 supply
- drop static defense if you know its all-in, 4 spines
- pull 6 drones when getting cannon rushed after going 15 hatch
-break the rock on akilon with 2 lings, forces 3rd at the other 3rd
- you can lose your 3rd and still win if you defend your natural when going 1/1ling > infestor > ultra > into brood build
- don't do hydra timing if you deny his 3rd early and he's going collosus
- always keep 4 roaches and 4 lings in main base if warp prism is active
Z-if you go 15 pool vs 10gas 10pool, drop 2 spines, wall off ramp with evo chambers, 4 queen, gasless
-after 9 pooling, make drones if he has more than 2 queens, if he has 2 queens, make more lings
-send lings to his bases to see where static defense is located
-if you drop your 3rd before him, its better just to play defensive than offensive
- if you go muta, make more muta if he straight techs to hydra after roach lair
- if you go 15 pool vs gasless, dont go muta, take 3rd instead and go roaches
-1/1 ling build off 1 gas is good vs gasless builds
-2 gas baneling bust is good vs gasless 4 queen build, always go for the roach warren with your banelings
-against gasless 4 queen build, check his evo chamber around 6:30-7min, no upgrade means speedlings
-if you are doing 15 gas 14 pool 13 hatch all-in, then go for his hatch if he's got his drones on stop position on his ramp
-same way if he's doing 15 gas 14 pool 13 hatch, stop position the drones in your natural on ramp
-always defend first, then counter
-if you go 4 gas vs a fast evo roach build, dont go roaches, go muta ling
10/27-11/2
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P-only add additional spores(3-6) after 10min mark, 3-4 pheonix can still mean all-in
-2-3 sentries at 9min at natural = possible colossus all-in
-when going swarmhosts broodlords, counter attack always with roach,lings and try to engage toss main army with swarmhost bls
-on frost if he goes for voidray 3rd, take your 4th early if you are not cross, spread your creep fast, go for 4 queen roach hydra timing, your attack should hit right before 13min, before his storm is ready, his 3rd expo timing should be around 9:30
-muta switch is good if you catc his pheonixes with hydras, if you can kill all his collosus, then you can switch back to hydra lings
-vs GE 2 base blink all-in start roach production at 8:20
-put your drone on patrol near the potential cannon spot if he drops a pylon at your natural
- send a drone to your natural at 2:20 to defend cannon rush
-36/44 x2 gas if he cannon rushes your natural, speedlinig upgrade first with 100gas, drop roach warren as soon as you go lair, scout his main before you go lair with ovie
-if he makes 2 cannons, zerg is ahead, if he makes 1, toss is ahead
- pull 8 more drones if his pylon for cannon rushing completes
-ssannaee 3 hatch into 5:30 harvest gas, 6:30 x2 gas and x2 7min evo/roach warren/lair
-GE pheonix open have a ling in front of his natural gateway to see warpins or chronos around 8-9min
-GE into forge, get roach warren
- keep your eyes on your scouting overlord that's beign sacced
- vs mass carriers, get mass queens for transfusion, hydras, infestors for neural, just kill the interceptors while you tank with queens, pick off carriers only if it's close enough, if he has templars you need swarmhosts
- 2 base immortal all-in, if he stalls til you max, counter sttack with like 20 roaches, get more spines, get swarmhosts to remax
- GE 2 stalker at 6min means 4 gate, when scouting for pylons, check the nearest to his position
- GE 4 gate, make roach warren at 6min sharp
- 1 row of lings are not enough to cancel nexus once it's up, if you think he will put a nexus down before 8min, make another row of lings
- FE 7min robo timing after stargate
- hydra's muta build, spire timing is at 8:20 vs FE 7:20 3-4th gas 7:40 5-6th gas, 9:30 4th, if he scouts your spire before it finnishes, stop at 6 corruptor 7 muta, immediately get range upgrade and and go roach/hydra follow up, especially if he responds with 3 starports, continue muta production if he doesn't respond with additional stargates
- 14min 180 supply timing on roach/hydra/corruptor after the 6 corruptor 7muta switch (or no muta), put down your infestor pit before attacking, bait ff, keep him from taking 4th as you tech to broods,
-always patrol in between your bases before muta switch with overseer to clean observers
T-after a huge engagement, if you remax fast, go for another attack immediately
-if he goes mass marauders, dont get any ultras, get infestor ling/bane
-send your muta to his base to harass as soon as you defend the first wave of attack, defend with ling banes and leaves the new mutas at rally
-while he's focused at one point, creep spread else where
-dont just send lings to detonate widow mines if he's on hold position, send 3 banelings per mine behind the lings
-as soon as you drop your 4th, spread overlords and lings around it to spot incoming attacks
-1rax cc into 3 rax timing before medavac can come in between 7-8min, you dont need speedlings to defend this, take third expo at 50 supply and get a lot of lings to defend, gas at 34/36 standard if you go gasless open
-vs 11/11 if you know you can't cancel his bunker, just kill all his marines with your drones before he has 5 marines
-9min is a good timing to do some run by to his natural if he went banshee 3cc
-8min send your ovie in to his base again to see additional tech or cc after starport open
-7:30 spore timing vs cloak banshee after reaper
-cloak completes around 8:10 for reaper open into banshees
Z-set screen key to his natural before attacking with banelings
-keep your eye on his larva after his speedlings leave his base, to see if he's making more lings or drones
-if you go for late gas for roach build and he just takes fast 3rd, get speed and baneling nest after speed
-5:50 min no speed means no 4 bane 16 ling aggression
November
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11/3/13 - 11/10/13
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-P
-if toss makes 5 phoenix but doesn't lift more than 2 lifts, expect an all-in
-5-6sentry at 7-8min mark can mean expansion as well as cheese, have ovie at his potential 3rd - you might need burrow if he's adding more gateways after his 3rd
-early saturation of natural means fast 3rd around 8min
- when doing 13-14min viper timing, get 3 vipers before hydra upgrade
- always deny 4th with overlord creep
- get 2 gas at the same time for GE if you are forced to make a lot of lings early
- make sure your 4-5th base saturation is good before engaging with broods,
- best time to attack his mineral line is after he warps in with his warp prism
- sending roaches can force a delay in hallucination
- if you go 3 hatch build and he's trying to warp in, deny both the probe and pylons with 10 lings, delay 3rd queen, if it's 4 gate keep drones on gas and drop roach warren
- dont need to make roach warren until after defending if he pokes with 2zealot 1 stalker mc after GE
- always send a couple lings to his nearest pylon if you see him coming to scout reinforcement
- only go hive if he takes 3rd
- overseer scout every game as soon as your lair is up
- if you don't see a robo unit or stargate until 9 min, it could be twilight into dts
- dont make more than 4 roaches per cannon to clean 1 cannon in your nat
- drop spore per base after dropping spire, for observers
- before making your muta, scout his base with an overseer at 9:30-40, if he has only 4-5 gateway total it's a good possibility
- if he doesn't have a single stalker with robo, expect zealot immortal sentry all,in you can defend with a few roaches with baneling/ling
- FE stargate into 6:20 robo means 2 base all-in possibility, scout at 6:20 before pheonix comes out, 7:20 robo bay means definite colossus
- GE stargate into 7:20 robo means 3rd base
- you can kill toss if he goes for voidray 7:40 third into templar; with pure hydra, lings, kill him before storm finnish
- if he comes out to attack around 11:30 min with 1-2 colossus, you can basetrade with roach,hydra
- if you go 3 hatch build and you couldn't deny his pylon, go for pure ling counter all-in if he starts warping in at 6:10
- corruptor, ling,roach is good if he fails his pheonix zealot timing, get a macro hatch if your'e doing this
T
-if he does 8rax reaper, locate rax, see if he's getting second rax for additional reapers, drop 2 spines, baneling bust if he's getting 2nd rax
- 11-12min counter timing to 3rd no more than 6 banelings
- dont let a 12rax reaper bunker go up, pull 3 drones
- 2 gas baneling bust is good if he opens proxy reaper into banshee, must catch his hellions first
- cc first into cloak banshee; cloak research starts at 6:40, first banshee comes out at 7:40, drop spores at 7:40, research finnishes around 8:20, usually when it's already in your base
- 2 rows of lings cannot catch 6 hellions off creep, dont even try
-Z
expect hard ling pressure if he has 2 queens at his natural with no additional queen production from natural hatch at 5:30 around 32/36 supply
10pool 6lings come out at 2:45ish
-make sure you send a couple lings to scout if it looks like he's trying to stall for anything
-2gas baneling bust doesnt work if roach warren goes down before 44/46 supply 6:10
-when playing standard dont get roaches until 3 gas mining
-if he goes swarmhosts, make sure his 4th don't go up
-do not miss your inject before 8min
-always go muta after doing 4 bane + lings aggression, unless he is going roach
-if you deny his 3rd, wait til he gets his 3rd again before fully saturating your 3rd, this is if you are going no muta and he Is
-always make an overseer when you hit larva even if you go muta
-5:45 check in between his base to see lings coming out
-36/44 is a good time to make defensive ling, make 2 eggs for lings, make 6 more eggs if an aggression is incoming, make more lings if he fails that attack and morphs more banelings
-make your lings before 40/44 supply for defense
-drop a evo chamber asap if you see him going roach
-you can block ramp with a queen and a drone on stop position vs 2 lings
-when going gasless into speed, make sure you have 2base mineral and 2 gas saturation before making lings
-take advantage of speedlings if he does not scout your gas
-becareful of gas block if he scouts your 9 pool
-10 pool 10 gas, drop 3 spines, cancel last one at the end if you already have 2 spines
11/10 - 11/16
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P-4 lings can take out a pylon even with a sentry attacking
- hydra ling corruptor timing is strong if he has less than 4 colossus
- you need a baneling nest vs 1 gas 2 immortal timing with warp prism
- robo before 6min after stargate is a sign of warp prism or an all-in follow up, always get a roach warren around 7min - check his forge upgrade timing, sometimes his upgrade will not finnish before 8min and he will have non upgraded zealots in which case you can defend with pure lings
- a roach ling timing just to deny 3rd as soon as it goes up into muta transition is viable, this is especially effective if his warp prism open fails
- it's better to tech than go for swarmhosts when ahead in the game
- 4 drones per cannon if it's under 50% complete
- if he went pheonix and hasn't lifted til 8min, expect some kind of gateway pressure
- if he denies your 3rd with pylon get your first gas immediately or x2 gas early at 40 supply
- hydra timing is effective if he drops his robo bay after 3rd
- roach timing is effective if he drops his robo bay before 3rd
- go for the roach timing if he drops 3rd and robo bay around the same time
- good timing for infestors after muta switch is after 3 rows of mutas
- 5:50 roach warren timing vs GE 4 gate stalker/zealot, stop drones at 34. 42/46 6:15
- overseer scout around 8:30min to scout additional gateways for all-ins
- good time to go fast spire for muta is if he takes his base at 7min and adds a robo after
- if you're going to try to do damage with a muta switch, you must hit before 14min mark make sure he's getting colossus or templars before making the transition
- 15 pool into 3 hatch build is vulnerable to GE 4 gate, must deny any proxy pylon with lings
- never make more than 6 blind roaches
- after defending any early gateway pressure, sac an ovie, go lair asap and scout with overseer to know if he's all-in or not, scout around with lings and keep droning until scout
- GE stalker open means early pressure or fast 3rd, keep an ovie or ling at his 3rd
- it's better to get hydra ling than to get a lot of roaches if you are not planning to max out asap
T-7:40 first x2 hellbat produced with dropship, usually terrans will make 2 hellions to deny creep, if you dont see 3-4th hellion soon after, hellbats are a good possibility, defend with extra queen, 2 spines, banelings, lings
-1:40 is 1 rax proxy timing if he goes 12/19 rax
-if he proxy reapers send 2 lings to his natural
-standard roach bane bust is good if he goes for 3 rax into 6:30min cc before factory
-vs marine tank open, it's a good idea to defend his 1st push before saturating your 4th
- tech lab going on rax at 7:20 usually means he used the other techlab for cloak
- 1reaper cloak banshee into 2 medavac drop timing is around 12min
- 3 rax marine marauder drops come around 9:30
- reaper into hellion wall off usually completes around 8min on akilon
- always get an overseer to see what he's doing even if he drops his 3rd fast
-dont get 2nd gas before making some lings vs reaper hellion try to counter
-drop the baneling nest asap after he drops hellbats
-when you run from terran's main army away from your base, you can bait extra scans with baneling mines
-good time to start saturating your 3rd again is after he drops his 3rd cc
Z- 10pool zerglings come down the ramp on most maps around 2:50-3min
-after defending 9 pool, send some lings to confirm his gas timing
-even if you deny his natural with 9 pool vs 15 hatch, if you make 4 queens you will not get ahead. especially if you add a spine as well
-do not get natural hatch before 13 workers in your main, drop your natural hatch before your 2nd queen if it is vs no speed 10pool vs 10 pool scenario.
-polar night first ovie scouting gas in main at 2400 = 15 hatch 15 gas 15 pool, watch out for 4 bane speedling aggression, drop a spine at 5min mark
-dont get creep after 2nd inject on natural queen if you think it's an aggression, if you go 15 hatch
11/17 - 22
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P- when doing 10 pool vs nexus first, make 6 lings only if he scouts with probe, drop hatch at 16 supply, drop hatch at 18 supply if he does not scout, bring 6 of your own drones for the kill if he goes gateway after nexus, 18hatch
-2 stalker and zealot could mean 4 gate
-chrono boosted stalker after zealot comes out around 4:10, drop a spine crawler if you see the stalker
-it's better to go hive for vipers than spire for corruptor only if he is staying on immortal stalker for a long time
-upgrades are very important if he stays gateway army for a long time
-do not engage with speedless hydra if he has a lot of stalkers
-expect oracles if you see mass zealots around 7min
-natural expo timing if he gets 2 stalkers before nexus, 5:20
- 10 roach ling pressure does not work if even if he takes his 3rd at 8-9min, because of photon charge, it works if he gets it after 9min though
- for GE robo all-ins, check his gateway timing at his natural
- always check gateway timing vs GE, you will know if he's doing zealot pressure or not
- try to play defensive so that you can choose where to engage with a better concave
- if he scouts your spire, only go muta if his pheonix are out of position, as in; in-active around your base
-GE mc stalker timing 5:10, scout with ling, delay ovie scout to 6min
-make a ling as soon as your spawning pool finnish even if he goes GE, you need to know if he's getting a stalker, it comes out around 4:15, below the ramp around 4:30 on yeonsu
-first stalker after 3:50 natural can mean aggression, if you see it move out, you need to make some lings before you drop your 3rd hatch and deny the proxy pylon, especially if he gets his gateways at natural at 5min
-GE into 5min gateway timing at natural, make 10 lings at 32 supply, take your 3rd after you make those lings
-4min nexus at natural means possible first stalker production
-always send your first two lings to his natural first vs GE
-if he cannons when you're going 15 pool, pull only 4 drones total
- you must make roaches before the 3rd goes up if you want to do critical damage to his 3rd
- 7 muta back into roach hydra is good vs 3 stargate colossus, hit a timing with around 170 supply with roach hydra corruptors
- vs zealot archon 3 stargate, start playing defensively the moment you see high templars, you need swarmhosts and queen, focus on creep spread
-swarmhost with nydus support can be good if your creep is too far from his base
- 15 hatch 16 gas before pool is good vs zealot stalker into pylon warp in, try to stick 3-6 lings into his main if he's moving out with zealot and stalker if you have speed
- you can skip 3rd gas and go staright to 4-6th gas at the same time if you defend GE gateway aggression
- couple infestors are good with swarmhosts
- 5 sentries 7min means sentry zealot timing or fast 3rd
- if your muta switch is late, like 14-15min, then wait til you max out before you attack him again with roach hydra corruptors
- if he oracle fast 3rd expands, you can deny it with mass lings, make sure you commit until you know for sure you can deny the 3rd base
- if you want to punish toss for going nexus into gateway no forge, pure speedling is more effective than with baneling, this works even if you go 15 pool, with luck that is.
- 7min 3rd nexus after FE can still be 8 gate, make sure you scout immediately after hitting lair
- if he goes for GE pheonix zealot pressure at your third, if you know you can't trade cost efficiently, go for base trade, try to snipe is natural nexus, wait til he warps in the second time to his proxy pylon
- vs 3 star zealot/void into archons, as soon as he gets charge you need to get banelings, or get infestors out in time
- vs 3 base blink, muta switch and back into hydra ling is effective, stall for muta as you try to counter with roach hydra lings, after around 15 muta, get roach hydra lings agian, make spines as defense
T- keep banelings away from edge of the base when defending drops, so that you can connect after he drops everything
-after and right before engaging his main army, your muta eggs should not be hotkeyed along with your main muta army, so that you can immediately harass the terran if you clean him up in that main engagement
- if you have a lot of minerals and you're maxed out drop 2 hatch for your 5th, drop static defense on them as soon as they finnish
- wall off at natural on belshir finnishes around 7:30 if he goes reaper hellion 3rd cc
- roach banebust does not work vs blueflame into mech, you can still win even if you fail though
- if he makes a viking, make sure you scout his natural to see if there's a 3rd cc around 6:40, = 3rax
- 2 base muta, try to get lair at 5:50, before 6min
- you can still get overlord drop even if he gets a viking
- broodlord, hydra, 3 viper composition is good vs mech, dont get any corruptors, remax on roach hydra or ultra if you have the resource
- 6:20 no hellions at natural means tank
- vs 8rax reaper build, make a proxy hatch as his wall off, you can let it finnish and make roaches out of it, while doing that keep sending lings
- banshee is still possible off 1 gas, make sure you scout properly, 5:30 starport timing
- if you go muta first, make sure you send additional muta every 500 gas
- do not attempt counter with banelings if you go muta first, 12min, you can attempt counter after defending the first push after 12min
- never engage more than 4 hellions behind mineral patch
- if he makes a tank line on top of creep, go for counter attack
- if you see a drop ship coming while you're about to attack, rally your current army in one place, rehot key just your current army, let the eggs hatch at your rally point
- 1 gas banshee hellion, you need roaches to defend, dont get too many lings, drop a roach warren, get queens and roaches instead, get ahead, make sure you scout to see if it's mech or bio
- good time to get a infestor pit is when he drops his 4th
- make 2 rows of lings first, add additional when you see his hellions moving out
- against 3 rax open, you can deny his 3rd by sending your queen to make a creep at his 3rd on small maps like polar night
- use an overlord to help you creep spread faster mid game
Z-9 pool vs 15 hatch, ignore the hatch and go for drones
-try to make him lose his positioning with a group of roaches before engaging with roaches
-vs gasless, the 2 queen in the beginning is an advantage when engaging in the lategame, you need to play defensive, drop spines as you get hydras after maxing
-gstl playoffs startale vs azubu, life vs ragnarok, gives you an idea of how many lings you want to make after gasless open
-when maxed out on roach, if your opponent is roach hydra, play defensive, get spines to get more hydras, this is effective especially if you are ahead
-have an overseer in the middle of his nat and 3rd to see when he drones his 3rd
-if he is going roach without speedling, saturate your mineral at natural 22/22 before getting roaches, transfer after and keep making roaches, keep an eye on his 3rd for saturation
-if you are doing muta transition just to damage his economy, ignore stalker warp-in and target fire probes
-2 baneling to attack his mineral line 10 pool vs 10 pool, too much risk, dont do it, he doesn't have many drones anyway, banelings always have to have ling support for early games
-save your larva for drones if he doesn't make additional lings after 32/44 ling aggression
-32/44 ling aggression is delayed to around 5:50 if he gets an evo chamber for +1 armor
-you can tell the difference between 9 pool and 10 by overlord scout and natural hatch timing
-15 pool 15 hatch into gas speedling timing hits at 6:25, if you are going roach, make sure you wall off
-if he goes roach while you go muta, always stop muta transition at 8 and go roaches yourself
11/24-30
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T-if you want to counter, do it when he's out in the map, not when he's in between his bases trying to defend
-when defenindg first 3 base wave, try to engage after he scans on your creep, dont engage off creep with slow banelings
-if you think he's going cloak banshee and if your lair is late, you can still take your 3rd at standard timing, defend hellions with pure lings a shit ton of lings, drop spire as soon as lair finnish, make muta with all the gas, dont saturate 3rd, get evo chamber after
-delay your muta if you were forced to make a lot of lings defending your 3rd, dont save minerals for muta until you know you're safe
-12:30 is usually when 3-4th medavacs land in your base after reaper expansion
-in belishir have your ovie at the spot where u can see the left side of his natural to see when he finnishes his walloff
- 2 reaper can kill a morphing spine, becareful when you try to save that drone
- focus on counter if its 3 base vs 3 base
- best time top attack while engaging hellions is when hellion stops to attack
- 6:40 if you have speed, attempt to cut hellions, run-by timing is great here if his hellions are out
- vs mech get ovie speed for lategame for map presence
- make x2 queens at 44/44 if you get early speed, if you're not getting ovie speed
- it's okay to get additional queens if he's not doing fast 3rd build
- good time to go infestor pit is after maxing
- good time to go for a counter attack is after maxing out
- remember how many marines you killed so you'll know how effective his multi prong will be until 13min
- muta is actually decent vs marines without medavac support
- make baneling nest as soon as you see blue flame
- good time to counter with banelings into mineral line is when terran scans your creep
P-after defending an immortal all-in, keep some hydras in your main to defend vs the warp prism, prevent his 3rd from going up and you should win
-if you go 15 hatch and his probe just goes to your main, he can still bring a 2nd probe to cannon rush
-stalker push out and if that stalker disappears, expect dts, he's prob in his base trying to deny scout
-go straight for probes and ignore stalker warp in if he already has 4-5 pheonixes out in the map, if he did 1 pheonix voidray 3rd, then go straight for stalkers and keep making mutas
-robo GE an still be dts, warp-ins start at 8min, saturate 2 bases asap
-usually tech is near wherever the stalker is guarding
-4:10 natural GE, possible dt timing, always send first ovie scout to their natural if you find their base in a 4 player map
-7:30 spores for dts for GE at 4:10 natural
-if robo is done by 9min, never do roach aggression unless you can constantly goop on his robo
-always get speed if he 3min GE
-5:20 scout in main vs GE before 2nd sentry comes out
-if he successfully makes 3 pylons to wall himself off for cannon rush, dont bother pulling drone. get your pool and take another base
-if your overlord can get to his base before 4min, go past the natural and see if he's getting 2 gas
-when engaging collosus army with corruptor always have an overseer
Z-infestor is better if your going 2-1, hydra is better if you're going 1-1 into 2-2
15 pool into 15 hatch timing is 2:40
-if you see him go 15 pool, make sure to check for 3rd queen. most likely he's going roaches, good counter is making lings as soon as you see him making a creep tumor with his 1st queen at the natural
-it's not good to save up for transfusion vs ling aggression, get an extra queen only if you think you will lose one from a standard ling/muta play
-vs gasless, always have lings near his natural to see if he's making a lot of lings, late upgrades is an indicator
-best time to get tunneling claws is if you're both playing from behind
-10 pool bane bust will never work if cross spawn on big maps like frost
-need to drop spine after queen closest to natural vs 10 pool speed bane, make another spine at your main after
-after 9 pooling, or 10 pool, if he has spines in his natural play defensive
-to win vs roach/hydra with roach/infestor, fungal one side of his army and engage the other side while one side can't participate in the engagement
-you can bait counter if he has speedlings running around in the map, leave some banelings in your main ramp and move out
-if you go muta and he goes roach, defend with mass lings and 1 spine instead of many spines, this is if both of you drone til lair
-vs 4 queen mass lings build play defense
-no gas opener into 2 gas roach speedling all-in counters no gas into speedlings
December
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12/1-7
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P-if your first ovie die near the natural, after it dies to whatever, scout his natural again with a zergling around 8min
-if you only have 1 queen to defend vs an oracle, best thing to do is to pull your drones somewhere else
-if you're 10 pooling the protoss on GE, don't wait til he cancels zealot, just go for it
-7min spore for stalker into dts
-if you are playing 2 base build for some reason, going sh,roach is good
- watch out for ramp ff if he has warp prism/blink stalker/sentry
- dont make too many roaches if he's goign to snipe your 3rd with zealots from GE
-delay your 3rd if you think he's got 4 gateways after GE
- 15 pool into 3 hatch can't defend GE 4 gate, even if roach warren goes down at 5:20, better to cancel your 3rd if u scout late
- GE x2 gas 3:50 natural 1st stalker after mc comes out at 5min
-6:20 x3 gate timing is +1 zealot timing after FE, if scouted he will probably take a fast third
-never engage in a disadvantageous position with viper/roach/hydra, wait for broodlords if he's camping a good spot
-making 10slow lings around 40 supply can deny a 7min 3rd, especially if he doesn't have a stalker, it's better to get speedling before lair if he tries to get 7min 3rd
-7:30 spore for FE stargate oracle
-5:20 stargate after GE, you can defend aggression by denying pylon with lings, make some lings at 32 supply
-5:40 x2 gas at natural after GE, possible warp prism all-in, collosus is follow up
-gateway into late robo, counter with muta
-if you want to counter vs GE 3 - 4 gate zealot pressure, you must force a time warp before doing so
-5:30 roach warren to defend GE 4 gate, off 1 gas, 8:40 spores to counter dts after 4gate GE, going 7min lair off 2 base is counter
-if he's going 4 GE after lair and you go gasless, cancel 3rd, get x2 gas at 38/44, get 5 roaches so that you can take your 3rd, go lair
-swarmhost is good vs builds that have 3 or more immortals
-as long as it's not ge 4 gate, you can defend early zealot/stalker aggression with slow lings, especially if he has a forge since his timing will be for +1
Z-gasless vs gasless, ling speed is a must to hold 3rd and deny
-fast lair +1 roachbuild counters gasless into speed
- if you both go speedling roach, then go for 1/1 upgrade for roach, get more lings until you can manage to afford 1/1 and roach speed
-15 hatch 16 gas speedling, baneling 28/all-lings counters lategas 3 queen build
- ling counter before muta comes out if you are playing defensive with bane/spine, do it if he's in front of your b ase trying to attack
- muta war is all about ling/muta positioning, have lings around the map so see where
- 9pool vs 10 pool, try to saturate your base before making lings
- vs gasless, if you go gas into speed, get 1/1 and try to delay his 3rd with lings
T-if you play blind without ovie speed get roach warren, if you get ovie speed wait til you scout before getting roach warren
-focus on your creep spread to your 4-5th and beyond, so that he will be forced to fight on creep when he engages at your 4th or 5th
-counter attack is most efficient as soon as his first group reinforces and is half way out in the map
-massqueen ling is the best reaction to 1 gas hellion/banshee triple, make suer you send 2 queens to your 4th when taking it before muta
-10:40 is the x2 medavac drop timing for 3 cc standard build
-its good to drop spire early, make muta after defending the first wave of attack, dont make a couple half assed muta before the first attack, if you're going to make make at least 7 at once
-vs mech, saving up until he attacks is a good idea, 35 muta is good, counter with roach/hydra while ur mutas are qued to cut reinforcements, after that go straight to broodlords, hydra , vipers, queens
-make 10 lings for counter as soon as his hellions come out, make more lings depending on the success of the counter, if you are successful, make more lings, if there is a wall off, dont make too many lings
-check his main fully if you dont see his rax
-6min speed for cc first build if you're going 3 hatch before pool, viable, get gas at natural
-9:50 keep some lings around his base to see when his first 2 medavacs are coming out
-when engaging with baneling and lings, move click, ctrl click lings to attack while banelings are still rollings on move command, after lings are on a move, micro the banelings seperately
-11:40 is 3-4th medavac drop timing after 1 banshee cc build
-counter attack to 3rd is effective when terran is parade pushing, send a couple lings and 2 banelings
-before doing roach bane all-in send your ovie to where the factory should be and see if he has a techlab for tanks
-drag a few linsg patrol shift move command into mines with lings if you have large amount
-one way to get back into the game when playing from behind round mid-late game is to go mass muta 4 rows
-after one ultra,bane,ling engage, try to remax on broods
-base trade if he's already at your 4th and you're unprepared, go for natural and third or go straight for facility
-ling run-in at 9min is very good vs cloak into 3rd cc builds -2-3rows of lings
12/8-14
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T-Drone production priority from hatch nearest to mineral patch
-after dropping 5th hatch, drop 6th as soon as 5th finnishes if you have a max army
-reaper 3cc build wall off finnishes around 7:30, try to send some lings into his main so that you can drone up while distracting
-vs cloak banshee, more than 8 hellions, you can still win even if you lose your 3rd
-engage right after reinforcements move out, go for counter if he's trying to merge by moving his main army back
-bait marines with muta while you counter with lingbane
-always try to eventually transition into ultra, brood, infestors with some queens
P-when doing the 1/1 2/2 lingfestor style, drop baneling nest as soon as you see zealot archon comp
-nexus first timing
-first thing to check if you see him moving out is his forge, have sight of his 3rd
-vs GE 4 gate, always make a roach warren at 5:30 just in-case it's an all-in version
-if he has templars ready vs your viper timing, then transition into swarmhost,queen,corruptors
- if he drops his 3rd before 10:30 get hydra speed instead of range, so you can base trade if necessary and put on pressure
- dont get 5-6th gas before having a few lings around the map, and if he still has cannons in your natural from cannon rushing, make roaches after you get 3 gas 2 base saturation at least
- before sending your queens to fight at third, send some lings ahead to see how big the army is
- if you see early warp-ins make a spine for insurance
- get 3-4th gas after 16 drones mining at natural for 1/1 style
- hive tech immediately if he he is doesn't have a third when you have infestor pit, in this case get 4 infestors without energy upgrade
- evo chamber at 24 gas if doing 1 chamber melee upgrade before lair
- if making a muta transition, have hatcheries ready for base trade, drop another spire at the furthest new base
- hydra speed is for timing, range is for defense
- always check to see stargate production before making muta
- GE blink all-in, make roaches off 3 gas not 4
- after 10 pooling, dont get your gas until you can que your 2nd queen
-hallucination pheonix can be killed with a spore and proper queen targeting sometimes
Z-when going muta vs roach, try getting +1 range before muta
-when going gasless, get 2 base full-saturation w/ 3 gas before making lings (if you're going speedlings)
-make two overseers if u got excessive gas, usually if he does an early ling aggression
-5 roach is key vs GE early warp-in aggressions before 7min
-muta is a great choice as you defend immortal gateway army, base trade if he attacks
-hidden mass muta is viable vs infestor hydra roach, go ultra as soon as you defend his first push
-if you do 9 pool vs 15 hatch, you must kill at least 4 drones to be even or ahead
-if you 9 pool and he's on one base droning, then you have to kill at least 4 drones to be ahead, make sure you keep at least 1 ling alive to see if he's droning or getting lings
12/15-21
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P-when doing 1/1 style, get 1/1 before speed, if he's doing 4 gate GE, make 2 spines at your natural, saturate 2 16/16/6gas, get enough lings just to defend or deny his 3rd, get 1/1, get the rest of your gas, take your 3rd as your 1/1 almost finnishes, engage the zealots denying your third once your 1/1 finnish, take 4th as soon as 3rd finnish, make spines to defend before making lings
-going muta is effective vs archon/chargelot build even if he responds with 3 stargate
-going 2-1 melee/armor is good when going muta
-it's not safe to go straight muta on three base before he takes a 3rd, go hydra
-if you see shit ton of zealot/stalker around 7-8min, you need at least 4spines along with roaches. cancel armor upgrade as well
-you cannot go straight muta from a few roach vs 2 base immortal all-in
-if he gets a stalker after GE, you can delay lings until 36 instead of 32
-respond mass sentry open 3rd with double evo
-broodlord, queen, roach,ling counters templar before colossus build
-offensive hatch at their natural is good vs nexus first users
-if you can manage to drop a creep tumor in their natural from offensive hatch then play your game off 2 base,
-5:30 +1 upgrade, possible gateway expansion or aggression, eitherway make roaches/lings defend or deny 3rd
-GE 4gate still kills 2 base 4 queen zerg, make lings at 32 supply to deny pylon or make a roach warren at 5:20
T-countering his 3rd with a few lings and 2 baneling is effective if he's trying to drop
-having a single ling burrowed outside his 3rd is good to know when to counter
-if you have the money kill his 4th as soon as it turns into a planetary with banelings
-try not to fully engage him unless his whole army is on creep, keep countering as you burrow baneling mines, stall for ultra infestor into brood
-7:30 is a good timing to sac an ovie to see if it's cloak, 2 factory, etc
-15 hatch 16 gas speed open, you can deny his 3rd if he has it at his natural, timing hits before first two hellions come out
-if you're getting more queens for defense, get less lings
-saturate your bases to 20 drones each after defending the first attack with medavacs
-always have your lings on the opposite side of where your mutas are so you can counter immediately
-always take your 4th where you can have more potential creep spread
-choose to tech faster and play ling heavy instead of muta heavy vs thor/bio comp
-if you are forced to take your 3rd else where due to widow mine, get roach as defense
-vs biomine, have an extra overseer at your rally
Z-gasless open 4 queen into 2 gas roach speed all-in is effective if opponent drones his 3rd
-if you went 16 gas vs a zerg that goes late gas, around 3:45-4min, then go for a speedling aggression
-if he went fast lair while you misread and went defensive roach, play defense counter
-always check to see if he's going roach aggression after muta by getting an overseer and scouting his 3rd for gas
-skip the 2nd queen if you want to get gas after 9 pool hatch, get your 2nd queen when your natural finnish
-if you can manage to hold his mass ling aggression when both of you are going roach, drone your 3rd all the way after getting enough roaches to defend, around 20
-expect a timing if you dont see creep spread, and 2 queens energy beign saved, check for overlord highway which confirms an all-in
-if you have more roaches and if opponent is waiting for you with a concave, must a move in deep so that all your roaches can attack
-only make infested terrans if you're going to win in one fight, it's better to save energy for fungal in most case
-if you have banelings and he doesn't make more banelings and go for the kill instead of killing his natural hatch
-make a 2nd spine if your natural hatch is up and his isn't
-if you both did 14 gas 15 hatch speedlign all-in build, make the lings as intended and go for it even if he scouts since he could be doing the same build
12/22-28
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P-when going 4 queen late gas, get speed at 100 gas, cancel and get 1/1 first if he is doing early gateway aggression to deny your 3rd, dont cancel if he's going stargate or robo
-T
-after scouting, if you think your lair will be later than 6min (due to gas mining), then continue with getting a 3rd at 45 supply, this is when you open gas after pool for speed
-delay your 4-6th gas to get 4th and macro hatch up first, this means you will have to defend drops with ling/banes
-14 gas 13 pool - banebust works vs cc first into 2 marine reactor build
-52 supply is a good timing for 2nd gas for standard speed open
-drop a spine if you see more than 6 hellions
Z-if you go 15 hatch into 16 gas and he goes gasless, speedling/roach off 1 gas can work, if you're the one going gasless and defending, wall-off, drop 2 additional spine - 3 total, fight with drones, make roach/ling
-never let your 3rd get cancelled by speedlings if you open gasless roach
-muta first into sh if you can delay gasless open player's 3rd
-14gas13pool-hatch all-in doesn't work vs gasless open
-once hydras are out, play defensive, try to do a timing as his hydras are coming out, if you can't kill him here, play defensive
-if he takes late third and if his roach speed is late, send some roach to his 3rd, some to his main, dont make too many roached, try to get a drone lead
12/29 - 1/7
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P - watchout for dts if you sees you transition to muta
-when doing triple hatch before pool, make your 3rd queen at 30 supply, make 4th one at 32 after 2nd queen comes out
-if he takes a fast 3rd at 7min, it's a good idea to expect some kind of gateway rush around 11min, drop fast infestor pit vs fast 3rds and make swarmhosts or hydra/ling into broods
-make lings at 35 supply if he makes a zealot and a stalker after GE
-2 forge 3rd base, immortal, twilight = 11min timing, hydra/ling to defend, stay on 3 base, dont tech. You can also defend with roach/lings, preferably 1/2 upgrade
- mass infestor, 2/2 ling,roach is viable vs immortal,gateway army
- it's too late to deny his 3rd if his nexus is already up by the time you scout usually, especially with pure lings, for roaches, you have to have roaches out already before he makes his nexus
- 5:40-6min nexus is 3rd nexus
- if you're going to runby with roaches, bring lings as well
T-make banelings as soon as you drop spire, save gas just enough for 2/2
-10:40 x2 medavac drop timing after cc first, 3cc
-get 5-6th gas before 4th vs reaper open, get 4th before 5-6th gas vs cc first fast 3rd
Z-if you both go 15 pool, gas, you can make a few lings around 34 supply and attempt an aggression if his baneling nest is later than yours, try to distrupt mining without any banelings
if you open snute build and you notice that he is going muta, make x2 queens immediately and get 4th gas
-muta vs muta, when defending 3rd base, send some lings ahead to see how many banelings he will be making
-muta vs muta, 3rd queen from 3rd, delay til you have enough drones for 3 base gas
-its better to 15 pool than to scout on 2 player maps
-never make roaches when its speedling vs speedling unless you can que at least 6 roaches as buffer before he can attack you
-make sure you check both empty geiser before assuming 2 gas all-in
-roach vs roach, drop your 3rd as soon as you saturate 2 bases 3 gas
-dont just send lings randomly into his base mid-late game muta war, wait for him to sac his lings first if you're going to try run bys
-keep making ling/bane/muta off 3/3 upgrades if he has a lot of marauders, get infestors with gas, get broodlords instead if possible
-4 row of lings can catch 2 reaper 8hellions, make 2 groups and surround
-get neural parasite for mass ravens
-hydra is most effective with even or better upgrades, if you're doing 1-0 2-1 style, then going for infestors is a good idea too
January 2014
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1/5/14 - 1/11/14
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P
-if he goes 2 base collosus all-in while you're going muta, just make around 10 muta to kill his harvestors, make roaches and spines ( use the drones mining gas, since you dont need 6 gas to make roaches )for defense
-make lings at 35 supply to deny pylon for stargate/oracle zealot pressure
-you can skip ultras when doing 1/1 if he attacks early and loses his army
-try not to go 1/1 ling if you lose your natural from cannon rush, 4-5 gate +1 upgrade is very effective vs 1/1 ling build, it will hit before your upgrades will finnish
-if your 3rd gets cannon rushed, if his 2nd cannon isn't up yet, make lings and defend your 3rd
-hatch rush his natural after you take another base if he cannon rushes
-if you clean an army of sentry,gateway,immortal. You can keep pressuring with roach/ling since he wont have enough ff
-only make spire if he drops his 3rd is already up (there are exceptions, but this is a rule of thumb)
-when engagign with bl always attack with bl first, then defend bls with ground army
-GE 4 gate vs 3 hatch, go for counter as soon as he throws timewarp, dont try to finnish off the zealots
-good time to go spire is if he goes oracle, starport in genral into fast 3rd
-best time to counter 2base all-ins is right after you see him warp-in
-get burrow for no robo blink builds
T-if terran is playing defensive mid-late game, then look for counter opportunities, defend drops, get ultra and broods
-he should not be able to drop a 2nd bunker before his 1st bunker finnishes if he pulls scvs for 11/11
-11:40 3-4th medavac timing for factory open x3 rax build
-10:30 first 2 medavac timing - reaper - 1 banshee expand
-send 2 drones to mine gas making it 3/3 for 42/44 - 44/44 supply, roach warren, ovie speed build
-use the army left at your base to defend for main defense while you go counter with most of your army
-only go hive if you were able to establish a 4th
-focus on supply before getting 3/3
-burrow baneling mines to where his next expansion should be, easy baneling mines are in predictable places
Z-get at least 180 supply of roach before getting infestors or hydra if you're trying to remax, meaning after a fight, if you and him is both off 4 gas 3 base mineral saturation, you need to remax on roach, it is sitautional. If you get 5-6th gas before him, remax on roach alone and keep attacking, he will not have the gas to keep up in roach count
-15 hatch into 16 gas speed ends around 5:50-6min, send a ling into his main around 6min to see if an aggression is coming
-if you go roach vs muta, pretend like you are counter attacking, have him pull his mutas back whiile you drone and prepare static defense
-standard roach late game, 22min 5th
-if you go roach vs muta, never attempt to counter past 10min if he doesn't get 5-6th gas (depends on muta count as well)
-7:40 3rd, = start droning again after 9min, 8min start droning at 9:20, roach til 1min and 20seconds have passed (experiemental) the more delayed your 3rd is the more army you have to counter and defend - snute build 3:45 gas 15 pool
-try to get 2 overseers if you go gasless into x4 gas total
-when doing snute build, make x2 gas when you have 14 harvestors in your natural
-10 poolbane doesn't work vs 15 pool expansion build
-there is no point in walling off, if you have no spine behind the wall
-always throw down your 3rd hatch before 7:40 if going 3 gas roach build, add fourth gas as soon as you have 10 mining at 3rd
-if you he's going roach with late lair, saturate your 3rd all the way
-get speed after 1/1 and lair, cancel if he doesn't take 3rd
-always make your spawning pool at the back of the mineral line when going 15 hatch 16 pool
-if he takes a really fast 3rd while you go gasless, do 2 base roach/speedling, bait him to make lings with fast 3rd
-if he takes a fast 3rd, while you go gasless into speed, only get baneling nest for insurance, try to get a lot of roaches as you take your own 3rd, go for kill if he invested too much on lings
-gasless 34/36 x2 gas roach/speedling bust counters 46/46 x4 gas build, any early roach build is strong vs 46/46 gas
-for gasless 34/36 x2 gas, get 3-4th gas around 52 supply, when you have 16/18 drones mining
1/12 - 1/18
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P- dont move out and around with a few hydras if he has a lot of pheonix
-dont try to deny his 3rd if he has at least 2 voids
-10pool best scenario example
-perfect macro example vs triple stargate build
-GE immortal all-in hits at 8:30
-watch out for warp prism harass around 15min, prepare some static defense
-to defend GE 2 immortal warp prism all-in you need to counter attack with roaches and lings, not just lings, snipe his cybernetics core, stay on roach/ling, upgrade with 2 evo, get burrow/movement, tech if he takes 3rd
-make your gasses in your main and natural before 3rd if his 3rd is not up, in case of all-in and you might have to sac your 3rd
-make 5 roaches at 8:30in if he have pheonix and no 3rd. 8:30 at 65 supply, GE
-start getting queens if he's going 3 stargate voidray
- roach/hydra timing works if he goes blink open, and he loses his warp prism to your hydras
- you don't need spine crawlers to defend against immortal/blinkstalker with 1/1 lings
-13 gas vs protoss wall off at your ramp on daedalus, 4min lair, 2nd gas at 4:15 before 20 supply. 5:20 nydus, 16 drones total - symbol vs myungsik
-make a macro hatch after 3 base saturation if you are playing roach/ling mid game
-remax on roach/hydra/viper before making spire/greatspire broodlords
-if you're stuck on roaches vs gateway all-in drop spines and go for counter until he drops his 3rd, stay on 3 gas
T-make extra lings if he's going mech, he's going to make more hellions
-counter attacking his 3rd with 2 rows of lings is good vs cloak banshee 3rd builds, usually around 12min
-roachspeed/banespeed bust - off 3gas 3base, 2 base saturation. This is efficient if you can cut off hellions/reapers, if he play aggressive early on while taking fast 3rd, if you think you are behind in the game, it's good to try, make inbetween 2-3 rows of roaches, hit around 110-130 supply
-you need at least 13 drones mining for 1 base banebust -still need update on this info
-if his reapers are in the center of drone transfer to natural, you need 4-6 lings and queen to move them out of the way
-it's better to break a planetary fortress with banelings than saccing ultras
-vs 1base all-ins, stay on 2 gas not 3, dont get evo chamber until you defend
-always scout with some lings to make sure if he is getting hellions or tanks out of his factory
-vs 3 rax build, the one that hits at 9min, you have to make banelings before you drop spire
-never use 4th as a bait for counter, if he doesn't attack; your 4th is wasted
-if you delay your mutas, you can get your 4th up faster
-you dont need to make banelings if he is over stimmed
-vs bunker/reaper non proxy, saturate your main first, make more lings after, use 2 queens/lings to take out bunker, preferably when speed kicks in
-it's not over until it's over, keep resisting vs 3 base terran, you might be able to out macro him if you can hold with your 4th up, even if your 4th is not saturated
-no medavac/combatshield dont need banelings
-make an overseer even vs bio, you need to know when his medavacs come out and when he moves out
-always send zergligns to bases with orbital command, vs mech especially
-on maps like polar night; where they can abuse cliffs. if your spire is later than 10:30, drop a spine at your natural
-8reaper proxy into factory timing 4:50
-openers varies on maps where your natural is a ramp, generally it is not good to do roach/bane bust if your natural does not provide a ramp
-dont make the muta transition vs mech if he has 2/2 or higher, only after your upgrades are even
-take every shot possible from reaper before morphing to extractor/spine
-keep 2 base mineral saturation before making excessive amount of lings for hellions
-as you engage if he stims and is out of reach from your army, pull back
-12/12 rax reaper defend after 15 hatch, 8/8 defend off 1 base
-bring another drone vs proxy reaper if you see his scv scouting then it's not 8/8
Z- if you go muta and he goes roach build, make a couple more muta if he's being aggressive with his roaches
-if you go muta and he goes roach, try to make ling run bys into main
-the amount of queens and spores you should be making depends on the amount of muta the opponent makes
-burrow your infestors after using their energy, dont just sac them
-always expect aggression if he's trying to clear overlord with queens
-roach vs roach, if you can tunneling claw near his roach warren and snipe it, you have a good timing window for an attack
-don't take the 3rd before you get 2 base mineral saturation vs gasless, could be 2 gas roach/ling all-in
-you can go muta as a gasless open player if he does ling aggression and you defend easily
-1gas or 2 gas roach/ling bust is efficient vs 3rds that are dropped before 5:40
-if you go gasless, your armor or melee upgrades will not finish if you go speed first, you also cannot deny his 3rd if you plan on getting 1/1 before your speed
1/19 - 1/25
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P -roach/ling/sh comp effective when toss fails their early aggression, might work vs gateway/immortal composition if you delay his 3rd
-never commit half way vs protoss, especially after he drops his 3rd
-stay on ling/hydra/queens vs sentry/blinkstalker 3 base, transition yourway to broodlords
-if you spawn 12o clock on polar night send your third ovie to the bottom right side below your 3rd
-when doing 3 hatch before pool, saturate 3 base before getting 3rd gas
-drop a macro hatch as soon as you saturate your 3rd when doing 1/1 ling style
-when going muta vs protoss you need to deny his 4th 5th as long as possible, always get infestors if he starts getting mass pheonix, you can transition into ultra/hydra/queen/infestor/viper if game prolongs, try to make runbys with ultras/lings the whole game
-never do a nydus 2 base all-in vs a 2 base toss
-if he cannons ur natural, dont let him cannon your next hatch again
-pheonix,zealot pressure? get burrow and deny his 3rd
-if you go 2 base roach and take your third around 52 supply, you can cancel his 3rd with pure roaches if he goes gateway pheonix robo, until he has 3 voids
*if you want to go 1/1 ling, vs GE delay your armor upgrade, get speed first, then melee, then lair, then carapace
-pure ultra/ling/corruptor works if you are ahead in the macro game
-GE, stargate can be delayed if he gets a stalker out, recheck his base around 5:50-6min
-6sentry aggression with mc can be fake aggression, check for third
-early mc core timewarp on workerline means, more likely for him to take a 3rd before aggression
-vs stalker/colossus try to get broodlords along with viper for defense against offensive blink
-after going hive, get overlord speed to see when he starts getting tempests
-make 8 lings around 45 supply vs GE pheonix to deny pylon, also drop a roach warren around 50 supply
-if you go spire, he can still make a lot of pheonix even if you don't make muta, make a lot of hydra and start queen production as soon as you realize he's scouted your spire, especially if he scouted it before it even finnished. go SH,hydra,queen, transition into whatever later
-always have map control with zerglings to deny pylon once your 4th is up
-if you're ahead and you lose the main engage, use your resources to remax optimally, ex: lose broodlord, hydra,roach = Remax on pure roach,hydra, vipers if you can immediately max out and go for kill - Savage vs Seed code a game 1 losers
-vs forge expansion, cannon rush, he has 300 minerals at 2:50
-try not to make more than 10 lings to defend a cannon rush
-oracle means possible fast 3rd or 2 base all-in, blink usually
T- if terran is playing passive mid-late game, expect 4th base and drops
-gas finish at 2:20 = 12 rax reaper, gas finish at 2min = 8rax reaper if he almost mined 50 gas by 2:20 it's probably 8reaper
-good time to catch terran off guard is as you defend his drop, while his focus is on his drop squad go for his main army
-use nydus to snipe ccs vs mech user
-counter with roach/muta vs mech and defend with swarmhosts if you can hold your 3rd-4th
-good timing to muta harass is when he's trying to take a fourth, especially when his fourth is late
-if he does 2 rax reaper open, go 2 base muta
-proxy reaper = leave your ovie in his base until he makes a marine, need to confirm starport or cc
-if one of your muta gets seeker missled, then send it to his viking flock
-try to saturate 2 base mineral lines before producing mass lings to defend or counter
-if you cornered hellions, send just enough lings to surround, leave the rest out of combat to avoid splash damage
-pull your drone out immediately if it gets hit by a reaper instead of waiting to pull them
-if he walls off with x2 engibay, try going for a 9min ling,bane timing, doesn't have to kill, make sure you just kill scvs at natural and engi and tech immediately, should be done after dropping 3rd
-if you're behind in upgrades, just make more banelings
-even if you hit hive, don't get ultras if you cannot max out with them
-non cloak banshee into 3rd cc into bio, bio timing hits at 11min
-expect drop if his viking is clearing overlords
-roach/bane bust is efficient vs blue flame opens, dont take any economical damage from blueflame counters
-when doing roach/bane, if his bunkers are prepared, you must make even more banelings before attempting the first bust
-you can one shot marines with banelings if you force them to stim twice
-vs 11/11 dont lose more than 4 drones
-use changelings to see his army size at home before attempting to counter
-if u have to sac your natural due to 11/11, get 2 spines, keep get infestors, play macro into ultra/infestor, go for a 3 base timing
-if terran establishes mass bc/raven/vking, you can't win with muta, switch to mass spore,sh,viper,infestor
Z- roach vs roach, drop a spine and spore in your natural after maxing out
-before you go out to attack, send a couple roaches to the opposite direction you're attacking from to defend counters and to do counter yourself
-in lategame roach/hydra/infestor engages, use watch tower to your advantage, bait fungal,etc
-best time to get broodlords is when your opponent is not maxed out, if you think he can't remax on roach/hydra
-10pool vs 10 pool, going gasless is stronger (if you go gas, dont play aggressive if he has 2 queens out in the natural) http://www.twitch.tv/esltv_sc2/b/497482628 4:30 JD vs curious
-expect nydus if he stays on 2 base for long time
-drop a macro hatch as soon as you max out
-if you both go fast speed into baneling, if he does early ling aggression 32-42 ling, you can go for a roach/bane bust into a 3rd -pet vs dark game 2 gsl code a
-gasless vs gasless, even if you can get a surround on his roaches, just go for his 3rd before going for the roaches if you're going speedlings
-gasless vs gasless if he gets 5-6th gas early go for the attack around 170 supply
-try to take your third around 16-17min mark
-always bring an overseer with you for big engagements, incase he has high ground advantage
-gooping on hatchery is only effecient the first time you save your engergy and do it, after gooping once, it's better to get changelings
-if you gasless and he has banelings, you need to make your roaches for defense earlier
-check his base first with your ovie if he has no natural, if he's 10pool bane, dont mine gas, if he's mining gas late keep mining gas and go for speed,bane timing, take your own natural before you do it
-when doing 10poolbane, it's better to not show your lings and engage when 3 baneling finish morphing
-never commit half way vs protoss, especially after he drops his 3rd
-stay on ling/hydra/queens vs sentry/blinkstalker 3 base, transition yourway to broodlords
-if you spawn 12o clock on polar night send your third ovie to the bottom right side below your 3rd
-when doing 3 hatch before pool, saturate 3 base before getting 3rd gas
-drop a macro hatch as soon as you saturate your 3rd when doing 1/1 ling style
-when going muta vs protoss you need to deny his 4th 5th as long as possible, always get infestors if he starts getting mass pheonix, you can transition into ultra/hydra/queen/infestor/viper if game prolongs, try to make runbys with ultras/lings the whole game
-never do a nydus 2 base all-in vs a 2 base toss
-if he cannons ur natural, dont let him cannon your next hatch again
-pheonix,zealot pressure? get burrow and deny his 3rd
-if you go 2 base roach and take your third around 52 supply, you can cancel his 3rd with pure roaches if he goes gateway pheonix robo, until he has 3 voids
*if you want to go 1/1 ling, vs GE delay your armor upgrade, get speed first, then melee, then lair, then carapace
-pure ultra/ling/corruptor works if you are ahead in the macro game
-GE, stargate can be delayed if he gets a stalker out, recheck his base around 5:50-6min
-6sentry aggression with mc can be fake aggression, check for third
-early mc core timewarp on workerline means, more likely for him to take a 3rd before aggression
-vs stalker/colossus try to get broodlords along with viper for defense against offensive blink
-after going hive, get overlord speed to see when he starts getting tempests
-make 8 lings around 45 supply vs GE pheonix to deny pylon, also drop a roach warren around 50 supply
-if you go spire, he can still make a lot of pheonix even if you don't make muta, make a lot of hydra and start queen production as soon as you realize he's scouted your spire, especially if he scouted it before it even finnished. go SH,hydra,queen, transition into whatever later
-always have map control with zerglings to deny pylon once your 4th is up
-if you're ahead and you lose the main engage, use your resources to remax optimally, ex: lose broodlord, hydra,roach = Remax on pure roach,hydra, vipers if you can immediately max out and go for kill - Savage vs Seed code a game 1 losers
-vs forge expansion, cannon rush, he has 300 minerals at 2:50
-try not to make more than 10 lings to defend a cannon rush
-oracle means possible fast 3rd or 2 base all-in, blink usually
T- if terran is playing passive mid-late game, expect 4th base and drops
-gas finish at 2:20 = 12 rax reaper, gas finish at 2min = 8rax reaper if he almost mined 50 gas by 2:20 it's probably 8reaper
-good time to catch terran off guard is as you defend his drop, while his focus is on his drop squad go for his main army
-use nydus to snipe ccs vs mech user
-counter with roach/muta vs mech and defend with swarmhosts if you can hold your 3rd-4th
-good timing to muta harass is when he's trying to take a fourth, especially when his fourth is late
-if he does 2 rax reaper open, go 2 base muta
-proxy reaper = leave your ovie in his base until he makes a marine, need to confirm starport or cc
-if one of your muta gets seeker missled, then send it to his viking flock
-try to saturate 2 base mineral lines before producing mass lings to defend or counter
-if you cornered hellions, send just enough lings to surround, leave the rest out of combat to avoid splash damage
-pull your drone out immediately if it gets hit by a reaper instead of waiting to pull them
-if he walls off with x2 engibay, try going for a 9min ling,bane timing, doesn't have to kill, make sure you just kill scvs at natural and engi and tech immediately, should be done after dropping 3rd
-if you're behind in upgrades, just make more banelings
-even if you hit hive, don't get ultras if you cannot max out with them
-non cloak banshee into 3rd cc into bio, bio timing hits at 11min
-expect drop if his viking is clearing overlords
-roach/bane bust is efficient vs blue flame opens, dont take any economical damage from blueflame counters
-when doing roach/bane, if his bunkers are prepared, you must make even more banelings before attempting the first bust
-you can one shot marines with banelings if you force them to stim twice
-vs 11/11 dont lose more than 4 drones
-use changelings to see his army size at home before attempting to counter
-if u have to sac your natural due to 11/11, get 2 spines, keep get infestors, play macro into ultra/infestor, go for a 3 base timing
-if terran establishes mass bc/raven/vking, you can't win with muta, switch to mass spore,sh,viper,infestor
Z- roach vs roach, drop a spine and spore in your natural after maxing out
-before you go out to attack, send a couple roaches to the opposite direction you're attacking from to defend counters and to do counter yourself
-in lategame roach/hydra/infestor engages, use watch tower to your advantage, bait fungal,etc
-best time to get broodlords is when your opponent is not maxed out, if you think he can't remax on roach/hydra
-10pool vs 10 pool, going gasless is stronger (if you go gas, dont play aggressive if he has 2 queens out in the natural) http://www.twitch.tv/esltv_sc2/b/497482628 4:30 JD vs curious
-expect nydus if he stays on 2 base for long time
-drop a macro hatch as soon as you max out
-if you both go fast speed into baneling, if he does early ling aggression 32-42 ling, you can go for a roach/bane bust into a 3rd -pet vs dark game 2 gsl code a
-gasless vs gasless, even if you can get a surround on his roaches, just go for his 3rd before going for the roaches if you're going speedlings
-gasless vs gasless if he gets 5-6th gas early go for the attack around 170 supply
-try to take your third around 16-17min mark
-always bring an overseer with you for big engagements, incase he has high ground advantage
-gooping on hatchery is only effecient the first time you save your engergy and do it, after gooping once, it's better to get changelings
-if you gasless and he has banelings, you need to make your roaches for defense earlier
-check his base first with your ovie if he has no natural, if he's 10pool bane, dont mine gas, if he's mining gas late keep mining gas and go for speed,bane timing, take your own natural before you do it
-when doing 10poolbane, it's better to not show your lings and engage when 3 baneling finish morphing
1/26 - 2/1
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-P
-when going sh, always make defensive overseer for observers
-if you go 10 pool expansion, go gasless into x2 gas at the same time later, get roach warren to defend GE4gate
-for oracle 7min 3rd, 5 gas queen, hydra build is strong if not scouted
-GE, 3 gate no tech til 6:30, = twilight possibility
-GE, 3 gate timing no chronoboost on cybernetics, make 8 lings at 35 supply, locate proxy
-GE, try not to make more than 7 roaches to defend 3 gate pressure
-always target fire templars first with broodlords if you don't have swarmhosts
-if you notice that he's just massing immortal/archon against your ultras, it's better to transition into sh/broods, especially in maps like yeonsu
-dont get your queens feedbacked by templars, keep them behind your broodlords while your broodlods target fire the templars
-always scout his base before going muta, if he has 3 stargates dont ever go muta, get queens and swarmhosts and a few hydras
-if u ever go swarmhost, air battle vs toss, make a lot of overseer to make it difficult for him to taget your air army
-3 base blink stalker is defendable with pure lings, key is to kill his as he's making forward pylons, come from behind with your lings and catch his fresh warp in stalkers as you distract him from his front with a few lings, usually blink is not finished by the time he's warping in with the proxy pylon
-http://www.youtube.com/watch?v=43srdQjE0s8 zvp101, 1/1 ling vs FE or GE oracle 3rd into blink
-the advantage you get going 1/1 ling style into muta into sh is that if successful, you can deny his 4th while you take your own
-vs GE, pheonix open, 1 gas 1/1 ling style is viable, gas timing varies on scouting, if vs all-in you want 3 gas
-vs any early gateway aggression, if you deny his proxy pylon he will probably fall back
-if your speed is late, then it's better to keep your scouting ling count low to 6 vs 10 with speedling and drop roach warren early, since it's hard to deny a pylon without speed
-try not to make more than 10 roaches to deny his oracle into fast 3rd vs protoss, it's better to get more lings as follow up and drone again earlier
-drop your infestor pit as soon as you force his 2 base all-in to recall, dont waste a single gas after dropping it, dump minerals on lings and save gas for sh
-drop static defense in your main as soon as you have excessive minerals in maps like yeonsu if they have blink upgrade
-GE 4gate, send a ling in front of his base, keep it there, watch the mc's movement, watch for warp ins at 6:10
-if he stays on 2 base after his immortal all-in, then dont saturate all the way, just upto 4 gas
-if you think toss is going to 2 base all-in, but he's taking his sweet ass time, stop roach production at 10, scout with lings and save your minerals, overproducing roaches will cost games
-if you think you're behind, just go swarmhosts
-defensive roaches you made early, leave them in your main not your 3rd, have lings outside your 3rd to see incoming attack
-never go muta is toss on 2 base, if he has twilight, he might cancel his 3rd and go for a blink timing
-after going for viper/roach/hydra, never remax on pure roach/hydra, get sh or get broodlords
-FE fast robo, first immortal comes out at 7:20, scout with ovie if you can
-if you see him getting voidrays after oracle, and he still doesn't have a third, check his ground army count, watch out for an all-in, drop 3 spines
-7 gate all-in, you have to drop roach warren at 6min, defend on 2 gas
-T
-macro hatch is as important as your 4th, drop your macro hatch before your 4th when you are 3 base saturation, make another queen for your macro hatch as well
-dont get more than 3 queens for creep spread if you're going swarmhost/muta style vs mech
-against proxy 12rax reaper, just make 1 spine near your gas geiser
-if you're playing behind vs mech, get around 4-7 muta, dont get any more
-on maps like yeonsu, it's better to go sh/vipers/4-6queens/infesters instead of getting too many mutas vs mech
-always double check gas mining after banshee harass
-only make additional lings beyond 2-3 lines if he makes more than 6 hellions, as soon as his hellions reinforce, fall back and make more lings if needed
-for reaper expansion, if he is getting hellions at 7:40, it means he's getting 7-8th hellion, 8:30 = 9-10th
-for 11/11 dont let bunker go down til at least 3:55, if it goes down before that you must deny it at all cost, if it went down at 3:10, dont bother pulling downs unless you already have 4 drones at your natural
-dont get 4th gas if you're taking 3rd at 45 supply
-if your 3rd gets denied before you successfully drop it at 45 supply vs cloak, you have to play 2 base
-always get ovie speed if he goes starport, you need to confirm if it's 3 rax or cc
-if you can remax after a big fight, go for the aggression until you cant remax
-vs mech, as you siege his 3rd, if he's trying to take a fourth, leave more spines vs spores at his 3rd's front especially if you have high ground advantage, leave only a few spines and switch your siege location to his 4th
-on maps like yeonsu, delay your drone transfer until your 3rd queen is almost out, try to manually make drones fron your natural as priority
-always have a ling near his natural to see exactly when he comes out to attack especially if you cannot control the watch tower
-if you go 15 hatch into 14 pool, dont get gas
-8rax finishes around 2:20, 11 rax goes down at 1:39
-6:10 orbital finnishing means 2nd command center
-5:50 mine gas again if he's going 2 gas build, get overseer as soon as you drop your spire
-additional rax going up at 9min(finnishes at 10min) after cloak banshee open means late 3rd, dont saturate your 3rd all the way,check his base again at 11min for 3rd cc or additional rax
-getting overlord drop after maxing out, experimental*
-you need more swarmhosts if he's ground heavy, make more spines than spores as well, vipers > infestors vs ground heavy composition
-reaper/hellion/3rax follow up without medavacs hit at 8:30, go 2 base lair into spire, you will need banelings before mutas are out
-on any maps where you can wall off your own ramp with 3 bunkers, he can do the same with barracks, becareful when attempting to baneling bust
-start overlord spread as soon as you start your 3rd if you go fast muta build
-9min exact is a good timing to counter even with a full wall-off, as long as he lowers his depo vs reaper/hellion fast 3rd into bio
-if you send a couple baneling/ling down from the upper ground advantage you might force his whole army to stim, wait for his stim to wear off and go for the engage after, you can do this again if he stims early again
-Z
-if your upgrades are behind, but you are ahead in macro, use supply trick to get more than 200 supply until your upgrades finnish
-if he's out killing your overlord around 6:20-6:30, scout his 3rd and his main, if he's just starting to mine gas, then you can deny his 3rd with speedlings, you dont have to worry about roach counter
-when doing 1 gas speedling into x2 follow up gas after 3rd, try to get at least upto 5 gas saturation before making army
-always check roach count at his 3rd with overseer before attacking
-it's important to check both speed upgrade and roach warren timing vs a gasless zerg, eitherway if he drops his 3rd before you, you need to deny it if you have speedlings, keep producing speedlings until you see his roaches
-if you go 1 gas into 3 gas, if his 3rd is up before yours and you couldn't deny it with some speedlings, get 4-5th gas as well when your 3rd is saturated
-always make a roach warren along with your evo chambers incase he might be doing a roach/ling pressure as well
-if he goes 15 hatch into gas, he might go for a +1 roach timing, you need roaches to defend this, scout it ahead of time
-if you go gasless, it's good to get speed vs a player that gets speed, to defend your own third after going for an aggression with your roaches
-make a macro hatch if he goops 2 hatches
-do some ling run bys lategame when he's trying to get 5th-6th, when you already have broodlords
-always play defensively if you can't max out, have a couple queens for transfusion lategame when you have broodlords out
-get burrow after 2/2, tunneling claw is optional
-whoever is ahead in macro dictates the pace/aggression, try to have at least 3 base saturation at all times, hive tech asap when you max out, and attack from 3 sides constantly. drop it into 2 sides if he's just leaving his army in one place
-if he has roaches out already when you do 2 gas roach/ling timing, go for his 3rd, keep making lings until you deny his 3rd
-baneling nest is effecient with roaches vs spire tech, if he's not going spire tech, it's better not to get it, use the gas for upgrades
-roach/bane timing has to hit earlier if his lair is earlier 2gas or 3 gas
-the amount of lings you make depends on his lair timing and his 3rd
-if he's not getting speed even though he went gas until 5min, it's either +1 roach or fast lair (see if his speedlings are late), keep your tabs on his gas and spawning pool
-always check his 3rd base saturation with an overseer before attacking
-9pool vs 9 pool, get hatch before 1st queen http://www.twitch.tv/y0su/b/499633575, this is if he's goin 17 gas
-if he goes fast muta and you're planning to go roach, you have to do some kind of damage before his mutas are out* 5-5:30 lair timing
-if he hasn't taken his 3rd yet, drop your roach warren before your 3rd, if he's making lings you make lings, if he's making roaches you make roach, put your overlord near his ramp as soon as you take your 3rd
-dont bother gooping on his hatches if he has a macro hatch
February
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2/1 - 2/8
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P-
GE, forge, sentries mean he's trying to safely expand 3rd, just keep watching his army movement, dont get more than 5 roaches, get an overseer to see what tech he's going, if you see a robo it is most likely for collosus, if you see twilight it could be for dt or blink, if you see robo still going up at 9min go for roach/ling bust off 4 gas; make more lings vs roaches, should have gas left over just in case you have to transition (drop a macro hatch if you're doing this)
you can defend 3 base void/collo timing with SH,roach only, dont get hydras, get queens instead, dont over make queens, get hydras AFTER your defend his push, usually 2-3 collosus 2-3 voidrays
if you plan on staying on roach/ling for a long time, get a macro hatch as soon as you saturate 3base
get spores to defend warp prisms, map dependant
try to make lategame spell units manually from the hatch you want
drop spores at 7min for GE warpin + oracle
if you counter attack his immortal all-in and he manages to warp in all sentries at home and he's locked in his base, pull your army back immediately and defend
GE oracle zealot pressure, zealot warp in starts at 7min, send 1 ling to his base, hits at 7:30, defend with 2 gas not 3, start roach production at 7min, find proxy for confirmation with lings around 6:40
even if he goes fast speedling, if he just gets roaches and no speedlings, you dont want to get too much lings
GE, stargate open into 3 base blink, you need hydras. SH will not be out in time, go hydra, ling
only get infestors if he has hts or voidrays
robo and twilight going up at the same time = going straight SH,roach works
dont bother mixing lings in late game if you have no melee upgrade
if he is denying your 3rd's mining with cannons, make a spine and around 16 lings to clean up
GE blink stalker all-in, warp ins starts at 7:30, find proxy pylon
always leave a ling in the main route before anywhere else, example : heavy rain - in the middle roach
GE pheonix zealot pressure, first 3 zealots starts at 6:30
if they go for a stargate build, on habitation or anymap, you should be able to defend your 3rd from anything
if you manage to hold a 2 base blink all-in with lings only, go for a sh follow up
always have a few lings in front of his gateways around 6:30 to see if any zealots are warping in, defend with lings, drop roach warren for oracle, defend with pure lings for pheonix, dont let that proxy pylon go up, if you think it will go up get a roach warren
if your initial muta/ling attack doesn't kill him, get infestors asap if he' starting to mass on pheonix, transition into sh, then into ultras, dont get more than 20 sh, keep his 4th denied with lings
first thing to check after defending zealot pressure is check his natural with an overseer 2-3 gas = all-in follow up
control watch tower always with changelings
always have 2 queens on creep spread mid-late game
good time to go hive from sh is if you see him getting collosus
against pheonix open, the more pheonix he gets, the more queens you should get if going 1/1
symbol build, gas timing at 46/46 you can defend any all-in that hits before 9:30
you can defend GE 4 gate even if you've droned til 40 supply, drop a roach warren at 5:50, get double gas
you dont have to make more swarmhosts if you can manage to constantly trading and keeping his collosus count low
vs GE, if u get gas 3rd queen timing is at 40 supply
for 3base into 1/1 ling style, get 3rd 4th gas after you go lair
FE 3rd pylon goes up around 5min
get corruptors lategame if he's not making voidrays
if you lose your lings, he's going to take his 5th, make lings again
dont get hydras just to defend pheonix, just get more queens
if you successfully get your ultras out, keep a few lings at his 4th and threaten to attack his 3rd, dont let him take his 4th early
after pheonix warp prism build, if he doesn't take third, dont mine your gas at your 3rd, get spire for corruptor
if you can get out ultras from doing 1/1 ling, go for a timing with the 2/2, 6 ultra and mass lings with queens, get 3/3 after the attack
if he goes oracle into 3rd into robo, you can go muta
use overlord rops to drop lings or banelings into his base lategame, especially in big maps
use changeling as vision lategame, mix with his army
34 x2 gas for 1 gas GE, symbol build for 2 gas GE, 46 x2gas
T-
if you can manage to snipe his turrets on one of the base, keep harassing that base
on maps like heavy rain, the middle choke is almost impossible to win engagement in, if terran camps there just go for a counter attack, make this option easier by killing rocks on the left or right
vs polt build, play on 3 gas, get 10 drones in your 3rd minerals, get the rest of the gas at 11min, spire at 9:30
don't run with your muta after doing something with them, go for their base, do something, only pull back your muta if he's coming to attack
symbol zvp nydus rush on daedalus works vs 11/11 as well, bring two queens, keep mineral saturation at 13
blue flame is still possible with 1 gas
always leave your ling at his potential 3rd, no matter what build he goes for
dont just a move you banelings into dropships, gather them with lings and go in, one way to mix them is to patrol shift attack
make 4 more lings if he gets 3 reapers
you need to make another queen asap if against aggresive fast 2 reaper
try going for his 3/3 upgrade with muta later, usually finnishes around 20min
if he makes 3 reapers, get a roach warren at 43 supply
3 reapers can own the crap out of 1 queen, against proxy any rax timing before 11, it's good to go gasless into 4 queen
Z-
if he's producing mass muta vs your roach style, delay your 5-6th gas until you have 3 base mineral saturation, check his 3rd to know when he gets his gas as well
immediately move your ovie to his potential third after scouting his gas going up
any super fast roach aggression, wall off your natural, defend with some lings and 2 spines
against roach build, drop your roach warren before your 3rd, make roaches after - depends on his third timing, if it's before 5:40 go for roach/ling before your 3rd
late 1 gas build vs late 1 gas build, go hydra, get 5-6th gas at 11min along with hydra den, if he gets banelings, get banelings as well*
when doing roach/ling aggression, always check his main with a couple lings to scout
wall off with 3 buildings and a queen vs zerg that gets baneling nest
best time to go for burrowed roach aggression is after your first big engagement, around 150 supply is usually good
always check his natural after you scout his main if he goes 9 pool
2/8-14
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P-when going 2/2 into ultra, get 6 ultras, mass queen, as soon as your ultras come out go for the attack immediately no matter what, key here is to land a good fungal and then engage
-GE goes down at 3:10 if cybernetics core and gas is skipped
-GE 3:10 expansion, you can take your 3rd early like you do against fe
-FE after forge goes down 2:50-30min
-when going sh, infestor, corruptor, always have at least 1 viper, only abduct if he overextends, dont get feedbacked
-never overextend with infestors/vipers against templars or collosus, it's okay to let them get away
-best time to fungal or abduct is as they're running backwards
-try not to go for roach/hydra/viper if your 3rd is delayed
-if you think he's going for a 3 base blinkstalker timing, dont get your 5-6th gas until after you're safe
-9 muta counter attack is actually efficient if you can hold off his 3 base blink all-in(only if he opened oracle), if he's coming to attack your 4th, drop spiens at your 3rd as you go for the muta counter, dont do it if he has pheonixes out already
-try to take out his 4th with roaches/lings, as he's moving out to attack
-try not to engage him if your queens has to fight off creep if your army composition is ultra/ling
-if you have ultra/queen/ling army, keep threatning him so that he tries to max out on gateway army, keep denying his 5th, focus your creep spread to his 5th
-GE 4 gate, if you stay on two base to defend, if he goes robo for immortal timing, base trading with muta ling/roach works
-if you defend an immortal all-in, if he's taking a 3rd, going muta is viable
T-get 3 queens out when going lair for starport builds, you need to drop your hatch asap after 2 base saturation
when going 2 base muta, get banespeed after 1/1
against cc first, just go gasless into 3 base all the time, even if he goes cloak follow up
if he engi blocks your natural, get your gas before your pool
when going for muta harass, always leave a few units in your bases to defend drops
sh vs mech, go hive when you have 16 sh, get roaches for counter attacks and defense
gas first into 3rd cc is at 6:30, scout for his starport timing properly from two sides if you can
if your lair goes up after 8:30 you're not going to get the overseer out in time to scout his build, sac an overlord at 9min to see if he's going fast 3rd or additional rax(as you go lair)
Z-none
2/15-22
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P-if you go speed before lair, try not to go fast viper build
if he goes for proxy 1 base oracle, get gas and go for speedling all-in
if you see a robo bay for immortals, but no gas at natural, that means he's going to hit really fast, he'll hit before your roachspeed finnishes, defend off 2 gas, get drones again if he adds gas
if you defend 3 base blink/sentry all-in easily, transition into muta, drop an infestor pit as well to throw him off, you can multi prong with lings and roaches from two directions, lings on the mineral line and roaches to his natural
3 hatch vs nexus into forge, pull 3 drones if you see pylon going up your 3rd, if it finnishes pull more
if he goes for Nexus first into stargate, you can start your gas at 60 supply, get 4 gas at the same time
immortal all-in with no gas at natural, double check to see if he's mining, go for ling/bane if he's not mining gas
GE stargate pheonix into robo before 8:30 means possible 2 base all-in, robotics bay before 10min = colossus all-in, especially if you dont see a 3rd until 11min
if you see something quing from gateway, you can stay near the gateway for 20 seconds unless you see chronoboost
GE into 5min forge = possible fast 3rd build or zealot timing, usually follow up is blink or dts, depends on robo timing
if toss sees you going swarmhosts, if their robotics facility is late, they usually make 2 robos for colossus production
dont go spire if he opens sentry gateway aggression, usual follow up is blink, you need to go roach/ling swarmhosts or hydra
when going viper roach/hydra style, if he establishes his 4th, stay back and get sh/broods, only get sh if you're not going for a 2nd timing with roach/hydra
vs GE into pheonix, if you dont see any other tech, expect zealot pressure, make roaches at 7min sharp
drone surround your own hatch if he's trying to taget with zealots
if you're going 3 hatch before pool vs nexus first, get two more queens immediately, making it 5 queens total, get x3 gas at 52 supply
get fast 3rd vs nexus after gateway(skipping cybernetics), if he comes for a zealot/stalker/msc aggression, get x2 gas at 52 supply, 1 additional queen at 3rd
when doing 1/1 ling style, dont get 5-6th gas until you See his 3rd going up
if his twilight is up before 6min, you need speedlings asap, if your gasless and your gas goes up after 40 supply, you need to drop some spines
if he recalls with a ton of stalkers after a failed blink all-in, your follow up should be SH
if you can't kill him with mass muta/corruptor/ling army at 200, transition into ultra asap, get infestors first
if you counter attack with all your army and he's not even near your base, he'll most likely recall, just drop spines and make drones,
if toss is trying to do blink in and if he sees your roaches already out, then he might just pull back and macro, dont over react
GE 7min no warpgate can still be blink all-in
3 hatch into pool, 38 - 4th queen 40 - 5th queen is a build you use if he's going GE stargate
its better to defend blink all-in with spines and roach/ling, dont get hydras, get sh instead
Z-3rd around 6 - 6:30, go for 4 gas 1/1 roach build
keep trading if he's trying to get hydra, get infestors with ur gas
T-special tactic, if you notice he's moving around the map and has thors, attack him while his thros are behind the bio army, attack from the angle in between, magic box on thors are your banelings engage on bio, leave a few lings for the thors
if it's a map where you can creep spread to his potential 4th, do so.
fast ovie speed into defensive roach for fast 3rd is good vs cross position in a big map
if you have infestor/ultra late game, first thing you should do before engaging is fungal
if you're going 16 pool against an 11/11, pull half of your drones. Make him fall back all the way to his proxy rax. Keep your drone on the opposite of your base, make 1 queen from your natural and rest lings, only drop spine if you have the resource after 8 lings
if he makes 3 reapers and is abusing the cliff of your base, just leave your lings on the cliff and make more lings
dont trade armies if you're going to drone behind it
2/24-/29
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P-if he drops a pylon at 5:50 and your 3rd is already going up, just defend with mass queens and slow lings, drop one spine as well
-if he comes for a 3 base gateway all-in you can follow up with roach/sh/viper, get 3 viper, abduct colossus and blinding cloud
-GE 5:10 robo, you get 2 more gas after lair, defend with 4gas if he has 4gas, 2 gas no lair if no gas in natural, if going lair, get 3rd gas as soon as you go lair
-if he has 2 sentries early, expect gateway all-in, scout for additional gateways, look for proxies, try to deny pylon with lings, get x2 gas at 40
-if his pheonix is harassing your worker line, move the ovie that's in a different hatch to prepare to make an overseer
-ultra/hydra switch from muta could work better than sh transition for late game
-becareful when attacking with roach/sh, if he's attacking into you even after seeing the swarmhosts, usual follow up is warm prism, make sure spores are up and leave a few units at home, wait for broodlord tech if his warp prism is not denied
T-try to flank when you engage, the more army you have the more you should try to flank
if you pull a lot of drones because of one reaper, you'll lose, dont fucking pull more than 3 drones(12rax standard reaper)
when you transfer some of your drones from your main to your 4th, that's when you should drop your 5th
mid-late game try to make banelings at the last second once you have a couple already ready, when he's about to attack, get more muta
4:30 starport is one base play
if he only has hellions 7:30-8min, it's blue flame or cloak banshee drop a roach warren, count his marines especially if he opened no reaper
15 hatch into 15 pool on maps where 3 reaper is effective
always prepare for drops if you dont see active terran close to you on your minimap
if you see him drop once, prepare to defend more drops
even if he goes fast 3rd, check to see if he has cloak follow up at 7:30
if you lose more than 3 drones before 10min, take your 4th at 12min
have an ovie out a little from your current creep spread, goop and make new creep on it when lair finnish, then move the ovie back
watch out for 1 gas blue flame after 3 cc, always check his tech around 7:30, no stim means blueflame or cloak
Z-if you noticed that he has a early roach warren and you have one as well, play macro defensive, wait for him to attack and harass while harrassing with speedlings
drop your roach warren at 6:30 vs gasless, into speed
if you go for 2 gas aggression against someone who went fast 3rd, you better do damage, otherwise it's better to go 3gas before aggression
if you go gasless and he goes fast lair as he takes fast 3rd, go for heavy aggression 12 roach/lings
gasless vs gasless, if you scout his speedling upgrade, get your 3rd after 2 base saturation
gasless vs gas, bring the 2 extra queens to attack if he takes his hatch before 6min, 11 roaches rest ling, try to take your 3rd before you make roaches
if you cancel their third with lings, you can go hydra to max out your supply, start getting hydras around 180 supply
you cannot bring your 2 queens to attack if he goes fast speed open, try to hit a sharp timing instead if you go gasless, stop ling production around 80-90
March3/2 - 3/15
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P-if he takes a 3rd and comes for an aggression right away, after defending always drone and macro after, dont make more army to try to kill him
-if he's not going colossus after oracle fast 3rd, go for a 3base hydra/ling timing
-tag warp prism with speed overseers
-if he goes stargate into robo before 7min and takes his 3rd early, you can deny his 3rd with speedlings if you have early speed
-when going FE, and you go 15 pool, if he drops his nexus, he will not be able to pylon block your natural if you pull 2 drones
-if you go 3 hatch before pool, and he goes gateway open into no natural until 4min, scout his base at 4:20 to see if he's getting additional gates. If he is cancel your 3rd
-6:10 twilight after FE can be for fast 3rd, keep an ovie at his 3rd as well
T-make infestors and spores as soon as you see viper production from mech
before vikings are out, blinding cloud on clumped tanks is better than abducts vs mech
always have a ling at the entrance of his bases;example, if he has a single marine watching out for counter attacks to his 3rd, his whole army can be somewhere else without worrying about a counter attack, it will be better positioned naturally
if he goes banshee, do not show your ling count to his banshee, keep them hidden
Z-9 pool, drone pull, deny hatch until lings get there on small maps while you get your hatch first
-when going 3 gas style against a muta player, just use all your gas to do heavy aggression as you take your 3rd
-get lair after he does if you go speed and he goes gasless
-for gasless roach/ling timing against fast 3rd speedling user, you want to make roaches with 84 supplys first, then add an ovie, then make lings as you take your 3rd
April
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4/-5
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P- GE/Nexus first GE into forge going up before first 3 gateways finnish = 7-8min third possibility
warp prism possibility is incredibly high upon seeing SH, if you have minerals drop static defense, beware of dts
always have overlord pooping at his potential 4th and so on
good time to get overlord speed lategame is after you get 3 vipers
spine is better to get as offensive static defense vs stalker/colosus, only mix spores if you see voidrays
7muta/corruptor into roach timing, go sh/roach/corruptor/queen if he doesnt die
when going muta, take your 4th around the same time as spire, 5th as soon as 4th hatch finnishes - check for probe nearby/proxy pylon with lings at this timing
distract with ground army while engaging from the opposite direction with mutas, ideally his 4th and another base close to his 4th
when going muta, drop infestor pit as soon as you max out, drop 2nd spire when your +1 air upgrade is almost done
mutas are best to use when you can take advantage of their natural wall-off, especially if his natural is close to his potential 4th, Frost is a good map example
T-saturate your 3rd before you get your queen from it, use the 2-3 queens you already have for creep spread to alternatively inject your 3rd until then
vs oldschool 2marines into hellion open, make lings at 36-44 supply. wait for him to come up the ramp, if you're going to block the ramp, block it from two sides not one
do not let bunker go down before 3:30 for 11/11
11/11 proxy usually is limited to a certain distance, exactly when he has 150 minerals
Z-opening 9 pool into 17 gas if you take off the drones from your gas after speed, you will die to 15 hatch 16 gas, ling/bane
-if he goes gasless, it's usually a timing before lair if he's not getting upgrades from his evo chambers, if he's getting upgrade early from his evo chamber go lair early and get +1 upgrade as well, if he's not getting upgrades from his evo, drop a spine and get ready for a timing, get +1, delay your lair from the usual
-if you go 15 hatch vs 9pool, dont cancel your natural -kane
-against gasless if you know for sure he's going 34 gas pure speedling aggression into 3rd, get 1/1 melee, before ling speed, take your 3rd after you saturate your natural mineral line -tlo
-hydras must be protected by your roaches at all cost, otherwise pure roach army is stronger.
4/6-19
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P-you can defend 3 base stalker timing with hydras/lings if you go x2 gas at 36supply
for lategame swarmhost/ultra/hydra/queen switch is a better option than muta if he has a lot of archons, especially if he opened 3base 3 stargate
basically never stay on roach/hydra too long unless you know you can win
for swarmhost/roach play only get mass queens if he has air, get burrow movement as well
always make additional queens and spores if he's going voidrays
at some point, if you kill his pheonixes, get overlord speed and spread your overlords out
drop a spine for any gateway timing builds, dont go lair either
if he goes for any gateway timing, going early hydra is the safest option
GE into 3 gate pressure timing, you can either make lings earlier and defend or wait for roaches, if your roach warren is
6:20 roach warren is too late to defend 3 gate pressure with, if your roach warren is late make more lings instead
if he comes for a zealot/stalker aggression you dont have to drop an early roach warren unless he's going for an all-in
gateway aggression into 3 gas immortal all-in, 3 gas lair raoch is a safe option, drop as many spines as his immortal count when he moves out
on maps like frost, if his 3rd is late and he's going collosus/voidray never go for hydra/roach/corruptor timing, just go corruptor into swarmhosts, get queens, focus on creep spread
fake him out by getting upgrade with your infestor chamber if you want to go muta, cancel upgrade after he scouts
muta/corruptor transition into swarmhost is a lot safer than straight up ultra
if he goes oracle/voidray figure out if he's going pheonix follow up
T-never go 2 base muta vs 3 cc late 2nd gas earyl x2 engi bio build
if he goes fast 3rd, keep your ovie near his tech lab instead of his 2nd gas geiser if there's a marine scout
the smaller the map is, the lesser army you should be using to counter attack, you dont want to send too many zerglings for free
if your overlord placement can see his natural, marine count gives away possible hidden tech
7:40min no upgrade from techlab on rax = possible cloak banshee
vs bio into mech, just stay on muta/ling/bane
if he 11/11 with 3 bunker, if your speed upgrade is already on the way, consider baneling bust
roach/bane bust is good vs 3cc hellion/banshee for mech setup
if he goes cloak banshee first into 3rd and gets too many hellions, you can end the game with a few mutas and mass roaches
the longer you can delay an initiation the more you banelings you should try to make
try going for 2 base 1/1 roach aggression vs failed 11rax, try to counter attack as he comes out
7min 3rd cc start means possible other tech before 3rd
always check for cc if he goes 1 rax into no gas, if he has no cc drone scout the map
Z-never go for fast 3rd if he gets gas before 4:45, only go for fast 3rd if he's going gasless into double gas
its good to leave one overseer always in his main to keep making changelings
after exchanging lategame fight, if you engaged with banelings, transition to infestors
get 6th gas as soon as you drop your baneling nest or when you're at 180 supply
gasless into 2 gas into 3rd gas is usually lair into roach, timing is possible but less likely and delayed
when playing aggresive with ling/bane, let the baneling that gets hit first by his spine hold position on his spine
if you notice that he has evo chamber and one of the upgrades finnish, click on his roach or queen to see which upgrade it was, if it was +1 range, same evo chamber will be used again for +2, save energy and goop
burrow/tunneling claw is preferred vs +2 armor / +2 range 9 shots a roach +1 armor as well as +2 armor
get an overseer around 150 supply against tunneling claws
6:20 is a good timing for roach warren for roach/bane bust vs lair tech muta
only make roaches early if he you have a third and his is late
for lategame swarmhost/ultra/hydra/queen switch is a better option than muta if he has a lot of archons, especially if he opened 3base 3 stargate
basically never stay on roach/hydra too long unless you know you can win
for swarmhost/roach play only get mass queens if he has air, get burrow movement as well
always make additional queens and spores if he's going voidrays
at some point, if you kill his pheonixes, get overlord speed and spread your overlords out
drop a spine for any gateway timing builds, dont go lair either
if he goes for any gateway timing, going early hydra is the safest option
GE into 3 gate pressure timing, you can either make lings earlier and defend or wait for roaches, if your roach warren is
6:20 roach warren is too late to defend 3 gate pressure with, if your roach warren is late make more lings instead
if he comes for a zealot/stalker aggression you dont have to drop an early roach warren unless he's going for an all-in
gateway aggression into 3 gas immortal all-in, 3 gas lair raoch is a safe option, drop as many spines as his immortal count when he moves out
on maps like frost, if his 3rd is late and he's going collosus/voidray never go for hydra/roach/corruptor timing, just go corruptor into swarmhosts, get queens, focus on creep spread
fake him out by getting upgrade with your infestor chamber if you want to go muta, cancel upgrade after he scouts
muta/corruptor transition into swarmhost is a lot safer than straight up ultra
if he goes oracle/voidray figure out if he's going pheonix follow up
T-never go 2 base muta vs 3 cc late 2nd gas earyl x2 engi bio build
if he goes fast 3rd, keep your ovie near his tech lab instead of his 2nd gas geiser if there's a marine scout
the smaller the map is, the lesser army you should be using to counter attack, you dont want to send too many zerglings for free
if your overlord placement can see his natural, marine count gives away possible hidden tech
7:40min no upgrade from techlab on rax = possible cloak banshee
vs bio into mech, just stay on muta/ling/bane
if he 11/11 with 3 bunker, if your speed upgrade is already on the way, consider baneling bust
roach/bane bust is good vs 3cc hellion/banshee for mech setup
if he goes cloak banshee first into 3rd and gets too many hellions, you can end the game with a few mutas and mass roaches
the longer you can delay an initiation the more you banelings you should try to make
try going for 2 base 1/1 roach aggression vs failed 11rax, try to counter attack as he comes out
7min 3rd cc start means possible other tech before 3rd
always check for cc if he goes 1 rax into no gas, if he has no cc drone scout the map
Z-never go for fast 3rd if he gets gas before 4:45, only go for fast 3rd if he's going gasless into double gas
its good to leave one overseer always in his main to keep making changelings
after exchanging lategame fight, if you engaged with banelings, transition to infestors
get 6th gas as soon as you drop your baneling nest or when you're at 180 supply
gasless into 2 gas into 3rd gas is usually lair into roach, timing is possible but less likely and delayed
when playing aggresive with ling/bane, let the baneling that gets hit first by his spine hold position on his spine
if you notice that he has evo chamber and one of the upgrades finnish, click on his roach or queen to see which upgrade it was, if it was +1 range, same evo chamber will be used again for +2, save energy and goop
burrow/tunneling claw is preferred vs +2 armor / +2 range 9 shots a roach +1 armor as well as +2 armor
get an overseer around 150 supply against tunneling claws
6:20 is a good timing for roach warren for roach/bane bust vs lair tech muta
only make roaches early if he you have a third and his is late
4/20-26
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P
any wall-off cannon rushes, just kill the pylon with drones and wait for lings to get in, as long as there's space to attack the pylon with 4 drones and space to attack the cannon afterwards with 3 lings, you should be fine
attack with counter before engaging his main army, do it while he's warping in his main
any tech that finnishes after GE before 5:30 is usually twilight
if you go gas after hatch, before you take your 3rd at 30 supply, try to scout his gateway count
if he makes additional stargates before you make mutas, go for swarmhost corruptor roach
3 gateways going up at 8:40, check to see if he has a third
make a macro hatch when going muta, make it when you have minerals left later on after mutas are already out
when going ultra/queen/lings drop hydra den after maxing out, incase he feedbacks all your queens and you need anti ari
when base trading with muta/lings, 4 spines each in your 3rd and 4th and so on
if he opens pheonix, getting melee upgrade first is a good option, to deny his 3rd with speedlings
Z
+1 roach timing before lair is not good vs speedling open
it's not a good idea to counter attack if his army is already close to your base
if u go roach/hydra while he goes muta, you need to attack as soon as you see him going hive
gasless vs gasless, go for overlord kill immediately after injecting
if you go gasless into speedling open, after dropping your third, if he's coming for a roach/ling timing attack, you can defend by making roaches yourself, dont have to get 3rd gas until after defending
making 6 lings when going gasless is good for preventing early scout from him
against gasless into roach/speedling timing, if you're trying to hold, make pure lings after you made enough roaches, his +1 range upgrade will be late so make more lings, this way after defending you can attempt to deny his 3rd, dont make too many lings though, stop making them as soon he start making roaches again
if he's getting 1/1 before his 3rd, speedling timing is a good possibility
if you are morphing banelings in his face, have them qued to split as soon as they morph for immediate attack
gasless into 3rd before roaches = possible speedling aggression
if he blocks your ramp with 3 banelings for 10pool bane build, pull your drones, mineral walk through and surround the banelings
always have a ling in front of your creep spreading queens
you can intentionally use burrowed roach to distract him while you attack his 3rd
T
if he drops a bunker for reaper, cancel gas, go 4 queen gasless 10 lings total - into speed first into lair before 3rd
check techlab on rax at 6:40 for fast 3rd into bio
after 3rd cc if 2 rax going up before 7min, then it's a timing attack that'll hit around 10:20, it means no x2 engi, delayed upgrade for terran
good time to put drones back in gas is after you drop your 3rd
if you are going lair before 1/1 upgrade, get 4 gas earlier than usual before you saturate your 3rd
Final Note - Personal Secret Notes
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P-
when pulling drones to defend cannon rush for 15 hatch, always leave 1-3 drone denying the spot that he can wall his cannons in
15 hatch vs cannon rush, pull 7-8 drones, leave 1 drone on his probe, 4 on his cannon, the rest to deny by hold position
3base into 1/1 ling style is really good if he opens pheonix, even if he goes for a pheonix gateway all-in, drop 3 spines in your natural and 3rd, get roach warren for insurance*
if you manage to hold a 2 base blink all-in with lings only, go for a sh follow up
if you have 2k minerals, make static defense until you have 1k
let him see your spire go down early 9-10min if he goes for oracle open. you dont even have to make a single muta or corruptor, use it as mind game
id you havn't seen anything til 8min, expect robo or twilight
if toss takes his 3rd and doesnt have a third after going pheonix robo, you need roaches early, skip infestors
if you go gasless and his 2nd gas is goes up before 4:30, if he goes pheonix, expect zealots fast, 3rd hatch build
if you go 3 hatch before pool, only get gas if he's not chrono boosting his gateway,
GE, blink stalker all-in, drop gas as soon as possible, you need speedlings
against forge 2 immortal timing, it's beter to drop more spines and get more roaches than getting a lot of lings, lings are waste of supply if you get too many
key to defending 2 base blink all-in is spine crawler, make 3 and let lings tank damage while spines attack, also get burrow
dont go lair til 16/16/10 at least
never blindly put down spines
3 base blink all-in, 3rd goes up at 8:30
do not transition into muta against someone who already has blink and colossus
only go 5 queen opener if you open triple hatch
always keep your vipers following your broodlords or behind your broodlords along with infestors, wait for him to blink then blinding cloud
after defending any kind of 2 base gateway-allin, immediately drone
never get 1/1 evo for melee/armor before scouting and knowing exactly what build he's going
nexus first timing is 2:19
T-
-getting overlord drop after maxing out, experimental*
-24 lings for 6hellions, 30 for 8 hellions
-surrounding hellions, 2 groups, more lings on the ling that you will micro, less ling on a move group
-when going 2 base muta, keep making army until you win an engagement, if he's not trading, drone after his 3rd has been established
-just go lair/muta if he kills 2-3 drones with reaper
-2:40 2420 gas = 8 rax / 2:30 2450 gas = 8rax / 2:50 2400 gas = 8rax / 3min 2380 : 8rax
-2:40 2450 gas = 11rax - dont cancel natural hatch / 11 rax finnishes at 2:33
-8rax goes down at 1:20
-must cancel natural hatch vs 1rax at 8 supply, get gas asap after cancel
-9min no medavac marine,hellion timing, as soon as you defend drone the fuck up, no point making more lings he's not going to keep attacking without medavacs
-muta sniping order, Widowmine > medavac > bio. If thor is involved magic box the thor first.
-if terran overextends his hellion/reaper, go for banelingbust, hit around 9min
-if you lose control of the watch tower, expect drops, keep your eyes on the mini map as you take watch tower again
-if you are trying to counter with lings, always distract him with another group of lings before you attempt to raid the mineral lines
-it's not good to make a macro hatch below your hatch, out of screen
-if you want to play safe, make lings at 49-52 supply before you get 2nd gas
-after his first push with his first 2 medavacs, he will start dropping as he baits your main army by clearing creep, have some lings to defend against drops
-if he sets up to attack outside your creep, send a ling around to see exactly when he reinforces, engage before reinforcements arrive
-if you have enough mutas to do some serious damage, let him attack on creep while you keep damaging his economy, sometimes he'll just pull back, in which case you should immediately set up counters for future moveouts
Z-
late 1 gas build vs late 1 gas build, go hydra, get 5-6th gas at 11min along with hydra den, if he gets banelings, get banelings as well*
-if he goes fast muta and you're planning to go roach, you have to do some kind of damage before his mutas are out* 5-5:30 lair timing
-dont go for roach burrow harrass if your opponent is maxed out and you're not, you should be trying to defend him with everything, you can harass again after maxing out
-late lair muta, just take 3rd and macro, early lair muta (before 5:50), roach/banebust, targetfire spines with banelings manually
-if you're going speedlings from gasless, if he doesn't have a 3rd up yet, just bring 8 lings to his 3rd before it's made to deny his 3rd from going down while you take your own 3rd and get roaches
-when going for roach/ling timing against his fast 3rd, dont make more than 7 roaches, do this build after getting 3 gas and 2 base mineral saturation, drop third after making lings 76 supply is key
-for 4 queen into lair for muta, just take your 3rd, go roach, no speedling
-if you're saturating 3 gas 2 base, get 12 roaches with your lings, dont get more than 100 supply worth of ovie
-if you're saturating 2 gas 2 base pressure, get 7 roaches and rest lings until 76 supply
-gasless into 34/36 gas into speed does not counter 1/1 roach 4 gas into third
-gasless into 3 gas speedling counters early speedling into 3rd build straight up if both of you dont go for baneling nest, take your 3rd after denying his speedlings
-when engaging, if you have more roaches, always move forward into him so that all your roaches can attack
-if he goes for roach/ling aggression, just defend with pure roaches and take your 3rd, dont get speed
-if you're army's on the opposite side of the map and if reinforcing eggs will get intercepted, leave them at your rally and counter attack
-you have to go 34 x2 gas if you want to to kill a fast lair muta user
-use your overseer to check if he has any detection before sending in burrowed roach, like wise he will do the same
-for gasless vs gasless, if you go roach and he goes speedling follow up, then do a fake aggression after his lings are out and you're safe, then drone again
-if you end up going mass muta vs roach/hydra, use banelings to clean up spores
-if you're playing aggressive and you have more roach count vs your opponent at the time you're at his base, pull 3 roaches and start sniping drones seperately while you engage his army with your main
-if you have roach/hydra when he only has roaches, don't overextend, you need to win every fight since hydras are more expensive and you wont be able to remax before him if you keep trading evenly
-if you want to make some lings to defend, if you're playing blind, its better to make 2 inject worth of lings to do damage and defend with as you drone behind it
-15pool into 15 hatch goes down around
-9pool 17 gas vs 15 hatch, kill his pool first
-when playing defensive fight away from your ramp so that reinforcements can attack immediately without getting stuck
-when playing try to choke his ramp, so that his reinforcements get stuck
-when your natural is mineral saturated make gas even if you are forced to make lings, drop third to dump minerals
Thank you for everything!
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