• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:04
CEST 22:04
KST 05:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt1: Inheritors4[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 523 Firewall Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss
Brood War
General
[ASL21] Ro8 Preview Pt1: Inheritors Leta's ASL S21 Ro.16 review FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion
Tourneys
[ASL21] Ro16 Group D [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group C
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2603 users

[Dota2] If I were Gabe Frog Pt. 1

Blogs > AndyJay
Post a Reply
AndyJay
Profile Blog Joined February 2010
Australia833 Posts
January 08 2014 05:09 GMT
#1
Dota 2 has come a long way in 2013. Perhaps what should have been a massive event, it's launch, was really more of a brief headline than anything significant, probably not a surprise to anyone familiar with open betas and free to play games.

[image loading]

One thing that followed the release of Dota 2 was that mainstream gaming publications saw this as the green light to review the game. Of course game reviewers are expected to enjoy and sample a wide variety of games, particularly single player games where the critical response is closely tied to the commercial success of the product, and more often than not you get people reviewing online games that have played the game for all of one week, or at best, played casually over a longer length of time.

Fortunately for Dota 2, by the time it was 'released' it had been out for long enough to cement itself as the most played game on steam and be generally recognized as a massive successful game, largely in part due to the gaming media coverage of The International and other eSport events. In turn the reviews of it were largely a joke, the casual newbie given the task of reviewing it undoubtedly knowing full well the game was a runaway success and any critique would fly in the face of massive community support and strong questions about the reviewers ability to play the game.

[image loading]

As such Dota 2 became an undisputed critical success, holding a 90 and a 'Universal Acclaim' rating on meta critic, despite being almost a straight 1:1 remake of a (in gaming terms at least) ancient mod for warcraft 3.

This annoyed me. Dota is a good game, but it has a lot of shortcomings. Ignoring the stupidity of even reviewing a F2P PvP mutli-player online game by a single perspective, it got me thinking about how I would review the game, and more importantly, if I was Gabe Frog (ie. had complete control over the development team for Dota 2) what would I change or implement.

The one thing I really want to dive into for this blog is the players account within the game. What I mean by this is how the player is represented, and their experience in the game, when not actually playing the game. This part of the online game experience is criminally overlooked by developers.

The chat in Dota 2 is terrible. A player is identified solely by their name, which by the way, can be changed instantly at any time. Compare this with the warcraft 3 lobby. Players are unique and have status that is recognizable.

[image loading]

I know if a player has a rank within the clan. I know what race they play (icon). How much they play (icon). I know what level their account is. I know what clan they are in.

[image loading]

Now for Dota 2. I know their name, which not only is non unique, but can, and is often changed to be something unrecognizable.

It might seem like a petty grievance but people who have actually played online games for long period of times know that it's things like that that add up to make the difference between logging on to wc3 when you're bored just to hang out with the clan and the trivia bot, or play that extra 20 games as random to unlock the 150 wins icon, and quitting Diablo 3 after 2 weeks because you get the same amount of connection with your friends from playing Skyrim.

Anyway this is just 1/100 things I wanted to talk about but this took a lot longer than expected so it'll have to be another time.






**
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
January 08 2014 06:00 GMT
#2
One thing I wish dota 2 had was a team vote surrender in ranked matches. The punishment system is pretty harsh, and if you are getting owned and you know you lost have a team vote for surrender to move on. I still think the game is pretty good but the community is harsh. I try to do my part and be nice and give tips to people who may not be so good.
AndyJay
Profile Blog Joined February 2010
Australia833 Posts
January 08 2014 06:29 GMT
#3
That's another topic I'd like to cover. I came from HoN and no conceded was my biggest frustration with Dota 2 when I switched. I've since come to appreciate having no concede however there's still ways to improve the current situation. I think straight up asking for a concede is pointless now, it's just completely off the table as far as Valve is concerned.
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
January 08 2014 10:54 GMT
#4
Dota 2 needs to implement a way for teams who want to surrender to be able to do so. There is absolutely no point to keep that opportunity out of the grasp of so many Dota players. You raise an interesting issue with the chat channels of Dota 2, a thing that I have thought about in the past as well.
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
Last Edited: 2014-01-08 10:58:35
January 08 2014 10:58 GMT
#5
As for the chat, I don't mind the way it is, but then again, I don't use it much.

As for concede, I definitely don't understand why it's not available to 5 stacks, in ranked or normal. If 5 people want to concede, that should be fine. It should definitely not be allowed otherwise though, I hate it when people concede in LoL and whine about it just because they didn't do well in their lane.

The reason valve isn't allowing it at all is probably because they don't want to fuel the fire. If they allow it for 5 stacks, other people will start to whine about why they can't do it, and so on. Still, it makes sense to me that a 5 stack should be able to concede.
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
January 08 2014 15:08 GMT
#6
I know if a player has a rank within the clan. I know what race they play (icon). How much they play (icon). I know what level their account is. I know what clan they are in.


have you tried left clicking a name and clicking 'View Dota Profile'?
I really wouldn't say its UI is bad at all, it gives the players who want privacy, privacy, and lets everyone else be seen publicly in chat rooms.
11/5/14 CATACLYSM | The South West's worst Falco main
Darkren
Profile Blog Joined February 2010
Canada1841 Posts
January 08 2014 15:11 GMT
#7
On January 08 2014 19:58 Tobberoth wrote:
As for the chat, I don't mind the way it is, but then again, I don't use it much.

As for concede, I definitely don't understand why it's not available to 5 stacks, in ranked or normal. If 5 people want to concede, that should be fine. It should definitely not be allowed otherwise though, I hate it when people concede in LoL and whine about it just because they didn't do well in their lane.

The reason valve isn't allowing it at all is probably because they don't want to fuel the fire. If they allow it for 5 stacks, other people will start to whine about why they can't do it, and so on. Still, it makes sense to me that a 5 stack should be able to concede.


Well u can concede in 5 stack, everyone just has to quit game really fast
"Yeah, I send (hopefully) helpful PM's quite frequently. You don't have to warn/ban everything" - KadaverBB
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
January 08 2014 15:27 GMT
#8
Or play TMM and then u can actually concede >_>

I mean you can just make a team for any 5-stack u wish to play with it's not like theres a drawback to being on 7 different teams or remaking them every day.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
TheYango
Profile Joined September 2008
United States47024 Posts
January 08 2014 17:20 GMT
#9
On January 08 2014 19:58 Tobberoth wrote:
As for concede, I definitely don't understand why it's not available to 5 stacks, in ranked or normal. If 5 people want to concede, that should be fine. It should definitely not be allowed otherwise though, I hate it when people concede in LoL and whine about it just because they didn't do well in their lane.

If all 5 players on one team leave a game, the game ends with no penalty.

If you're a 5-stack you effectively can concede.
Moderator
Rainling
Profile Joined June 2011
United States456 Posts
January 08 2014 17:37 GMT
#10
You can easily add nicknames to friends on steam so no matter what they change their name to they are identifiable. I really don't see a problem with the name changing thing. I feel like the need to spend 20 seconds permanently identifying a person is well worth the ability to change names whenever.
devilesk
Profile Joined May 2005
United States140 Posts
January 09 2014 22:33 GMT
#11
If you miss WC3 trivia bots, I run a trivia bot in channel Trivia in dota 2.
www.devilesk.com/dota2
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO16 TieBreaker - Group B
LiquipediaDiscussion
Ladder Legends
15:00
Valedictorian Cup #1
ByuN vs SolarLIVE!
MaxPax vs TBD
SteadfastSC426
TKL 337
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 426
mouzHeroMarine 409
TKL 337
Liquid`TLO 304
MaxPax 166
BRAT_OK 127
elazer 68
ProTech0
StarCraft: Brood War
Calm 3029
Mini 387
Horang2 336
firebathero 203
ggaemo 138
Dewaltoss 122
ZZZero.O 115
League of Legends
Doublelift30
Super Smash Bros
C9.Mang0767
Mew2King59
Heroes of the Storm
Khaldor781
Liquid`Hasu610
Other Games
Grubby3845
summit1g3279
FrodaN1474
crisheroes247
KnowMe189
Organizations
Other Games
gamesdonequick1079
BasetradeTV243
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• Shameless 34
• Adnapsc2 9
• intothetv
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• Airneanach32
• RayReign 24
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Jankos2256
Other Games
• imaqtpie1395
• WagamamaTV514
• Shiphtur203
• Scarra0
Upcoming Events
CranKy Ducklings
3h 56m
Replay Cast
12h 56m
Wardi Open
13h 56m
Afreeca Starleague
13h 56m
Soma vs hero
Monday Night Weeklies
19h 56m
Replay Cast
1d 3h
Replay Cast
1d 12h
Afreeca Starleague
1d 13h
Leta vs YSC
Replay Cast
3 days
The PondCast
3 days
[ Show More ]
KCM Race Survival
3 days
Replay Cast
4 days
Replay Cast
4 days
Escore
4 days
Replay Cast
5 days
Replay Cast
5 days
IPSL
5 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
5 days
Replay Cast
6 days
uThermal 2v2 Circuit
6 days
BSL
6 days
IPSL
6 days
eOnzErG vs TBD
G5 vs Nesh
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.