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Blogs > AttackZerg
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AttackZerg
Profile Blog Joined January 2003
United States7582 Posts
Last Edited: 2009-01-12 09:26:19
January 12 2009 09:25 GMT
#1
(Starcraft content)


Just ten seconds can change the tide of any game. Those ten seconds when you delay with a vulture as speed lings rampage you base or the seconds that your probes are the lone stand along against an onslaught of overpool aggression.

I think delay micro can and does play a large part in the games that we and more importantly the ones pro gamer play.


This is a replay upload.

The build I use up until +1 attack and carpace are done are exact (nearly) ripes of the one jaedong has used against bisu on othello and destination. Speed -> carpace by passing range.

Situation for delay micro I produce scourge and drones and have slightly too few hydra against his +1 leg rush. I use a group of hydras to delay them until my +1 attack/carpace and additional hydras are done.

I use morph lurker egg on damaged hydra also for this.

Replay

I think delay micro is some of the most exciting. Post your reps or your favorite delay micro reps here, it will be fun, state the time or type of micro in your post please.

Cheers,
AZ

****
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
Last Edited: 2009-01-12 10:54:04
January 12 2009 09:56 GMT
#2
Wow nice play killing off his robo + obs.

But i cant help noticing that u are a better player. You macroed well while he had 1.5k at times.

Thanks! i learnt something.

We all know that every second counts in SC
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
Last Edited: 2009-01-12 12:24:12
January 12 2009 12:13 GMT
#3
I am sorry but I don't have replay, but I think this also somewhat falls into this category.

This was when I still played PvZ (old times, about 3 years ago), and I started on Gaia 11 o'clock, I went 1 gate tech, the zerg built like 10 lings in the beginning so I didn't dare to move out with 2 zealot + 1 goon. I went for straight DT's, (I was thinking I can get away without a stargate) and I noticed too late that there was a creep colony building in the front of my ramp. This was truly a wtf moment, I had to move back from my ramp. I sent out all of my forces, my aim was to hunt down the overlord with my only goon, this was my last chance, and I could kill it somehow while ~15 zergling and a building sunken colony defended it. The goon died when its projectile still was in midair before exploding in the overlord. And yeah, it was just enough to kill that ovelord, then hero DT came. Firstly it killed the overlord egg, then everything.. It was very exciting moment for me.
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