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APM License to Play Zerg

Blogs > Februarys
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1 2 3 Next All
Februarys
Profile Blog Joined February 2008
Korea (South)259 Posts
September 04 2008 05:35 GMT
#1
Although there is no real APM License to play any race, it feels like I'm not a "mature" zerg player if my APM is not over 200. I know that APM doesn't determine much but it is an issue with myself, letting myself know how much I've improved over these past months.

Well basically, after I quit playing Protoss (my 1st race), my APM was around 120~130. I kept playing little by little, and improved to 140 around. And from this point, no matter what I did, my APM would not go up. And there was a thread in TL.net about some guy who kept practicing verse computers with the sole intention of raising APM and he said that it actually paid off. Well I did the same thing, I saved the replays as "APM1" "APM2" and measured it afterwards.
From then on, my APM shot up to 180~190. And after having a lan game with my roommate, I realized that it consistently goes up to a bit over 200 today. VAPM 200+ I believe.

I know that this kind of blog sounds like bragging but I feel like my past games of starcraft kind of paid off and I am feeling sadly, but surely proud of myself. To think, a pro gamer with my APM as a zerg can own leagues (cough savior)

Its not a big deal but I just had to get my rant out of the system. Thanks for listening

*
Jaedong is the Hope of Zergs.
Tropics
Profile Joined August 2007
United Kingdom1132 Posts
September 04 2008 05:36 GMT
#2
apm is meaningless
MiniRoman
Profile Blog Joined September 2003
Canada3953 Posts
September 04 2008 05:41 GMT
#3
It's also helpful
Nak Allstar.
ketomai
Profile Joined June 2007
United States2789 Posts
Last Edited: 2008-09-04 05:42:14
September 04 2008 05:41 GMT
#4
APM does mean something =p. It controls your ability to do certain strategies and play certain races to their full effectiveness. You can't play terran effectively if you have 80 APM. You have to control your army, macro, scan around, irradiate, stim, siege, all of which won't fit in 80 APM at a certain point.

Anyways, glad to hear that that method worked for someone. How I got faster was to just "think" about going faster for awhile in games (doing nothing different, just doing it faster). This gradually helped me move faster.
AttackZerg
Profile Blog Joined January 2003
United States7584 Posts
Last Edited: 2008-09-04 09:49:29
September 04 2008 05:42 GMT
#5
On September 04 2008 14:36 Tropics wrote:
apm is meaningless





Yes your not a real zerg player unless you are over 200 in competetive games. Period.

Not up for debate ..... PERIOD.


Now play terran for 1 week and learn how to use your mouse along with your keyboard and you'll be that much closer to a more important accomplishment..... A Good Player!



(edit: I think I did get the wrong person. SORRY TROPICS!)
Sigrun
Profile Blog Joined February 2007
United States1655 Posts
September 04 2008 05:42 GMT
#6
Savior averaged about 250 APM I think, so you still have a bit more to go.
Graphics
thunk
Profile Blog Joined March 2008
United States6233 Posts
September 04 2008 05:44 GMT
#7
As (I want to give credit to intothewow, but I'm not entirely certain that this credit is going to the right person) IntotheWow said, APM high isn't necessarily indicative of skill.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
ilbh
Profile Blog Joined May 2007
Brazil1606 Posts
Last Edited: 2008-09-04 05:55:16
September 04 2008 05:52 GMT
#8
my apm is arround 160 and in every single game im like:

"omg! i cant do everything i wanna do! faster faster faster! oh noes! ill lose that shit! fuck!!!!"

result: bad larva use, bad defense and offense, bad multiple defense, bad micro and macro, a lot of idle units... one more game lost.

so apm is meaningful, at least for me
Part of the inhumanity of the computer is that, once it is competently programmed and working smoothly, it is completely honest.
SKeletorT1
Profile Joined September 2008
United States5 Posts
Last Edited: 2008-09-04 05:55:40
September 04 2008 05:53 GMT
#9
On September 04 2008 14:44 thunk wrote:
As (I want to give credit to intothewow, but I'm not entirely certain that this credit is going to the right person) IntotheWow said, APM high isn't necessarily indicative of skill.

Yes, we all know.

However, while high APM doesn't require a good player, a good player requires high APM. Februarys is simply fulfilling the high APM part first.
Caller
Profile Blog Joined September 2007
Poland8075 Posts
September 04 2008 05:57 GMT
#10
i can play sk terran with 90 apm ez

and zerg typically requires lower apm than terran
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
-orb-
Profile Blog Joined September 2007
United States5770 Posts
September 04 2008 06:06 GMT
#11
Huzzah!

What was your apm before you switched? Like when you still played protoss?

I'm a toss player and my apm floats around 170-220. When I offrace my apm is still like 150. I feel like a lot of the same general techniques stay. Keeping worker production, keeping track of an army, macroing, etc. It seems like most of the skills carry over, with the main lacking point being game sense and build orders.

That thread about having over 300 apm in the vs computer games and staying below 300 mins helped me a lot too ^.^ I was struggling at about 130-140 apm before I did that excersize and got my apm past the barrier and up to about 170, at which point it seems to slowly rise nowadays.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Februarys
Profile Blog Joined February 2008
Korea (South)259 Posts
Last Edited: 2008-09-04 06:12:14
September 04 2008 06:11 GMT
#12
When I used to play Protoss, it was like 110 around. But then again, I didn't know how to use hotkeys during that time and instead heavily relied on F2, F3, F4 keys.

I think what really made my APM go up is that I just kept remembering to not stay idle and not watch the action (the micro'ing and fighting) and instead keep up the production
Jaedong is the Hope of Zergs.
KrAzYfoOL
Profile Blog Joined September 2005
Australia3037 Posts
September 04 2008 06:14 GMT
#13
On September 04 2008 14:36 Tropics wrote:
apm is meaningless

tell that to Jaedong moootheerrfuckkkkerr!!
It's better to burn out than to fade away
rottedchode
Profile Joined August 2008
United States17 Posts
September 04 2008 06:16 GMT
#14
On September 04 2008 14:42 AttackZerg wrote:
Show nested quote +
On September 04 2008 14:36 Tropics wrote:
apm is meaningless



Yes your not a real zerg player unless you are over 200 in competetive games. Period.

Not up for debate ..... PERIOD.


what about mondragon? T_T Or Testie?
oh real means Progamer?
yes u wont be a Progamer with less then 200 apm. Hell u wont be a progamer with more then 200 either.

wait are u retarded then? O.o
KrAzYfoOL
Profile Blog Joined September 2005
Australia3037 Posts
Last Edited: 2008-09-04 06:20:16
September 04 2008 06:19 GMT
#15
in the 1,000 + replays of mondragon i have, he's got an average apm of 210, and these are quite old too
It's better to burn out than to fade away
rottedchode
Profile Joined August 2008
United States17 Posts
September 04 2008 06:29 GMT
#16
On September 04 2008 15:19 KrAzYfoOL wrote:
in the 1,000 + replays of mondragon i have, he's got an average apm of 210, and these are quite old too


what's your point? you wanna dig deeper trying to find good zergs with actual apm lower then 200? and if Mondragon had 180-190 in some important games wouldn't that make u wrong anyways?
.kaz
Profile Blog Joined January 2007
1963 Posts
September 04 2008 06:36 GMT
#17
A little bit off topic, but its almost necessary to be able to go to 200-250 apm TvZ, atleast late game, averaging out at about 180 or so, just macroing and moving your army will get you there easy, and add dropship + irradiate and stim, you'll be peaking at 300 in no time. This will help you get faster, and you can switch back to zerg with your new found speed and rape :D.
Pressure - "rock is the defender of justice" 이병민 / 박영민 Hwaiting~
shavingcream66
Profile Blog Joined February 2008
United States1219 Posts
September 04 2008 06:55 GMT
#18
apm isn't everything
TeNken.1
Profile Blog Joined July 2007
United States226 Posts
September 04 2008 07:16 GMT
#19
apm is everything
"The G-Don is the official family hitman."
BanZu
Profile Blog Joined June 2008
United States3329 Posts
September 04 2008 07:29 GMT
#20
everything is apm
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
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