Every single map is so fucking boring or imbalanced and stupid.
Seriously
Yellow
Carthage
vampire
colo
rh3
What a fucking joke lineup





Blogs > AttackZerg |
AttackZerg
United States7454 Posts
Every single map is so fucking boring or imbalanced and stupid. Seriously Yellow Carthage vampire colo rh3 What a fucking joke lineup ![]() ![]() ![]() ![]() ![]() | ||
VorcePA
United States1102 Posts
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Ota Solgryn
Denmark2011 Posts
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Jaeden
Romania1489 Posts
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koreasilver
9109 Posts
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Yaqoob
Canada3319 Posts
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jello_biafra
United Kingdom6633 Posts
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cujo2k
Canada1044 Posts
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EGMachine
United States1643 Posts
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Yaqoob
Canada3319 Posts
On April 07 2009 16:42 jello_biafra wrote: Yellow and Carthage are both nice maps IMO. Every single toss player on Col 2 seems to go 2 gate zealot and proxy cannon on the cliff thing, and every zerg does 9 pool speedling+proxy sunk, both incredibly annoying things to face. As a Protoss, if you go FE and make 2 cannons and they do that then how are you supposed to defend? Do you delay nexus and make a gateway for zeals and make a cannon on high ground? | ||
AttackZerg
United States7454 Posts
Yellow is another non-korean map that is almost good.... almost. jello_biafra I've never faced 2gate/proxycannon on colo ever, in like 200~ games. I just think picking so many completely crappy maps at once is lame. I don't like colo because I've played it a million times and early/midgame/lategame terrible toss and terran players can sit there and not do anything and I can't attack because if I do I run the risk of three gas toss raping me. So I'm stuck playing a macro game against protoss and terran that aren't worth my time. | ||
dekuschrub
United States2069 Posts
better than medusa though.. god i hate taht map | ||
AttackZerg
United States7454 Posts
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jello_biafra
United Kingdom6633 Posts
On April 07 2009 16:44 Yaqoob wrote: Show nested quote + On April 07 2009 16:42 jello_biafra wrote: Yellow and Carthage are both nice maps IMO. Every single toss player on Col 2 seems to go 2 gate zealot and proxy cannon on the cliff thing, and every zerg does 9 pool speedling+proxy sunk, both incredibly annoying things to face. As a Protoss, if you go FE and make 2 cannons and they do that then how are you supposed to defend? Do you delay nexus and make a gateway for zeals and make a cannon on high ground? I've only played against this build as Terran, but I think that would be an adequate response, cannon on the high ground should work nicely against it. It's gotten to the point where I send my 6th SCV up to kill the damn neutral sunken as fast as physically possible. On April 07 2009 16:46 AttackZerg wrote: jello_biafra I've never faced 2gate/proxycannon on colo ever, in like 200~ games. I think they only do it to Terrans ![]() | ||
Hammy
France828 Posts
It would be so boring if Python were always on the MotW. And although I like them now, I would get seriously fed up with Destination and Medusa if they were all I ever played... I'm glad they're out this week, I can go back to some Carthage and actually have people join my games. | ||
Ota Solgryn
Denmark2011 Posts
On April 07 2009 17:02 Hammy wrote: Whenever i see people complaining about MotW it looks like they only play 5 or 6 maps tops... I don't get it, what's the big deal about branching out a bit. Carthage doesn't seem to get enough credit, collo is a well though out map, Yellow is a good map but people just don't like what they don't know, and RH3 develops some really interesting game styles! You don't have to love them all, you just have to pick one and play it for a week : ) It would be so boring if Python were always on the MotW. And although I like them now, I would get seriously fed up with Destination and Medusa if they were all I ever played... I'm glad they're out this week, I can go back to some Carthage and actually have people join my games. Personally I only play the "gennerally accepted maps" because I want to get better at the game, meaning I want to get better mechanics and timings. If I go play a nonstandard map or a completely new map, the chances of a standard game are way smaller, and the risk of me fucking up because I dont know the map is higher. I agree that python is really boring, but a nice rotation of medusa, bluestorm, destination etc. would be optimal (and also, they are pretty balanced). Then all the other maps OTW could be "new" maps and such. The difference between python and the other maps I like, is that they do have room for some creativity but still most players prefer standard play on these maps. | ||
kroko
Finland2136 Posts
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DrywMz
United States394 Posts
On April 07 2009 16:42 jello_biafra wrote: Yellow and Carthage are both nice maps IMO. Every single toss player on Col 2 seems to go 2 gate zealot and proxy cannon on the cliff thing, and every zerg does 9 pool speedling+proxy sunk, both incredibly annoying things to face. I'm guilty of the 9pool speedling with proxy sunk (think it was week 2 of the new season when collo was last motw) But then I stopped doing it because I remembered that lonelyprobe-- got really really mad when I did it to him, so I haven't done it since ;_; | ||
writer22816
United States5775 Posts
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ryung70
Germany227 Posts
also what' up with playing colo, destination and medusa only? last week sword of the moon and tears of the moon got totally ignored :/ | ||
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GTR
51391 Posts
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Reason
United Kingdom2770 Posts
I think its a stupid assumption that somebody like AZ would make a thread to comment on the poor choice of maps this week if he was some newb that could only play 5-6 maps and in reality had no right whatsoever to talk about map choice. I'm not exactly chuffed with the choice but I'll play almost any map so... I really couldn't care less. In actual fact I kinda like it when the maps are like this because it means the people are out of their comfort zone. | ||
food
United States1951 Posts
i had this toss roll out with biggest goon/ht/archon army i ever seen and i couldnt do any harass up to that point | ||
Geo.Rion
7377 Posts
Colo is good, RH is easy against toss, i dindt play chartage befor but 3->5 hatch strat and cannon breaks could work there as far as i saw | ||
food
United States1951 Posts
On April 07 2009 17:36 Reason wrote: Hammy I think its a stupid assumption that somebody like AZ would make a thread to comment on the poor choice of maps this week if he was some newb that could only play 5-6 maps and in reality had no right whatsoever to talk about map choice. I'm not exactly chuffed with the choice but I'll play almost any map so... I really couldn't care less. In actual fact I kinda like it when the maps are like this because it means the people are out of their comfort zone. you seriously think anyone going to play anything besides RH3 and collo? how is that out of their comfort zone.. plus every imbalanced matchup there only going to give people an upper hand on you if they good and know how to abuse it | ||
[DUF]MethodMan
Germany1716 Posts
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Hammy
France828 Posts
And who's talking about "the right to talk about map choice"? Why wouldn't he have the right to voice his opinion? I don't get that comment you make. I think you misread my post, or my english writing is just dreadful. | ||
Ilikestarcraft
Korea (South)17726 Posts
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SkelA
Macedonia13017 Posts
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Splendour
Bulgaria129 Posts
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DragoonPK
3259 Posts
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Reason
United Kingdom2770 Posts
On April 07 2009 17:43 food wrote: Show nested quote + On April 07 2009 17:36 Reason wrote: Hammy I think its a stupid assumption that somebody like AZ would make a thread to comment on the poor choice of maps this week if he was some newb that could only play 5-6 maps and in reality had no right whatsoever to talk about map choice. I'm not exactly chuffed with the choice but I'll play almost any map so... I really couldn't care less. In actual fact I kinda like it when the maps are like this because it means the people are out of their comfort zone. you seriously think anyone going to play anything besides RH3 and collo? how is that out of their comfort zone.. plus every imbalanced matchup there only going to give people an upper hand on you if they good and know how to abuse it What the hell man? I'm making the comment that I like it when the map pool isn't LT/LUNA/PYTHON/TAU CROSS because everyone has played those maps a LOT.. When MOTW's like this with lesser played/new maps people are out of their comfort zone aka they are not playing the same maps they always do 24/7.... Seriously what is your problem? Your post is some weird rant that for some reason is trying to pick apart what I said, it doesn't even make sense and I was just giving my personal opinion on why I don't mind when the MOTW's aren't everyones favourite. Fuck off. On April 07 2009 17:02 Hammy wrote: Whenever i see people complaining about MotW it looks like they only play 5 or 6 maps tops... I don't get it, what's the big deal about branching out a bit. Carthage doesn't seem to get enough credit, collo is a well though out map, Yellow is a good map but people just don't like what they don't know, and RH3 develops some really interesting game styles! You don't have to love them all, you just have to pick one and play it for a week : ) It would be so boring if Python were always on the MotW. And although I like them now, I would get seriously fed up with Destination and Medusa if they were all I ever played... I'm glad they're out this week, I can go back to some Carthage and actually have people join my games. Hammy this is why I wrote what I wrote. He made a thread about how sucky the MOTW's are. You're opening line implies the OP only plays 5 to 6 maps and hasn't/doesn't want to/isn't capabale of "branching out" into other maps. The point I'm making is I'm sure he plays more than 5-6 maps, so what are you talking about? About right to comment, the point is there is some guy who only plays 5-6 maps, like you are suggesting, who has no right to comment on the quality of maps because he only plays 5-6 maps, hasn't "branched out" and therefore knows practically nothing about maps. Thus lack of right to comment on whether maps are good or not. Hope you understand now.. | ||
Swarmy
Canada70 Posts
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sprawlers
Norway439 Posts
On April 07 2009 17:31 ryung70 wrote: they should get rid of the non-kor maps such as yellow. D/D+ noobs don't play them because they don't know the map and they play python mostly. the better players don't play them because they're not used in competitive tournaments/leagues. also what' up with playing colo, destination and medusa only? last week sword of the moon and tears of the moon got totally ignored :/ No one plays on maps that are imba in zergs favor. True story. Yeah, horrible map pool this week. As I have never got to play a non-ZvZ on carthage, its time for fucking colluseum, which is my least favorite of the three courage maps. | ||
Piy
Scotland3152 Posts
What am I saying, I play Terran - I'm super pysched now :p | ||
LaLuSh
Sweden2358 Posts
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inertinept
Bangladesh1195 Posts
"terran favoring" cool dawg I still cant figure out why terrans complain about medusa. boohoo you can't sit in your base and max out while slowly pushing. learn how to dropship play retards. as for rush hour PvT, you need to slow down your third and play 2 base on 2 base and get storm asap to stop the inevitable timing push. that combined with zealot bombs and you might have a chance. or just try to dt/reaver drop whatever. colo2 is a joke so yea im just waiting for it to disappear. "hey guyz lets see who can turtle better yeaaa" | ||
anderoo
Canada1876 Posts
On April 07 2009 16:43 Machine[USA] wrote: i agree this is a bad week, seems like they never really use the good maps in motw It does sometimes feel like they are saving the best maps up for motws that we are waiting weeks for | ||
MasterReY
Germany2708 Posts
On April 07 2009 16:38 koreasilver wrote: lol, Vampire. It's only good use is for 2v2s. so? 2v2 not allowed? remember they have to include 2v2 maps also...... colo is fine, carthage is fine, RH is fine for every mu except tvz and tvp. yellow is just underestimated because its not a pro map. but its still a nice map and also good for 2n2 ! | ||
food
United States1951 Posts
On April 07 2009 19:56 Reason wrote: Show nested quote + On April 07 2009 17:43 food wrote: On April 07 2009 17:36 Reason wrote: Hammy I think its a stupid assumption that somebody like AZ would make a thread to comment on the poor choice of maps this week if he was some newb that could only play 5-6 maps and in reality had no right whatsoever to talk about map choice. I'm not exactly chuffed with the choice but I'll play almost any map so... I really couldn't care less. In actual fact I kinda like it when the maps are like this because it means the people are out of their comfort zone. you seriously think anyone going to play anything besides RH3 and collo? how is that out of their comfort zone.. plus every imbalanced matchup there only going to give people an upper hand on you if they good and know how to abuse it What the hell man? I'm making the comment that I like it when the map pool isn't LT/LUNA/PYTHON/TAU CROSS because everyone has played those maps a LOT.. When MOTW's like this with lesser played/new maps people are out of their comfort zone aka they are not playing the same maps they always do 24/7.... Seriously what is your problem? Your post is some weird rant that for some reason is trying to pick apart what I said, it doesn't even make sense and I was just giving my personal opinion on why I don't mind when the MOTW's aren't everyones favourite. Fuck off. stfu i was nowhere as offensive as you are and i didnt say anything to provoke this if you think RH3 wasnt played just as much as tau cross youre fucking retarded. And who the fuck plays LT/Luna on iccup, it was a MOTW for the first time in months last week and no one good would even use it otherwise ure some douche bag who gets pissy every time someone points things out for him. Sit down. | ||
Salv
Canada3083 Posts
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littlechava
United States7216 Posts
the rest of the maps are way worse | ||
koreasilver
9109 Posts
On April 07 2009 23:33 MasterReY wrote: Show nested quote + On April 07 2009 16:38 koreasilver wrote: lol, Vampire. It's only good use is for 2v2s. so? 2v2 not allowed? remember they have to include 2v2 maps also...... colo is fine, carthage is fine, RH is fine for every mu except tvz and tvp. yellow is just underestimated because its not a pro map. but its still a nice map and also good for 2n2 ! I know, and I definitely find 2v2 games on vampire to be really fun, but even then, a lot of people still opt to play 2v2 games on python for some reason. -_- | ||
YPang
United States4024 Posts
On April 07 2009 23:43 Salv wrote: I actually thought this week was much better than last week. | ||
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