• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:55
CET 05:55
KST 13:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy6ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises0Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool42Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
How to Withdraw +1(415) 8649-785 Money from Fide Fidelity 401(k) Withdrawal +1(415)8649-785: Gu Luxury Moissanite Sparkle Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
ASL21 General Discussion Soulkey's decision to leave C9 BGH Auto Balance -> http://bghmmr.eu/ JaeDong's form before ASL [ASL21] Ro24 Preview Pt1: New Chaos
Tourneys
[ASL21] Ro24 Group A ASL Season 21 LIVESTREAM with English Commentary [Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
CaratFlair Diamond Engagement Rings – Elegant Fore US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2179 users

The Races of Dungeons n Dragons

Blogs > MaestroSC
Post a Reply
1 2 Next All
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
April 19 2013 05:02 GMT
#1
I am a big fan of Rollplay, itmejp's new show about DnD, and have since become an addict of any and all DnD adventures, because they make GREAT listening material at work, because I know I am not missing anything visually, since its all in ur head anyways.

Anyways, back to the point of this blog...

I am currently writing my own entire system for DnD, with the idea of it being:

A. Much simpler for new players to be able to manage.
B. Simpler for new DM's to keep track of.
C. More interesting for gamers of a new generation, who want something more than "I...attack again". IE I am adding a lot of class skills/abilities and a lot more choices, class wise. (For instance, there are 4 base classes, and players will choose a "focus" which leads to a total of 12 Class option, all of which will play differently than other options)
D. A system where noone will ever tell me, what to do or how to do it, when I decide to DM it. Because rule's lawyers have no place in a game, where the rules are not what they are necessarily accustomed to yet.

Sort of like a mix between the 4th edition, and the earlier additions of DnD

For the most part, it will be completely "plug n play" compatible with other versions of DnD, as I am keeping it balanced along the same levels, also this way people can still play the game they have been playing forever, but now they have some more options class-wise...

ANYways (hhmm im not very good about being concise...) I was curious, If you were to play DnD, Pathfinder, etc...

What Race would you pick?

I ask because I am beginning to create my new Race traits/perks as I think it makes sense lore-wise, as well as makes character creation a bit more interesting/fun both for tacticians and goofy players alike.

I know I am going to keep all of the original DnD races, and make perks/traits/bonuses for all of them, but what other races, if you could, would you bring into the DnD universe, just so that you could play it.

So ya, What race would you play, if you made a DnD character tomorrow?

***
sob3k
Profile Blog Joined August 2009
United States7572 Posts
April 19 2013 05:06 GMT
#2
Walrus
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50653 Posts
April 19 2013 05:45 GMT
#3
On April 19 2013 14:06 sob3k wrote:
Walrus

lemony?

try pulling the new races from project eternity.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
April 19 2013 06:27 GMT
#4
i understand its fun to be cheeky on the internet, but if you arent interested in actually giving a real answer, please dont feel the need to post.
Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
April 19 2013 07:29 GMT
#5
So kind of half man-half ape thing would be pretty cool. Lots of raw strength ect ect. Could be fun.
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
Janaan
Profile Joined June 2011
United States381 Posts
April 19 2013 07:55 GMT
#6
I was going to play a game as a Genasi, but the group fell through. I know it's technically already a DnD race, but maybe not one of the ones you were planning on adding. The Genasi just seem to me to have a pretty cool backstory and can have a really interesting dynamic with other PCs if properly roleplayed.
BoonSolo
Profile Blog Joined August 2010
United Kingdom74 Posts
Last Edited: 2013-04-19 09:19:55
April 19 2013 09:17 GMT
#7
EDIT: Just realised I totally misread your request so ive taken out a lot of my post.

Hey there,

I think the races they have in DnD now are the ones that you should stick with, I mean you seem to be going for relative simplicity so I would go for:

Half Goblin maybe?
Lizardman

Sorry I cant really think of anything else, I mean DnD has a pretty wide selection of races.

As as aside, can you tell me some of the campaigns you have been following, ive been looking for something similar to Rollplay but im finding a hard time finding a long continuous campaignm rather than like a one off game.
Team Liquid - Your Starcraft fix at work!
RuskiPanda
Profile Joined December 2011
United States2906 Posts
April 19 2013 10:18 GMT
#8
I've always wanted to play an illithid except the ones in most version I've played have ridiculous level adjustment (like +8 in 3.5 I think) because of a ton of racial/spell-like abilities and stat bonuses. Would be cool to have a stripped down version with LA 0-+2 but with similar lore/flavor.
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
April 19 2013 10:43 GMT
#9
Sentient pearwood.
https://steamcommunity.com/id/*tlusernamehere*/
Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
April 19 2013 11:45 GMT
#10
Come kind of Centaur would be fucking awesome. All current races are 2 legged IIRC.
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
Magic_Mike
Profile Joined May 2010
United States542 Posts
April 19 2013 13:55 GMT
#11
On April 19 2013 20:45 Zealos wrote:
Come kind of Centaur would be fucking awesome. All current races are 2 legged IIRC.

If it is 3.x compatible creatures with multiple legs are way over powered. They get a huge bonus to grapple (which is overpowered anyway) are harder to trip, and have a big bonus to carrying capacity and in most cases speed. It's easily a usable race but not for characters of first level.
Magic_Mike
Profile Joined May 2010
United States542 Posts
April 19 2013 14:08 GMT
#12
In terms of races, I like to keep things simple. When there are too many options, players, especially newer players have a very hard time figuring out what they want and if they have a bunch of special min/max options to choose from they rarely make the "right" ones. My wife and I play in a group regularly that plays 3.5 and she is lower gaming experience than the rest of us. It takes her hours to make characters because the DM allows every freaking race from every freaking book and constantly feels underpowered compared to everyone else because she doesn't know how to combine things like the rest of us for maximum impact. I don't run DnD anymore because I finally got a super expensive copy of BESM 3rd edition but when I do I do the wheel of time thing. I make everyone humans and instead of giving them the bonus Feat I choose the feat for them based on what "type" of human they are. If they are from the tribe of warriors known for their skill fighting with axes, I'll give them Weapon Proficiency or if they already have it Weapon Focus. I will also give each one a bonus class skill selected from a group of three or four. An example would be that people from the above tribe could pick, Craft (Weapon Smithing), Knowledge (tactics), and Survival or something similar. I'll do this for like 6-7 tribes of people and detail them a little bit so they can feel exotic or different than a standard human then keep the demi-races as NPC's or monsters. This allows the MIn/Maxers a little bit of wiggle room without alienating the newer players by making them feel weak. It's also nowhere near as complicated as figuring out stat modifiers which can be huge. A first level character with a 16 or 18 strength is pretty tough for most 1st level monsters. The same fighter with Darkvision, free proficiency in an exotic weapon and a 20 strength makes the same character feel weak.
pebble444
Profile Blog Joined March 2011
Italy2503 Posts
April 19 2013 14:56 GMT
#13
I guess Elf Archer was always my favorite. I mean Dragoons would be my favorite but you can' t play them so either being the master or Elf
"Awaken my Child, and embrace the Glory that is your Birthright"
LaSt)ChAnCe
Profile Blog Joined June 2005
United States2179 Posts
April 19 2013 14:57 GMT
#14
jaghut
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
April 19 2013 15:28 GMT
#15
Id definitely play an ogre or an orc, Id also enjoy playing an undead (if I were to come up with classes of my own)
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
April 19 2013 16:22 GMT
#16
Drow would be pretty damn sweet to play. All of Needzmoar's races are very cool as well.

I'll make a list of any I think of:

Elemental being.

Air elemental loses out on carrying capacity, strength and constitution, gets bonus MR, dexterity and a racial spell such as a group movement speed buff(wow, this sounds a lot like Janna).

Fire elemental gets a flat damage bonus to attacks and spells(good at lower levels, tails off), fire resist, damage aura that does scale well with level and the ability to expend health creating a fire, loses out in constitution, can't enter water, takes extra damage.

Earth elemental gets an incoming damage reduction, gets bonus constitution, carrying capacity and strength, has low dexterity, weak MR and a racial spell to temporarily gain a few HP.

Water elemental gets bonus wisdom and constitution and a racial ability to heal 2 people at once for a small amount. Has lower movement rate and dexterity.

The genies listed in the original monster compendium(genie, djinn, afrit, marid) but redone to carry miniature versions of the changes the elementals get(i.e if an elemental gets +2 constitution -2 dexterity the genie of that element gets +1 constitution -1 dexterity).

Some sort of caster undead would be cool, too. Like a mini-Lich or something. But that's probably impossible to do.

Can it be I stayed away too long? Did you miss these rhymes while I was gone?
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
April 19 2013 16:52 GMT
#17
I liked the suggestion of Genasi, and Drow will def be a playable race, tho they will definitely...have a harder time interacting with townsfolk/human NPC's... tho maybe they would be able to give the party a chance to interact with some Drow npc's in a friendly way.

Also liked the Centaur suggestion... again will make their life harder when in town..because obviously you will never be welcomed into a Tavern as a Centaur... but idk it could be fun, staying in a stable outside a tavern while ur group stays inside lol.

Orc will be playable, probably only half-ogre tho as I don think villages would really care to have an Ogre walking around their village.. but maybe
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
April 19 2013 17:16 GMT
#18
On April 19 2013 23:08 Magic_Mike wrote:
In terms of races, I like to keep things simple. When there are too many options, players, especially newer players have a very hard time figuring out what they want and if they have a bunch of special min/max options to choose from they rarely make the "right" ones. My wife and I play in a group regularly that plays 3.5 and she is lower gaming experience than the rest of us. It takes her hours to make characters because the DM allows every freaking race from every freaking book and constantly feels underpowered compared to everyone else because she doesn't know how to combine things like the rest of us for maximum impact. I don't run DnD anymore because I finally got a super expensive copy of BESM 3rd edition but when I do I do the wheel of time thing. I make everyone humans and instead of giving them the bonus Feat I choose the feat for them based on what "type" of human they are. If they are from the tribe of warriors known for their skill fighting with axes, I'll give them Weapon Proficiency or if they already have it Weapon Focus. I will also give each one a bonus class skill selected from a group of three or four. An example would be that people from the above tribe could pick, Craft (Weapon Smithing), Knowledge (tactics), and Survival or something similar. I'll do this for like 6-7 tribes of people and detail them a little bit so they can feel exotic or different than a standard human then keep the demi-races as NPC's or monsters. This allows the MIn/Maxers a little bit of wiggle room without alienating the newer players by making them feel weak. It's also nowhere near as complicated as figuring out stat modifiers which can be huge. A first level character with a 16 or 18 strength is pretty tough for most 1st level monsters. The same fighter with Darkvision, free proficiency in an exotic weapon and a 20 strength makes the same character feel weak.


They will be very minor bonuses, that in all honesty will have very little affect as the characters progress.

Also I am making the stat system and the way its calculated much more user-friendly. I am simplifying the way the modifiers work.

And for the character creation.. I wanted more options so that people will have more of a connection.

When I re-write traits/perks/skills for the races... it will be generally limited to:

1 Combat Trait (Like one I have currently is an Orc trait where they gain +1 damage on their damage rolls whenever the orc is under half health called -Berserk)
1 Social Trait (Bonus or negative charisma possibly on a per-race basis)
1 Stat Trait (+1 to a stat for the most part- have also thought of a sort of tradeoff... and make it optional. Like an Orc can subtract 1 Wisdom and put that 1 into Strength, since orcs are generally more physically strong than mentally, but if he is a casting orc he can choose to not use this one)
Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
April 19 2013 17:16 GMT
#19
On April 20 2013 01:52 MaestroSC wrote:
I liked the suggestion of Genasi, and Drow will def be a playable race, tho they will definitely...have a harder time interacting with townsfolk/human NPC's... tho maybe they would be able to give the party a chance to interact with some Drow npc's in a friendly way.

Also liked the Centaur suggestion... again will make their life harder when in town..because obviously you will never be welcomed into a Tavern as a Centaur... but idk it could be fun, staying in a stable outside a tavern while ur group stays inside lol.

Orc will be playable, probably only half-ogre tho as I don think villages would really care to have an Ogre walking around their village.. but maybe

Why can't Centaur's go into town? It's your world bro, maybe 4 legged creatures could be the norm?
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
April 19 2013 17:19 GMT
#20
On April 20 2013 02:16 MaestroSC wrote:
Show nested quote +
On April 19 2013 23:08 Magic_Mike wrote:
In terms of races, I like to keep things simple. When there are too many options, players, especially newer players have a very hard time figuring out what they want and if they have a bunch of special min/max options to choose from they rarely make the "right" ones. My wife and I play in a group regularly that plays 3.5 and she is lower gaming experience than the rest of us. It takes her hours to make characters because the DM allows every freaking race from every freaking book and constantly feels underpowered compared to everyone else because she doesn't know how to combine things like the rest of us for maximum impact. I don't run DnD anymore because I finally got a super expensive copy of BESM 3rd edition but when I do I do the wheel of time thing. I make everyone humans and instead of giving them the bonus Feat I choose the feat for them based on what "type" of human they are. If they are from the tribe of warriors known for their skill fighting with axes, I'll give them Weapon Proficiency or if they already have it Weapon Focus. I will also give each one a bonus class skill selected from a group of three or four. An example would be that people from the above tribe could pick, Craft (Weapon Smithing), Knowledge (tactics), and Survival or something similar. I'll do this for like 6-7 tribes of people and detail them a little bit so they can feel exotic or different than a standard human then keep the demi-races as NPC's or monsters. This allows the MIn/Maxers a little bit of wiggle room without alienating the newer players by making them feel weak. It's also nowhere near as complicated as figuring out stat modifiers which can be huge. A first level character with a 16 or 18 strength is pretty tough for most 1st level monsters. The same fighter with Darkvision, free proficiency in an exotic weapon and a 20 strength makes the same character feel weak.


They will be very minor bonuses, that in all honesty will have very little affect as the characters progress.

Also I am making the stat system and the way its calculated much more user-friendly. I am simplifying the way the modifiers work.

And for the character creation.. I wanted more options so that people will have more of a connection.

When I re-write traits/perks/skills for the races... it will be generally limited to:

1 Combat Trait (Like one I have currently is an Orc trait where they gain +1 damage on their damage rolls whenever the orc is under half health called -Berserk)
1 Social Trait (Bonus or negative charisma possibly on a per-race basis)
1 Stat Trait (+1 to a stat for the most part- have also thought of a sort of tradeoff... and make it optional. Like an Orc can subtract 1 Wisdom and put that 1 into Strength, since orcs are generally more physically strong than mentally, but if he is a casting orc he can choose to not use this one)

Also, I suggest making some of the bonus' scalable, or they will become irrelevent later into the game. Such as the berserk ability doing +(1x1/2 Level)
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft496
PiGStarcraft306
Nina 206
RuFF_SC2 197
mcanning 72
-ZergGirl 24
StarCraft: Brood War
GuemChi 5663
Sea 4819
ggaemo 81
Noble 27
Snow 22
Bale 18
Icarus 6
Dota 2
monkeys_forever742
febbydoto34
League of Legends
JimRising 905
Counter-Strike
Coldzera 1748
Stewie2K581
Other Games
summit1g8225
C9.Mang0365
Trikslyr23
Organizations
Other Games
gamesdonequick1302
Dota 2
PGL Dota 2 - Main Stream67
Other Games
BasetradeTV65
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH38
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1382
• Rush1143
Upcoming Events
Sparkling Tuna Cup
5h 6m
Afreeca Starleague
5h 6m
Soulkey vs Ample
JyJ vs sSak
Replay Cast
1d 4h
Afreeca Starleague
1d 5h
hero vs YSC
Larva vs Shine
Kung Fu Cup
1d 6h
Replay Cast
1d 19h
KCM Race Survival
2 days
The PondCast
2 days
WardiTV Team League
2 days
Replay Cast
2 days
[ Show More ]
WardiTV Team League
3 days
RSL Revival
4 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
4 days
Platinum Heroes Events
4 days
BSL
4 days
RSL Revival
5 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
5 days
BSL
5 days
Replay Cast
6 days
Afreeca Starleague
6 days
Light vs Calm
Royal vs Mind
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2026-03-23
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.