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Started playing SC again

Blogs > nimysa
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nimysa
Profile Blog Joined March 2008
United States383 Posts
Last Edited: 2009-07-04 13:23:49
July 04 2009 05:18 GMT
#1
So recently I started playing SC again after a period of absence. I have only played games on python and some games in Destination in a repetitive fashion. I want to improve and I don't think I have been practicing productively. The main problem I think is that my late game sense and multi-tasking is really bad. I usually don't adapt accordingly to my opponent very well. I have lost and lost games repeatedly without ever winning because once I hit mid-game, it's like my brain completely shuts down.

Here are some reps of my games, could you guys give me some advice and suggestions on what I should do, which maps I should play, what type of playing style I have, and strategies, things I did wrong in my games etc? If anyone would be willing to play and take me under their wing for some time then that would be really helpful.


http://repdepot.net/download.php?type=rep&id=16115&name=OriR vs lang_Smind_22.rep

http://repdepot.net/download.php?type=rep&id=16116&name=ezw302 vs lang_Smind_22.rep

http://repdepot.net/download.php?type=rep&id=16118&name=lang_nimysa_11 vs amazingscv_pl.rep

http://repdepot.net/download.php?type=rep&id=16119&name=lang_nimysa_11 vs FarWanderer.rep

http://repdepot.net/download.php?type=rep&id=16120&name=lang_AsuryanX vs Nt.Emperor.rep

http://rapidshare.de/files/47748098/0169_langAsuryaP_use7ensT.rep.html

Manifesto7
Profile Blog Joined November 2002
Osaka27174 Posts
July 04 2009 08:41 GMT
#2
Ill watch, but next time use repdeopt. your site is awful.
ModeratorGodfather
nimysa
Profile Blog Joined March 2008
United States383 Posts
Last Edited: 2009-07-04 13:34:49
July 04 2009 13:27 GMT
#3
(Fixed) sorry about that, I was just having some minor trouble the other day so I was temporarily forced to use the piece of crap uploading site that was filedropper.
anderoo
Profile Blog Joined March 2008
Canada1876 Posts
July 04 2009 14:16 GMT
#4
a zip file would be cool as well
will watch after work
nimysa
Profile Blog Joined March 2008
United States383 Posts
July 04 2009 18:38 GMT
#5
On July 04 2009 23:16 anderoo wrote:
a zip file would be cool as well
will watch after work

I cannot use winrar at the moment.
nimysa
Profile Blog Joined March 2008
United States383 Posts
July 09 2009 21:57 GMT
#6
bump* Did anyone of you watch it? I have been trying improve by practicing lately.
BanZu
Profile Blog Joined June 2008
United States3329 Posts
July 09 2009 22:22 GMT
#7
PvZ on Python
1. You send out your 7th probe, it's usually the 8th that's sent out
2. Learn how to simcity. I think the most useful knowledge you can use for that is that gateway above forge is a tight wall, nothing can pass through.
3. Get your core when your gateway is finished, that way you can get a stargate and scout your opponents BO. You got it slightly late this time around while you had plenty of minerals 3xx. It might be because you were focused on other things such as your scouting probe.
4. You got your 2nd-5th cannons at your natural without scouting the Zerg at all. He had 2 zerglings initially and maybe <5 hydras the whole time.
5. You got a robo + observatory pretty early.
6. You got three cannons in your main even though the Zerg didn't go mutas. Check larvae to see if the Zerg is saving up for mutas. If not, don't bother getting so many.
7. You were psi blocked for a little bit and you put down 4 pylons down at the same time. Try to keep up with your psi, placing pylons once in a while. You also happened to put them all in the same place. If you spread them out around your base it makes it a lot easier in the future to place down buildings.
8. Also, you happened to put down your gateways at the same time. For a while you were running on only 3 gates and you didn't macro properly out of them. When the Zerg ran you over you hadn't taken advantage of your newly placed gateways. On 2-base, Protoss can run up to 8 gateways or so, so put them down and macro.
9. Related to "8.", you allowed the Zerg to grab a 3rd and you had a really small army so you couldn't do a timing attack to punish.

I'm pretty newbie, with PvZ being my worst. I tend to play by feel rather than by BOs so hopefully someone else can help you with that.
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
BanZu
Profile Blog Joined June 2008
United States3329 Posts
July 09 2009 22:42 GMT
#8
PvT on Destination
1. Once again, 7th probe sent out, typically it's 8th.
2. In this case you could have pressured the Terran with your first/second goons because he didn't make a single marine. Force him to pull SCVs and kill them when they come out to repair.
3. Your reaver harass didn't do anything because you went in with your shuttle and lost it to a turret. Instead, you should have dropped your reaver/goon and taken out that turret before trying any harassment.
4. You probably could have assumed that Terran was going for his expo and gone for your own nat as well (before pumping that many goons). If he decided to push you with tanks/vults/mines you would have had your reaver there to stop his push. Then you could have returned to punish his mineral line.
5. At one point you engaged the Terran army when you:
- Didn't need to
- Shouldn't have as you didn't have leg speed yet for your zealots
6. Terran took his third way before you would have. It should have been you taking a third at that point. And then if he pushed to stop your expo, then you need to engage or counter.
7. In general you just need to work on your macro. At the end of the game you had plenty of minerals/gas.

For me, PvT is a sit, wait, macro game while teching to arbs. I only engage the Terran army if it's absolutely necessary and if I think I can come out on top. I noticed that at the point you engaged the Terran army you ran out of zeals and the tank splash caused your goons to attack the tanks. Keep a watch on your army and make sure something like that doesn't happen. Because if you waste your army, it's really hard to claw your way back into the game.

I can't really say that you made many mistakes other than carelessly losing your shuttle/reaver/goon and attacking when you shouldn't have. Mainly you need to work on your macro and game-sense.
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
BanZu
Profile Blog Joined June 2008
United States3329 Posts
July 09 2009 22:53 GMT
#9
PvT on Destination (2nd)
1. Scout his entire base
2. Keep up with your probe production.
3. Considering you saw his 2-face opening (which he didn't even try to hide), you should have kept up your goon production. Your lack of macro really showed when he pushed, as you didn't have enough to push him back.
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
BanZu
Profile Blog Joined June 2008
United States3329 Posts
July 09 2009 23:13 GMT
#10
PvT on Python
1. Try to keep your scouting probe alive longer to see what build he's doing. Keep up your multi-tasking and do your actions back at home quicker so that your probe doesn't die while you're trying to put down a pylon/build a zealot/build a probe or whatever.
2. Keep up probe production at all times and for a longer time.
3. Keep up your macro.
4. Abusing obs = maphack. Use it. And keep them with your army, at one point your ran into a LOT of mines.
5. You should keep your protoss ball in the middle of the map, roaming around, so that you can stall Terran whenever they try to push out. Also, you can react more quickly to Terran trying to take out your third. For some reason you didn't do anything with your army when he was sieging your ramp wall.
6. You can get arbiters a lot earlier.
7. Make sure when your army is engaging a sieged up Terran ball that you don't stream them in. Even if they're not going in necessarily one-by-one, you'll take a lot more damage/losses than you need to. Also make sure that the zealots aren't lagging behind or blocked by the goons.
8. I'm really not sure why you kept getting three stargates for arbiters. On three bases you can run on just two.
9. You played way too passively. You need to have observers floating around in the middle of the map, at your opponent's choke, and patrolling expos. The Terran grabbed an expansion at 6 but you still sat at your natural. Also, since you didn't know about Terran's ball in the middle of the map, you ran into his units without setting up an attack.
10. More gates, more macro, more probes.
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
BanZu
Profile Blog Joined June 2008
United States3329 Posts
July 09 2009 23:22 GMT
#11
PvZ on Destination
1. Don't stop macroing
2. Obs early (no lurkers)
3. Keep up with your multi-tasking. When you sent out your shuttle with four zealots, it sat above the Zerg's mineral line. Although, his main probably would have been a better idea as there were already sunkens at his 3rd.
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
nimysa
Profile Blog Joined March 2008
United States383 Posts
July 10 2009 02:51 GMT
#12
Thanks alot Banzu, I'm going to watch the replays and take what you said into the consideration; I would really be thankful if someone else other then Banzu, perhaps a higher level P gave some more insight.
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