• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:26
CEST 04:26
KST 11:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 21ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon265.0.16 Hotfix (June 30) - Balance + Bug Fixes30Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
5.0.16 Hotfix (June 30) - Balance + Bug Fixes Serral wins Maestros of the Game 2 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon HomeStory Cup In Early July 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
HomeStory Cup 29 Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion Starcraft vs Retro Category on Twitch ASL 22 Proposed Map Pool First season(s) of tastosis gomtv gsl vods? Best thing happen to StarCraft since Remastered?
Tourneys
The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace at Steam NextFest - Last free demo Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Men's Fashion Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5325 users

The Liberator in Review - Page 3

Blogs > qxc
Post a Reply
Prev 1 2 3 All
ShambhalaWar
Profile Joined August 2013
United States930 Posts
June 06 2015 15:45 GMT
#41
On June 06 2015 21:59 PineapplePizza wrote:
Show nested quote +
On June 06 2015 11:33 ETisME wrote:
On June 06 2015 10:32 Captain Peabody wrote:
On June 04 2015 22:23 Jonas wrote:
I really wish that blizzard would get this MOBA bullshit out of my starcraft game. The Liberator, Ravager, and Disruptor all have abilities that feel like they would fit better as DotA hero skills than they do in a competitive RTS game.

Just add more simple units that, when used in the right hands, become something amazing. The Adept is a step in the right direction, and the lurker (with correct numbers) has that potential, too. The liberator just doesn't feel that way to me.

Starcraft is a beautiful game; it doesn't need flashy skills or gimmicky unit design to hinder that beauty.

How the heck is the Liberator a Moba mechanic? How many zoning, immobile siege units do you see in MoBAs? The Liberator is basically a combination of a Valkyrie and a Siege Tank. It's entirely a RTS thing.

there is some weird logic going on that more abilities = Moba designed.
I wonder who started it.


I dunno anything about dota clones, but a lot of LotV abilities are like World of Warcraft raid boss abilites. The bad guy puts a circle around you, and if you don't move out of it fast enough, you explode and your raid party loses the fight.

I'm sure people would like them better if they didn't telegraph your intentions in such an obnoxious fashion to your opponents. Ravagers would be really neat if your opponent didn't know whether you were targeting him directly, or leading your shot to anticipate his dodge...this would REALLY be great against air units.


A brood war siege tank had an invisible circle around it, if you step in you get shot.

Same thing as every other unit you described.

You think maybe world of warcraft or moba borrow some "rts" mechanics from brood war?
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
June 06 2015 20:36 GMT
#42
Many years later SC2-creators creativity continues to disappoint me.
"When the geyser died, a probe came out" - SirJolt
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
June 07 2015 04:40 GMT
#43
--- Nuked ---
[PkF] Wire
Profile Joined March 2013
France24239 Posts
June 07 2015 12:15 GMT
#44
On June 07 2015 05:36 fabiano wrote:
Many years later SC2-creators creativity continues to disappoint me.

It's more the fact that they're trying too hard to be creative, only to fail in producing interesting concepts. If they were just making simple units that filled identified holes, they would do far better and the game would be infinitely more elegant.
B-royal
Profile Joined May 2015
Belgium1330 Posts
June 09 2015 17:41 GMT
#45
I don't hate the liberator but I agree that these indicator regions for both ravagers and liberators don't make much sense. Not only do they severely reduce the aesthetic appeal and clutter up the screen, in case of ravagers it is way too easy to dodge their attacks. This makes ravagers a very coin-flippy unit at the moment because of the severe nerf to their base stats.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
_fool
Profile Joined February 2011
Netherlands682 Posts
June 10 2015 06:54 GMT
#46
On June 05 2015 01:00 TronJovolta wrote:
All these idiots spouting "dernt merk it a moba ermergerd" should also have to post their sc2 account. We know your silver, bro. Your feedback doesn't matter.


Maybe off topic, but why shouldn't a Silver's feedback matter? Bronze-Gold make up roughly 50% of the player base. Ignoring them because of their league is unwise to say the least.

(That's not to say I agree with his point)
"News is to the mind what sugar is to the body"
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
June 14 2015 17:56 GMT
#47
Is there a gif versus an a-move protoss ball?
nath
Profile Blog Joined May 2010
United States1788 Posts
June 20 2015 02:20 GMT
#48
On June 07 2015 00:45 ShambhalaWar wrote:
Show nested quote +
On June 06 2015 21:59 PineapplePizza wrote:
On June 06 2015 11:33 ETisME wrote:
On June 06 2015 10:32 Captain Peabody wrote:
On June 04 2015 22:23 Jonas wrote:
I really wish that blizzard would get this MOBA bullshit out of my starcraft game. The Liberator, Ravager, and Disruptor all have abilities that feel like they would fit better as DotA hero skills than they do in a competitive RTS game.

Just add more simple units that, when used in the right hands, become something amazing. The Adept is a step in the right direction, and the lurker (with correct numbers) has that potential, too. The liberator just doesn't feel that way to me.

Starcraft is a beautiful game; it doesn't need flashy skills or gimmicky unit design to hinder that beauty.

How the heck is the Liberator a Moba mechanic? How many zoning, immobile siege units do you see in MoBAs? The Liberator is basically a combination of a Valkyrie and a Siege Tank. It's entirely a RTS thing.

there is some weird logic going on that more abilities = Moba designed.
I wonder who started it.


I dunno anything about dota clones, but a lot of LotV abilities are like World of Warcraft raid boss abilites. The bad guy puts a circle around you, and if you don't move out of it fast enough, you explode and your raid party loses the fight.

I'm sure people would like them better if they didn't telegraph your intentions in such an obnoxious fashion to your opponents. Ravagers would be really neat if your opponent didn't know whether you were targeting him directly, or leading your shot to anticipate his dodge...this would REALLY be great against air units.


A brood war siege tank had an invisible circle around it, if you step in you get shot.

Same thing as every other unit you described.

You think maybe world of warcraft or moba borrow some "rts" mechanics from brood war?

hes saying why not keep the 'invisible' circle, why paint the map in where the attack is coming
Founder of Flow Enterprises, LLC http://flow-enterprises.com/
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech133
RuFF_SC2 79
StarCraft: Brood War
Rain 3796
GuemChi 3223
Artosis 643
NaDa 39
Noble 29
Bale 22
Dewaltoss 0
Dota 2
NeuroSwarm156
League of Legends
Doublelift2811
JimRising 590
Counter-Strike
summit1g9251
taco 228
Super Smash Bros
hungrybox549
Other Games
ViBE869
Day[9].tv834
C9.Mang0537
Maynarde141
UpATreeSC58
Mew2King42
ToD35
JuggernautJason13
Organizations
Other Games
BasetradeTV236
Dota 2
PGL Dota 2 - Main Stream169
StarCraft: Brood War
UltimateBattle 65
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 155
• davetesta24
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21708
League of Legends
• Jankos362
• Stunt244
Other Games
• Day9tv834
Upcoming Events
The PondCast
7h 34m
HomeStory Cup
8h 34m
Replay Cast
21h 34m
HomeStory Cup
1d 8h
Replay Cast
1d 21h
HomeStory Cup
2 days
OSC
2 days
Sparkling Tuna Cup
3 days
WardiTV Weekly
4 days
The PondCast
5 days
[ Show More ]
Replay Cast
6 days
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
Escore Tournament S3: W1
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.