• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:29
CET 07:29
KST 15:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1829
StarCraft 2
General
Stellar Fest "01" Jersey Charity Auction SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
SC2 AI Tournament 2026 Sparkling Tuna Cup - Weekly Open Tournament $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced WardiTV Winter Cup
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
[ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion A cwal.gg Extension - Easily keep track of anyone Potential ASL qualifier breakthroughs?
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Awesome Games Done Quick 2026! Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1676 users

Game Analysis #1

Blogs > Seraphim
Post a Reply
Seraphim
Profile Blog Joined March 2006
United States4467 Posts
Last Edited: 2008-01-24 07:17:44
January 24 2008 07:14 GMT
#1
Xellos vs Jangbi

If you are confused any, read my previous blog post
http://teamliquid.net/blogs/viewblog.php?id=65580



Note:
Black text will be thoughts DURING the game
Green text will be thoughts on that particular statement after finishing watching the game

Analysis
Jangbi starts with a 12 nexus or 14 nexus build. I believe it was a 12 nexus since it depended on the nexus for psi. He didn't add a pylon after building a gate and a gas and proceeded to build another gate and core directly, leading me to think he did a 12 nexus build.

Xellos does a 1 fac expand build and opts for FD. Xellos scouts the build and attempts to do damage with his FD. Jangbi holds it off with enough units. Wow, a tight build!

Jangbi knows that Xellos knows his fast expo. Jangbi builds a robo, and builds up to 4 gates in preparation for a fast push which would be most expected.

Since Jangbi got his expo up faster, and Xellos's FD didn't do any damage, Jangbi is ahead.

Xellos adds machine shops to both of his facts and proceeds to build tanks. I really think he was opting for a fast push. He didn't upgrade, but instead focused on just getting tanks.

Jangbi gets a citadel before his third. Although this might be standard, I think it's an emphasis on how safe Jangbi is playing.

Xellos adds 2 more facs If Xellos would be going for a fast push, it seemed that his 3rd and 4th factories seemed to be VERY late

Jangbi proceeds to play safely by taking his third and adding two more gates. Xellos builds a CC in his main, ready to expand to another while hoping to do damage with his push.

After seeing Jangbi's army, which is much too big, Xellos focuses on securing his third, and going into a turtle-mode.

Jangbi kills the third and puts a huge dent in Jangbi's army. 2 base Terran will always beat 2 base Protoss. At the beginning, however, if both players take their bases relatively at the same time, their economy and strength of their forces is relatively equal. It is only over time, however, that Terran overwhelms Protoss because Terran's army is expotential in power, and therefore will eventually be able to kill the Protoss if the Protoss stays at 2 bases. Similar to that situation, Jangbi's 3 bases will eventually overpower Xellos's 2 bases with that same sort of logic.

Xellos is severely behind now, and Jangbi has MANY options. He can tech, expand, mass, etc. Jangbi continues to mass, while Xellos bounces back and takes his 3rd and secures it. Meanwhile, Jangbi's just started on his 4th. With the amount of room that Jangbi had, he could've gotten his 4th WAY sooner...It's not until later in the game that it is revealed that he had teched to arbiters during that space of time.

Xellos takes a 4th base, hoping to catch up economically to Jangbi's beastly 5 bases. Jangbi attempts to recall but loses it. Jangbi also engages in a battle that loses him many units but doesn't damage Xellos THAT much, seeing as how Xellos still has many tanks left.

Jangbi gets back on the ropes by successfully recalling on Xellos's 4th. Xellos's bases are running dry, and his main resource nodes are his 3rd and 4th. Jangbi has killed his 4th, and therefore it has become a battle between 1 base for terran vs 3 base for protoss.

Xellos pushes and kills Jangbi's 4th and 5th, while Jangbi techs to carriers. Obviously, Jangbi had a LOT of money mining from those 5 bases. He definitely had some excess, so he spent it on 5 STARGATE (WOW) carrier.

Xellos, although killed Jangbi's resource nodes, was faced with an unexpected tech switch. With 5 stargates, Jangbi got to "critical mass" with his carriers quite quickly and proceeded to kill everything in his path.

End Analysis

So those are my thoughts. Gosus, please correct/add/question ANYTHING I wrote. Those who don't understand the game very well (like me), please don't post. Instead, bask (like me) in the awesome info that the revered gosus will bestow upon us. ^^ (Questions are obviously welcome)

Thanks everybody!

***
Hermes | Bisu[Shield] Fighting~!
Seraphim
Profile Blog Joined March 2006
United States4467 Posts
January 25 2008 02:36 GMT
#2
Shameless bump rofl
Hermes | Bisu[Shield] Fighting~!
ilovezil
Profile Blog Joined August 2006
United States4143 Posts
Last Edited: 2008-01-25 16:07:55
January 25 2008 16:04 GMT
#3
To be honest, I think you're going about it all wrong. In order to truly understand this game's mechanics, you have to practice and experience many different situations. A progamer's replay/vod will only give you ideas, not teach you everything that you need to know.

The reason why you can't learn everything via replays/vods is because I believe you need to experience the fast-paced action of a live game to learn why certain builds work and why they do not. You can watch all the first person videos of gosus that you want, but you still won't get the full deal. Personally, I've watched many replays and vods; all they did was give me a couple build orders for a game or two, then I forgot about them. Everyone has a differnet style of gaming; you aren't bisu and bisu isn't you. Take those game analyses as supplementary material IN ADDITION TO YOUR OWN.

Watch your own replays first and analyze them before you analyze others. What you are doing now is something you should reserve as references to similar situations that you have faced, after assessing your own play in such situations. At least that's my take on it. I'm not a known player so I have little credential; take my advice or leave it.

EDIT: a few grammar corrections.
Chill
Profile Blog Joined January 2005
Calgary25991 Posts
February 01 2008 04:16 GMT
#4
My TvP analysis is pretty bad, but I think you misstepped on a few points. If someone wants to correct me, go for it.

I don't think Xellos was going for a fast push, I think he was making Tanks to siege-turtle his third in an attempt to catch back up. I'm not sure if Jangbi was going Robo to break a fast push, or to break Tanks at a third base. Hmm, I don't understand TvP enough to comment on that further.

Xellos' Factories were late because he was trying to catch up in economy before production. Unfortunately for him, Jangbi wasn't focusing so much on economy (expanding) than production (massive standing army) so taking his 3rd that quickly was the wrong move.

Pretty much your analysis of 2 base play is accurate. Plus Xellos has to split his army to defend, while Jangbi can attack at once centralized point. This is always the advantage that the attacker holds.

The game is over at this point. Jangbi could take his fourth. I think the safest play is simply having the largest standing army to continually break Xellos' third/push while teching to Arbiters. That's pretty much what Jangbi did. Another way to play it is to take more bases and less army. Both are viable, just depends on what you want.

Not much to say here. Jangbi's recalls sucked but he's so far ahead he can't lose. When choosing whether to return to defend his 4th/5th bases or countering Xellos, the decision is simple because Carriers are incoming and Xellos is still weak.

A major problem I saw from Xellos was the lack of Mines. Every time (after the first attack where he Zeal bombed Xellos), Xellos had very few Mines out in front to defend from Zealots or even stall Dragoons while Tanks got free hits.
Moderator
Seraphim
Profile Blog Joined March 2006
United States4467 Posts
February 05 2008 05:10 GMT
#5
Thank you Chill! ^^

I'll work on another one soon...it's great to see your insight

By the way, out of 10, how good would you say my analysis was? Not to boost my ego, but just want to see how far I need to go
Hermes | Bisu[Shield] Fighting~!
Please log in or register to reply.
Live Events Refresh
Next event in 3h 31m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft476
StarCraft: Brood War
Britney 54671
EffOrt 103
actioN 94
Shuttle 84
Dewaltoss 69
ZergMaN 40
ajuk12(nOOB) 16
Icarus 8
NotJumperer 1
Dota 2
NeuroSwarm130
League of Legends
JimRising 771
C9.Mang0476
Super Smash Bros
hungrybox502
Mew2King72
Other Games
summit1g6317
RuFF_SC279
minikerr30
Organizations
Other Games
gamesdonequick2538
StarCraft: Brood War
UltimateBattle 113
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1866
• Lourlo1393
• Stunt352
Other Games
• Shiphtur184
Upcoming Events
The PondCast
3h 31m
OSC
5h 31m
Jumy vs sebesdes
Nicoract vs GgMaChine
ReBellioN vs MaNa
Lemon vs TriGGeR
Gerald vs Cure
Creator vs SHIN
OSC
1d 5h
All Star Teams
1d 19h
INnoVation vs soO
Serral vs herO
Cure vs Solar
sOs vs Scarlett
Classic vs Clem
Reynor vs Maru
uThermal 2v2 Circuit
2 days
AI Arena Tournament
2 days
All Star Teams
2 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
3 days
OSC
3 days
Replay Cast
4 days
[ Show More ]
Wardi Open
4 days
Monday Night Weeklies
4 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-14
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
SC2 All-Star Inv. 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.