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Daily Ladder-age #35: PvZ Macro Game! Carriers!

Blogs > Sir.Phalanx
Post a Reply
Sir.Phalanx
Profile Blog Joined April 2012
Japan195 Posts
Last Edited: 2013-06-12 21:33:57
June 12 2013 11:33 GMT
#1
Hey guys, nice to see ya again! Welcome to today's Daily Ladder game battle report-ish thing! Hope you've been enjoying the summer... as for me, tomorrow is finally my last day for school. AW YEAH!!! FREEDOM AWAITS!!! To celebrate my freedom during the summer I'm going to stay indoors as much as possible and play starcraft, because screw the sun. Summer in general seems to make me a happier person though... I'm sure it's not just me, but I feel rather depressed in the winter compared to the summer. It's great to be nice and hawt!

So today's game is yet another long one, probably the longest I've had recently. Zergs at the level I'm playing now really don't like letting me get into crazy safe macro mode where my carriers shine the brightest. I've been contemplating creating a new sort of stargate->double expand build to be able to do such a feat. Since hydra/ling or mutas seems to be the current meta for zergs, perhaps making oracles for defense against lings early on, then making either phoenix or more oracles later on depending on the zerg's tech path, could help me secure my 2nd and 3rd bases... (I only say double expand because that seems necessary to make up for the time/resources put into fact, defensive oracles).

Tomorrow's daily will be theory crafting the above build, maybe I'll grope around in the dark to get a grasp of what I want to do.

Into the game!!!

replay : http://drop.sc/342731

The Game

Early Game

+ Show Spoiler +

Starting off the game with nothing out of the ordinary, a fast expand from the zerg and an FFE from me. I slip up a tiny bit with the timing of my 1st pylon (8 instead of 9 supply! Oh the horror!) but it doesn't really affect me too much. I try some querky annoyances by placing down a pylon at his natural (canceled before creation).

[image loading]
Awww how cute, Johnson had his first pylon! And it's a proxy too!

I end up letting the zerg get his third fairly uncontested, although I usually am not in a very good situation to put up a fight anyways. Meanwhile I go into my awkward phase of trying to get down a stargate and produce voidrays while not actually having enough money to do so (it's terrible build wise, but it works... that's also why I really need to find a real "build" for PvZ ).

[image loading]
And this is what I'd be using all my money on... IF I HAD ANY!!!

Since I've been trouble forcing the zerg to divert money from drones early on, I tried to harass a ltitle bit with my voidray today. It didn't gow ell, with my voidray getting warded away before getting any damage in at all. Heck, the only thing I did was to force spores. I suppose that showing the voidray did make him decide to go for hydralisks though... which is great for me, as long as it's not mutalisk I'm happy with PvZ.

[image loading]

My zerg enemy gets his remaining assimilators at around 9:39, soon after my 3rd base goes down. From here usually is where I make or break the game, this critical time of securing my 3rd.

[image loading]
Ew, what's that smell?

My scouting this game is fairly good. I was pretty scared of mutalisks because of another recent loss to them, so my sentries were scouting around with hallucinations vigilantly. My hallucinated phoenix manages to snag on to confirm that he's going hydralisks, and actually just barely see his army moving out as well.

[image loading]
Wheee!


Mid Game

+ Show Spoiler +

At 13 minutes in the zerg prepares to attack with his army of ling/hydra. Right at the same time, my researching of psionic storm also completes. My BS build actually is getting stuff on time! Perhaps my keen instincts actually are better than I thought... or my BS build fits perfectly with the meta game. Either way, prepare for a defense!!!

[image loading]
Zerg army VS Toss army! Who wins? Who's next? YOU DECIDE!!!

My prediction that he would attack my 3rd base was incorrect, but probably ended up better since it left my ground army in a position to block off the zerg's retreat. As he moves up the ramp to my 3rd, voidrays and zealots/HTs move in to intercept.

[image loading]

I actually utilize force fields for once, stopping his advance, while blasting out a storm. He doesn't stick around inside of it for too long, but my HT are already quite fueled up on energy.

[image loading]
Pillar or psionic-ness!

His units get a quick and easy surround onto my ground units, but having served their purpose of killing off hydralisks, I think that they were lost for a good cause.

[image loading]

The hydra count is shredded down just enough, and my voidrays scare off the zerg for the time being. I also even managed to save my HT by merging them! What a deal!

[image loading]
Now that's a 2 for 1 sale...

Now I'm where I like to be! 3 fully saturated bases, adding on mass gateways, adding on a fleet beacon and boosting out upgrades. I float a lot more minerals than I would want, but it's OK since I don't like having too many zealots (weaker air army). I probably should consider getting a robo at about this time int he game to utilize zealot warp-ints into their base to both waste resources and deal damage (maybe even snipe tech!).

[image loading]
I'd say some joke about Sim-City but... no one would want to live in such a badly arranged town.

Since I have so many resources just stock piled up, I decide to expand and build as many cannons as possible all around. My enemy starts building corruptors, because... ya know, voidrays are beat by corruptors?? no.

[image loading]


End Game

+ Show Spoiler +

This game ends up turning into a massive turtle fest by the zerg. After a fairly good engagement, the only thing that really keeps me out of his base is a wall of spore/spine crawlers that he smacks down. In retrospect I probably could have broken through, but I didn't want to take the risk of losing my fleet.

[image loading]
Eat some void to the face!

In my opinion, the zerg overmade drones this game. His drone count is at 81 (even higher before making the static D) and to be quite honest it probably starts to hurt his army size more than complement it with income. Zerg suicide forces can be so strong because of the ability to re-max, but when they're not being aggressive that obviously is irrelevant.

[image loading]
Random macro-ing. Raggle fraggle.

I also start some light harassment with DTs, mostly to be annoying. No hard damage down.

[image loading]

He attempt a ling run-by, but I actually utilize my minimal map awareness to force field them out.

[image loading]
WELL DONE PHALANX, YOU LEARNED TO FF!

To prepare for a final push, my ground army goes ahead and kills off the spore wall.

[image loading]

And so comes the last battle! Quite a good deal of corruptors in his army, probably expecting to kill my air units off then finishing me with hydras. But neigh, no such zergy-win shall be rewarded by I!

[image loading]
Oh gawd all the storms...

Pew pew, roll into his base for the win! Warp in mohr gateway units and archons help out with eliminating the remaining corruptors too.

[image loading]

GEEGEE!!!!!


Aw yiss, so another day, another few ladder points that fluctuate. Actually have a win rate that's less than 50% now... gotta work on that! Tomorrow, once again, will be theory crafting by me to try to make myself a new and improved PvZ build. Check in tomorrow if you want to contribute or mooch off of ideas!

Thank you, as usual for reading! Your views fuel my passion! Recognition/acceptance from random strangers over the internet means so much in this world. Have a great day, and GL HF on the ladder!

P.S.
Although no longer part of their community, Phalanx continues to support DarkOnyx.
www.facebook.com/DarkOnyxFTW

P.S.S.
Now part of Not A Chance Gaming, Phalanx provides a helpful link for you feeble folks support NAC!!
www.nacgaming.net
www.facebook.com/nacgaming

P.S.S.S
Corgi must sniff shoe!
edit : Corgi is now is proper working order

*****
Go to school - Laddder - Sleep - repeat. Who needs a social life anyways.
ETisME
Profile Blog Joined April 2011
12621 Posts
June 12 2013 12:45 GMT
#2
nah, 80+ drones are perfectly fine number. It's just hard to kill that void ray HT combo :X
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
FakeDouble
Profile Blog Joined September 2010
Australia676 Posts
Last Edited: 2013-06-12 13:18:25
June 12 2013 13:17 GMT
#3
I must say I enjoy looking at your screenshots of your ladder games +/- witty? commentary. Please keep at it!

edit: not sarcasm. I get accused of it a lot. I actually like reading these.
Formerly known as carbonaceous
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
June 12 2013 13:38 GMT
#4
Nice FF's

Btw, if your map awareness isn't good enough to pull that anti-ling-runby FF off consistently like me, you can simply leave a Zealot at your natural gap on hold position. Gets to be a minor pain in the ass if the opponent is going ultras though, since then you need to manually let your Immortals leave the base. But that's life I guess.

The Zealot is also cheaper than the Sentry, so there's that
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
ziggurat
Profile Joined October 2010
Canada847 Posts
June 12 2013 13:38 GMT
#5
Wow, you are showing some real dedication by posting 35 of these blogs in a row. Do you feel that the process of writing these blogs is helping you improve as a player?
DenTenker
Profile Blog Joined March 2013
United States606 Posts
June 12 2013 14:58 GMT
#6
Well played! I really enjoy reading these.

+ Show Spoiler +
I'm not sure if this is intentional or not, but your corgi link at the bottom is a link to this game at drop.sc. Nothing too big, but I thought I would let you know. :D
If your all in didn't work, you didn't pull the workers.
Antylamon
Profile Joined March 2011
United States1981 Posts
June 12 2013 19:10 GMT
#7
Corgi must sniff replay
Sir.Phalanx
Profile Blog Joined April 2012
Japan195 Posts
June 12 2013 21:31 GMT
#8
TY for the positive feedback guise~ <3

@Ziggurat - I think quite a few others have asked, but I do think that writing up these blogs has helped me, at least a tiny bit anyways. Some feedback from readers has also been helping me out too in some cases.

@DenTenker - DARNIT yes I shall fix that corgi at once!
Go to school - Laddder - Sleep - repeat. Who needs a social life anyways.
Antylamon
Profile Joined March 2011
United States1981 Posts
June 12 2013 23:41 GMT
#9
Wait, doesn't that mean these blogs are over half your total post count?

That would sound a lot more impressive if you had over 100 posts.
Sir.Phalanx
Profile Blog Joined April 2012
Japan195 Posts
June 13 2013 03:11 GMT
#10
On June 13 2013 08:41 Antylamon wrote:
Wait, doesn't that mean these blogs are over half your total post count?

That would sound a lot more impressive if you had over 100 posts.


I'm not much of a guy browsing TL myself... maybe I should, but I usually have other stuff I'd rather be doing (like LADDERING!?).
Go to school - Laddder - Sleep - repeat. Who needs a social life anyways.
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