• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:42
CEST 18:42
KST 01:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League36Weekly Cups (October 5-11): Farewell to 5.0.164Rollback Netcode in Brood War1345.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
Stellar Fest 2 Replay Pack SCII needs to put more weight on strategy and tact Terran AddOns placement No more sc2 streamers on team liquid? Weekly Cups (October 5-11): Farewell to 5.0.16
Tourneys
WORTEX Challenger Series — Open SC2 LAN in Budapes RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) Master Swan Open (Global Bronze-Master 2)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Rollback Netcode in Brood War BW General Discussion Mineral gathering rate (boosted) for each patch Making an Online Broodwar Manager Game [Megathread] Daily Funny Videos
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [Megathread] Daily Proleagues 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV Warcraft III: The Frozen Throne General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Artificial Intelligence Thread US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10512 users

Mark Of The Ninja Review

Blogs > DragoonPK
Post a Reply
DragoonPK
Profile Blog Joined July 2007
3259 Posts
November 10 2012 18:35 GMT
#1
Mark Of The Ninja Review


In a year filled with giant Triple A releases, it’s always refreshing to see a small developer come out with something different. Mark Of The Ninja, developed by Klei Entertainment, is one such game. The developers behind Shank & Shank 2 have put out a 2D side-scrolling stealth game that aims to showcase the very roots of the genre. The result is a highly enthralling experience that sets an example for how modern stealth games should play like.

[image loading]


Mark Of The Ninja’s story is nothing out of the ordinary. You’re a Ninja tasked with taking down an opposing enemy that threatens the existence of your own clan. To do that you’re given special markings on your body, using a particular type of ink, that heightens your senses and present you with incredible powers. While most the story is mainly presented through gorgeously animated 2D cut-scenes, there is additional background info to be found in scrolls scattered throughout the game’s stages. Regardless, the story of the game is not its strongest point as it consists of a fairly basic plot-line filled with predictable plot-twists.

The gameplay of Mark Of The Ninja however is where the game really shines. Stealth is at the very core of the experience and I mean that in every way possible. There are a lot of stealth games out there that try, often unsuccessfully, to encapsulate what the genre is truly about.

But Mark Of The Ninja gets it.

Stealth is about reaching your goal without being detected using whatever means necessary. Mark Of The Ninja completely understand that concept by offering you the choice of sneaking your way through the whole game without killing a single soul, or killing every enemy you come across in the game. You will always find yourself with more than one path to go through and the game doesn't penalize you for choosing one style of stealth over another.

[image loading]


Mark Of The Ninja puts a huge emphasis on light and darkness. As a Ninja, the darkness is your friend. You are generally meant to hide in the shadows as being in the light exposes you to your enemies. Enemies in the game have a line of sight that is visible to you on- screen. There are certain things that can extend that line of sight such as an illuminating streetlamp or flashes of lightning on a rainy night. Hence you need to plan your movement properly such that you move from the light into the shadows without being seen.

In addition, any loud sound made in the game is shown as an on-screen ripple effect. If an enemy is within that ripple’s boundaries then they will be able to hear it, attracting them to the source. This can be utilized as a way of distracting your enemies using your various weapons, abilities, and surroundings to your advantage.

[image loading]


You start the game initially with a few basic skills and weapons such as having access to throwing darts. But as you progress through the game you will gain the ability to upgrade and acquire new weapons. Those upgrades and weapons can be attained through collecting seals which are gained by achieving higher scores within the game’s stages. By the end of the game you will find yourself having a wide array of abilities and weapons to choose from. This further expands the number of ways you can approach the game’s different missions.

Another thing that Mark Of The Ninja excels at particularly well is the pacing and diversity of its stages. The game does a great job of keeping you engaged and part of the action throughout its duration. It does that by diversifying it's beautiful level designs and adding in a small mix of puzzle and platforming elements.This keeps the action constantly flowing without making the stages feel tedious at any point.

[image loading]


Once you finish the game for the first time you will unlock New Game Plus mode. This mode provides a greater challenge as tougher enemies appear and getting spotted becomes a lot easier. At this point, the game also allows you access to all upgrades and weapons right from the start.

There is very little that Mark Of The Ninja does wrong. The most glaring issue being that the Keyboard & Mouse controls on PC don’t feel as good as their controller counterpart. You would sometimes find yourself pressing something only for the game to register it at something else that entirely blows your cover. That's not to say that the controls on Keyboard & Mouse are horrible, but using a controller is definitely going to yield to a much better playing experience.

Conclusion:

Mark Of The Ninja is a breath of fresh air in a year that saw the release of tons of sequels & Triple A titles. It implements stealth unlike any other game in recent memory and combines a great atmosphere with amazing 2D visuals to create a truly one of a kind experience. Aside from a lackluster story and a few control issues with a Mouse & Keyboard, Mark Of The Ninja stands tall as one of the best downloadable titles that have graced this year's gaming library.

Score: 9.5

Fyodor
Profile Blog Joined September 2010
Canada971 Posts
November 10 2012 21:52 GMT
#2
I would like to open your eyes to the concept that there are more indie/small budget games released on a yearly basis than there are AAA games.
llllllllllllllllllllllllllllllllllllllllllll
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
November 10 2012 22:42 GMT
#3
Great review. I've been interested in this game since I saw the first video of it (in the Speedrunning thread) and this only confirms my view that this would be an awesome game to pick up.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
November 10 2012 23:07 GMT
#4
On November 11 2012 06:52 Fyodor wrote:
I would like to open your eyes to the concept that there are more indie/small budget games released on a yearly basis than there are AAA games.

Yeah, that doesn't mean a lot. Some of them might not be different enough.
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
DragoonPK
Profile Blog Joined July 2007
3259 Posts
November 10 2012 23:44 GMT
#5
On November 11 2012 06:52 Fyodor wrote:
I would like to open your eyes to the concept that there are more indie/small budget games released on a yearly basis than there are AAA games.

I know that, but very few of them actually reach the pedigree of titles like Mark Of The Ninja, Super Meat Boy, Bastion etc.
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
01:00
#67
RotterdaM468
TaKeTV 224
TKL 192
IndyStarCraft 152
SteadfastSC95
BRAT_OK 88
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 468
ByuN 256
TKL 192
IndyStarCraft 152
SteadfastSC 95
BRAT_OK 88
Codebar 86
UpATreeSC 75
StarCraft: Brood War
Britney 31830
Calm 2273
Shuttle 2203
Jaedong 1503
EffOrt 498
Mini 375
Horang2 366
Soulkey 342
Rush 292
ZerO 269
[ Show more ]
BeSt 196
Soma 165
firebathero 150
ProTech122
Mong 112
hero 95
sorry 74
Killer 72
Barracks 65
Zeus 62
Creator 30
Sexy 27
Terrorterran 25
Trap 23
Hm[arnc] 20
HiyA 19
ToSsGirL 18
soO 16
yabsab 15
scan(afreeca) 13
Sacsri 12
Dota 2
Fuzer 148
Counter-Strike
pashabiceps491
Other Games
B2W.Neo1210
Beastyqt701
Hui .174
Liquid`VortiX149
C9.Mang0141
KnowMe129
QueenE71
ZerO(Twitch)14
fpsfer 1
[ Show 13 non-featured ]
StarCraft 2
• LUISG 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV928
League of Legends
• Nemesis5203
• TFBlade307
Other Games
• Shiphtur654
Upcoming Events
IntoTheTV X SOOP
18h 19m
PiGosaur Cup
1d 7h
The PondCast
1d 17h
Kung Fu Cup
1d 18h
IntoTheTV X SOOP
2 days
FEL
4 days
FEL
5 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.