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Broodwar 4th Race Ideas

Blogs > Alpha-NP-
Post a Reply
Alpha-NP-
Profile Blog Joined September 2008
United States1242 Posts
Last Edited: 2018-05-02 17:02:15
May 02 2018 16:10 GMT
#1
Broodwar 4th Race Ideas

I made this post as kind of a proof of concept that the RTS genre is not dead yet and that there are still forgotten new old ideas out there.

They say the RTS genre is dead and that they don't make RTS games anymore. However, I remember a lot of really good old RTS games. So I reviewed the units the old games had in them such as Dune 2, Emperor Battle for Dune, SC2, WC3, Grey Goo, and the Command and Conquer series. I also took a look at the mods and total conversions of those games. The fan communities made mods with new units I looked into. Some of the fan made mods had incredibly creative new units. Mental Omega and Rise of the Reds are just 2 examples of Command and Conquer mods that are even better than the original games they were based on.

If I made a new race for Broodwar:
New Race called Terran Confederacy

=Ground Units=
Sniper
Jetpack Infantry
Bomb Truck
Flame Tank
Stealth Tank (Only visible while attacking)
Repair Vehicle
Cloaked Harvester/Miner
Battle Tortoise (super Tank)
Flak Tank
Refractor (Causes incoming attacks to be reflected)
Devastator (tank that self-destructs when it dies)
Buzzsaw (tank with a saw to mow down infantry)
Collosus
Shade (invisible ground scout with no attack)
Observation Van (ground detector)
Ambulance
Wisp (miner that self-destructs)
Devil Probe (good to scout- has far range for harassing workers)

=Air Units=
Zeppelin (like the air equivalent of a Reaver or Ultralisk)
Repair Drone
Gunship
Banshee (cloaked)
Ornithopter (anti-air Drone)
Antiair Mine
Kamikaze Plane
Logistics Blimp (gives minimap sight but no attack)
Surveillance Drone (makes noise if enemy nearby)
Void Ray
Flame Plane (Good for harassing workers/Infantry)
Stealth Bomber (Cloaked unless attacking)
Propaganda Blimp (Spellcaster to buff own units from Rise of the Reds Mod)

=Structures=
Tank Bunker
Repair Bay
Grand Cannon (Useable only once every 10min or so).
Focus Beam Turret (Like a Void Ray from SC2)
Hospital
Mobile Headquarters
Mobile Barracks/Factory/Starport
Supply Truck (Garrisonable supply provider)
Mana Battery (Replinishes magic for spellcasters)
Air Repair Bay
Gate
Watch Tower (Makes noise that incoming enemies nearby)
Psychic Tower (Let's you mind control/good for islands)
Flame Tower (good early game against Lings/Zlots)

***
FiWiFaKi
Profile Blog Joined February 2009
Canada9858 Posts
May 02 2018 17:46 GMT
#2
At first I was excited when I saw the title, but this was poorly thought out.

1) Zerg has an all of 12 units, and terran has 15... Now you want to introduce a race with 31 units.
2) Choice of race is poor, why have 2 races that have such a similar theme. Maybe some plant themed race, elemental, if you go for human type race, maybe go much more cyborg, maybe runaway AI race. Either way, it'll require its lore to be built up.
3) Your naming of the units/buildings isn't creative - why is everything called a tank, a tower, a bay, or turret.

I think without any lore, personal attachment to units, and units that are treated as a bunch of numbers rather than an entity... An RTS becomes an exercise in math and dexterity that isn't fun. That's why games like chess are successful, because when discussing your strategies, it's like you are talking about an actual war battle... How you'll take the middle, block off the left side flank blah blah. Games like AoE honestly weren't very good imo, but just the desire to build all the units, upgrading through technology, and have a real historic battle made it very exciting.

You took everything that's bad from other RTS and tried to put it into BW.

1/5
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
May 02 2018 20:20 GMT
#3
+ Show Spoiler +
On May 03 2018 01:10 Alpha-NP- wrote:
Broodwar 4th Race Ideas

I made this post as kind of a proof of concept that the RTS genre is not dead yet and that there are still forgotten new old ideas out there.

They say the RTS genre is dead and that they don't make RTS games anymore. However, I remember a lot of really good old RTS games. So I reviewed the units the old games had in them such as Dune 2, Emperor Battle for Dune, SC2, WC3, Grey Goo, and the Command and Conquer series. I also took a look at the mods and total conversions of those games. The fan communities made mods with new units I looked into. Some of the fan made mods had incredibly creative new units. Mental Omega and Rise of the Reds are just 2 examples of Command and Conquer mods that are even better than the original games they were based on.

If I made a new race for Broodwar:
New Race called Terran Confederacy

=Ground Units=
Sniper
Jetpack Infantry
Bomb Truck
Flame Tank
Stealth Tank (Only visible while attacking)
Repair Vehicle
Cloaked Harvester/Miner
Battle Tortoise (super Tank)
Flak Tank
Refractor (Causes incoming attacks to be reflected)
Devastator (tank that self-destructs when it dies)
Buzzsaw (tank with a saw to mow down infantry)
Collosus
Shade (invisible ground scout with no attack)
Observation Van (ground detector)
Ambulance
Wisp (miner that self-destructs)
Devil Probe (good to scout- has far range for harassing workers)

=Air Units=
Zeppelin (like the air equivalent of a Reaver or Ultralisk)
Repair Drone
Gunship
Banshee (cloaked)
Ornithopter (anti-air Drone)
Antiair Mine
Kamikaze Plane
Logistics Blimp (gives minimap sight but no attack)
Surveillance Drone (makes noise if enemy nearby)
Void Ray
Flame Plane (Good for harassing workers/Infantry)
Stealth Bomber (Cloaked unless attacking)
Propaganda Blimp (Spellcaster to buff own units from Rise of the Reds Mod)

=Structures=
Tank Bunker
Repair Bay
Grand Cannon (Useable only once every 10min or so).
Focus Beam Turret (Like a Void Ray from SC2)
Hospital
Mobile Headquarters
Mobile Barracks/Factory/Starport
Supply Truck (Garrisonable supply provider)
Mana Battery (Replinishes magic for spellcasters)
Air Repair Bay
Gate
Watch Tower (Makes noise that incoming enemies nearby)
Psychic Tower (Let's you mind control/good for islands)
Flame Tower (good early game against Lings/Zlots)


I want to quote this post so that this magical gem's original form is never lost to the sands of time; may it endure forever.


User was warned for this post.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
Radivel-X17
Profile Joined January 2006
Canada144 Posts
May 02 2018 20:22 GMT
#4
I vote for Elves.
I used to run SC2GG, if you remember that. Come to NHFFA discord. It's where a bunch of old players who all suck at BW hang out, as well as people who like to play FFAs for some reason. https://discord.com/invite/kWNQvnd
docholiday_tv
Profile Joined April 2017
108 Posts
May 02 2018 20:24 GMT
#5
Peruvians should be a race. Is basically the terran race, but your supply is directly tied to ping, so as you create more units the game lags more and more until you max out at 200/200!
Starlightsun
Profile Blog Joined June 2016
United States1405 Posts
May 03 2018 01:58 GMT
#6
I would add the transracial race, which has units like zerglings that shit spidermines, and reaver scvs.
TelecoM
Profile Blog Joined January 2010
United States10668 Posts
Last Edited: 2018-05-03 02:01:25
May 03 2018 02:01 GMT
#7
Looks like someone was drunk and combined a unit list from SC2 and Command and Conquer.

EDIT : But I voted 5/5 for the effort.
AKA: TelecoM[WHITE] Protoss fighting
JimmyJRaynor
Profile Blog Joined April 2010
Canada16673 Posts
Last Edited: 2018-05-03 20:15:27
May 03 2018 20:10 GMT
#8
this is an amazing creative post. thanks for the hard work!
On May 03 2018 01:10 Alpha-NP- wrote:
Stealth Tank (Only visible while attacking)

maybe something that looks like a Tank from a distance but is really just a purple chrysler mini-van with a Tank Shell made of cardboard around it. so that it looks like its a Tank from far away and if an enemy unit is next to it .. then the enemy can tell its fake.

it uses up no supply and scares the enemy into thinking you have more Tanks than you really do.

it can be called the "Fake Mirage Tank"
On May 03 2018 05:20 ninazerg wrote:
+ Show Spoiler +
On May 03 2018 01:10 Alpha-NP- wrote:
Broodwar 4th Race Ideas

I made this post as kind of a proof of concept that the RTS genre is not dead yet and that there are still forgotten new old ideas out there.

They say the RTS genre is dead and that they don't make RTS games anymore. However, I remember a lot of really good old RTS games. So I reviewed the units the old games had in them such as Dune 2, Emperor Battle for Dune, SC2, WC3, Grey Goo, and the Command and Conquer series. I also took a look at the mods and total conversions of those games. The fan communities made mods with new units I looked into. Some of the fan made mods had incredibly creative new units. Mental Omega and Rise of the Reds are just 2 examples of Command and Conquer mods that are even better than the original games they were based on.

If I made a new race for Broodwar:
New Race called Terran Confederacy

=Ground Units=
Sniper
Jetpack Infantry
Bomb Truck
Flame Tank
Stealth Tank (Only visible while attacking)
Repair Vehicle
Cloaked Harvester/Miner
Battle Tortoise (super Tank)
Flak Tank
Refractor (Causes incoming attacks to be reflected)
Devastator (tank that self-destructs when it dies)
Buzzsaw (tank with a saw to mow down infantry)
Collosus
Shade (invisible ground scout with no attack)
Observation Van (ground detector)
Ambulance
Wisp (miner that self-destructs)
Devil Probe (good to scout- has far range for harassing workers)

=Air Units=
Zeppelin (like the air equivalent of a Reaver or Ultralisk)
Repair Drone
Gunship
Banshee (cloaked)
Ornithopter (anti-air Drone)
Antiair Mine
Kamikaze Plane
Logistics Blimp (gives minimap sight but no attack)
Surveillance Drone (makes noise if enemy nearby)
Void Ray
Flame Plane (Good for harassing workers/Infantry)
Stealth Bomber (Cloaked unless attacking)
Propaganda Blimp (Spellcaster to buff own units from Rise of the Reds Mod)

=Structures=
Tank Bunker
Repair Bay
Grand Cannon (Useable only once every 10min or so).
Focus Beam Turret (Like a Void Ray from SC2)
Hospital
Mobile Headquarters
Mobile Barracks/Factory/Starport
Supply Truck (Garrisonable supply provider)
Mana Battery (Replinishes magic for spellcasters)
Air Repair Bay
Gate
Watch Tower (Makes noise that incoming enemies nearby)
Psychic Tower (Let's you mind control/good for islands)
Flame Tower (good early game against Lings/Zlots)


I want to quote this post so that this magical gem's original form is never lost to the sands of time; may it endure forever.

can you quote my post as well. i've done a great job and i'd even go so far as to say its one of the top 7 replies in this thread.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Epishade
Profile Blog Joined November 2011
United States2267 Posts
May 10 2018 19:49 GMT
#9
Lol, I just saw this and had to laugh. This is so poorly thought out it's funny
Pinhead Larry in the streets, Dirty Dan in the sheets.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
May 10 2018 23:23 GMT
#10
On May 04 2018 05:10 JimmyJRaynor wrote:
this is an amazing creative post. thanks for the hard work!
Show nested quote +
On May 03 2018 01:10 Alpha-NP- wrote:
Stealth Tank (Only visible while attacking)

maybe something that looks like a Tank from a distance but is really just a purple chrysler mini-van with a Tank Shell made of cardboard around it. so that it looks like its a Tank from far away and if an enemy unit is next to it .. then the enemy can tell its fake.

it uses up no supply and scares the enemy into thinking you have more Tanks than you really do.

it can be called the "Fake Mirage Tank"
Show nested quote +
On May 03 2018 05:20 ninazerg wrote:
+ Show Spoiler +
On May 03 2018 01:10 Alpha-NP- wrote:
Broodwar 4th Race Ideas

I made this post as kind of a proof of concept that the RTS genre is not dead yet and that there are still forgotten new old ideas out there.

They say the RTS genre is dead and that they don't make RTS games anymore. However, I remember a lot of really good old RTS games. So I reviewed the units the old games had in them such as Dune 2, Emperor Battle for Dune, SC2, WC3, Grey Goo, and the Command and Conquer series. I also took a look at the mods and total conversions of those games. The fan communities made mods with new units I looked into. Some of the fan made mods had incredibly creative new units. Mental Omega and Rise of the Reds are just 2 examples of Command and Conquer mods that are even better than the original games they were based on.

If I made a new race for Broodwar:
New Race called Terran Confederacy

=Ground Units=
Sniper
Jetpack Infantry
Bomb Truck
Flame Tank
Stealth Tank (Only visible while attacking)
Repair Vehicle
Cloaked Harvester/Miner
Battle Tortoise (super Tank)
Flak Tank
Refractor (Causes incoming attacks to be reflected)
Devastator (tank that self-destructs when it dies)
Buzzsaw (tank with a saw to mow down infantry)
Collosus
Shade (invisible ground scout with no attack)
Observation Van (ground detector)
Ambulance
Wisp (miner that self-destructs)
Devil Probe (good to scout- has far range for harassing workers)

=Air Units=
Zeppelin (like the air equivalent of a Reaver or Ultralisk)
Repair Drone
Gunship
Banshee (cloaked)
Ornithopter (anti-air Drone)
Antiair Mine
Kamikaze Plane
Logistics Blimp (gives minimap sight but no attack)
Surveillance Drone (makes noise if enemy nearby)
Void Ray
Flame Plane (Good for harassing workers/Infantry)
Stealth Bomber (Cloaked unless attacking)
Propaganda Blimp (Spellcaster to buff own units from Rise of the Reds Mod)

=Structures=
Tank Bunker
Repair Bay
Grand Cannon (Useable only once every 10min or so).
Focus Beam Turret (Like a Void Ray from SC2)
Hospital
Mobile Headquarters
Mobile Barracks/Factory/Starport
Supply Truck (Garrisonable supply provider)
Mana Battery (Replinishes magic for spellcasters)
Air Repair Bay
Gate
Watch Tower (Makes noise that incoming enemies nearby)
Psychic Tower (Let's you mind control/good for islands)
Flame Tower (good early game against Lings/Zlots)


I want to quote this post so that this magical gem's original form is never lost to the sands of time; may it endure forever.

can you quote my post as well. i've done a great job and i'd even go so far as to say its one of the top 7 replies in this thread.

You mean this?
http://cnc.wikia.com/wiki/Mirage_tank_(Red_Alert_2)
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
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