• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:42
CEST 01:42
KST 08:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 296Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
BSL Season 22 Full Overview & Conclusion7BSL Season 22 Full Overview & Conclusion7Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40
StarCraft 2
General
Serral wins HomeStory Cup 29 Serral wins Maestros of the Game 2 Reynor: GSL Loss Wasn't About Preparation Format 5.0.16 patch for SC2 goes live (8 worker start) What is your PC setup in 2026 for SCBW/SC2 ?
Tourneys
GSL CK #5 Race War WardiTV Summer Cup 2026 RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion ASL22 General Discussion
Tourneys
[ASL22] Wildcard Qualifier IPSL Spring 2026 Top 4! [Megathread] Daily Proleagues CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Path of Exile Summer Games Done Quick 2026! Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4033 users

Why tackling football is so hard for us?

Blogs > Avaroth
Post a Reply
Avaroth
Profile Blog Joined April 2012
Finland44 Posts
August 10 2013 05:12 GMT
#1
My dream, which undoubtedly is shared by many on TL, is for esports to become BIG. Lately I've been wondering if it's possible for a digital game to challenge football as a sport. By sport I mean in terms of spectator numbers (enjoyability of spectating) and thus sponsorships (=money).

Obviously this is not something that will or would happen any time soon, if at all. It might not even be something we really want but I'm just wondering whether it's even realistically possible. Needless to say, football is the most popular sport, and we would probably be fine with trumping a "smaller" sport such as badminton or ice hockey, at least for starters. But I'll go with football. If you wish, you can - in your mind - replace football with whatever sport you think we ought to be tackling. When applicable, you can also replace Starcraft with any current esport title, and its appropriate scenario, and try to think if what I'm about to explain is true to that game as well.

Why I personally prefer Starcraft to football is because I highly respect the intellectual aspect(s). I've never been particularly athletic. I've played my fair share of different sports and most of the time enjoyed them. Yet to me, they are just not as intriguing as Starcraft. On the other hand I have always been somewhat competitive so I suppose it only makes sense to steer towards digital games.

I would wager that the skill ceilings of Starcraft and football are relatively similar. It's practically impossible to become perfect at either of them. Of course, this goes for a lot of games, both digital and non-digital. A person could spend their entire life practicing Starcraft or football and still feel like they have something to learn. This virtually infinite skill ceiling, I suppose, is part of what makes them both so engaging, especially in the long term. People are generally inspired, impressed and fascinated by someone doing something extremely well, ie skillfully. It's engaging just looking at an expert at work and also one reason why people enjoy watching sports.

Imagine an alien with the IQ of an average human paying us a friendly visit. Let us name him Bob and hope he doesn't mind. We - as welcoming and hospitable human beings - naturally offer Bob a selection of refreshing beverages and invite him to watch some Starcraft and football with us. Bob, being an alien, has never seen either one before. Given the choice, after watching both for 2 hours, I think Bob would most likely prefer watching more football to watching more Starcraft, as much as he said Colossi are awesome. Why?

I'm confident Bob would get the hang of football much faster than Starcraft, with or without some kind of commentary. Starcraft is extremely complex, much more so than football. For Bob to truly respect and recognize high skill in Starcraft, or another digital game, he basically needs to understand, at least on a basic level, the way it works first.

The way Starcraft works, or its functions, have some logical similarities with the real world - a tank shot dealing AoE damage for example, but for the most part they are arbitrary. It's not easy for Bob to comprehend them. On the other hand, Bob is familiar with the laws of physics as they are in place on his home planet as well. Gravity, force, etc, are the mechanics, or functions, of football. This is why Bob would understand football much faster, thus enjoying it more. Heck, Bob might have even played around with a ball at some point!

Another reason why skill in football is more easy to appreciate is that you can see the physical activity directly. If a football player performs a bicycle kick and scores, most viewers are immediately impressed. It's pretty much an automatic, intuitive reaction. You don't even have to stop to think "wait, was that awesome or not". It just was!

I'll let you come up with an example that would be on the same level of awesomeness and difficulty in Starcraft. Now think of how much more difficult appreciating that action in Starcraft would be for a viewer, compared to the bicycle kick. The example you thought of might be hard for to appreciate even for someone who plays Starcraft. For a non-Starcraft gamer, let alone a non-gamer, it might be impossible to comprehend.

MKP's bio splitting is absolutely remarkable, but someone unfamiliar with Starcraft can't possibly appreciate the "bicycle kick" of splitting a bunch of marines fast. Bob is not impressed either. The action alone which we see on the screen is not enough to really appreciate it. Any Starcraft player (or at least terran) likely understands exactly how difficult it is to split those marines that fast and that well. Even if a camera is showing MKP's rapid hand movements and the APM counter is being displayed, Bob is still not that impressed. Bob still insists Colossi are cooler. If Bob knew how hard the splitting really is, his level of awe would be much higher. Bob should be able to - as intuitively as possible - determine the extreme level of skill required to do what he is seeing.

In Starcraft, the action itself (screen displaying marines moving into a specific formation) and the input (MKP giving commands on his keyboard) need to be perceived separately. Vast majority of the time we don't see the second part at all. In football, you see both, inseparably and immediately. The best way to make Bob understand how tough that splitting is, is to put a gun to his head (hypothetical situation, in reality we would of course do no such thing but instead offer Bob one more of his newfound favorite beverage as a reward) and make him practice marine splitting for a few hours. Following that, Bob could begin to appreciate MKP's splits. Now Bob understands the whole event better by only looking at the display, because Bob played some Starcraft and tried to split those marines, but there were just... too many banelings for Bob to handle.

To be fair, a lot of the awesome things to see in Starcraft are related to strategy which is by definition more long term. A casual fan of football probably won't understand the intricacies of the brilliant strategy a coach has come up with to defeat the enemy team. But we would also really like for Bob to understand the mental difficulty of Starcraft, and that would probably be even harder to hammer into Bob's thick skull than the effort required for marine splitting.

The ultimate esport game's bicycle kick needs to impress Bob as easily and effortlessly as the real bicycle kick does. We want Bob's freaking jaw to drop when he sees it! We want Bob to love our esport as much as he loves football. I suppose part of what I'm wondering here is if it's possible for a digital game to have a "bicycle kick" that can be appreciated by practically anyone. Keep in mind that we (or at least I) kind of want to preserve the fact that in our digital game, compared to the actual bicycle kick, it takes more mental skill, but less physical skill, to perform the awesome action.

So the question is: Is it possible to create a digital game that would 1) be intuitively enjoyable to spectate for non-gamers, 2) require some physical skill in giving the commands via whatever interface, and 3) require a lot of mental skill in making split-second decisions, coming up with a valid strategy and adjusting that strategy based on what happens in the match.

Thank you for reading. No offense whatsoever meant to any Bobs out there.

*
My garden is well. How is yours?
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
Last Edited: 2013-08-10 07:32:52
August 10 2013 07:31 GMT
#2
There's also a lot of intellect and strategy in football, arguably as much as any game out there, if not more. Smart movement, awareness and decision making are what makes the modern football player good nowadays, athleticism and technique are pretty much a given. Tactics are also critical on the management side.

While the vast majority of football fans are what we'd call "casual" in the gaming world (in terms of knowledge of the game),
there's a lot of depth to the game that you'll almost never hear a football commentator talk about during the broadcast. But it's still there for the relatively few people interested in it.
Passion
Profile Joined December 2003
Netherlands1486 Posts
August 10 2013 08:20 GMT
#3
Football is infinitely more complex than SC2, and I'm certain Bob will find Colossi super lame.
Avaroth
Profile Blog Joined April 2012
Finland44 Posts
Last Edited: 2013-08-10 08:47:13
August 10 2013 08:38 GMT
#4
On August 10 2013 17:20 Passion wrote:
Football is infinitely more complex than SC2, and I'm certain Bob will find Colossi super lame.


Alright, I can accept that football is more complex. I don't want to argue against football. My point is that pretty much any traditional sport is more intuitively enjoyable to watch for people who never even tried it, whereas Starcraft or other current esport titles are not. You can replace football in my text with another traditional sport.

Bob liking colossus was a (admittedly bad) joke, as he is alien. I don't want to imagine Bob as zerg!
My garden is well. How is yours?
Please log in or register to reply.
Live Events Refresh
Next event in 18m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason93
FoxeR 75
StarCraft: Brood War
GuemChi 1606
Stork 72
Purpose 13
Bale 9
Dota 2
monkeys_forever519
NeuroSwarm204
canceldota198
Counter-Strike
summit1g8180
tarik_tv1984
Super Smash Bros
PPMD43
hungrybox2
Other Games
shahzam788
C9.Mang0321
Maynarde90
Organizations
Other Games
gamesdonequick1557
BasetradeTV263
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 99
• davetesta55
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Eskiya23 16
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1551
• Shiphtur222
Upcoming Events
Replay Cast
18m
WardiTV Weekly
11h 18m
The PondCast
1d 10h
Replay Cast
2 days
CrankTV Team League
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
RSL Revival
4 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
4 days
[ Show More ]
IPSL
4 days
Dragon vs Hawk
RSL Revival
5 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
5 days
IPSL
5 days
Bonyth vs Ret
WardiTV Weekly
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.