d1v





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d1v
Sweden868 Posts
d1v ![]() ![]() ![]() ![]() ![]() | ||
avilo
United States4100 Posts
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aokces
United States309 Posts
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d1v
Sweden868 Posts
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Kakashi[Black]
84 Posts
tank:vult heavy as much as possible, enough vults to block anything | ||
Cube
Canada777 Posts
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ilovezil
United States4143 Posts
http://teamliquid.net/forum/viewmessage.php?topic_id=48482 | ||
evanthebouncy!
United States12796 Posts
Heavy harass + amazing multitask = Push out w/ tanks and the protoss w/ nothing Things that nada does for harass: 4 vulture drop 2 tank cliff drop vulture expo raid Keep harassing to keep his unit counts low but equally important you must keep gosu macro up! so that when you push (at the good timing!) he'll have nothing. Simply attack move across the map, no mine, no turret, no siege. Go straight up to his nat and bang it. | ||
B1nary
Canada1267 Posts
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thunk
United States6233 Posts
I can't really think of any reps of perfect textbook Tornado style, unfortunately. | ||
imBLIND
United States2626 Posts
Obviously, tank heavy would work better than vult heavy, but i mean about 48 vultures would get the job done pretty quickly too. If u have gosu mine placements and mass vulture micro, then u should go vult heavy. Tornado is pretty much done to push the toss back so u can just camp in front of his choke and kill the rest of his expos. | ||
Polyphasic
United States841 Posts
his contain, or territory grab usually gets taken out, but by then, nada will have his expo up. then he builds up a bit, and does another timing push. the push wont kill the toss, but it'll be to set up another expo. nada's tornado style is much like iloveoov's heavy macro style. except in addition to having a solid defense, nada also pushes with tanks and vultures and marines and turrets, which i dont believe oov does much of. most terran harass is just in the form of vultures, but nada puts up some tanks and turrets and makes the harass turn into a contain. also, i notice that he always has the same number of factory addons as he does extractors running. so if he has 2 extractors, he'll have 2 fact addons making tanks. 1 new base can run 1 factory making tanks and 1 other factories making vultures. when that base gets full of scvs, it can run 1 tank factory and 2 vult factories. at least that is how nada counts his factories. most terrans like to micro vultures to keep putting down mines while the protoss is charging. nada likes to push out, then camp, while putting ALL of his vulture's mines down in front of the tanks. then he tells the vultures to be where his sieged tanks are at. when the toss is attacking, nada doesn't seem to micro his vultures much except to make sure they kill zealots that are close enough to his sieged tanks. uh... i think his tanks he tries to micro to kill goons, ... either that or he gets really lucky. oh ya! he likes using marines other than just for the first push too. they are good for soaking up damage from goons. | ||
o3.power91
Bahrain5288 Posts
Epic match ![]() | ||
thunk
United States6233 Posts
I uploaded a rep pack of Nada's games. I'm sure in a quite a few TvP's you'll be able to find his trademark tornado style. | ||
Wizard
Poland5055 Posts
On May 20 2008 07:17 o3.power91 wrote: Bisu vs Nada on Arcadia Epic match ![]() here it is: [url blocked] | ||
Hypnosis
United States2061 Posts
![]() do that after your vult harass | ||
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micronesia
United States24612 Posts
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Pafnucy
Poland1124 Posts
edit: more on topic - answering OP I don't think there is a point in learning that style (it was LT style in most part), since massdrop won't be so effective like it used to be on LT - cliffs over naturals, esp one at 9 overlooking main and nat. If you mean dynamic play with tanks then its already here, in these times its more common to play like that. The thing is: you need a really good timing and evaluation of enemy force so you don't mess up, which is easy because in this style your tanks are much more vulnerable than in slowly setting up across the map type of approach. | ||
imBLIND
United States2626 Posts
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Holylight
Korea (South)460 Posts
The best reps of Nada doing tornado terran is when theres like almost a million tanks out and Nada has decided to end the game and rolls out and just rolls over his poor opponent | ||
Holylight
Korea (South)460 Posts
On May 20 2008 06:50 imBLIND wrote: Tornado = enough units so Terran can pretty much flank a toss army Obviously, tank heavy would work better than vult heavy, but i mean about 48 vultures would get the job done pretty quickly too. If u have gosu mine placements and mass vulture micro, then u should go vult heavy. Tornado is pretty much done to push the toss back so u can just camp in front of his choke and kill the rest of his expos. no | ||
d1v
Sweden868 Posts
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thedeadhaji
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39489 Posts
However, if you watch some of Mind's recent games, especially on Wuthering Heights, he vulture harasses beautifully and knocks the toss off balance, pushing out with a vastly superior force and just crushes them. So I think his play on that map might be classified as a tornado terran, so check them out ^^. (esp in like weeks 1-3 of PL) Fitting, that the protege is carrying the torch. | ||
Jayson X
Switzerland2431 Posts
It's vulture harass, a map divided in half, dual armory, insane multitasking and one final critical mass tank push. | ||
Mortality
United States4790 Posts
True Tornado isn't really the best thing to do anymore. Lots of Protoss these days have pretty safe fast car or arb builds that they can bust out and old school style Tornado takes a while to get going. | ||
Pafnucy
Poland1124 Posts
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