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Active: 26204 users

(4) Crevasse

Blogs > Jacky_
Post a Reply
Jacky_
Profile Blog Joined March 2011
Korea (South)47 Posts
Last Edited: 2017-03-21 08:36:33
March 21 2017 08:07 GMT
#1

(4) Crevasse

Size : 140x140
Spawn Positions : 4 at 1,4,7,10
Published on [NA],[EU],[KR],[SEA] - [Official] Crevasse

This map is supported by KeSPA Proleague Lobby Mod, WCS GameHeart


[image loading]

90 degrees Camera View
+ Show Spoiler +
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▶ Concept

Crevasse, the first StarCraft II official map is created for better quality games by eliminating the balance of the game due to the close rush of basic Blizzard ladder maps.There is the backdoor natural which is easy to defend. but the third is open, so play of troops management is important.

A crevasse is a large, deep crack in thick ice or rock, and it is named from the shape of the map, like a crevasse.


▶ Features
  1. There are the backdoor naturals, and you can play macro game through the safe backdoor naturals.
  2. The main entrance can be blocked with one Barracks and two Supply Depots. You can expand the main ramp by destroying rocks as you need.
  3. There are blocked with Destructible Rocks which can be destroyed to make the road close to the other starting position.
  4. You can watch enemy troops using Xel'Naga Tower.

▶ Detail Design

+ Show Spoiler +
[image loading]
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Contact me!

-Twitter-
@JackSolute

-Homepage-
JACKMADE.COM




*****
Jacky || Starcraft2 Official Map Designer || Master of JACKMADE || jackmade.tistory.com/ || twitter.com/JackSolute
NewSunshine
Profile Joined July 2011
United States5938 Posts
March 21 2017 21:00 GMT
#2
The half-bases were part of its original design, but in LotV having them all be full bases makes sense. Still a beautiful map.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
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