- BACKGROUND -
In the beginning of Season 9 I set myself a goal on TL to get Olympic Rings (because A+ is for skilless newbies).
So far, I didn't get to play much, due to being busy with all sorts of other things, but I did make some progress.
I used to be a steady D+ player. Right now I'm C, and holy shit, did iCCup become a hell lot easier or is this because I'm not playing on korean hours anymore? I rushed my way to C (from C-) with some -extreme- ZvZ gamesense (9pool -> speed -> muta yeeeaaahhh) and cheesing out several greedy P players on Colosseum (Nexus before forge? HA! allow me to introduce you to the 11pool SUNKEN).
- GAMEPLAN -
Right now, here are my build orders & counters:
- Game countdown starts: say "gl hf"
- If during the first minute of the game my opponent is saying something polite: say "glyo"
- Opponent asks me highest rank: Counter by saying "D-".
- Opponent asks from: Counter with "from iccup"
- Asks for re: respond: "k, same name"
- Say gg without leave: attack move with my ultra and scout for hidden expos
So yeah, this has been my trip so far. A puny 46% winrate (more like a lose rate amirite) on this account:
ICCup Profile: Aqo
(he has 6 games under 5 minutes! Hacker!)
Ahh how much I love opening 9pool.
- LOOKING FORWARD -
Now that I'm gonna be playing games in the C range, I'm hoping to meet opponents who can actually macro and know the meaning of timings (hell, I don't). What should I do different? Should I work on my muta micro in advance? I know that my muta vs scourge is pretty... subpar.
I'd like to hear advice from the better players, I'm gonna be increasing the rate of games I play and I want to have a blazing road to Olympic Rings.
- HELP WOULD BE APPRECIATED -
Right now I'm struggling with:
1. In ZvP, I like to open with a quick 3-Lurker contain. If I do this, toss give me a lot of problems with sair/reaver, mainly because I lose overlords to sairs and can't produce units. How do I deal with this, assuming I still want to get fast lurkers? Do I have to cut some econ for earlier spire&scourge? Or is there a good pattern to hide overlords? (I'm scared of DT) I can't scout their base due to dragoons so I won't know if my lurker opening is solid or they're doing 2stargate sairs. Maybe I can find it out in other ways? spinless forge etc?
2. In ZvT, if T gets a high amount of barracks early on and moves out to attack/contain I have problems with securing my 3rd and then I can't have a proper lategame. What gives?
3. In ZvZ, playing against 3hat ling out of 9pool opening seems to be very flimsy. I need some crazy drone/sunken senses to win that. Is there some formula to make it easier?
If any players who have solid answers can throw some tips that would be awesome. <3
- REPLAYS -
No "I just played some games on iCCup" thread is complete without a replay pack right? So here you have it, replays! Aqoreplay 07-04-2009.rar
Don't expect anything special really, I wouldn't call myself anything beyond C- anyway. But maybe someone is interested anyway who knows! ;o gotta share the love