• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:04
CEST 01:04
KST 08:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
herO wins GSL Code S Season 1 (2026)0Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8
Community News
Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18Weekly Cups (April 27-May 4): Clem takes triple0
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO8 Results
Tourneys
GSL Code S Season 2 (2026) Maestros of The Game 2 announcement and schedule ! $1,400 SEL Season 3 Ladder Invitational GSL Code S Season 1 (2026) $5,000 WardiTV Spring Championship 2026
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune Mutation # 524 Death and Taxes
Brood War
General
Lights Ro.8 Review (asl s21) 25 Years Since Brood War Patch 1.08 vespene.gg — BW replays in browser BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Semifinals B [BSL22] RO8 Bracket Stage + Another TieBreaker [ASL21] Ro8 Day 4
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne ZeroSpace Megathread War of Dots, 2026 minimalst RTS Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Why RTS gamers make better f…
gosubay
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1267 users

Math Question?

Blogs > Salv
Post a Reply
1 2 Next All
Salv
Profile Blog Joined December 2007
Canada3083 Posts
January 29 2008 04:25 GMT
#1
Got an exam tomorrow morning, in 9hours to be exact ^^, I know I know how to do this, but I can't remember how haha. It's permutations, anyone good at math who could help me out i'l give you a gold star?

OK, question reads:

Sung (nice name btw) is 5blocks east and 4 blocks south of her friend's home. How Mmany different routes are possible if she walks only west or north?

*****
BottleAbuser
Profile Blog Joined December 2007
Korea (South)1888 Posts
Last Edited: 2008-01-29 04:34:12
January 29 2008 04:28 GMT
#2
Pretty sure it has to do with the Catalan numbers. I'll go look.

Err, I guess not.

My noob stab at it:

The path will always be 9 blocks long (displacement is 5 + 4). There will be only 2 choices at most for each step (N or W?). Therefore, an upper limit will be 2^9 routes.

However, at the 4 spots South of Sung's friend's house, there is only 1 choice (go North), and same with the 5 spots East of the house (go West).

Dunno how to account for those.
Compilers are like boyfriends, you miss a period and they go crazy on you.
Salv
Profile Blog Joined December 2007
Canada3083 Posts
January 29 2008 04:31 GMT
#3
Thanks, best I came up with is that Sung needs to walk 5 blocks north and 4 blocks west, it is a must. That's it :S
Salv
Profile Blog Joined December 2007
Canada3083 Posts
January 29 2008 04:36 GMT
#4
I was thinking it was 9factorial divided by 5factorial times 4factorial?

Not sure ;S
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
Last Edited: 2008-01-29 04:45:04
January 29 2008 04:40 GMT
#5
I'm not sure how to explain it, but it's a Pascal's Triangle variation I think? I suck though, so don't quote me on that. I think it ends up being 126.

1
1 2 1
1 3 3 1
1 4 6 4 1
1 5 10 10 5 1
1 6 15 20 15 6 1
1 7 21 35 35 21 7 1
1 8 28 56 70 56 28 8 1
1 9 36 84 126 126 84 36 9 1

I think that's how pascal's triangle goes?
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
BottleAbuser
Profile Blog Joined December 2007
Korea (South)1888 Posts
Last Edited: 2008-01-29 04:59:28
January 29 2008 04:44 GMT
#6
erroneous reasoning removed for anti-clutter and embarrassment.
Compilers are like boyfriends, you miss a period and they go crazy on you.
Salv
Profile Blog Joined December 2007
Canada3083 Posts
January 29 2008 04:49 GMT
#7
Well, I was thinking that there is nine ways (5norths, 4wests) and you need all nine of them to complete the trip. But the order you put the wests in doesn't matter, neither do the norths, they are simply norths. So 9! is the answer, but we have to takeout the number of times that would account for west(1) and west(2) being counted as two seperate routes if they reversed position.

It is hard to explain, but I am fairly certain this is correct? Any verification?
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
January 29 2008 04:49 GMT
#8
hahaha
I remember this problem.

If you cant figure it out, draw out a grid and list the various paths. Theres a pattern, but I forget how it goes. but if you do the diagram it should be obvious
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
Salv
Profile Blog Joined December 2007
Canada3083 Posts
January 29 2008 04:49 GMT
#9
On January 29 2008 13:40 ShaLLoW[baY] wrote:
I'm not sure how to explain it, but it's a Pascal's Triangle variation I think? I suck though, so don't quote me on that. I think it ends up being 126.

1
1 2 1
1 3 3 1
1 4 6 4 1
1 5 10 10 5 1
1 6 15 20 15 6 1
1 7 21 35 35 21 7 1
1 8 28 56 70 56 28 8 1
1 9 36 84 126 126 84 36 9 1

I think that's how pascal's triangle goes?


I think I remember the answer actually being 126 :O, could you explain this further?
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
Last Edited: 2008-01-29 04:55:56
January 29 2008 04:53 GMT
#10
[image loading]

You start by placing a 1 next to each intersection at the bottom and right sides as there is only one possible way to reach each of those squares.

You then add the numbers on either side of the intersection to get how many possible ways there are to reach that intersection. (bit confusing, look at how I did 1 + 1 = 2 for the bottom right, then 2 + 1 = 3 for the one above it, cont. until you reach the end)

Man I'm bad at explaining things :p

Obviously you start at the bottom right, and only add upwards and leftwards as you can only walk west and north.
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
imDerek
Profile Blog Joined August 2007
United States1944 Posts
January 29 2008 04:55 GMT
#11
Hi,

the method I would use is called block-walking. so consider a coordinate system where (0,0) is where you start from and (5,4) is your ending location. the south direction is set to the +y direction for convinience. since the person can only walk east or south, the calculation is nice.

observe that there is only 1 way to walk from (0,0) -> (1,0) and only 1 way to walk from (0,0) -> (0,1).

now note that you can only go to (1,1) from either (0,1) or (1,0). and since there is only 1 way to get to (0,1) and 1 way to get to (1,0), there is a total of 1+1=2 ways to get to (1,1).

in general, the number of ways to get to (m,n) = number of ways to get to (m-1,n) + number of ways to get to (m, n-1). So this is a recursion. just make a 4x5 grid and do it real quick, and you should get 126.
Least favorite progamers: Leta, Zero, Mind, Shine, free, really <-- newly added
BottleAbuser
Profile Blog Joined December 2007
Korea (South)1888 Posts
January 29 2008 04:56 GMT
#12
Awesome visualization. The 1-6 and 1-5 for the bottom row and rightmost column are obvious. It's then obvious that for every other cell, the number of ways to get there is the number of ways to get to the cell to the East, plus the number of cells to the South. Which happens to be Pascal's triangle.
Compilers are like boyfriends, you miss a period and they go crazy on you.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
January 29 2008 04:57 GMT
#13
Yay! I know what I'm talking about for once! <3
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Salv
Profile Blog Joined December 2007
Canada3083 Posts
January 29 2008 04:58 GMT
#14
Wow, nice guys, thanks for the help, I have two great methods to do this question .

Mad props to you both! :D
imDerek
Profile Blog Joined August 2007
United States1944 Posts
January 29 2008 05:01 GMT
#15
the pascal's triangle goes like this

let x be the vector <0,1> and y be the vector <1,0>. you will need 5 y's and 4 x's to get to the point (5,4) and you can arrange them any way you like. so the answer is precisely 9! / (5!*4!).
Least favorite progamers: Leta, Zero, Mind, Shine, free, really <-- newly added
FieryBalrog
Profile Blog Joined July 2007
United States1381 Posts
January 29 2008 05:18 GMT
#16
Add up the number of blocks total. In this case its 9. Go to the 9th power row (10th row, since it starts at 0th power) of the Pascal's triangle. Find the middle number, or the pair of middle numbers. That number is the number of ways to get there.

So yea its 126.
I will eat you alive
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
January 29 2008 05:25 GMT
#17
i can explain this VERY VERY VERY easily. this is a simple combinatorics problem:

you can view your path as a series of W (west) and N (north) moves. For example, a legit enumeration of a path would be " W W W N N W W N N ". Or, we could go "N N N N W W W W W ". We are happy with both because (in the end) there are 5 west moves total and 4 north moves total. So, lets count the total number of enumerated paths!

Since we have NINE TOTAL MOVES, we can simply CHOOSE when to take our FIVE WEST MOVES and the north moves are fixed. For example, if we decided to go "W W W _ _ W W _ _ " we know that all the underscores MUST be north moves (as we have performed all our west moves). Therefore, the total number of unique paths is (9 choose 5) = 9! / (4!5!). (if you didn't know the binomial coefficient (9 choose 5) is the 5th element on the 9th row of pascals triangle).

tada!

god damn i'm good
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
January 29 2008 05:25 GMT
#18
Pff, my drawing is sexier.
+ Show Spoiler +
<3
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
January 29 2008 05:26 GMT
#19
my solution is way better than everyone else's yucky brute force or induction (EWW INDUCTION)
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
January 29 2008 05:29 GMT
#20
On January 29 2008 13:36 Salv wrote:
I was thinking it was 9factorial divided by 5factorial times 4factorial?

Not sure ;S


I just realized that you had it right from the very beginning O_o
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 57m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 1605
PiGStarcraft247
SpeCial 111
StarCraft: Brood War
Artosis 593
ajuk12(nOOB) 6
NaDa 5
League of Legends
Doublelift5371
Counter-Strike
Fnx 2124
Super Smash Bros
hungrybox856
ChuDatz40
PPMD22
Other Games
summit1g9373
C9.Mang0291
Pyrionflax181
ViBE107
Livibee58
Trikslyr46
CosmosSc2 31
Day[9].tv7
Organizations
Other Games
gamesdonequick257
BasetradeTV143
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 56
• musti20045 28
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21208
Other Games
• imaqtpie1302
• Shiphtur337
• Day9tv7
Upcoming Events
PiGosaur Cup
57m
GSL
10h 27m
Cure vs sOs
SHIN vs ByuN
Replay Cast
1d
GSL
1d 10h
Classic vs Solar
GuMiho vs Zoun
WardiTV Spring Champion…
1d 11h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
WardiTV Spring Champion…
2 days
Replay Cast
3 days
RSL Revival
3 days
Classic vs SHIN
Rogue vs Bunny
[ Show More ]
BSL
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
Flash vs Soma
RSL Revival
4 days
BSL
4 days
Patches Events
4 days
Replay Cast
5 days
Universe Titan Cup
5 days
Rogue vs Percival
Wardi Open
5 days
Monday Night Weeklies
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-05-18
2026 GSL S1
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
Proleague 2026-05-19
SCTL 2026 Spring
RSL Revival: Season 5
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W8
CSCL: Masked Kings S4
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.