• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:31
CEST 18:31
KST 01:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Remastered crash fix suggestions a Announcement on the JEDI Ringing ASL22 General Discussion BW General Discussion Syncronization issues and can't find games
Tourneys
[ASL22] Ro16 Group D [Megathread] Daily Proleagues KCM Race Survival 2026 Season 3 [ASL22] Ro16 Group C
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6402 users

Mapmaker Appreciation: July 2016

Blogs > iamcaustic
Post a Reply
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
August 16 2016 18:28 GMT
#1
Previous Months:
+ Show Spoiler +
January 2013
February 2013
April 2013


Hey everyone, it's been a long time since I've done one of these. I've been pretty quiet from the SC2 mapmaking scene for a large number of reasons; a new job at a game company (just hit 3 years at this point -- around the time I started to fade away ), becoming a filthy League of Legends casual (I blame peer pressure), and otherwise being disenfranchised with the design and balance direction of SC2 (but I'll shelve the whine for this blog post).

One thing that has been consistent is my level of lurking on TL, and I always love to see the creative new maps coming out of our ever-changing mapmaking community. So, over three years later, I have for you another iteration of Mapmaker Appreciation -- The July 2016 Edition. Format for categorization will remain pretty similar:

Mapmaking Team - Maps that were made by a member of a mapmaking team
Polished - Maps made by unaffiliated individuals that showcase a higher level of aesthetic quality
Unpolished - Maps made by unaffiliated individuals that are of lower aesthetic quality than polished maps or incomplete (WIP)

These designations are 100% subjective and focus purely on aesthetics, and should not be taken as an indication that a map is necessarily "better" or "worse" than any other. Mapmaking Team maps are in their own category, regardless of aesthetics for the sake of easily locating them. It's impossible to grade by game play/balance quality without extensive play testing, which is outside the scope of this blog series.

Mapmaking Team Maps:
+ Show Spoiler +

Team Yeoul - Cyclotron by RexTerran
Published on: [AM] [EU] [SEA] [KR]
[image loading]


Polished Maps:
+ Show Spoiler +

Eternium IV by SidianTheBard
Published on: [AM] [EU] [SEA] [KR]
[image loading]

Endion Space Station by IMTB
Published on: [AM] [EU] [SEA] [KR]
[image loading]

Vis A Vis by IIEclipseII
Published on: [AM] [EU] [SEA] [KR]
[image loading]


Unpolished Maps:
+ Show Spoiler +

Tridevi by ZigguratOfUr
Published on: [AM] [EU] [SEA] [KR]
[image loading]

ILIOS - Lighthouse by NSYoonGLove
Published on: [AM] [EU] [SEA] [KR]
[image loading]

Desert Portal by Fatam
Published on: [AM] [EU] [SEA] [KR]
[image loading]

Broken Earth by IronManSC
Published on: [AM] [EU] [SEA] [KR]
[image loading]


If you're interested, take some time to play on some of these maps with your friends and provide feedback to the mapmakers in their respective map threads. It goes a long way in helping them polish up and balance these maps, some of which you may one day find on the SC2 ladder.

Until next time!

*****
Twitter: @iamcaustic
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
August 17 2016 05:55 GMT
#2
--- Nuked ---
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
Last Edited: 2016-08-17 06:36:32
August 17 2016 06:35 GMT
#3
On August 17 2016 14:55 Barrin wrote:
What do you think about the maps? :>

My favourite out of July would have to be IronManSC's Broken Earth. That being said, there's arguments to be made for or against it in my view:
  • It's fairly standard
  • At version 0.4, it's still quite unpolished
  • Lots of familiarity/nostalgia to his most popular map, Ohana
I didn't make a pro/con because all of these points could be placed in either column, depending on your point of view. A standard map is either praised or panned depending on what a player is looking for in a new map; being unpolished, you could be pessimistic and take the map for what it currently is, or be optimistic and see the potential in it; and finally, the map following a very similar pattern to Ohana could be considered a lack of creativity and/or quality on the part of the mapmaker, or you can consider it a modern LOTV twist on a battle-tested and well received design (plus points for nostalgia).

It's this almost-paradoxical reaction to the map that intrigues me the most, and I can't wait to see the end result once Travis brings it to a nice 1.0 shine.

Cyclotron and Eternium IV make use of custom gimmicks (forcefields and destructible XNTs, respectively) that I've never personally cared for, as I never see any real competitive viability in them in the same way that Brood War saw creative uses of map editor trickery to create new competitive options. However, I do like how mapmakers are constantly looking for ways to spice up the map scene.

I almost put Desert Portal in the "polished" category, but I felt like it couldn't be justified when it feels like no work was done in the out-of-bounds areas, which is in stark contrast to the kind of polished aesthetic work we've seen out of professional ladder maps of the past. In the same line of thinking, I almost had Vis A Vis in the "unpolished", but you can see that the effort was put in to at least do something in all parts of the map and it does so to an acceptable level, even if I personally feel there's opportunity for growth.

Endion Space Station feels like the titular "middle-road" kind of map. Nothing that makes you go "wow that's cool", but nothing that makes you go "ick" either. I'd expect more work would need to go into it if IMTB wants it to become a ladder map, but even if nothing is done it can be considered a competent piece of work and something to be proud of when advancing one's map making ability.

I'd expect ILIOS - Lighthouse to fall into the same "siege push" trap that all previous maps have when offering a fairly choked A->B direct path between naturals, with a base in the middle (and this one being gold, to boot). I think it's a classic case of a newer map maker being unaware of past map making experience, but it's good to try things out for yourself. Aside from that critical weak point, I think the map overall has a solid concept behind its need for some polish.

Finally, there's Tridevi. Probably what I'd consider the lowest quality in terms of both aesthetic and terrain design out of the group, I still give ZigguratOfUr mad props for attempting a 3P map in this day and age. Those are, in my opinion, the hardest maps to design by far and even the best 3Ps in SC2 history (we're talking ladder/tournament worthy) still had critical balance issues that caused them to be rotated out fairly quickly. The man is doing this map making thing on hard mode, and I respect it.
Twitter: @iamcaustic
SidianTheBard
Profile Joined October 2010
United States2475 Posts
August 17 2016 13:37 GMT
#4
Appreciate (hah!) the post =) I think the more exposure the mapping scene can get the better, so every little bit helps. Any chance you'll get back to doing this one a monthly basis?

Being a mapmaker, I love to get feedback on my maps, but it's also interesting to hear feedback on other maps as well especially ones that might use similar layouts/philosophies as my own because then I can build on that as well.

Broken Earth & Desert Portal are the best imo (well besides Eternium, but I can't vote for my own map eh?). Broken Earth is just super standard and even though it's still in the early stages I think it's getting better with each update. I'd imagine once IronMan is done with it that it'll be a pretty awesome map.

Desert Portal, I just think the portal idea is neat. I think I liked the map before when the portal section was off on it's own but I definitely like the lower section a lot better now then before. It's tricks/gimmickys/ideas like this that keep things refreshing though and I gotta get procs to Fatam for designing maps with gimmicks even though the possibility of Blizzard ever using it is pretty much 0%. Just shows he's doing it for fun and to hopefully appease to the custom game players.

Keep up the great work! =)
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
August 17 2016 17:37 GMT
#5
On August 17 2016 22:37 SidianTheBard wrote:
Any chance you'll get back to doing this one a monthly basis?

My commitment to SC2 is pretty minimal at this point in time, so it really comes down to whether or not I have some free time on my hands. I think ideally I'd like to keep doing it monthly, but I'm playing it by ear.
Twitter: @iamcaustic
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
August 21 2016 18:28 GMT
#6
Appreciate the positive words and feedback. This is a great post overall and I will say, yes, I am still working on the aesthetics (taking a break right now). It'll be ready near the next TLMC.

Yes, broken earth is similar in base placement when compared to Ohana. Ohana was a great success and I simply pull what I can from the map to create something new. I know it's a bit standard but I want to exhaust my options essentially.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
11:00
Monthly #1 - Day 1
ByuN vs RogueLIVE!
IntoTheiNu 1054
CranKy Ducklings SOOP88
Rex28
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 61
UpATreeSC 60
Rex 28
StarCraft: Brood War
Bisu 2922
EffOrt 1174
Hyuk 628
Mini 606
Light 465
Larva 336
Rush 317
Snow 313
ZerO 220
hero 103
[ Show more ]
Dewaltoss 101
Zeus 96
Mong 95
Hm[arnc] 56
Pusan 54
ToSsGirL 23
Sacsri 21
sSak 18
IntoTheRainbow 11
sorry 11
Dota 2
Gorgc5311
qojqva3738
febbydoto32
Counter-Strike
x6flipin1095
fl0m684
Other Games
Liquid`RaSZi1303
FrodaN918
hiko888
B2W.Neo789
ceh9298
mouzStarbuck281
KnowMe271
ArmadaUGS167
RotterdaM126
elazer112
Mew2King81
QueenE71
ZerO(Twitch)17
Organizations
Other Games
gamesdonequick1177
StarCraft 2
TaKeTV 151
WardiTV94
Other Games
BasetradeTV36
[ Show 14 non-featured ]
StarCraft 2
• mYiSmile125
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3094
League of Legends
• Nemesis2036
• TFBlade803
Other Games
• Shiphtur134
Upcoming Events
OSC
5h 29m
Replay Cast
7h 29m
IntoTheTV X SOOP
18h 29m
RotterdaM Event
23h 44m
Replay Cast
1d 7h
GSL
1d 18h
Replay Cast
2 days
GSL
2 days
Shopify Rebellion Sundays
2 days
Spirit vs Mixu
Replay Cast
3 days
[ Show More ]
Afreeca Starleague
3 days
Shine vs Rush
WardiTV Weekly
3 days
Monday Night Weeklies
3 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Light vs EffOrt
PiGosaur Cup
5 days
Kung Fu Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-09-16
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.