Starting esports in high schools - ideas? - Page 2
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QuanticHawk
United States32046 Posts
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OSM.OneManArmy
United States509 Posts
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Sophalicious
1 Post
-They teach teamwork to defeat a common enemy. -They you want to start and complete goals. -Some (such as...let's say...minecraft) teach mathematical skills in geometry. -Many encourage creativity and to express who you are. -Playing can improve your visuospatial skills, also abstract thinking and problem solving. Also many careers do have use of electronics. You may grow up to design a video game and end up working for Apple or Mojang Studios. There are also jobs in software control, computer design, things like that require knowledge of computers. My reason as to posting this long after the question is to help other people prepare for a good debate speech when they decide to start their own club. Is that not another reason we post this stuff? So that not only we know, but other people too? | ||
GeckoXp
Germany2016 Posts
On June 27 2013 15:48 Torte de Lini wrote: (...) Quoting this in short, because it's the best approach you can possibly do. I try to build up on that with more common mistakes. I'm from an older generation, so my advice might be slightly outdated, and it might contradict a lot of other responses. I'd completely ignore every argument that losely relates to any "gaining" of "abilities" that would translate into a specific job. Job skills translate into jobs, not video game skills. However, comparing RTS / video games to a real and accepted activity is the way to introduce yourself. Chess is a good example, but Pool works as well. Both don't require a lot of physical activity, but they're accepted, and in the case of chess, even have positive stereotypes to them. Tell him it's a strategy video game, "similar to chess". Really, no need to go into detail, it'll bore an older person too fast. The inclusion part of Torte really pays off greatly. Stress out that it's mostly about _real life_ communication, because else, you could do it from home as well. This is something you have to counter immediately, because if I was your prinicipal I'd simply suggest to meet in your free time, after all your game happens online. Point out it's a lot easier to organize and include anyone in the context of the insitution "high school" than it would be from hanging up a poster or something else, as well as having a neutral place to meet up. Tell them that RTS are also about social face-to-face contact, about exchange and planning your activities in the real world. Focus on the bonding aspect, not so much about "playing as a team within a game". If you really go down the road and tell people how difficult it is to plan Zerg/Terran vs Protoss/Protoss in a 2v2 they will mentally drift off and label you as overzealous nerd. Really, it has no point. It's different if you try it like "we like something exotic and try to have meetings in the real world". Stress the real world thing out as often as you can. It doesn't matter if it's an indoor activity, really, most other school things are - drama clubs, debate clubs, writers and so on. Building up on that, and I think Torte missed the dimension of what I mean, is to stress out that it might help you to "network". I don't know if it's slightly overdoing it, but organizing a team and competiting world wide helps you to get in touch and exchange a lot. I can't count how many of my opponents outside of the team. The examples are so diverse, it's hard to point a finger on them, maybe because I organized rather than played. The range goes from helping me to pick travel destinations, having translators at hand (for at least seven different major languags) to IT related shit, or getting quick advice from lawyers. It depends on how far you want to take this argument, but if you plan to compete in a national league, you might point out that you get to learn about universities from students, you might get in contact with software developers, game designers, mathematicians and academics in general. Point out that - similar to chess - RTS on a competitive level has a high correlation with higher educational / socio-economic background. It's a hobby of the educated and young, nobody else has time to commit to it for a longer time (this sounds incredibly arrogant and elitist, but it's a fact for RTS). Hence, networking is a definitely a thing working in your favour. Maybe that'd be more of a thing for universities, but it's worth a try. Since there IS an American league (or at least was), you can point out that it already is a thing. And not a bad one. Also, one last word of advice, never ever speak of negatives if they weren't brought up in the conversation. If your principal doesn't mention anything bad on his own, you won't do it either. Don't start with "you probably think we're all nerds, but..." or "you might think video games cause violence, but... ". There's the chance he is open to it and you just remind him there are stereotypes. Just stick to your guns and always try to sound as if it was like any other club the school already has (because it is). | ||
QuanticHawk
United States32046 Posts
On October 28 2015 01:53 GeckoXp wrote: The inclusion part of Torte really pays off greatly. Stress out that it's mostly about _real life_ communication, because else, you could do it from home as well. This is something you have to counter immediately, because if I was your prinicipal I'd simply suggest to meet in your free time, after all your game happens online. Point out it's a lot easier to organize and include anyone in the context of the insitution "high school" than it would be from hanging up a poster or something else, as well as having a neutral place to meet up. Tell them that RTS are also about social face-to-face contact, about exchange and planning your activities in the real world. Focus on the bonding aspect, not so much about "playing as a team within a game". also absolutely hammer this home too, this will be key and probably the 1 counter youll hear no matte what you say all you have to demonstrate is that there is a demand, and that this club would in some way enrich a student's learning experience, even if abstractly (ie builds discipline and training habits in the same way as a chess club or soccer team, well rounded students have lots of hobbies, etc). Your main goal is to make them think that students in this will unlock their full potential by developing better habits and more hobbies. you absolutely, 100% SHOULD NOT even bring up any negatives about social stigmas and such unless directly asked since it acknowledges that they exist, and the person you are with will absolutely start bring that up if you do. Let the administrators bring this up if they want, and be prepared for it (your thesis to that answer should be something about how chess is also associated with nerds, but it requires similar dedication, practice, and critical thinking as BW or sports, and chess and sports are regularly viewed as enriching hobbies). Tying it to an accepted club or idea forces the reviewers to question their ideals if they are to reject your proposal. Do not bring up any bullshit about how popular it is in korea, how they have esports classes, how people make money off of esports, do not show a video of a caster or gameplay, etc. Going that road makes it seem like your why is to encourage kids that playing video games is a viable career, which is completely dumb will rightfully get you laughed out of the room by adminstrators. It should go without saying but definitely do not mention how many idiot high schoolers still stuck in gold post about wanting to go pro on here. DEFINITELY DO NOT CANNIBALIZE YOUR ARGUMENT BY SAYING 'this isn't like X brainless shooter' since that's just a completely arbitrary line you are making, and you are inviting them to think the same about BW or whatever you want to play. strategically, you probably have your best shot at getting into a league or whatever by going for just establishing a club first, and then bringing that up. If they say no to a club, then you can say why not, there are other schools doing it (show link/poster as a means to legitimize your club further). If they say yes, then you approach them as hey our club is succesful - let's take the next step. Going for the competition first is biting off more. Now you're asking more committment on the school's part for a probably unknown thing. | ||
Djzapz
Canada10681 Posts
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MaestroSC
United States2073 Posts
On June 27 2013 15:04 Whatson wrote: I didn't even know there were educational benefits to Starcraft, everybody I know just plays for the lulz o.O @Above, do you have any connection to high schoolers LOL, yes people get bullied for being nerds and gamers, it's normal in high school. My entire football team was full of gamers... video games arent nerd only like they may have been 5-10 years ago... 90% of high school males are gamers now. | ||
QuanticHawk
United States32046 Posts
On October 29 2015 03:09 Djzapz wrote: ^- Listen to this dude. nah dont i effort posted a reply to a 5 year old post | ||
Djzapz
Canada10681 Posts
On October 30 2015 01:52 QuanticHawk wrote: nah dont i effort posted a reply to a 5 year old post Ouch. I hadn't noticed either. | ||
QuanticHawk
United States32046 Posts
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Torte de Lini
Germany38463 Posts
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