• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:39
CEST 13:39
KST 20:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists13[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced10Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid20
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists Weekly Cups (April 6-12): herO doubles, "Villains" prevail MaNa leaves Team Liquid Oliveira Would Have Returned If EWC Continued 2026 GSL Tour plans announced
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly) $5,000 WardiTV TLMC tournament - Presented by Monster Energy
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
RepMastered™: replay sharing and analyzer site Pros React To: Tulbo in Ro.16 Group A BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion BW General Discussion
Tourneys
Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group B Small VOD Thread 2.0 Korean KCM Race Survival 2026 Season 2
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2631 users

Foreigner Protoss Play vs Koreans

Blogs > Salv
Post a Reply
Salv
Profile Blog Joined December 2007
Canada3083 Posts
Last Edited: 2013-04-28 17:01:02
April 28 2013 17:00 GMT
#1
Minor Dreamhack Spoilers!

I wasn't able to catch Dreamhack live, but I have been watching the vods on twitch.tv ( which you can find here if you haven't seen them: http://www.twitch.tv/dreamhacktv/b/396294648 ) and I noticed a very peculiar thing. A lot of foreign Protoss players would attempt risky strategies that I can only describe as half-ass. A perfect example was Sase vs Hyun. Sase's build the second game versus Hyun was FFE into dark shrine in his base beside his nexus, hoping to warp-in dark templar with a proxy pylon and a warp prism.

So how did this play out? Hyun simply makes an overseer and scouts out Sase's base (like any Zerg should do), seeing a dark shrine, gateways, and a robotics facility (even spots the warp prism). Artosis even said on the stream something to the effect of, 'I don't know what Sase's plan could have been, he didn't bother to hide the dark shrine, so he must've just been hoping Hyun doesn't scout'. What kind of strategy is that? In fact all Sase had was one stalker patrolling the perimeter of his main - that seems like a really lazy risk that's almost certainly going to fail.

Fast forward to Huk vs Gumiho game #1. Huk goes for DT's off a fast expansion, puts the DT shrine in his base, doesn't make a warp prism and opts for a proxy pylon on Whirlwind that's on the high ground (where most Terran's would take their third). Huk puts the pylon, goes to scout, two marines chase him and he starts to go up the ramp to the Terran's third but thinks twice and heads a different way. It was a really odd way to move a probe, obvious that he didn't want to lead marines up there so Gumiho sends a marine up there - oh, a proxy pylon. Gumiho now knows something is up, either DT or a gateway all-in, sees the translucent blur of the DT, winds up taking two dark templar for about two scans, two marines, two or three SCV. Considering that Huk now has very few units, only a few probes ahead, and no colossi or storm on the way - he's considerably behind.

Both these games play out the same way, a really lazy risk is taken and doesn't pay off, then the Protoss just tries to play standard while they're behind. In fact sometimes they even put up a good fight, making you wonder what would have happened if they just played standard from the start, or put in some more effort to their risks. This seems really bizarre to me and it seems like a really bad strategy versus Koreans. They're known for their mechanics and if anything they're going to play really safe because they think they're better, wouldn't it be more advantageous to play standard, maybe even cut a few corners instead of trying these lazy risks like non-proxied dts?

The worst part is, sometimes these games turn out to be really good, and the foreigners are so far behind at the start and they almost come back before ultimately losing. It seems to me like it would be far more beneficial to play standard games, maybe with some corner cutting instead of these risky all-ins or hail mary plays.

*
Magic_Mike
Profile Joined May 2010
United States542 Posts
April 28 2013 19:22 GMT
#2
I think when any foreigner plays a Korean, he knows he is behind from the start so a hail mary play is all he really has in order to get a win. You can't really hope to outplay most Koreans, you just have to hope they make a mistake, like not scouting your Dark Shrine.
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
April 28 2013 19:45 GMT
#3
It's not really 'lazy risks', it's more of a question of how committed a player is to doing a semi-allin/allin.

Especially off the back of expand builds, proxying a DT shrine is something I would never do, because it's just kind of silly. Expanding means you want to go to at least a little bit later in the game, but proxying tech is pretty frugging all-in, especially for protoss gateway-based allins (dt's, storm) because the tech isn't built into the production.

For instance-Bbyong vs Dear. Dear proxied a gateway, council, and DT shrine in the top left corner of the map. If it got scouted, Dear would've lost a massive amount of potential because charge and archons would've been gone in a snap of Bbyong's fingers-had the tech been in his main, the risk is mitigated. I wouldn't advise putting the tech in the main against Terran because scan, but against zerg when it's a lot harder to stop a random overlord from walking over proxy tech rather than walking into your main, the risk of losing damage mitigates the risk of having tech super vulnerable as the game keeps going.
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
Salv
Profile Blog Joined December 2007
Canada3083 Posts
April 28 2013 19:53 GMT
#4
On April 29 2013 04:22 Magic_Mike wrote:
I think when any foreigner plays a Korean, he knows he is behind from the start so a hail mary play is all he really has in order to get a win. You can't really hope to outplay most Koreans, you just have to hope they make a mistake, like not scouting your Dark Shrine.


That logic seems so flawed though. Koreans are so good that I won't play them standard, instead I'll just hope they screw up, but they probably won't because they're so good. I don't see how taking a risk like that is actually better, if they're so good you won't win by playing a standard game wouldn't the same logic apply that they're so good they won't make a mistake like not scouting?

On April 29 2013 04:45 GTPGlitch wrote:
It's not really 'lazy risks', it's more of a question of how committed a player is to doing a semi-allin/allin.

Especially off the back of expand builds, proxying a DT shrine is something I would never do, because it's just kind of silly. Expanding means you want to go to at least a little bit later in the game, but proxying tech is pretty frugging all-in, especially for protoss gateway-based allins (dt's, storm) because the tech isn't built into the production.

For instance-Bbyong vs Dear. Dear proxied a gateway, council, and DT shrine in the top left corner of the map. If it got scouted, Dear would've lost a massive amount of potential because charge and archons would've been gone in a snap of Bbyong's fingers-had the tech been in his main, the risk is mitigated. I wouldn't advise putting the tech in the main against Terran because scan, but against zerg when it's a lot harder to stop a random overlord from walking over proxy tech rather than walking into your main, the risk of losing damage mitigates the risk of having tech super vulnerable as the game keeps going.


So then what's the logic? Koreans are so good that a foreigner cannot play them standard, so the foreigner will take a big risk, but not too big of a risk because then they won't have a follow-up... even though it won't matter because koreans are so good? It seems to me like if you're going to all-in you should make it as hard to scout as possible. A dark shrine in your base with the hope that they don't send in an overseer, even though every Zerg sends in an overseer, is pretty silly in my opinion.

The way I see it by putting your semi all-in in a place that's sure to get scouted, you're almost guaranteeing it's not going to work. Sure once it fails you'll have a back-up plan, but is that really what you want? A small chance of a risk paying off with a mediocre backup plan instead of a decent chance of winning with no back-up plan?
Please log in or register to reply.
Live Events Refresh
WardiTV Map Contest Tou…
11:00
Group B
WardiTV406
TKL 151
Rex68
3DClanTV 43
Liquipedia
Escore
10:00
Week 3
escodisco1507
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 151
Rex 68
trigger 33
StarCraft: Brood War
Jaedong 730
Mini 320
BeSt 318
Soma 250
EffOrt 220
actioN 203
Snow 162
Shuttle 148
Hyuk 142
ZerO 123
[ Show more ]
Light 117
Leta 108
ToSsGirL 82
ggaemo 82
Rush 81
hero 75
Soulkey 73
Hyun 72
Pusan 70
[sc1f]eonzerg 49
Barracks 38
Backho 37
scan(afreeca) 36
Mind 30
JulyZerg 27
Sexy 27
Hm[arnc] 27
Free 25
Icarus 24
Sea.KH 22
Movie 21
soO 21
Shinee 19
910 19
JYJ 18
Bale 17
sorry 17
yabsab 14
zelot 13
NaDa 13
ajuk12(nOOB) 9
Terrorterran 4
eros_byul 0
Britney 0
Dota 2
XaKoH 581
BananaSlamJamma241
ODPixel198
NeuroSwarm79
League of Legends
Reynor59
Counter-Strike
shoxiejesuss967
edward141
zeus101
Super Smash Bros
Mew2King55
Heroes of the Storm
Trikslyr22
Other Games
gofns23606
singsing2239
B2W.Neo941
crisheroes242
Lowko135
Sick42
ZerO(Twitch)16
QueenE12
DeMusliM7
Organizations
Other Games
BasetradeTV300
Counter-Strike
PGL214
StarCraft: Brood War
UltimateBattle 22
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1629
• TFBlade1068
Upcoming Events
OSC
3h 22m
Big Brain Bouts
4h 22m
MaNa vs goblin
Scarlett vs Spirit
Serral vs herO
Korean StarCraft League
15h 22m
CranKy Ducklings
22h 22m
WardiTV Map Contest Tou…
23h 22m
IPSL
1d 4h
WolFix vs nOmaD
dxtr13 vs Razz
BSL
1d 7h
UltrA vs KwarK
Gosudark vs cavapoo
dxtr13 vs HBO
Doodle vs Razz
Patches Events
1d 10h
CranKy Ducklings
1d 12h
Sparkling Tuna Cup
1d 22h
[ Show More ]
WardiTV Map Contest Tou…
1d 23h
Ladder Legends
2 days
BSL
2 days
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
IPSL
2 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
3 days
RSL Revival
3 days
Afreeca Starleague
3 days
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
3 days
RSL Revival
4 days
Replay Cast
5 days
The PondCast
5 days
WardiTV Map Contest Tou…
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-15
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Escore Tournament S2: W3
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.