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Final Fantasy VIII - Page 3

Blogs > Krohm
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Salv
Profile Blog Joined December 2007
Canada3083 Posts
October 05 2008 23:24 GMT
#41
On October 06 2008 07:29 Thrill wrote:
It's a stellar game, however it also suffers from a few real shortcomings. Most major is how 'common' summons feel. In FFVII i always felt a little *gulp* when a random battle started, in FFVIII i OFTEN found myself wanting a macro that just summoned an Ifrit + heal all combo.

You absolutely can not make summons a chore and that's why FFVIII will go down in history as a game better than FFX only due to the lack of terribad voice acting.

Not to say it's not worth playing for the story, which it of course is.


I never found summons all that useful...
ChaoSbringer
Profile Blog Joined April 2008
Australia1382 Posts
October 06 2008 01:20 GMT
#42
I liked 8, infact I probably enjoyed 8 more than 7. 9 is still perhaps my favourite though.
kefkalives
Profile Blog Joined January 2007
Australia1272 Posts
October 06 2008 01:26 GMT
#43
ff8 was without doubt my favorite final fantasy game. The characters, the love story, the plot, i love them all. ofc there are some tedious elements in the game, however there are tedious elements to all games. What really killed me is how squall never found out laguna was his father, and likewise. The answer to his lonliness and he never knew, however he was saved by Rinoa.
prOxi.bOn ; \\ What makes most people feel happy/Leads us headlong into harm.
Salv
Profile Blog Joined December 2007
Canada3083 Posts
October 06 2008 02:36 GMT
#44
On October 06 2008 10:26 kefkalives wrote:
ff8 was without doubt my favorite final fantasy game. The characters, the love story, the plot, i love them all. ofc there are some tedious elements in the game, however there are tedious elements to all games. What really killed me is how squall never found out laguna was his father, and likewise. The answer to his lonliness and he never knew, however he was saved by Rinoa.


It was all but revealed via bold letters on the screen, "Laguna Loire is Squall's Father!" But I agree, it was lame that it wasn't really revealed to the characters (although I think Laguna probably knew, seeing as how Kiros and Ward did, how could they not tell him?)
SkatesSC
Profile Blog Joined June 2004
United States191 Posts
October 07 2008 14:55 GMT
#45
I agree with people who like 8. It was a good game and I actually played it more than 7. 7 was a great game but personally I think it gets a lot more credit then it deserves.

9 to me is the worst thing that ever happened to the series. But that's just my personal opinion, which is what this entire blog is about so far anyway. The Final Fantasy arguments are never-ending it seems cause in the end it is all just personal opinions of what people like.

Sit down with every FF made and compare them to other console RPGs on the market. Then call one crappy. Hard to actually do in my opinion
HerO fighting!!!
Salv
Profile Blog Joined December 2007
Canada3083 Posts
October 07 2008 15:15 GMT
#46
I liked 9, but one of the best parts about Final Fantasy are the limit breaks and Square royally fucked them up in 9. 7's was simple, basic and pretty easy. 8 had more of a risk/reward system, the lower life you kept your character, the more often it could use a limit break but 9's was broken. In 9, a bar fills up just like 7, then your characters trance, usually it means they just get a stronger, can attack twice, use a special attack or something to that effect. Yet what happens most often is you go twenty battles, your trance meter fill almost to the top, then the next battle, just before the last enemy dies, you get hit, trance, then the monster dies and your bar resets, it doesn't carry over. Huge mistake
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