• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:21
CEST 15:21
KST 22:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments1[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes148BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes #1: Maru - Greatest Players of All Time Why Storm Should NOT Be Nerfed – A Core Part of Pr Team TLMC #5 - Finalists & Open Tournaments Team Liquid Map Contest #21 - Presented by Monster Energy
Tourneys
RSL: Revival, a new crowdfunded tournament series Stellar Fest KSL Week 80 StarCraft Evolution League (SC Evo Biweekly) SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
Soulkey on ASL S20 ASL20 General Discussion BW General Discussion Diplomacy, Cosmonarchy Edition ASL TICKET LIVE help! :D
Tourneys
[ASL20] Ro16 Group D BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Big Programming Thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1734 users

StarCraft burnout is intense

Blogs > Loser777
Post a Reply
Loser777
Profile Blog Joined January 2008
1931 Posts
Last Edited: 2013-12-25 07:36:37
December 25 2013 07:34 GMT
#1
StarCraft burnout is intense. Of all the mechanics in the game, there is no forgiveness mechanic. You may be tired and desperate, but there are no courtesy games. If you're not where your MMR happens to be, chances are you will probably fall pretty hard.

The word "happens" is crucial here, because MMR itself is estimated. Let's assume for a moment that the concept of MMR is perfect, that it is possible to perfectly encapsulate the skill of a player in all matchups in a single number. Even so, MMR is still estimated. It changes algorithmically according to the estimated MMRs of other players. If we are even more optimistic, we believe it oscillates around a true skill level, and as the number of games played increases, the oscillations become very small. But we would have to be very optimistic.

Like any downward spiral, it begins with the first loss. It was probably a stupid mistake. Perhaps you engaged when you shouldn't have or botched some micro in a horrendous way. Then comes a second loss--this time it was more unexpected, perhaps it was losing one of your stronger matchups. For some reason your hands don't listen to you like they did before. You're not remembering to build more units on time, you don't have as many workers as you usually do, and somehow you lose a game you normally would have won.

Then comes the mirror matchup. These are often the worst to play in the middle of a losing streak. Perhaps your familiarity with your own race amplifies each mistake and every second you are behind. At every moment, you doubt yourself, because you opponent couldn't possibly have made the mistake you did. Why did you even go for this build order? Now you're already behind. You don't pay attention to his army position for a second, and he's either doom dropped you or established an unbreakable contain. How does he have a third base too? No one did that before.

That build order was working flawlessly five games ago. Why isn't it working now? That timing used to be easy to hold, why is it a problem now? The problem is that there are a lot of dead ends on the path to becoming a bonjwa. Perhaps you were climbing a tree when you were really trying to land on the moon. You got fifty feet closer, but is this really the path you should be going down in the long run?

Like an annoying cold, on the surface nothing serious is happening. If you're lucky, there's someone nearby who could even begin to understand the sheer quantity of silent frustration that could be created by some lights on a flat rectangle blinking in just the wrong way. Like an annoying cold, there's really nothing to do but to wait for it to pass. But unlike a cold, writing about it helps immensely.

***
6581
igay
Profile Blog Joined November 2011
Australia1178 Posts
December 25 2013 07:39 GMT
#2
dam i enjoyed the shit out of reading this
MVP <3 MKP <3 DRG <3
ktimekiller
Profile Blog Joined May 2010
United States690 Posts
December 25 2013 09:00 GMT
#3
My main complaint is the social isolation of SC2 compared to many other games that can also be very social despite its competitive and solitary nature.

Recently, I've been playing loads of solo Path of Exile, but despite the lack of direct interaction with other players, the constant chatter of global chat certainly helped make me feel integrated into the social community of the game.

This problem of course can be alleviated in SC2 through vent, mumble, skype, and such, but for individuals that lack first hand friends that enjoy the same game, this simply is not feasible.
Loser777
Profile Blog Joined January 2008
1931 Posts
December 25 2013 09:14 GMT
#4
On December 25 2013 18:00 ktimekiller wrote:
My main complaint is the social isolation of SC2 compared to many other games that can also be very social despite its competitive and solitary nature.

Recently, I've been playing loads of solo Path of Exile, but despite the lack of direct interaction with other players, the constant chatter of global chat certainly helped make me feel integrated into the social community of the game.

This problem of course can be alleviated in SC2 through vent, mumble, skype, and such, but for individuals that lack first hand friends that enjoy the same game, this simply is not feasible.

The isolation probably adds to the unforgiving nature of the game. We call it a grind for a reason. It's hard to see another player as anything other than a robot whose only mission is to defeat you in the most brutal (humiliating?) way possible. That there are so many different skill levels within the games divides the venting process even further. If a bronze player vents in a forest, does he care that he doesn't make a sound?

Perhaps people find solace in "sports" (used loosely) that are played in person, because they are at least afforded the possibility of potentially seeing something that reminds them that their opponents are at some level actually human and not faceless psychopaths. We can emulate this to some extent by having practice partners, attending LANs, and at the extreme end live in a progaming house. Maybe simply being around other players helps to alleviate burnout.
6581
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
December 25 2013 09:53 GMT
#5
Ahhh, if I need to vent, I open up a YABOT and grind out my mechanics until I stop thinking. Then I go back and play some more. I always find solace in that (now at least, my past is ROFL rage worthy, damn).
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Topin
Profile Blog Joined December 2010
Peru10082 Posts
December 25 2013 15:43 GMT
#6
i know that feel bro
i would define my style between a mix of ByuN, Maru and MKP
EJK
Profile Blog Joined September 2013
United States1302 Posts
December 25 2013 18:16 GMT
#7
On December 25 2013 18:53 Qwyn wrote:
Ahhh, if I need to vent, I open up a YABOT and grind out my mechanics until I stop thinking. Then I go back and play some more. I always find solace in that (now at least, my past is ROFL rage worthy, damn).

What yabot maps? I can only find akilon as a working yabot map
Sc2 Terran Coach, top 16GM NA - interested in coaching? Message me on teamliquid!
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 2: Playoffs Day 7
Cure vs ZounLIVE!
Crank 1163
Tasteless794
IndyStarCraft 234
Rex136
CranKy Ducklings117
3DClanTV 64
IntoTheiNu 27
LiquipediaDiscussion
BSL Open LAN 2025 - War…
08:00
Day 1 - Group Stages
ZZZero.O102
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Crank 1163
Tasteless 794
IndyStarCraft 234
Rex 136
MindelVK 29
Railgan 29
StarCraft: Brood War
Britney 70311
Calm 5875
Rain 2866
Horang2 2029
EffOrt 1715
Flash 1338
GuemChi 1132
BeSt 584
Larva 484
actioN 421
[ Show more ]
Hyuk 396
Hyun 333
firebathero 207
Last 200
Soma 180
Rush 173
Light 137
Zeus 118
ZZZero.O 102
sSak 93
Sharp 84
hero 84
Soulkey 81
Aegong 73
ajuk12(nOOB) 60
Mong 59
Free 53
Nal_rA 35
soO 32
Movie 30
ivOry 26
Noble 21
Sacsri 16
Sexy 11
Hm[arnc] 8
Terrorterran 8
Dota 2
Gorgc4059
singsing3314
qojqva2262
Dendi1056
XcaliburYe484
Fuzer 220
Counter-Strike
shoxiejesuss201
Heroes of the Storm
Khaldor200
Other Games
gofns12137
tarik_tv7866
B2W.Neo1172
DeMusliM593
crisheroes371
Lowko213
Hui .201
mouzStarbuck99
NeuroSwarm43
TKL 42
Trikslyr27
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• Kozan
StarCraft: Brood War
• ZZZeroYoutube
• STPLYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2627
League of Legends
• Nemesis3140
• Jankos2170
• Stunt505
Other Games
• WagamamaTV253
• Shiphtur43
Upcoming Events
OSC
7h 39m
BSL Open LAN 2025 - War…
18h 39m
RSL Revival
20h 39m
Classic vs TBD
WardiTV Invitational
21h 39m
Online Event
1d 2h
Wardi Open
1d 21h
Monday Night Weeklies
2 days
Sparkling Tuna Cup
2 days
LiuLi Cup
3 days
The PondCast
4 days
[ Show More ]
CranKy Ducklings
5 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.