• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:49
CET 01:49
KST 09:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Beyond All Reason Stormgate/Frost Giant Megathread Path of Exile General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
The Games Industry And ATVI US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1855 users

Mapmaker Appreciation: July 2016

Blogs > iamcaustic
Post a Reply
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
August 16 2016 18:28 GMT
#1
Previous Months:
+ Show Spoiler +
January 2013
February 2013
April 2013


Hey everyone, it's been a long time since I've done one of these. I've been pretty quiet from the SC2 mapmaking scene for a large number of reasons; a new job at a game company (just hit 3 years at this point -- around the time I started to fade away ), becoming a filthy League of Legends casual (I blame peer pressure), and otherwise being disenfranchised with the design and balance direction of SC2 (but I'll shelve the whine for this blog post).

One thing that has been consistent is my level of lurking on TL, and I always love to see the creative new maps coming out of our ever-changing mapmaking community. So, over three years later, I have for you another iteration of Mapmaker Appreciation -- The July 2016 Edition. Format for categorization will remain pretty similar:

Mapmaking Team - Maps that were made by a member of a mapmaking team
Polished - Maps made by unaffiliated individuals that showcase a higher level of aesthetic quality
Unpolished - Maps made by unaffiliated individuals that are of lower aesthetic quality than polished maps or incomplete (WIP)

These designations are 100% subjective and focus purely on aesthetics, and should not be taken as an indication that a map is necessarily "better" or "worse" than any other. Mapmaking Team maps are in their own category, regardless of aesthetics for the sake of easily locating them. It's impossible to grade by game play/balance quality without extensive play testing, which is outside the scope of this blog series.

Mapmaking Team Maps:
+ Show Spoiler +

Team Yeoul - Cyclotron by RexTerran
Published on: [AM] [EU] [SEA] [KR]
[image loading]


Polished Maps:
+ Show Spoiler +

Eternium IV by SidianTheBard
Published on: [AM] [EU] [SEA] [KR]
[image loading]

Endion Space Station by IMTB
Published on: [AM] [EU] [SEA] [KR]
[image loading]

Vis A Vis by IIEclipseII
Published on: [AM] [EU] [SEA] [KR]
[image loading]


Unpolished Maps:
+ Show Spoiler +

Tridevi by ZigguratOfUr
Published on: [AM] [EU] [SEA] [KR]
[image loading]

ILIOS - Lighthouse by NSYoonGLove
Published on: [AM] [EU] [SEA] [KR]
[image loading]

Desert Portal by Fatam
Published on: [AM] [EU] [SEA] [KR]
[image loading]

Broken Earth by IronManSC
Published on: [AM] [EU] [SEA] [KR]
[image loading]


If you're interested, take some time to play on some of these maps with your friends and provide feedback to the mapmakers in their respective map threads. It goes a long way in helping them polish up and balance these maps, some of which you may one day find on the SC2 ladder.

Until next time!

*****
Twitter: @iamcaustic
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
August 17 2016 05:55 GMT
#2
--- Nuked ---
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
Last Edited: 2016-08-17 06:36:32
August 17 2016 06:35 GMT
#3
On August 17 2016 14:55 Barrin wrote:
What do you think about the maps? :>

My favourite out of July would have to be IronManSC's Broken Earth. That being said, there's arguments to be made for or against it in my view:
  • It's fairly standard
  • At version 0.4, it's still quite unpolished
  • Lots of familiarity/nostalgia to his most popular map, Ohana
I didn't make a pro/con because all of these points could be placed in either column, depending on your point of view. A standard map is either praised or panned depending on what a player is looking for in a new map; being unpolished, you could be pessimistic and take the map for what it currently is, or be optimistic and see the potential in it; and finally, the map following a very similar pattern to Ohana could be considered a lack of creativity and/or quality on the part of the mapmaker, or you can consider it a modern LOTV twist on a battle-tested and well received design (plus points for nostalgia).

It's this almost-paradoxical reaction to the map that intrigues me the most, and I can't wait to see the end result once Travis brings it to a nice 1.0 shine.

Cyclotron and Eternium IV make use of custom gimmicks (forcefields and destructible XNTs, respectively) that I've never personally cared for, as I never see any real competitive viability in them in the same way that Brood War saw creative uses of map editor trickery to create new competitive options. However, I do like how mapmakers are constantly looking for ways to spice up the map scene.

I almost put Desert Portal in the "polished" category, but I felt like it couldn't be justified when it feels like no work was done in the out-of-bounds areas, which is in stark contrast to the kind of polished aesthetic work we've seen out of professional ladder maps of the past. In the same line of thinking, I almost had Vis A Vis in the "unpolished", but you can see that the effort was put in to at least do something in all parts of the map and it does so to an acceptable level, even if I personally feel there's opportunity for growth.

Endion Space Station feels like the titular "middle-road" kind of map. Nothing that makes you go "wow that's cool", but nothing that makes you go "ick" either. I'd expect more work would need to go into it if IMTB wants it to become a ladder map, but even if nothing is done it can be considered a competent piece of work and something to be proud of when advancing one's map making ability.

I'd expect ILIOS - Lighthouse to fall into the same "siege push" trap that all previous maps have when offering a fairly choked A->B direct path between naturals, with a base in the middle (and this one being gold, to boot). I think it's a classic case of a newer map maker being unaware of past map making experience, but it's good to try things out for yourself. Aside from that critical weak point, I think the map overall has a solid concept behind its need for some polish.

Finally, there's Tridevi. Probably what I'd consider the lowest quality in terms of both aesthetic and terrain design out of the group, I still give ZigguratOfUr mad props for attempting a 3P map in this day and age. Those are, in my opinion, the hardest maps to design by far and even the best 3Ps in SC2 history (we're talking ladder/tournament worthy) still had critical balance issues that caused them to be rotated out fairly quickly. The man is doing this map making thing on hard mode, and I respect it.
Twitter: @iamcaustic
SidianTheBard
Profile Joined October 2010
United States2474 Posts
August 17 2016 13:37 GMT
#4
Appreciate (hah!) the post =) I think the more exposure the mapping scene can get the better, so every little bit helps. Any chance you'll get back to doing this one a monthly basis?

Being a mapmaker, I love to get feedback on my maps, but it's also interesting to hear feedback on other maps as well especially ones that might use similar layouts/philosophies as my own because then I can build on that as well.

Broken Earth & Desert Portal are the best imo (well besides Eternium, but I can't vote for my own map eh?). Broken Earth is just super standard and even though it's still in the early stages I think it's getting better with each update. I'd imagine once IronMan is done with it that it'll be a pretty awesome map.

Desert Portal, I just think the portal idea is neat. I think I liked the map before when the portal section was off on it's own but I definitely like the lower section a lot better now then before. It's tricks/gimmickys/ideas like this that keep things refreshing though and I gotta get procs to Fatam for designing maps with gimmicks even though the possibility of Blizzard ever using it is pretty much 0%. Just shows he's doing it for fun and to hopefully appease to the custom game players.

Keep up the great work! =)
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
August 17 2016 17:37 GMT
#5
On August 17 2016 22:37 SidianTheBard wrote:
Any chance you'll get back to doing this one a monthly basis?

My commitment to SC2 is pretty minimal at this point in time, so it really comes down to whether or not I have some free time on my hands. I think ideally I'd like to keep doing it monthly, but I'm playing it by ear.
Twitter: @iamcaustic
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
August 21 2016 18:28 GMT
#6
Appreciate the positive words and feedback. This is a great post overall and I will say, yes, I am still working on the aesthetics (taking a break right now). It'll be ready near the next TLMC.

Yes, broken earth is similar in base placement when compared to Ohana. Ohana was a great success and I simply pull what I can from the map to create something new. I know it's a bit standard but I want to exhaust my options essentially.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Please log in or register to reply.
Live Events Refresh
Next event in 8h 11m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 233
ProTech133
CosmosSc2 76
StarCraft: Brood War
Artosis 604
Shuttle 140
Dota 2
Dendi1850
syndereN736
NeuroSwarm99
Counter-Strike
summit1g7082
fl0m1260
minikerr22
Heroes of the Storm
Khaldor234
Other Games
Grubby4263
JimRising 284
Maynarde157
XaKoH 91
Mew2King23
Guitarcheese8
Organizations
Other Games
gamesdonequick1480
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• davetesta51
• Hupsaiya 47
• Adnapsc2 10
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22215
League of Legends
• Doublelift4850
Other Games
• imaqtpie2068
• Scarra1940
Upcoming Events
Replay Cast
8h 11m
Wardi Open
11h 11m
Monday Night Weeklies
16h 11m
WardiTV Invitational
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
4 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.