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Yesterday was the highlight of my SC2 ladder career so far, I made it into 3rd in my division with my modified version of PartinG's Chargelot/Archon timing build tearing through Terran and some fairly early DTs to edge out in PvP.
Then came along three PvZs in a row and three losses in a row to knock me back down to 7th place, after the 3rd loss I took a step back and thought, "where did it go wrong?"
I came up with several ideas as to why, firstly, PvZ is a rare thing for me to get into on ladder, I mostly end up in PvTs or PvPs so a lack of experience in the match-up hurts me a little. Secondly, two of my builds from the 3 were made up on the spot and weren't particularly good. (I had tried a 3gate stargate in the second which I butchered so horribly it was almost impressive!)
Then the big reason hit me, my mentality in the match. Facing Zerg scares me if I'm honest, it's the most flexible race, at least in my opinion, and it can switch tech when it sees fit in reaction to what is thrown at it. It's also a race that benefits from their opponents sitting back and turtling (which I have a habit of doing as a Protoss)
In Bronze, I expect a Zerg to cheese in the form a 6/7 pool, or fairly simple builds such as a baneling bust or a 1 base roach. Sometimes I even think about them going mass muta. I also go into a PvZ thinking that I can't outmacro. Prolonged PvZ is a nightmare for me, I very rarely harrass and letting a Zerg get lots of bases isn't a good idea so I go for quick timing attacks/allins and cross my fingers hoping it works. There's also the fact Zerg can remax very easily if they have the economy.
Given my fear of cheese, I block off my main, leaving me no choice but to embark on the path of 1 base builds leaving me stuck on whatever tech I go with, if the Zerg figures out my build, I am doomed.
The more I write and think about this, the more I think why I dislike facing Zerg, it's not that their OP cause they're not, it's just I have so much to think about my brain just starts to flail around in blind panic. PvZ for me is different to PvT and PvP, those two match-ups are all about making sure my BO is correct (or in the case of PvP, hoping I won the coin flip) but for PvZ, it's more a fight with myself mentally to stay calm and not spend a ton of time going "what if they do this?" "What if they figure out what I'm doing and switch to this?" "Would this be better against this?"
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If you're that worried about bronze-level PvZ, just stick to an early forge (12 supply) and then expand behind it; create a wall-off in front of your natural and have a cannon behind it for defense.
Then just try your best to scout and keep macroing well. Get an early sentry in case you need to use forcefield for defense or hallucinate a phoenix for intel (especially if your probe keeps getting denied).
And just don't let your army get surrounded when you're out in the middle of the map.
Good luck!
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There is a killer a move build in bronze that works super well. FFE, scout his third timing. If you feels its too late, put one extra cannon or two.
Go for a two base +1 chargelots archon all in. It is as simple as a move and murders every bronze zerg easily.
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On December 02 2013 02:37 ETisME wrote: There is a killer a move build in bronze that works super well. FFE, scout his third timing. If you feels its too late, put one extra cannon or two.
Go for a two base +1 chargelots archon all in. It is as simple as a move and murders every bronze zerg easily.
And against Terrans too, right? Just get +1 armor vs. Terran instead of your +1 weapons vs. Zerg.
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Mass VR Colo with whatever ground suits your needs seems to work for me in gold, get a few early phoenix to discourage muta's you can drop another stargate and pump out VR's and be safe against muta either way. Get a few early immo's to push back a roach rush. I mean this is obviously not a great BO but it has worked very well in Gold, I found unless I go this or fast blink colo you will just die to muta every time.
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Three losses in a row!? That's intense!
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lol it's funny because I have the same mentality as a zerg facing protoss. I feel like any units I make is useless. If protoss gets colossi, it destroys ling, roaches, hydras and going Muta leaves me vulnerable if I didn't get my economy up fast enough and die to most all-ins. You tried dropping in the main and warping zealot to the third? It could damage his economy or distract him while you take your 3rd.
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If you're worried about cheese look into using the YufFE. It worked for me really well back in WoL.
13 Gate(when it finishes make a Zealot) 16 Pylon 19ish Nexus
With the really early Zealot you can pull 4 or so probes and defend the 6 pool no problem, coming out about 7 workers and a base up.
Vs. a 1 base roach you have to make a quick Forge and a lot of cannons, and then abuse your 2 bases.
Vs. a baneling bust... just micro your little heart out. Fall back to 1 base and wall off the ramp completely, with multiple layers of buildings.
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