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Played some Total War: Warhammer 2: The twoening

Blogs > BEARDiaguz
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BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
October 05 2017 00:02 GMT
#1
Steam Page here!

If it turns out we really are living in the Matrix then I’ll happily sell out humanity’s saviour to the Agents in exchange for being able to play Total War games all day guilt free. Fuck humanity’s existential rebirth, I’d rather smash oblongs of soldiers into each other. History is exciting! Especially the violent bits. Last year Creative Assembly released Total War: Warhammer and it was pretty much GotY for this fella. I fear any pretence of game critic credibility is shattered when you admit the favourite thing you played was the equivalent of a Dungeons and Dragons/Lord of the Rings mashup written by a pro wrestler and not about, say, analysing the complexities of the human heart but fuck it, this shit is fun. Fun, fun, fun, fun-fun, fun, fun, fun, fun, fun, fun, fun and fun. Sometimes I’m ok with videogames just being schlock, especially when it’s well made schlock, I’m sure we can all agree.

So, Twarhmer 2 then. It’s like Twarhmer 1 except more of it. It tells two concurrent stories, one a Fantasy tale where some dudes battle it out to see who can throw the most jellybeans into a giant magic sinkhole and one of a development studio battling the law of diminishing returns. After all the DLC dropped, Twarhmer 1 featured nine races each with their own fairly distinct gimmicks and playstyles so with Twarhmer 2 the looming question is if CA can find new ways to keep the game fun. All the reasons why Twarhmer 1 is fun remain. It’s fun to drop magic on wankers. It’s fun to slam monsters into wankers. It’s fun to take a thousand elite archers into battle and play out, with some wankers, an alternate version of the D-day landings where the Germans win. It’s fun to cultivate heroic figures whilst they go around slaughtering shitloads of wankers. It’s fun when the Chaos wankers arrive bearing apocalyptic desires and you slap their shit about so hard they decide to take up gardening and write to their mums more often. As for what Twarhmer 2 brings to the table, well let's get to that.

Four new races! You got your High Elves, a bunch of gossipy seemingly assexual Rivendell extras. Skaven, evil rat dudes channeling the spirit of various 80’s cartoon villains. Dark Elves, a mix of high school Goth rejects and completely mental bitches who believe just a bra and panties count as acceptable workwear (they live in a frozen wasteland, how is this at all practical?). And Lizardmen, a group of genuinely assexual Aztec themed Dinosaurs that ride other dinosaurs into battle. They’re smooshed around some continents with some wankers from Twarhmer 1 sprinkled in for variance. Each are kind of doing their own thing: the High Elves specialise in diplomacy and trade (well, as much as can be said for a game with ‘War’ in the title twice), the Skaven bring eleven billion of their mates to a fight, the Lizardmen construct additional pylons next to Dinosaur theme parks and the Dark Elves love slavery (their homeland sort of resembles the United States geographically and it’s full of psychotic white dudes. Creative Assembly why do you hate America?).

They’re not all great to play though. I find the Lizardmen a little too simplistic and the Dark Elves a bit of a missed opportunity. Lizardmen aren’t doing anything out of the ordinary (secure territory and build stuff on it, how truly groundbreaking) and their units are prone to rampaging out of your control on the battlefield. Helpful if you want the game to play itself for a bit while you go make a cup of tea but not really my thing. Taking slaves as the Dark Elves isn’t as interesting as I’m sure it is in real life and their signature unit the Black Ark- a giant pirate ship you should ostensibly be using to plunder distant shores- hardly feels necessary when there’s plenty of territory to conquer just by walking around. Thankfully the other two races are a right laff. It’s very entertaining using Influence to build a trading conglomerate as the High Elves, putting one’s feet up while the Honourable East Lustria Company makes money hand over fist. Deploying Clanrats directly on the field via a Bugs Bunny-esque tunneling power as the Skaven is immensely satisfying. There’s still plenty of fun to be had here, unfortunately overhanging it all is the game’s other central mechanic which is nothing short of completely fucking irritating.

Broadly speaking In most Total War games your goal is to own a certain amount of real estate and blow up a certain amount of people along the way. Generally well before you’ve reached the murder quota the player’s empire will have become an implacable behemoth devouring all in its path, but hey that’s sort of the reward for skilful play. In Twarhmer 2 you win by amassing a certain resource- that you gain by conquering, natch- and then using them to perform a bunch of rituals before your opponents can. I take issue with all this. A lot of issue.

First, what’s wrong with good ol’ empire smashing? Call me a deranged, slightly overweight ubernerd if you will but I’da thought if you make a game featuring antagonists who are the direst of foes then naturally you’d want to have them slaughter each other wholesale, no? As it stands you can comfortably achieve victory without overthrowing your rivals which seems odd for a product labeled Total War. Second, a ritual takes 10 turns (a long ass time) wherein you have to recall your armies to defend stacks of Chaos dudes the AI spawns. Considering you’re at war constantly it’s difficult to find the appropriate time to start firing off rituals and when you do your empire is so large it takes ages to recall your forces and have them in position. Fourth, the enemy armies spawn in random locations, frequently next to vulnerable towns they’ll burn to the ground before you can respond. Thanks! Fifth, performing the rituals garners no real reward, it’s just a nuisance you have to go through a bunch of times to win. Sixth, whilst you can theoretically win the game by annihilating your enemies this is nearly impossible due to the vastness of the world map and rules regarding which climates your race finds comfortable to settle in, the picky twats. Seventh, your ability to disrupt your opponent’s ability to perform rituals is severely limited. You can spend some cash to deploy an intervention army but it’s AI controlled and, on the harder difficulties anyway, achieves about as leaving nasty messages on their Facebook pages.

It’s a real shame, ya know? Twarhmer 1 had a great objective: kill the wankers your race hates the most, reunite the disparate kingdoms and eventually a great evil appears to act as sort of an end boss. As the dust settles most of the map is left a blasted ruin but hey you’re doing alright! Sure it’s simplistic, but it’s clean and it works. I have plenty of other minor niggles (like how the voice acting isn’t hammy enough, or that the multiplayer battles feel rather limited in what units and strategies you can go for) but they’re hardly worth a mention compared to the shit spraying elephant in the room. However, I actually still think Twarhmer 2 is Basically Good™. Numerous niggling issues from the first one have been fixed including the typical sequel quality of life changes and improved ui. There’s plenty of other, smaller nice things I haven’t mentioned since I ain't got all day. It’s well made fantasy schlock so if that sounds like your sort of thing give it a play! Or don’t! I don’t really care! I ain’t paid to be no schill. Get outta here.


*****
ProgamerAustralian alcohol user follow @iaguzSC2
Darkness2k11
Profile Blog Joined December 2010
Chile313 Posts
October 05 2017 02:30 GMT
#2
I enjoyed reading this, thanks for the input
When Behind, Dark Shrine
PiGStarcraft
Profile Blog Joined December 2010
Australia1004 Posts
October 05 2017 05:17 GMT
#3
Schlock eh, i think i learnt a new favorite word
Progamerwww.twitch.tv/x5_pig | pigrandom88@gmail.com | @x5_PiG | www.facebook.com/pigSC2
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
October 05 2017 11:56 GMT
#4
Rituals suck ya. Dragons tackling dinosaurs that shoot lasers tho.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Vindicare605
Profile Blog Joined August 2011
United States16126 Posts
Last Edited: 2017-10-05 17:56:29
October 05 2017 17:54 GMT
#5
This was really well written, I chuckled a couple of times.

Total War: Warhammer 2 is going to come eventually with a free DLC campaign that combines the first game with this one to create a mega map that combines all of the races from the first one with the new territory and races of the second. When that releases it might be the grandest and best Total War campaign yet, so for all the folk out there that don't like the Vortex mechanic (and I believe there's a lot of reasons why that opinion is valid) then this coming campaign is what they are truly looking for.

My favorite dudes are the Bretonnians (yay Calvary!) and I can't wait to conquer the entire world with them. Should be fun.

CA has said that the main reason it isn't ready yet is because they are still balancing it. Considering they reworked magic in the second game to be a lot better (OP AS FUCK, especially when playing the High Elves) it makes sense that they'd want to hold off releasing until they could get feedback on some of their broader balance changes in the second game, or they're just using it a way to promote new DLC before they release it. They have promised it will be a free addition provided you own copies of both games and if they don't keep their word on that people are going to riot.
aka: KTVindicare the Geeky Bartender
andrewlt
Profile Joined August 2009
United States7702 Posts
October 05 2017 20:29 GMT
#6
I enjoyed the review. Wearing bra and panties in cold climates is definitely the fantasy videogame way to increase a female's armor rating.

The upcoming DLC grand campaign might be more up your alley and mine. I'm looking forward to it.
Corvuuss
Profile Blog Joined April 2014
Austria354 Posts
October 06 2017 19:03 GMT
#7
On October 06 2017 05:29 andrewlt wrote:
I enjoyed the review. Wearing bra and panties in cold climates is definitely the fantasy videogame way to increase a female's armor rating.

The upcoming DLC grand campaign might be more up your alley and mine. I'm looking forward to it.


I mainly bougt it for the grand campaign, I played some normal campaign. But I hate being reminded every turn (until I turned it off), that I could do the Vortex rituals.

I never did them and just fought my enemies and traded with my friends (before backstabbing them as skaven or dark elves). Because it is quite possible to ignore it and just thwart your enemy when he tries to do his last ritual.

But I can't wait to kill some lizards as orcs or reenact the War of the Beard.
I am a slave of Golden from now on. Obey a supreme leader of StarCraft 2 or you get banned. I am really glad to be citizen of Democratic republic of Golden.
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
October 09 2017 14:13 GMT
#8
I've gotta say, your game reviews are really good, and would give a perspective (RTS) not common on game websites - try have you considered trying to play your 'Progamer' card to get a spot writing for something like Polygon/Kotaku? They'd really benefit from pieces like these.
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
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