• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:16
CET 10:16
KST 18:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)38
StarCraft 2
General
StarCraft 2 not at the Esports World Cup 2026 Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued herO wins SC2 All-Star Invitational PhD study /w SC2 - help with a survey!
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 510 Safety Violation Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained
Brood War
General
Bleak Future After Failed ProGaming Career BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Potential Map Candidates Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Path of Exile Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
YouTube Thread US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1496 users

On the subject of game ruining

Blogs > RoyGBiv_13
Post a Reply
RoyGBiv_13
Profile Blog Joined August 2010
United States1275 Posts
Last Edited: 2014-10-15 22:19:50
October 15 2014 22:18 GMT
#1
Though many games of doto end with one team besting the other in a series of back and forth team fights and execution of strategies, many more end simply because one (or more) fellow decides that he has given up playing and decides to ruin his team's chances of winning.

Let T = number of trolls in a game

It's tough to estimate how many games belong in the former category and how many are in the latter. I suspect that for each n in 0->10, P(T=n) varies with regard to skill range, region, date, time, etc, quite a bit. I also would not assume that one player being a troll in a game is an independent event of other players being a troll in the game. Perhaps one day I'll scan dotabuff to see if I can estimate these correlations, but today I'm mostly focusing on how this troll factor affects each game. We'll be looking at games where T>0.

I suspect the vast majority of these games fall into T=1, but that the probability of a second troll increases dramatically once the first obvious game ruining comes out. Sometimes, a troll will be tricked into game ruining by an incorrect signal, such as a crystal maiden that is afk and gets caught out, but it otherwise still "in the game".

Reasons to troll a game could be because a number of factors that are likely not independent:
(a) you perceive it as a loss already and want it to end sooner
(b) you have a grudge against a teammate and wish to make them lose
(c) outside factors, such as internet problems causing you to d/c
(d) other factors

For cases where T>1, I hypothesize that (a) and (b) increases dramatically, but the chance of a d/c in a rather short time between the beginning of the troll to the end of the game decreases. In any case, it only takes one troll to ruin a game.

if you have a lower than average propensity for game ruining at your skill level, or if you have the additional skill of mitigating strife between teammates or focusing them on playing to win a game, even if it feels out of their control, then your perceived P(T>0) will be lower, regardless of the bracket you are in. If you tend to troll more than average, then P(T>0) will be higher, and P(T>1) will also be higher.

Additionally, by not trolling, you have a higher chance of there not being a troll on your team, where there might be one lurking on their team, giving you a better chance at winning, assuming there is at least one game ruining player in the game.

I guess the point here is that the best way to get rid of having to play with trolls in the game is simply to not be one. Another way is to address factors that contribute to trolls.

Anecdotally, I've found that it's more difficult to reduce trolling in partied matches rather than solo queue. I believe it's contributed by the fact that the friends I play with are more likely to troll than average, and also that it's less effective to use the same troll mitigation tactics more than once on the same player, so you have to be more creative.

+ Show Spoiler +
edit: 2^8 posts on LD. Am I internet famous yet?
Any sufficiently advanced technology is indistinguishable from magic
Uranium
Profile Blog Joined May 2010
United States1077 Posts
October 15 2014 22:24 GMT
#2
I got a "troll mitigation tactic" for you. Get new friends.

God I hate being the +1 with a 4 stack of asshats that don't give a fuck.
"Sentry imba! You see? YOU SEE??!!" - Sen | "Marauder die die!" - oGsMC | "Oh my god, she texted me back!" - Day[9]
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
October 15 2014 22:52 GMT
#3
Your experience(s) and conclusion(s) have been exactly the same as mine, all the way down to the partied matches.
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
RoyGBiv_13
Profile Blog Joined August 2010
United States1275 Posts
October 16 2014 02:51 GMT
#4
Reviewing my past paragraph, I probably should have mentioned that the feeling is likely mutual. People in groups act dumb.
Any sufficiently advanced technology is indistinguishable from magic
ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
October 16 2014 08:23 GMT
#5
On October 16 2014 07:18 RoyGBiv_13 wrote:
Reasons to troll a game could be because a number of factors that are likely not independent:
(c) outside factors, such as internet problems causing you to d/c

Is this really trolling though?
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Rainling
Profile Joined June 2011
United States456 Posts
October 16 2014 08:40 GMT
#6
On October 16 2014 17:23 ahswtini wrote:
Show nested quote +
On October 16 2014 07:18 RoyGBiv_13 wrote:
Reasons to troll a game could be because a number of factors that are likely not independent:
(c) outside factors, such as internet problems causing you to d/c

Is this really trolling though?

Yeah I have no idea how OP came up with this definition of trolling
BongChambers
Profile Joined September 2012
Canada591 Posts
October 16 2014 21:11 GMT
#7
99% of games are ruined because there are random Peruvians, Russians or some other kind of foreign jajaja language that isn't English on US East, at least from my perspective. I've never played with a English speaking player that legit joined the game with the intention of trolling everyone and essentially throwing the game. I've met players that have attempted to go Riki jungle but immediately stopped when everyone on the team told them "no that's stupid" so ya, trolls not too many, random foreign people on English speaking servers a plenty.
420
beef42
Profile Blog Joined October 2008
Denmark1037 Posts
October 18 2014 00:16 GMT
#8
There are no English servers dude. There are, like, three languages to choose between, and everyone in the world chooses English because that gets you the fastest queue. Additionally, most people in the world don't actually speak English, Chinese or Russian as a first language. These players will choose this setting based on how to get fastest games. English.

De facto all the servers are international. There's nothing to do about this. You can only accept.
Avs
Profile Joined November 2010
Korea (North)857 Posts
October 21 2014 03:30 GMT
#9
There is only one thing you can do. Try even harder to win so that the "troll" will want to win because he sees others are winning for him. You see, trolls only decide to throw the game when they feel they are already losing and want to end the game more quickly or spite someone due to their method of communication or words said. Don't let them know how you feel. Just feel through dota. Feel through your skills.
Please log in or register to reply.
Live Events Refresh
Next event in 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 204
BRAT_OK 71
StarCraft: Brood War
Sea 3560
Jaedong 305
Hyun 247
Larva 225
Mong 210
Rush 104
ToSsGirL 88
910 77
Dewaltoss 68
Shuttle 64
[ Show more ]
Shinee 31
GoRush 27
Sharp 21
Bale 19
Yoon 18
NotJumperer 15
JulyZerg 8
Pusan 7
Dota 2
NeuroSwarm101
Fuzer 88
League of Legends
C9.Mang0373
Counter-Strike
shoxiejesuss84
Heroes of the Storm
Khaldor114
Other Games
Liquid`RaSZi813
WinterStarcraft594
JimRising 428
Happy317
Mew2King259
KnowMe139
Sick79
febbydoto18
Organizations
Other Games
gamesdonequick848
StarCraft: Brood War
lovetv 6
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH143
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos959
Upcoming Events
The PondCast
44m
HomeStory Cup
1d 2h
Korean StarCraft League
1d 17h
HomeStory Cup
2 days
Replay Cast
2 days
HomeStory Cup
3 days
Replay Cast
3 days
Replay Cast
4 days
Wardi Open
5 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-01-27
OSC Championship Season 13
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
LiuLi Cup: 2025 Grand Finals
HSC XXVIII
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.