• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:08
CEST 09:08
KST 16:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting2[ASL20] Ro4 Preview: Descent5Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
5.0.15 Patch Balance Hotfix (2025-10-8)61Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition295.0.15 Balance Patch Notes (Live version)119$2,500 WardiTV TL Map Contest Tournament 154
StarCraft 2
General
PartinG joins SteamerZone, returns to SC2 competition TL.net Map Contest #21: Voting 5.0.15 Patch Balance Hotfix (2025-10-8) TL.net Map Contest #21 - Finalists Geoff 'iNcontroL' Robinson has passed away
Tourneys
SC2's Safe House 2 - October 18 & 19 Sparkling Tuna Cup - Weekly Open Tournament RSL Offline Finals Dates + Ticket Sales! SC4ALL $6,000 Open LAN in Philadelphia $2,500 WardiTV TL Map Contest Tournament 15
Strategy
Custom Maps
External Content
Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More
Brood War
General
I'm making videos again [ASL20] Ro4 Preview: Descent Any rep analyzer that shows resources situation? Whose hotkey signature is this? BW General Discussion
Tourneys
[ASL20] Semifinal A [Megathread] Daily Proleagues [ASL20] Ro8 Day 4 Small VOD Thread 2.0
Strategy
Current Meta BW - ajfirecracker Strategy & Training Siegecraft - a new perspective TvZ Theorycraft - Improving on State of the Art
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
Dive Into Action with Spartans Games US Politics Mega-thread The Games Industry And ATVI Stop the Construction YouTube Thread
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Inbreeding: Why Do We Do It…
Peanutsc
From Tilt to Ragequit:The Ps…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1341 users

Unused VSL Finals Previews: Super and Leenock

Blogs > mizenhauer
Post a Reply
Mizenhauer
Profile Blog Joined February 2015
United States1893 Posts
July 06 2017 17:42 GMT
#1
VSL put me in an odd situation by scheduling the finals the day after the semifinals. I wanted to accommodate the editing staff and give them as much time as possible so I decided I should work on all four preview over the course of the week. I did soO and INnoVation firrst since they were the favorites, leaving me with Super and Leenock. A conversation with a certain very helpful person help me brew up the concept for Leenock's, which left only Super. There's not mcuh to say about him so I decided to do an analysis of his match with ByuN and try to apply forward to his most likely finals opponent, INnoVation. They've both been edited, although the Leenock one is missing the paragraph in which I would have talked about his (never happened) victory against INnoVation.

I'd like to credit CosmicSpiral for the edits and I hope you all enjoy.


VSL Finals Preview: Leenock

So far, 2017 has been a year of resurgences. LotV’s second year, and perhaps the first of the last WCS contract, has been a renaissance for old warriors who were disregarded as fossils of a less competitive era. Old favorites GuMiho, aLive and Ryung have displayed their best form in years or, in GuMiho’s case, the best of his career. Yet, for all the breathtaking matches displayed by former ESF Terrans, they are isolated exceptions. The other members of the old guard have struggled to gain traction and relevance.

For whatever reason, there was a bit more hype surrounding Leenock entering 2017. Whether it was deserved after his poor finish at Gyeonggi is debatable, but at least his name was being mentioned. He had to wait until mid-January to get his crack at 2017’s GSL, but his fans’ patience was rewarded with a second-place finish. It was the first promising sign of his seventh year in the pro circuit. Leenock wasn’t able to keep it going though. One month later and he was already eliminated from the tournament, having not looked the slightest bit competitive in a group containing herO, Ryung and Trap. It was just the newest iteration of the pattern which has dominated Leenock’s career since his last notable finish in 2014. Count on Leenock to show flashes of brilliant dynamic play, but don’t expect much more from him. Like a failing engine that has all the working parts to work, Leenock starts and sputters, always leaving fans to question if he really has anything left in the tank.

Leenock, in some respects, crushed himself under his own weight. His play was so distinctive and colorful that it was bound to fail if the game ever changed in a way that failed to reward his strengths. Burrowed banelings are exciting for fans, but there’s a reason they aren’t utilized that frequently; they are investments that rarely return a profit, and their usefulness is largely dependent on map pool. Similarly Leenock found a way to captivate audiences with his proclivity for aggressive, idiosyncratic tactics, but in the end they were never sustainable. He was never able to properly integrate roach/ravager into his repertoire,while he only showed a flickering mastery of the newer ling/bane style popularized by Dark against Protoss. Since the start of 2015, he's only made it out of the initial round of a Starleague twice. It is for this reason that he’s toiled away in relative obscurity for three years now. In that time he has dropped matches to players like Hurricane and Seed, all without notching a single win.

Seemingly forever mired in the muck, this season of VSL represents a possible change in Leenock’s fortunes. For the first time in years he’s managed to piece together consecutive wins in a tournament of any appreciable importance. He was a heavy underdog going into his match with Classic, but he properly matched his favored opponent in all stages of the game. It was an impressive act of will, something Leenock frankly hasn’t had enough opportunities to display since joining yoe Flash Wolves back in 2014. We’re left wondering if Leenock has the mentality required to be a top player as long as he never puts himself in a position to succeed.

And so the community operates under the assumption that Leenock isn’t good enough anymore. His match against Classic was the first tangible evidence in some time that his talent never left, it was merely buried under layers of complacency.

STUFF ABOUT INNOVATION.

This finals has been a long coming for Leenock. Whether a victory against ___ will validate his intransigent presence or merely offer a chance to pause and appreciate the surroundings remain to be seen, but Leenock’s return to the finals stage is a welcome one. For all talk of being unreliable, out-dated and generally lacking, Leenock appears to be in rhythm again. The engine is humming and all the parts are moving smoothly. Two of the three dual Starleague champions have already fallen before him, and with those challenges in his rearview mirror, there’s no reason to think that he can’t topple ____ next.





VSL Finals Preview: Super

Considering he has been a professional player since 2010, Super has certainly made a career out of anonymity. He’s barely good enough to get his foot in the door, but never bright enough to light up the room. Foreign and Korean teams were always glad to bring the journeyman Protoss on board, but he never repaid their trust with tangible results. Over seven years, his two most noteworthy finishes were a pair of quarterfinal runs in the 2014 KeSPA Cup and the inaugural season of SSL (both 16-man tournaments).

To think that someone has stuck around for so long without accomplishing more is perplexing given the highly competitive arena of professional StarCraft. Having spent the vast majority of two expansions lingering in the periphery, Super did little to further his cause in LotV; last year, he only managed a single series win in three Starleagues. He was present, but not really a participant, the type of player where competitors recognize the name and scoff. When he failed to qualify for Season 1 of this year’s GSL things looked particularly bleak. With players of all races and ages retiring, the end looked imminent for someone still looking for their breakthrough.

One should beware of putting the cart ahead of the horse when it comes to evaluating players off a short run of form; however, Super’s time as a bit player may be coming to an end. His run to the VSL finals has been the most impressive streak of his career. He rattled off four straight wins to make it to the elimination rounds and once there, proved his success wasn’t a fluke by defeating ByuN. With soO out of the way, Super can return to PvT, a matchup he is 4-1 in over the last two weeks. He’ll be going up against another Terran in the finals, one every bit as formidable as ByuN, but Super has demonstrated that he understands the matchup as well as any Protoss in Korea.

His match against ByuN was his most significant victory in recent years and as such, it deserves more than cursory examination. By looking at his three victories one can see how Super believes PvT should be played and how any Terran, even one as mighty as INnoVation, can be felled.



Super and ByuN kicked off the series on Whirlwind, where the spawn points afforded neither player a significant advantage. Super opened with the traditional gate/nexus/core, scouting ByuN's location (vertical spawn) last. This scout pattern bears mentioning since Super may very well play on Whirlwind during the finals. Super scouted the expansion, but was denied the scout on the factory. His response was to go for the oracle/adept combo. From there he kept a close eye on ByuN with an active oracle while taking a third and moving into phoenix. This sort of stock play is the type of play one could expect to see from Super in the finals. It provides a large amount of information into the mid game, allowing him to correctly diagnose and counter INnoVation's tech path. It also gave him the tools to defend against ByuN's harassment which will be critical should he hang with INnoVation moving into the mid game. Failure to enter that stage on at least equal footing will spell instant death.



With the series tied 1-1, Super forgoed the Stargate after his expansion, instead opening with twilight council for blink before adding a gate. It's worth noting that since they were playing on Odyssey, a two player map, Super decided not to probe scout. But by adding a robotics facility, he was able to defend mine drops in a different, equally effective manner. He followed that pattern on Ascension to Aiur, possibly an indication of his playstyle preference on two-player maps. Super's skill with both openers represent a versatility he will need to call on in the finals.

Having gotten up to three bases, Super paired his growing phoenix force with charge and +1 armor off four gasses. The constant micro of the phoenixes allowed him to build an army, albeit at a supply disadvantage. The main difference between this composition and phoenix/adept is that Super takes advantage of his higher mineral income to add in photon cannons, a smart hedge against someone as aggressive as ByuN. In his series against Hurricane, INnoVation favored straight-on attacks, making it seem as if Super would be better served avoiding this composition in the finals.



Super's end goal in all games was double robo colossi paired with blink and double upgrades. This composition allowed him to go from defending to posturing actively on the map. From there he switched into immortals after forcing vikings from ByuN: this paired well with his already sturdy gateway force, keeping pressure on ByuN so he was not able to tech out of bio/viking without leaving an exploitable window. In game 5 Super took a more measured approach. The first colossus was already in production with +1/+1 and Thermal Lance on the way before he even took his third. This approach enabled him to consolidate his defense before stepping out onto the map (it’s worth noting that in this game he did not make the switch to immortals). This could prove to be a double edged sword against INnoVation. By staying on two bases Super insulates himself from damage, but he also stunts his economy. Sacrificing economy for accelerated army tech is a risky move that INnoVation could capitalize on by playing greedily. In this game it gave him the muscle to beat back ByuN’s tank push as he took his third. By contrast, INnoVation favors mines over the more expensive and slower-to-produce supplements to his bio.

Against ByuN, Super’s arching strategy was to absorb early pressure through a variety of means before dictating the pace of the game with gateway-based armies. This generally meant expanding quickly and building around a flexible defense before adding in double robo/upgrades. He eschewed phoenix/adept, instead opting for more robust compositions that made it possible for him to switch more fluidly between offense and defense.

Whether or not such a strategy holds water against INnoVation remains to be seen. INnoVation is a different kind of Terran and the path to victory may not be reproducible. Favoring the slightly out of favor phoenix/adept style this time would give him more punch in the midgame instead of using finesse units like stalkers to deflect multipronged aggression. Should Super stick with the style he utilized in the semifinals, INnoVation will be looking to hammer him when Super begins transitioning into double robo colossi. The Protoss must make certain he deflects early damage as reliably as possible if he aims to have a strong economy to buttress his tech choices. It’s highly likely he’ll exhibit conservative play early in the game, hoping to establish solid footing before ramping into his late game army.

Super possesses the tools to defeat INnoVation. He’s carved through two elite players already, so there’s no reason to think he can’t handle a third. VSL may not be a proper Starleague but after failing to qualify for GSL and SSL, Super won’t treat it as amusing fluffery. A win here would be the crown jewel of his career and validation for him sticking around over the past seven years when nothing went his way. He may be a veteran, but he’s been given a chance to walk the royal road, an opportunity he seems poised not to pass up.

*****
┗|∵|┓Second Place in LB 28, Third Place in LB 29 and Destined to Be a Kong
Argonauta
Profile Joined July 2016
Spain4954 Posts
July 06 2017 18:42 GMT
#2
"Leenock, in some respects, crushed himself under his own weight" I just LOL'd here
Rogue | Maru | Scarlett | Trap
TL+ Member
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
July 06 2017 19:43 GMT
#3
Thanks for posting it, definitely think it would have been a shame to not see it at all.
As you said, would have been great for Leenock to finally get some results, but yeah Innovation was too much.


Random question, how much time does it take you to write one of these? (per player)
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Mizenhauer
Profile Blog Joined February 2015
United States1893 Posts
Last Edited: 2017-07-06 20:11:19
July 06 2017 20:10 GMT
#4
On July 07 2017 04:43 The_Red_Viper wrote:
Thanks for posting it, definitely think it would have been a shame to not see it at all.
As you said, would have been great for Leenock to finally get some results, but yeah Innovation was too much.


Random question, how much time does it take you to write one of these? (per player)


http://www.teamliquid.net/forum/starcraft-2/524456-korea-weekly-july-2nd-code-s-now-with-foreigners

This is 600 words and took me less than 30 minutes to write(during which I was complaining to three people).

These previews are 1-1.3k words so they take a little bit longer. They also underwent more extensive editing which added some time. Despite that, I'd say from start to finish the soO entry took less than two hours, with the others taking closer to one.

For a project like Eo Yun Soo, I probably spent closer to 20 hours writing, rewriting, transcribing and editing. The time spent on various projects really depends on their scope and varies greatly from article to article. (I spent almost 75 on Eulogy of the Six Pool).
┗|∵|┓Second Place in LB 28, Third Place in LB 29 and Destined to Be a Kong
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
July 06 2017 20:19 GMT
#5
Oh yeah it obviously depends on the scale, but for the bigger scope ones one can easily tell that a lot of effort goes into it. Which then ofc means that the result is great
Excited for your next project then, enjoy reading it pretty much every time (even the kpop ones are a fun read )
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Mizenhauer
Profile Blog Joined February 2015
United States1893 Posts
July 06 2017 20:42 GMT
#6
On July 07 2017 05:19 The_Red_Viper wrote:
Oh yeah it obviously depends on the scale, but for the bigger scope ones one can easily tell that a lot of effort goes into it. Which then ofc means that the result is great
Excited for your next project then, enjoy reading it pretty much every time (even the kpop ones are a fun read )


I've had a feature and fan fic in progress for about a month now and, as much as I dread to say this, I see another novel in my not too distant future. I'm definitely going to be busy, but I'll make sure to find time to keep doing the recaps and previews when needed.
┗|∵|┓Second Place in LB 28, Third Place in LB 29 and Destined to Be a Kong
Please log in or register to reply.
Live Events Refresh
Next event in 2h 52m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft749
SortOf 55
StarCraft: Brood War
Larva 603
PianO 546
Leta 327
Icarus 10
Bale 9
NotJumperer 1
Dota 2
NeuroSwarm57
League of Legends
JimRising 653
Counter-Strike
Stewie2K700
m0e_tv453
Super Smash Bros
Westballz80
Mew2King63
Heroes of the Storm
Khaldor91
Other Games
summit1g15312
trigger5
Organizations
Other Games
gamesdonequick639
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH110
• LUISG 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1529
• HappyZerGling111
Other Games
• WagamamaTV434
Upcoming Events
Afreeca Starleague
2h 52m
Barracks vs Snow
Wardi Open
3h 52m
Monday Night Weeklies
8h 52m
Replay Cast
16h 52m
Afreeca Starleague
1d 2h
Soma vs Bisu
OSC
1d 6h
OSC
1d 10h
PiGosaur Monday
1d 16h
The PondCast
3 days
OSC
3 days
[ Show More ]
Wardi Open
4 days
CranKy Ducklings
5 days
Safe House 2
5 days
Sparkling Tuna Cup
6 days
Safe House 2
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.