• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:54
CEST 10:54
KST 17:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8[ASL21] Finals Preview: Two Legacies21
Community News
ZeroSpace at Steam NextFest - Last free demo13Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th J188 – Nhà Cái Cá Cược Trực Tuyến Đẳng Cấp Châu Á Code S Season 2 (2026) - RO8 Preview Daily SC2 Player Grid - feedback wanted TL Poll: How do you feel about the 5.0.16 PTR balance changes?
Tourneys
Master Swan Open (Global Bronze-Master 2) GSL CK #4 20-21th June Crank Gathers Season 4: BW vs SC2 Team League Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
Fact based Zerg Upgrade Tier List vespene.gg — BW replays in browser BGH Auto Balance -> http://bghmmr.eu/ Data needed BW General Discussion
Tourneys
[Megathread] Daily Proleagues CSLAN 4 is Coming! Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia {D-2} Late to making 20.06.2026 memorable [p]94718
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12864 users

Game prototype. One step further to confusion.

Blogs > 0x64
Post a Reply
0x64
Profile Blog Joined September 2002
Finland4620 Posts
February 22 2015 11:57 GMT
#1
For the last few weeks, I've been working on a little Celtic prototype.
You can try it here:
https://dl.dropboxusercontent.com/u/12835591/AmadanArena/AmadanArena.html
Disclaimer: Prototypes are not even close to alpha or anything you usually get when you play a game. They are meant to test fundamental aspect of the possible future game, testing if the game idea might be fun.

I have now removed the Quest and adventure aspects to focus more on the character progression and fighting/path selection aspect.

The game is starting to shape up but I still can't figure out how to make the fighting mechanics clear to the player.
The fighting is already confusing without the stamina mechanics.
It's hard to wrap your head around as a designer, that something is unclear .

For one, my mechanics have a wait "Action". Players hate to do this. It has no effect but it can be used to save other important action while the opponent is using defensive moves.
Yet, it is the mechanic that define your weakness, the better you are, the less wait percents changes you have to draw a wait.

This is not a big issue later, once you understand the strategic use of Wait. The problem is that new players are the one drawing the most of the card they dislike the most, while not understanding why that card is out there.

Now, this could be changed in various way and this blog helps me put down some thoughts on "paper".

1. Remove wait and give the player a missing rate.
2. Remove wait from the tutorial and rename "wait" to something else
3. Remove wait and replace it by rest. Makes sense, everyone loves extra stamina and the turn is not wasted. Interesting effect to balance...

Any other idea?
I could also just redo the whole fighting mechanics but I find these fresh once you have 3 column to chose actions from. Maybe let the player start with 2 columns right from the start...
So many things to try !


TLDR: Don't bother trying game prototypes if you don't have the time to read :D


Dump of assembler code from 0xffffffec to 0x64: End of assembler dump.
boon2537
Profile Blog Joined October 2010
United States905 Posts
February 22 2015 19:36 GMT
#2
It's nice that your have almost all your art assets ready for your prototype. I often have to use place holder graphics for a long ass time because I always procrastinate using my non-existent art skill to make an acceptable looking graphic lol.

Good luck with your game!
0x64
Profile Blog Joined September 2002
Finland4620 Posts
February 22 2015 19:56 GMT
#3
On February 23 2015 04:36 boon2537 wrote:
It's nice that your have almost all your art assets ready for your prototype. I often have to use place holder graphics for a long ass time because I always procrastinate using my non-existent art skill to make an acceptable looking graphic lol.

Good luck with your game!


Heh thanks, but that's just a fluke, we had a project last summer that clearly went over our head so we stopped the production after 2 months so I have those asset and even have 3d models but that's might be used for some future prototypes.

There are two school of thoughts. Some says that prototypes shouldn't have art because it distracts from the pure gameplay and shrouds it.
Others think that on the contrary, lack of presentation draws so much attention of the tester that people don't get to enjoy the game like it should and the results are inconclusive.

It's hard and I guess if you have a solid group of game designers as friends (Like guys such as Jonathan Blow has) you can just share things looking bad but playing good and get useful feedback.

On my side, I haven't been able to figure it out. Most of the feedback is bug reports and obvious stuff.

Now, I a wondering if I should release this version and test the mobile market while I'm working on the next prototype, or should I use 2-3 more weeks to polish this... Really hard decisions!
Dump of assembler code from 0xffffffec to 0x64: End of assembler dump.
Please log in or register to reply.
Live Events Refresh
Next event in 2h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Mini 3277
PianO 1093
Hyuk 595
Killer 270
Larva 244
ToSsGirL 102
actioN 90
Leta 81
NotJumperer 38
HiyA 20
[ Show more ]
Sacsri 17
ajuk12(nOOB) 15
Sharp 15
Shine 5
League of Legends
JimRising 577
Counter-Strike
summit1g9121
Stewie2K942
Other Games
KnowMe170
RuFF_SC234
Trikslyr20
Organizations
Dota 2
PGL Dota 2 - Secondary Stream5538
Other Games
gamesdonequick795
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• Sammyuel 11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
WardiTV Spring Champion…
2h 6m
GSL
3h 6m
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
IPSL
7h 6m
Bonyth vs Dewalt
BSL22 NKC (BSL vs China)
10h 6m
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
15h 6m
WardiTV Spring Champion…
1d 2h
GSL
1d 3h
IPSL
1d 7h
Hawk vs Julia
Patches Events
1d 8h
BSL22 NKC (BSL vs China)
1d 10h
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
[ Show More ]
Replay Cast
1d 15h
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
The PondCast
4 days
Douyu Cup 2020
4 days
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
Douyu Cup 2020
5 days
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 2
uThermal 2v2 2026 Main Event
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light HT
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.