• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:52
CEST 00:52
KST 07:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-66SC4ALL II announced - $10,000 prize pool, Dec 5-63PIG STY FESTIVAL 8.0! (13 - 23 August)11Neeb returns to progaming; rejoins ONSYDE15
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) August World Ranking: Clem climbs to #2 Daily SC2 Player Grid - feedback wanted Weekly Cups (July 27-Aug 2): SHIN's big week Life's Huge Gambling Spree After IEM Katowice 2014
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles #19 2-Days Event Sparkling Tuna Cup - Weekly Open Tournament SC4ALL II announced - $10,000 prize pool, Dec 5-6
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
ASL22 General Discussion Artosis Joins SC4ALL II As Our First BW Invite! BW General Discussion Making an Online Broodwar Manager Game BW Drama: Terror's Debt Incident + C9 disbanding
Tourneys
[Megathread] Daily Proleagues SC4ALL II: Brood War - $2500 - Dec 5-6 2v2v2v2 Tournament Escore Tournament - Season 3
Strategy
Any training maps people recommend? Fighting Spirit mining rates Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Early Access is Now Live! Beyond All Reason Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
INnoVation Fan Club The Scarlett Fan Club The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3202 users

Changes to WCS EU/AM Challenger League

Blogs > red_hq
Post a Reply
red_hq
Profile Blog Joined April 2010
Canada450 Posts
Last Edited: 2013-10-10 06:55:31
October 09 2013 18:12 GMT
#1
I'm not posting this in the SC2 general section because of how toxic it is right now.

There has been a lot of whining about the death of SC2, it seems to me there are three major issues:

  1. Games are too often build order orientated or 'coin-flippy'
  2. Players often spend 10-15 minutes jerking it in their base, take 15-30 to clash armies, and then gg
  3. From a casual perspective the game is un-fun. (more players = more viewers)

The first two are more game design issues that could be solved with LoTV and/or some patches but the last one I think is most important and can be fixed by only altering the WCS tournament structure. I know I am beating a dead horse when I say this as almost everyone agrees that region locks need to exist in some form, but hear me out, I have specifics. In order to region lock effectively you need to easily determine who lives in what area and the easiest way (on many levels) is to play many offline games in that area.

Right now the format looks like this:
[image loading]

Pros:
  • Determines the best player who applied to play in EU/AM very accurately

Cons:
  • Open online qualifiers allows Koreans easy access into challenger league and higher leagues
  • "Hometown hero's" are usually knocked out without much of a fight
  • Online qualifiers are brutal to play through.
  • Local/offline games are expensive due to proximity

Here Are My Changes:
[image loading]

"Local League" is a series of ONLINE invite-only qualifiers. To get an invite to a online Local League qualifier, all you have to do is finish well at any locally organized LAN, that doesn't already give out WCS points, within your region. The number of players advancing from local league and online qualifiers could vary depending on how large your local LAN is. And by controlling the amount of online open qualifiers you have, you are able to control how stiff the competition is. Here is a prizing scheme I came up with in 35 seconds:

[image loading]


Thought experiment: You drive out to your local LAN have a blast with some friends and new people and someone who you have likely met wins a seat, it was a big LAN so Blizzard gave the top four of your LAN seats in the Local League so maybe even one of your buddies made it. As the Local League bracket date approaches you guys want to be able to party and watch your friends play in this league. There is enough players that not all games will be cast so you guys hold a barcraft and cast the games of your local friends yourself, you're so hyped about this you invite some non starcraft friends out, everyone has a good time and some more people are exposed to the game.

This system builds local starcraft communities through local player improvement and pro-player involvement. It incentivise's tournament organizers to host LAN's and gives more reason for players to attend. The cost to a person trying to qualify who lives in EU/AM is increased only slightly but if you live outside that region (ie: in Korea) the cost of trying to qualify for that region balloons out of control. Hell you could even make it a requirement for current challenger league players to have attended one local LAN in the past year. I know I would go to a local LAN if some existing semi-pro was confirmed.


Summary:
Requiring local LAN performance as a qualification to get into challenger league:
  • Cheaply and Effectively Region Locks WCS EU and AM
  • Incentivise's tournament organizers to host more LAN's
  • Grows the local starcraft scene


***
Get some 'good' Dota 2: twitch.tv/redhq
Kommatiazo
Profile Blog Joined February 2011
United States579 Posts
October 09 2013 21:48 GMT
#2
I really like your ideas on how to improve WCS. Great positive blog.

I am feelin' the local LANs. A lot. It reminds me quite fondly of the old BW scene with WCG qualifiers. There's a lot of potential in that, and Starcraft really isn't popular enough to need huge MLG-size events to be run (or even old WCG sized), they could be quite small really. Blizzard could spend some of the oodles they're clearly willing to spend on the game on actually growing the scene with a few hundred dollars in prizes and a few thousand in expenses at each event. Even if there were only a dozen local lans in EU and NA that'd be enough to massively raise the popularity of the scene IMO. Especially if they promoted it on Twitch/TV/interwebs and got pro/up-and-coming players/casters/personalities to come out to host it. I'd drive a long way for a LAN even if it was only like 32 competitors from bronze-masters and some random pro who live nearby. Not to mention I have at least 5-6 friends who wouldn't dream of driving to Toronto for WCS NA finals with me, but would perfectly stoked on a couple hours in the car for a little WCS local league LAN action.
"You must enemy don't know, and very good micro" - Bosstoss #Wet4Ret
tadL
Profile Joined September 2010
Croatia679 Posts
October 09 2013 23:16 GMT
#3
I like the idea but you know how much work it would be to just secure the product quality at each spot. This will just not happen at all because its not realistic to turn this idea into reality. Or short, World of Warcraft does not have the subscribers to support this idea.
red_hq
Profile Blog Joined April 2010
Canada450 Posts
Last Edited: 2013-10-10 06:53:44
October 10 2013 06:48 GMT
#4
On October 10 2013 08:16 tadL wrote:
I like the idea but you know how much work it would be to just secure the product quality at each spot. This will just not happen at all because its not realistic to turn this idea into reality. Or short, World of Warcraft does not have the subscribers to support this idea.


Blizzard doesn't even have to touch the local scene, much less support it, you leave that to the community and organizers. All they do is add incentive by giving out challenger league qualifer seats as prizes, not cash, which costs blizzard next to nothing because right now to run a SC2 tourney you need to get liscence approval from blizzard. They should add a requirement that the final brackets (with standings) have to be emailed to them so blizzard can write down the bnet ids of the top four who then are allowed to play in online qualifiers for WCS. That's what I'm suggusting not some blizzard run lans at everyone town.


As for the subscribers agruement: I'm sure you can find 16 players who are willing to have a LAN within a 3hours drive from you. I lived in a city in Canada in bum-fuck nowhere and we had two annual lans with 20+ people.
Get some 'good' Dota 2: twitch.tv/redhq
Please log in or register to reply.
Live Events Refresh
Next event in 11h 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Artosis 109
Dota 2
monkeys_forever403
NeuroSwarm181
League of Legends
JimRising 324
Counter-Strike
Fnx 828
Super Smash Bros
PPMD27
Other Games
summit1g5130
Grubby2525
FrodaN810
JuggernautJason166
ToD131
XaKoH 108
UpATreeSC92
Organizations
Other Games
BasetradeTV86
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH220
• Hupsaiya 117
• musti20045 51
• Response 7
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21521
League of Legends
• Shiphtur371
Other Games
• imaqtpie868
Upcoming Events
Sparkling Tuna Cup
11h 8m
INu's Battles
12h 8m
Percival vs Zoun
Cure vs TBD
ByuN vs TBD
TBD vs NightMare
PiGosaur Cup
1d 1h
Replay Cast
1d 10h
Kung Fu Cup
1d 12h
Replay Cast
2 days
The PondCast
2 days
INu's Battles
2 days
Replay Cast
3 days
Escore
3 days
[ Show More ]
IntoTheTV X SOOP
3 days
RSL Revival
4 days
RSL Revival
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

ASL Season 22: Qualifier #2
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
RSL Revival: Season 6
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.