• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:46
CEST 02:46
KST 09:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
ASL21 General Discussion Gypsy to Korea How Can I Add Timer & APM Count? A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro24 Group F [ASL21] Ro24 Group E Azhi's Colosseum - Foreign KCM Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9092 users

Game Analysis #1

Blogs > Seraphim
Post a Reply
Seraphim
Profile Blog Joined March 2006
United States4467 Posts
Last Edited: 2008-01-24 07:17:44
January 24 2008 07:14 GMT
#1
Xellos vs Jangbi

If you are confused any, read my previous blog post
http://teamliquid.net/blogs/viewblog.php?id=65580



Note:
Black text will be thoughts DURING the game
Green text will be thoughts on that particular statement after finishing watching the game

Analysis
Jangbi starts with a 12 nexus or 14 nexus build. I believe it was a 12 nexus since it depended on the nexus for psi. He didn't add a pylon after building a gate and a gas and proceeded to build another gate and core directly, leading me to think he did a 12 nexus build.

Xellos does a 1 fac expand build and opts for FD. Xellos scouts the build and attempts to do damage with his FD. Jangbi holds it off with enough units. Wow, a tight build!

Jangbi knows that Xellos knows his fast expo. Jangbi builds a robo, and builds up to 4 gates in preparation for a fast push which would be most expected.

Since Jangbi got his expo up faster, and Xellos's FD didn't do any damage, Jangbi is ahead.

Xellos adds machine shops to both of his facts and proceeds to build tanks. I really think he was opting for a fast push. He didn't upgrade, but instead focused on just getting tanks.

Jangbi gets a citadel before his third. Although this might be standard, I think it's an emphasis on how safe Jangbi is playing.

Xellos adds 2 more facs If Xellos would be going for a fast push, it seemed that his 3rd and 4th factories seemed to be VERY late

Jangbi proceeds to play safely by taking his third and adding two more gates. Xellos builds a CC in his main, ready to expand to another while hoping to do damage with his push.

After seeing Jangbi's army, which is much too big, Xellos focuses on securing his third, and going into a turtle-mode.

Jangbi kills the third and puts a huge dent in Jangbi's army. 2 base Terran will always beat 2 base Protoss. At the beginning, however, if both players take their bases relatively at the same time, their economy and strength of their forces is relatively equal. It is only over time, however, that Terran overwhelms Protoss because Terran's army is expotential in power, and therefore will eventually be able to kill the Protoss if the Protoss stays at 2 bases. Similar to that situation, Jangbi's 3 bases will eventually overpower Xellos's 2 bases with that same sort of logic.

Xellos is severely behind now, and Jangbi has MANY options. He can tech, expand, mass, etc. Jangbi continues to mass, while Xellos bounces back and takes his 3rd and secures it. Meanwhile, Jangbi's just started on his 4th. With the amount of room that Jangbi had, he could've gotten his 4th WAY sooner...It's not until later in the game that it is revealed that he had teched to arbiters during that space of time.

Xellos takes a 4th base, hoping to catch up economically to Jangbi's beastly 5 bases. Jangbi attempts to recall but loses it. Jangbi also engages in a battle that loses him many units but doesn't damage Xellos THAT much, seeing as how Xellos still has many tanks left.

Jangbi gets back on the ropes by successfully recalling on Xellos's 4th. Xellos's bases are running dry, and his main resource nodes are his 3rd and 4th. Jangbi has killed his 4th, and therefore it has become a battle between 1 base for terran vs 3 base for protoss.

Xellos pushes and kills Jangbi's 4th and 5th, while Jangbi techs to carriers. Obviously, Jangbi had a LOT of money mining from those 5 bases. He definitely had some excess, so he spent it on 5 STARGATE (WOW) carrier.

Xellos, although killed Jangbi's resource nodes, was faced with an unexpected tech switch. With 5 stargates, Jangbi got to "critical mass" with his carriers quite quickly and proceeded to kill everything in his path.

End Analysis

So those are my thoughts. Gosus, please correct/add/question ANYTHING I wrote. Those who don't understand the game very well (like me), please don't post. Instead, bask (like me) in the awesome info that the revered gosus will bestow upon us. ^^ (Questions are obviously welcome)

Thanks everybody!

***
Hermes | Bisu[Shield] Fighting~!
Seraphim
Profile Blog Joined March 2006
United States4467 Posts
January 25 2008 02:36 GMT
#2
Shameless bump rofl
Hermes | Bisu[Shield] Fighting~!
ilovezil
Profile Blog Joined August 2006
United States4143 Posts
Last Edited: 2008-01-25 16:07:55
January 25 2008 16:04 GMT
#3
To be honest, I think you're going about it all wrong. In order to truly understand this game's mechanics, you have to practice and experience many different situations. A progamer's replay/vod will only give you ideas, not teach you everything that you need to know.

The reason why you can't learn everything via replays/vods is because I believe you need to experience the fast-paced action of a live game to learn why certain builds work and why they do not. You can watch all the first person videos of gosus that you want, but you still won't get the full deal. Personally, I've watched many replays and vods; all they did was give me a couple build orders for a game or two, then I forgot about them. Everyone has a differnet style of gaming; you aren't bisu and bisu isn't you. Take those game analyses as supplementary material IN ADDITION TO YOUR OWN.

Watch your own replays first and analyze them before you analyze others. What you are doing now is something you should reserve as references to similar situations that you have faced, after assessing your own play in such situations. At least that's my take on it. I'm not a known player so I have little credential; take my advice or leave it.

EDIT: a few grammar corrections.
Chill
Profile Blog Joined January 2005
Calgary25996 Posts
February 01 2008 04:16 GMT
#4
My TvP analysis is pretty bad, but I think you misstepped on a few points. If someone wants to correct me, go for it.

I don't think Xellos was going for a fast push, I think he was making Tanks to siege-turtle his third in an attempt to catch back up. I'm not sure if Jangbi was going Robo to break a fast push, or to break Tanks at a third base. Hmm, I don't understand TvP enough to comment on that further.

Xellos' Factories were late because he was trying to catch up in economy before production. Unfortunately for him, Jangbi wasn't focusing so much on economy (expanding) than production (massive standing army) so taking his 3rd that quickly was the wrong move.

Pretty much your analysis of 2 base play is accurate. Plus Xellos has to split his army to defend, while Jangbi can attack at once centralized point. This is always the advantage that the attacker holds.

The game is over at this point. Jangbi could take his fourth. I think the safest play is simply having the largest standing army to continually break Xellos' third/push while teching to Arbiters. That's pretty much what Jangbi did. Another way to play it is to take more bases and less army. Both are viable, just depends on what you want.

Not much to say here. Jangbi's recalls sucked but he's so far ahead he can't lose. When choosing whether to return to defend his 4th/5th bases or countering Xellos, the decision is simple because Carriers are incoming and Xellos is still weak.

A major problem I saw from Xellos was the lack of Mines. Every time (after the first attack where he Zeal bombed Xellos), Xellos had very few Mines out in front to defend from Zealots or even stall Dragoons while Tanks got free hits.
Moderator
Seraphim
Profile Blog Joined March 2006
United States4467 Posts
February 05 2008 05:10 GMT
#5
Thank you Chill! ^^

I'll work on another one soon...it's great to see your insight

By the way, out of 10, how good would you say my analysis was? Not to boost my ego, but just want to see how far I need to go
Hermes | Bisu[Shield] Fighting~!
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:00
Best Games of SC
Reynor vs Zoun
SHIN vs ByuN
herO vs sOs
Maru vs SHIN
Clem vs Bunny
PiGStarcraft591
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft591
SpeCial 161
RuFF_SC2 45
StarCraft: Brood War
firebathero 167
Backho 140
910 50
ggaemo 27
Dota 2
monkeys_forever1027
NeuroSwarm45
Counter-Strike
taco 484
Other Games
summit1g9075
tarik_tv4756
shahzam394
C9.Mang0253
Fuzer 116
ViBE66
Mew2King43
PPMD30
Liquid`Ken4
Organizations
Other Games
gamesdonequick812
BasetradeTV97
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 78
• musti20045 46
• RyuSc2 32
• HeavenSC 29
• davetesta15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 16
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
RSL Revival
9h 14m
Maru vs MaxPax
BSL
18h 14m
RSL Revival
1d 6h
Cure vs Rogue
uThermal 2v2 Circuit
1d 13h
BSL
1d 18h
Afreeca Starleague
2 days
Wardi Open
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Kung Fu Cup
4 days
[ Show More ]
The PondCast
5 days
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
IPSL Spring 2026
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.