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Daily Ladder-age #17: Harass Counts

Blogs > Sir.Phalanx
Post a Reply
Sir.Phalanx
Profile Blog Joined April 2012
Japan195 Posts
May 25 2013 13:34 GMT
#1
Hello again readers! Feeling pretty sentimental today, as I had my final practice my former clan DarkOnyx. I decided to leave on my own since it just felt like I could no longer achieve what I envisioned to be achieved through being part of a clan. It's pretty damn nostalgic to me since I was one of the first recruited to DarkOnyx a year ago when it was created, and have stuck with them ever since. DOx is still a great group, and even though my membership with them is no more, I'll be keeping them in my P.S.s to hopefully get a bit more support for them <3.

On to today's game. Today's game is a PvP, in which I must say that I have been reminded of how a long PvP game can become a real bitch. I was also against a master league player, so I do believe that my MMR is starting to turn up towards that star!

replay : http://drop.sc/337693

The Game

Early Game
+ Show Spoiler +

The game is on WhirlWind, with me spawning in the top-left position and my opponent spawning in the bottom-left position. Both of us scout each other very late, and both of us run 2gas at 15 for our openers.

[image loading]
Lets go stargate!

While I go for a fast stargate and phoenixes, my opponent goes for fast blink. Facing blink with a phoenix opening is honestly one of the hardest situations to be put in, although only because it makes harassment so much harder. I always make a robotics facility and pump out immortals, so I never do have trouble with countering the stalkers in a mid game fight.

[image loading]

Like many players who scout a phoenix opening, my opponents drops an expansion ASAP. Although I can't exactly punish this fast expo, it does give me the cue that he'll be playing passively for a while and that I can also now expand.

[image loading]
Minerals in mah mouth om nom nom.

The phoenixes are fairly well thwarted throughout the early game, and they only get a couple of probes here and there.

[image loading]
Strategic retreat.

The only noteworthy action until he comes at me with a small push is the pick off of a full energy sentry.

[image loading]
Jajaja, even speedy gonzales couldn't out run us!


Mid Game
+ Show Spoiler +

Around 11 minutes my opponent starts to look into applying some pressure to me with his blink stalkers.

[image loading]

Utilizing his blink, my enemy makes many repeated hit-and-run attacks. My immortal count is high enough that he probably takes more damage than I do, but it was none the less quite annoying.

[image loading]
Phantom spiders, attack!

While his stalkers are out on the field, my phoenixes get large openings to just sweep in and pick off many of his probes.

[image loading]

The engagements start becoming more and more in my favor, I begin to push back out a little bit. Looking back, this point in the game (as he tried to secure his 3rd) probably was when my prime opportunity for victory was. I had dt tech, and if I had a proxy pylon planted earlier I might have been able to tak e him down. Instead, I looked to take the macro game.

[image loading]

The first big fight goes down by the xel'naga tower, controlled by me.

[image loading]
Boom to the face!!!

As I move in, I try to run my phoenix in to disable his HT, but sadly they are able to throw down their storms before I disable them. While my enemy had HT tech, however, I had my DTs up, for which he didn't seem to have an observer.

[image loading]
Nice weather today.

The storms eat down at my immortals pretty badly, cutting down their survivability by quite a bit.

[image loading]
I'm tired of the weather now.

Once my wall of zealots die, however, the immortals are left quite alone and I lose far more than I should have. Not a great engagement, although far from the end of the world.

[image loading]


End Game
+ Show Spoiler +

The thing that really got me to lose this game was annoying little zealot harassments into my bases. Although only about 3 or 4 came in at a time, I was far behind my opponnent in upgrades, so my probes took heavy damage.

[image loading]
Wield the rectangle of doom!

Another engagement goes down, and although I end up "victorious", the storms eliminated most of my precious immortals, and zealots further harass my probe count at home.

[image loading]
Ewwww.

The harassments just keep getting me screwed over, while my enemy even gets up his 3rd and comfortably is macroing.

[image loading]

Being widdled down so much, I decide to just go for a bum rush all in to see if I could manage a miracle, but no miracle came down on me.


This was a pretty annoying loss, but all in all I'd say that it was one of the more exciting PvPs that I've played. I definitely should try out more of throwaway zealot harassing in the mid-game as well, and perhaps I should go for faster HT than I did that game. Sorry that the end-game portion was pretty short, but I became rushed for time! Thanks again for reading, and have a great day!

P.S.
Although no longer part of their community, Phalanx supports team DarkOnyx.
www.facebook.com/DarkOnyxFTW

P.S.S.
Phalanx also supports Corgies.

****
Go to school - Laddder - Sleep - repeat. Who needs a social life anyways.
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