• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:50
CEST 21:50
KST 04:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed14Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
Who will win EWC 2025? The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread Server Blocker Weekly Cups (July 7-13): Classic continues to roll
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Soulkey Muta Micro Map? [ASL19] Finals Recap: Standing Tall
Tourneys
Starcraft Superstars Winner/Replays [Megathread] Daily Proleagues Cosmonarchy Pro Showmatches CSL Xiamen International Invitational
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
We are Ready to Testify: Emergence Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! Korean Music Discussion [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 623 users

Darkfall hype blog 1

Blogs > DrainX
Post a Reply
Normal
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
Last Edited: 2009-01-26 00:16:49
December 25 2008 16:44 GMT
#1
There has been a thread earlier in the Sports & Games forum but I though a series of hype blog posts now the last month before the game is released would be a good idea. This is of course other than Starcraft 2 the biggest, coolest and best game to be released in 2009.

For those of you who still don't know what Darkfall is here is a short description that might get you a good picture to start of with.

If you ever played Ultima Online or Asheron's Call you will be familiar with this type of game. It's a sandbox MMORPG. Sandbox meaning you are basically free to do whatever you want unlike games like WoW that are much more linear.

In Darkfall there are no levels and no classes. Instead there are a wide array of skills to chose from that specialize your character the way you want and create your own "class". You increase your skills by using them.

In Darkfall there is no über items or linear instanced PvP. Instead there is free PvP everywhere in the world and full loot. Full loot meaning if you die you drop all the items you are wearing. Other players and even NPCs can pick them up. Guilds can build, own, siege and conquer cities.

In combat in Darkfall there is no autotargeting, no big name lables over players heads and no super highlevel players or players with über gear owning everyone else. Instead combat in Darkfall works someone like combat in the Elder Scroll series. Spells and bows are fired in first person like an FPS and melee combat is done in third person. There are no Stats/Items/Levels determining if your sword hits its target. You swing your sword and if it hits another player or NPC you hit him.

If you want to play a stealthy character in the game you don't pick the "rogue" class and use some invisibility skill/spell. Instead you wear dark clothes and attack at night. Moving from tree to tree not to be seen by you opponents. Its perfectly possible to hide in the dark or behind a tree from both other players and from NPCs. NPCs dont have an aggro range but instead aggro on line-of-sight, sounds and smells. Players who want to look behind themselves have to turn their character around which can get complicated in combat. Its perfectly feasible to sneak after another player for minutes unseen and then sneak up on them from behind and stab them. Them never knowing what hit them.

tl;dr section:
Darkfall is a new MMORPG that goes back to what MMORPGs were about back in the days of Ultima Online. It takes features from games like Ultima Online, Asheron's Call, Oblivion/Morrowind, EVE Online and first person shooters. Then combines them all in an epic world that takes eight hours to walk from side to side.

For more info on Darkfall please visit these sites:

The official darkfall site. It will be replaced with a new site within the next month or so. Be sure to check out the features page as well as the forum. There are lots of good sticky threads in the Newcomer's forum that answers many questions and lists quotes from developers of different issues.
http://www.darkfallonline.com/

Here is an exclusive preview from a close friend to the developers who is right now playing the closed beta. She is also the author of The Noob Comic.
http://beta.thenoobcomic.com/df_preview/intro.html

What would this hype blog without a link to the games Wikipedia site? It has a good short summary of what the game is about and some of its features.
http://en.wikipedia.org/wiki/Darkfall

In my next hype post I'm going to find and collect all the best videos that are out of the game so far. Be sure to be on the lookout. The open beta should be out any week now

*****
keit
Profile Blog Joined May 2008
1584 Posts
December 25 2008 16:55 GMT
#2
It looks like shit and will play like it too.

I was once too wound up in the dark hype pit of doom.
Graphics
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
Last Edited: 2008-12-25 17:05:14
December 25 2008 17:04 GMT
#3
I've been waiting for this game for a while now, and all the reviews I'm seeing about the beta seem positive so I'm hopeful this will be an awesome game. As soon as the game comes out I'll probably make a human (I'm boring like that) and play as a crafter/trader, I've always wanted a game that had a decent enough economy to make a trader a viable and fun class (I know there technically aren't any classes, but you get my point) so I'm hoping this won't disappoint.
defenestrate
Profile Blog Joined March 2007
United States579 Posts
December 25 2008 17:10 GMT
#4
Aside from ambitious NPC design, I don't see why this would be preferable to EVE.
We believe that we invent symbols. The truth is that they invent us; we are their creatures, shaped by their hard, defining edges.
keit
Profile Blog Joined May 2008
1584 Posts
Last Edited: 2008-12-25 17:13:33
December 25 2008 17:13 GMT
#5
On December 26 2008 02:10 defenestrate wrote:
Aside from ambitious NPC design, I don't see why this would be preferable to EVE.


Maybe everyone doesn't want to fire lazerz.
Graphics
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
December 25 2008 17:27 GMT
#6
On December 26 2008 02:10 defenestrate wrote:
Aside from ambitious NPC design, I don't see why this would be preferable to EVE.

Combat is an example of something that is completely different in EVE and Darkfall. EVE is probably the only successful game released the last couple of years that resembles Darkfall somewhat but Darkfall is far from EVE in a fantasy setting.
ilistis
Profile Blog Joined October 2008
United States828 Posts
Last Edited: 2008-12-25 17:35:53
December 25 2008 17:34 GMT
#7
Pay to play or?

edit:Oh, still in beta. Looks extremely good from the op post.
"The man who removes a mountain begins by carrying away small stones."-William Faulkner *_*_*_Kolll FAN_*_*_*
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
December 25 2008 17:37 GMT
#8
On December 26 2008 02:34 ilistis wrote:
Pay to play or?

edit:Oh, still in beta. Looks extremely good from the op post.

Yes it is pay to play. The release on the 22nd of January will be electronic. There will most likely be some kind of torrent or filefront or something. Servers will be located in Europe at first but people from all over the world will be able to join and play. Servers will later be added in the US too.
ilistis
Profile Blog Joined October 2008
United States828 Posts
December 25 2008 17:39 GMT
#9
On December 26 2008 02:37 DrainX wrote:
Show nested quote +
On December 26 2008 02:34 ilistis wrote:
Pay to play or?

edit:Oh, still in beta. Looks extremely good from the op post.

Yes it is pay to play. The release on the 22nd of January will be electronic. There will most likely be some kind of torrent or filefront or something. Servers will be located in Europe at first but people from all over the world will be able to join and play. Servers will later be added in the US too.


Ah crap.I hope there are gamecards or any other way. Stupid gamestop only has wow gamecards...
"The man who removes a mountain begins by carrying away small stones."-William Faulkner *_*_*_Kolll FAN_*_*_*
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
December 25 2008 17:40 GMT
#10
On December 26 2008 02:39 ilistis wrote:
Show nested quote +
On December 26 2008 02:37 DrainX wrote:
On December 26 2008 02:34 ilistis wrote:
Pay to play or?

edit:Oh, still in beta. Looks extremely good from the op post.

Yes it is pay to play. The release on the 22nd of January will be electronic. There will most likely be some kind of torrent or filefront or something. Servers will be located in Europe at first but people from all over the world will be able to join and play. Servers will later be added in the US too.


Ah crap.I hope there are gamecards or any other way. Stupid gamestop only has wow gamecards...

You don't have a credit card? Get your friend of parents to pay ^^
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
December 25 2008 18:00 GMT
#11
pretty awesome grammatical error on their "Features Page"

--> "There’s alignment in Darkfall?"

twitter.com/xerislight -- follow me~~
Ganfei
Profile Blog Joined August 2008
Taiwan1439 Posts
December 25 2008 18:06 GMT
#12
It looks fun actually. I've never played a MMORPG, this might be my first if it turns out to be as good as the OP suggests. However, what is the cap then in terms of character development. There's no levels etc, so how far can you "improve" stuff
You are crushing me like a cheese sandwich
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
Last Edited: 2008-12-25 18:10:37
December 25 2008 18:10 GMT
#13
On December 26 2008 03:06 NoobsOfWrath wrote:
It looks fun actually. I've never played a MMORPG, this might be my first if it turns out to be as good as the OP suggests. However, what is the cap then in terms of character development. There's no levels etc, so how far can you "improve" stuff

There will be a soft cap on total skill points. Skills will start out at 1 and have a maximum level of 100. Theoretically you could max all the skills in the game but the more total skill points you have the harder it will be to gain more. So it will be important to focus on a few skills if you want to make a good character. Also skills that are of a high level but are not used will decay slowly over time. You can also drop skills completely if you want to. There is no way to "gimp" your character by training the wrong skills etc.
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
December 25 2008 18:11 GMT
#14
looks really cool, but I wonder how much the monthly fee will be -- I'm not interested in paying any more than $10 really
twitter.com/xerislight -- follow me~~
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
December 25 2008 18:14 GMT
#15
On December 26 2008 03:06 NoobsOfWrath wrote:
It looks fun actually. I've never played a MMORPG, this might be my first if it turns out to be as good as the OP suggests. However, what is the cap then in terms of character development. There's no levels etc, so how far can you "improve" stuff
Apparently there are skills that you can level, like swordsmanship, crafting, etc. and the level cap is 100 (iirc) and at 100 you get a special one time use ability which after using resets your skill down to 99. Apparently it takes a long ass time to get from 99-100 so hopefully it won't become overpowered.

Also from what I hear there isn't a drastically huge advantage between low and high levels, just enough to give a slight edge to the higher level player. Like starting someone off with 8 worker units instead of 4 in SC (obligatory SC reference). However if you're skillful enough then a player just starting out should still be able to kill a maxed out player.

Although tbh I haven't kept up with the development of this game in a while so I may be completely off.
parkin
Profile Blog Joined July 2007
1080 Posts
December 25 2008 19:14 GMT
#16
I love the concept of sandbox games.

Like the carmageddon demo and GTA
mostly harmless
vx70GTOJudgexv
Profile Blog Joined November 2008
United States3161 Posts
December 25 2008 19:23 GMT
#17
I like the idea of this, but like some others said, not really going to pay more than $10-$15 a month for it. However, the idea of building up a city then conquering others sounds fun.
(-_-) BW for ever. #1 Iris fan.
Puosu
Profile Blog Joined April 2007
6985 Posts
December 25 2008 19:26 GMT
#18
On December 26 2008 04:23 vx70GTOJudgexv wrote:
I like the idea of this, but like some others said, not really going to pay more than $10-$15 a month for it. However, the idea of building up a city then conquering others sounds fun.

Sounds awesome yeah, the whole game sounds awesome.
But I really really doubt its going to work as well as it sounds and if it does succeed then its going to be the best mmorpg ever.

Lets hope.
Infundibulum
Profile Blog Joined May 2003
United States2552 Posts
December 25 2008 19:29 GMT
#19
I will be playing this. We should make a TL group thingie
LoL NA: MothLite == Steam: p0nd
rkarhu
Profile Blog Joined December 2007
Finland570 Posts
Last Edited: 2008-12-25 22:47:25
December 25 2008 22:47 GMT
#20
On December 26 2008 03:14 Falcynn wrote:
Show nested quote +
On December 26 2008 03:06 NoobsOfWrath wrote:
It looks fun actually. I've never played a MMORPG, this might be my first if it turns out to be as good as the OP suggests. However, what is the cap then in terms of character development. There's no levels etc, so how far can you "improve" stuff
Apparently there are skills that you can level, like swordsmanship, crafting, etc. and the level cap is 100 (iirc) and at 100 you get a special one time use ability which after using resets your skill down to 99. Apparently it takes a long ass time to get from 99-100 so hopefully it won't become overpowered.

Also from what I hear there isn't a drastically huge advantage between low and high levels, just enough to give a slight edge to the higher level player. Like starting someone off with 8 worker units instead of 4 in SC (obligatory SC reference). However if you're skillful enough then a player just starting out should still be able to kill a maxed out player.

Although tbh I haven't kept up with the development of this game in a while so I may be completely off.



Whut?! That's quite an edge if you ask me.
MiniRoman
Profile Blog Joined September 2003
Canada3953 Posts
December 25 2008 22:59 GMT
#21
Hmmm doesn't seem like this game would have long playability =\ Skill based game that requires pay per month is no thanks. Sure it sounds awesome but after 100 dollars of the same PvP, leveling skills which only minorly affect your character and no items to keep you gripped, I could see this game being dropped really quickly by a lot of people.
Nak Allstar.
JudgeMathis
Profile Blog Joined July 2006
Cuba1286 Posts
Last Edited: 2008-12-25 23:05:50
December 25 2008 23:04 GMT
#22
I quit playing MMORPG after Blizzard launched WOtLK in Nov. MMORPGs are time consuming, and this game sounds so boring. :-\

edit:

With my gear being looted, and guilds going to war, etc, etc.. I rather play Runescape and go to the PvP land and get mugged. :-\
Benching 225 is light weight. Soy Cubano y Boricua!
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
December 25 2008 23:49 GMT
#23
On December 26 2008 07:47 rkarhu wrote:
Show nested quote +
On December 26 2008 03:14 Falcynn wrote:
On December 26 2008 03:06 NoobsOfWrath wrote:
It looks fun actually. I've never played a MMORPG, this might be my first if it turns out to be as good as the OP suggests. However, what is the cap then in terms of character development. There's no levels etc, so how far can you "improve" stuff
Apparently there are skills that you can level, like swordsmanship, crafting, etc. and the level cap is 100 (iirc) and at 100 you get a special one time use ability which after using resets your skill down to 99. Apparently it takes a long ass time to get from 99-100 so hopefully it won't become overpowered.

Also from what I hear there isn't a drastically huge advantage between low and high levels, just enough to give a slight edge to the higher level player. Like starting someone off with 8 worker units instead of 4 in SC (obligatory SC reference). However if you're skillful enough then a player just starting out should still be able to kill a maxed out player.

Although tbh I haven't kept up with the development of this game in a while so I may be completely off.



Whut?! That's quite an edge if you ask me.
It's still possible to win if you're skilled enough, although maybe my analogy kind of sucked...but hopefully you get the point.
Thavg
Profile Joined July 2008
United States35 Posts
December 26 2008 03:44 GMT
#24
I'm definitely playing this game when it comes out. If it has the features that it says it will have, the game will be a major success. I'm particularly looking forward to be an archer that snipes ppl before they even have a chance.
ulszz
Profile Blog Joined June 2007
Jamaica1787 Posts
December 26 2008 04:31 GMT
#25
i will be playing this game as soon as i can along w/ my brother

like non stop. hell ya!
everliving, everfaithful, eversure
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
December 26 2008 06:56 GMT
#26
also losing all of your items kinda sucks ;;

imagine spending 3409534098 hours getting some items and then you die randomly and lose everything.
twitter.com/xerislight -- follow me~~
ulszz
Profile Blog Joined June 2007
Jamaica1787 Posts
December 26 2008 07:10 GMT
#27
On December 26 2008 15:56 Xeris wrote:
also losing all of your items kinda sucks ;;

imagine spending 3409534098 hours getting some items and then you die randomly and lose everything.

just really deemphasizes items.. you don't spend 3409534098 hours, you spend 2 min. kill a nob n take his gear
everliving, everfaithful, eversure
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
Last Edited: 2008-12-26 13:55:28
December 26 2008 13:48 GMT
#28
On December 26 2008 16:10 ulszz wrote:
Show nested quote +
On December 26 2008 15:56 Xeris wrote:
also losing all of your items kinda sucks ;;

imagine spending 3409534098 hours getting some items and then you die randomly and lose everything.

just really deemphasizes items.. you don't spend 3409534098 hours, you spend 2 min. kill a nob n take his gear

Yeah for those who have played EVE they know how this will work. First of all the difference in items isn't THAT big so you don't need to have the best items in the game. Secondly players will wear what they can afford to lose, not what they can afford to get. Items will decay with time anyway so even if you don't die you will need to get new items. Crafting will be a very big part of the game.

On December 26 2008 07:59 MiniRoman wrote:
Hmmm doesn't seem like this game would have long playability =\ Skill based game that requires pay per month is no thanks. Sure it sounds awesome but after 100 dollars of the same PvP, leveling skills which only minorly affect your character and no items to keep you gripped, I could see this game being dropped really quickly by a lot of people.

I guess it depends on what kind of a gamer you are. I agree that games like WoW cater to a much larger crowd than Darkfall. Darkfall will always be a niche game and no matter how good it is it will never be as big as WoW. However if you are a gamer like me then the grind and repetitiveness and meaningless moving from one tier of items to the next and from one level-area to the next in WoW got boring really fast. I got a 60 mage in the WoW vanilla beta and when the game was released I was bored with it already.
parkin
Profile Blog Joined July 2007
1080 Posts
December 26 2008 22:11 GMT
#29
+ Show Spoiler +
By comparison to its contemporaries, Darkfall has had quite a checkered development history, having been widely lauded by gamers for its wide-ranging gameplay and hardcore approach to PVP, as well as having been accused by some[who?] as vapourware[citation needed], due primarily to its long development time, constant retractions of beta announcements, and unconventional approach to the game's public relations and advertising.


Theyve been developing DF for over 7 years... Probably one reason the graphics are a bit outdated. If this game is not released before summer 2009 ill consider it vapourware.
mostly harmless
Psyonic_Reaver
Profile Blog Joined June 2007
United States4336 Posts
December 26 2008 22:14 GMT
#30
I'm going to be playing. Maybe we should make a TL.net guild?
So wait? I'm bad? =(
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
December 26 2008 22:18 GMT
#31
On December 27 2008 07:11 parkin wrote:
+ Show Spoiler +
By comparison to its contemporaries, Darkfall has had quite a checkered development history, having been widely lauded by gamers for its wide-ranging gameplay and hardcore approach to PVP, as well as having been accused by some[who?] as vapourware[citation needed], due primarily to its long development time, constant retractions of beta announcements, and unconventional approach to the game's public relations and advertising.


Theyve been developing DF for over 7 years... Probably one reason the graphics are a bit outdated. If this game is not released before summer 2009 ill consider it vapourware.


uh, they have a beta and it's supposed to be released on jan 22nd i believe? not sure about the exact release date, but im positive it isn't vaporware.
UNFUCK YOURSELF
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
Last Edited: 2008-12-26 22:48:57
December 26 2008 22:47 GMT
#32
On December 27 2008 07:11 parkin wrote:
+ Show Spoiler +
By comparison to its contemporaries, Darkfall has had quite a checkered development history, having been widely lauded by gamers for its wide-ranging gameplay and hardcore approach to PVP, as well as having been accused by some[who?] as vapourware[citation needed], due primarily to its long development time, constant retractions of beta announcements, and unconventional approach to the game's public relations and advertising.


Theyve been developing DF for over 7 years... Probably one reason the graphics are a bit outdated. If this game is not released before summer 2009 ill consider it vapourware.

It isn't vaporware, the author of "the noob comic" is in the beta:
http://beta.thenoobcomic.com/df_preview/intro.html

There is a lot of other similar things lately so if you consider this to be vapor then you could consider sc2 to be vapor also.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
December 26 2008 23:51 GMT
#33
full loot?
shit
so it's like UO, aka the most badass pvp game ever



sweet
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
December 27 2008 00:15 GMT
#34
On December 26 2008 04:29 iNfuNdiBuLuM wrote:
I will be playing this. We should make a TL group thingie

On December 27 2008 07:14 Psyonic_Reaver wrote:
I'm going to be playing. Maybe we should make a TL.net guild?


So anyone else up for a TL guild?
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
December 27 2008 00:16 GMT
#35
fuck yeah motherfucker
UNFUCK YOURSELF
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
Last Edited: 2008-12-27 00:31:26
December 27 2008 00:26 GMT
#36
Also for anyone who hasn't seen it yet, here's part 1 of the gameplay trailer (for the other parts just check their channel).


This was released before the closed beta, so obviously all of these battles are staged and combat will probably be more chaotic/exciting, but the battles still look pretty sweet.

Edit: actually part 1's kind of boring compared to the rest.
+ Show Spoiler [part 2] +
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
December 27 2008 00:31 GMT
#37
On December 27 2008 09:15 Falcynn wrote:
Show nested quote +
On December 26 2008 04:29 iNfuNdiBuLuM wrote:
I will be playing this. We should make a TL group thingie

Show nested quote +
On December 27 2008 07:14 Psyonic_Reaver wrote:
I'm going to be playing. Maybe we should make a TL.net guild?


So anyone else up for a TL guild?

I would be up for it I have a few close friends who will play it too.
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
December 27 2008 00:34 GMT
#38
hehe i love all the gameplay videos. especially the ending of #2 w/ the fucking huge boat.
UNFUCK YOURSELF
Thavg
Profile Joined July 2008
United States35 Posts
December 27 2008 04:16 GMT
#39
This game is going to be so awesome. The EU release date is set at January 22 and NA release "soon" after that. It has been stated that NA people will be able to buy the EU and then play on the NA servers when they come out. Moderators have said you will be able to try the game before you buy it. Not sure if they mean an open beta or a trial period. It also will be available for download.

If you guys don't make a teamliquid guild, I would suggest looking for one soon on the darkfall forums that fit your playstyle. Big city building, huge navy, small mercenary clan, pk guild, or w/e. There are a lot of guilds recruiting people. I want a guild that can defend its city 24/7, thats why I picked InsomniaX, an international guild.
Hippopotamus
Profile Blog Joined October 2004
1914 Posts
December 27 2008 06:09 GMT
#40
You know... if low level chars are just as good as high level chars. I can see some potential here with a TL.net 'swarm guild'. This is of course only if they'll give some free trial.
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
January 15 2009 18:02 GMT
#41
http://forums.darkfallonline.com/showthread.php?p=2369617#post2369617

Darkfall open beta comes out on the 22nd, although retail's gotten pushed back to February 25 due to the devs not being sure how well their servers can handle the load considering the amount of hype they've gotten among a few other issues they need to deal with.

Also according to that article
Announcements will follow with more information on Darkfall pricing, pre-ordering information, North American player access, and system specifications.


Anyways, I'm still pretty excited about this game and will try to get into the open beta as soon as it's open (hoping the beta will be open to North Americans).
Thavg
Profile Joined July 2008
United States35 Posts
January 15 2009 19:05 GMT
#42
I'm glad they pushed the release back instead of releasing a game unfinished.
Psyonic_Reaver
Profile Blog Joined June 2007
United States4336 Posts
January 16 2009 01:20 GMT
#43
So are we forming a TL.net guild or what? What race?

I want to go Orc or Mahirim. Still not decided.
So wait? I'm bad? =(
eth0x
Profile Blog Joined August 2008
Canada208 Posts
January 16 2009 02:51 GMT
#44
Have been awaiting the release of this game for...2 years now, or so. I really like the idea of a TL guild, and not to mention I have a few friends that will be playing as well.
Because he is Mantoss, the incarnation of masculinity and awesomeness.
Psyonic_Reaver
Profile Blog Joined June 2007
United States4336 Posts
January 16 2009 04:05 GMT
#45
Not to mention with our superior skills from StarCraft, how could we do bad? I also assume most of us have done a little FPS as well. (I'm a huge COD4 and CSS player)

Should we just call it TeamLiquid?

I hope we choose to go Orcs and Mahirim. I couldn't stay being a boring Human, stupid Dwarf or faggoty Elf.
So wait? I'm bad? =(
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
January 16 2009 04:23 GMT
#46
yeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah

orc/mahirim is fine with me.
UNFUCK YOURSELF
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 14h 11m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 893
Hui .207
mcanning 154
IndyStarCraft 151
UpATreeSC 136
BRAT_OK 118
ZombieGrub71
JuggernautJason30
Nathanias 14
StarCraft: Brood War
Larva 1127
firebathero 264
scan(afreeca) 156
ZZZero.O 71
Aegong 65
Stormgate
NightEnD22
Dota 2
qojqva4733
syndereN603
NeuroSwarm110
League of Legends
Grubby4345
Trikslyr75
Counter-Strike
Stewie2K820
flusha325
oskar288
byalli263
Heroes of the Storm
Liquid`Hasu469
Other Games
FrodaN3170
B2W.Neo705
Beastyqt680
KnowMe115
Skadoodle92
Sick35
PPMD1
ToD0
Organizations
Other Games
gamesdonequick2545
BasetradeTV32
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• LUISG 15
• davetesta10
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• 80smullet 28
• blackmanpl 19
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21405
League of Legends
• TFBlade691
Counter-Strike
• Shiphtur341
Other Games
• imaqtpie1917
Upcoming Events
CranKy Ducklings
14h 11m
Epic.LAN
16h 11m
CSO Contender
21h 11m
Sparkling Tuna Cup
1d 14h
Online Event
1d 20h
Esports World Cup
3 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
4 days
Esports World Cup
5 days
Esports World Cup
6 days
Liquipedia Results

Completed

JPL Season 2
RSL Revival: Season 1
Murky Cup #2

Ongoing

BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
Championship of Russia 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.