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PnP Organisation - Page 24

Blogs > Simberto
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dismiss
Profile Blog Joined March 2009
United Kingdom3341 Posts
December 03 2013 09:10 GMT
#461
Too much effort, too lazy to take a picture of my character sheet. n_n
Failure to improve posting standards will result in a lengthy ban. I <crms_> !dumb <GeoffAnderson> crmsdota <crms_> damnit
Simberto
Profile Blog Joined July 2010
Germany11817 Posts
December 03 2013 15:07 GMT
#462
So i guess you'll be going with Ash as your vicar then?

In that case i'd like to propose a few small changes:

It took you quite a while to figure these out, but he has been training you for a few months now. Firstly, he is always completely still.on photos. Know how if you move too fast the second someone takes a photo, you get these motion lines? He doesn't. Ever. You have a video of him running across a room, and he is completely still on every single frame.

Secondly, and this took you even longer to figure out, he moves at exactly 24 frames per second. This is barely enough to make his movement not feel too jagged, but it is definitively noticable.
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
December 04 2013 22:46 GMT
#463
seems legit
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
Xoronius
Profile Joined July 2011
Germany6362 Posts
December 05 2013 23:13 GMT
#464
Guys, I need your educated opionions on this: I rolled 11 money and atm invested it into an Assault Rifle and jacket. Should I stay with that or should I go full beserk and buy a flame thrower and no armor instead?
dismiss
Profile Blog Joined March 2009
United Kingdom3341 Posts
December 05 2013 23:16 GMT
#465
Clearly you buy the biggest weapon you can get if you roll so high. :D
Failure to improve posting standards will result in a lengthy ban. I <crms_> !dumb <GeoffAnderson> crmsdota <crms_> damnit
Simberto
Profile Blog Joined July 2010
Germany11817 Posts
December 06 2013 04:44 GMT
#466
Armor, Shmarmor.

Also, l hate you. Now i have to come up with "prophetic riddles and recite poetry"
Xoronius
Profile Joined July 2011
Germany6362 Posts
December 06 2013 06:04 GMT
#467
Yeah, that was an interesting side effect on that spell. I´ll try to use it as often as possible, so your effort will not be in vain.
HystericaLaughter
Profile Joined September 2011
Australia720 Posts
December 06 2013 10:12 GMT
#468
I ended up giving my character way more magic points than I was going to, because the spells are too much fun :D
My wife for hire! - Zealot
dismiss
Profile Blog Joined March 2009
United Kingdom3341 Posts
December 09 2013 20:23 GMT
#469
So I pretty much have my adventure mapped out already, which is much faster than I though (old DnD sourcebooks are actually good, yay!) So if you guys tell me what you want to tell I could start making characters. Would appreciate if I could do some/most of it before the Christmas and New Year's hassle.
Failure to improve posting standards will result in a lengthy ban. I <crms_> !dumb <GeoffAnderson> crmsdota <crms_> damnit
dismiss
Profile Blog Joined March 2009
United Kingdom3341 Posts
December 09 2013 20:25 GMT
#470
Also, I was thinking. We could maybe do another Pandemonio one shot at some point, since everyone seemed to enjoy themselves (except Sven maybe, since it was purely combat. :D) but this time with more experienced demn slayers, so we could have combat that revolves around more than just rolling 1 kind of attack dice and checking vs peasants hitting you. :>
Failure to improve posting standards will result in a lengthy ban. I <crms_> !dumb <GeoffAnderson> crmsdota <crms_> damnit
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
December 09 2013 20:41 GMT
#471
So by mapped do you mean literally mapped out the area and are waiting for us to think of what kind of party we are, or do you have a specific scenario in mind?
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
dismiss
Profile Blog Joined March 2009
United Kingdom3341 Posts
Last Edited: 2013-12-09 20:43:50
December 09 2013 20:43 GMT
#472
No, I don't have exact maps of course, since Sigil is kind of big. But yes, if you could decide on what you'd want to play, that'd be nice
Failure to improve posting standards will result in a lengthy ban. I <crms_> !dumb <GeoffAnderson> crmsdota <crms_> damnit
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
Last Edited: 2013-12-09 20:45:41
December 09 2013 20:44 GMT
#473
I guess I meant do you have just a general location's political climate, or a specific idea for a scenario?
Edit: Okay
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
December 09 2013 20:47 GMT
#474
So where are our characters from? I'd be easier to come up with a character concept if I knew the general context of our location.
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
dismiss
Profile Blog Joined March 2009
United Kingdom3341 Posts
December 09 2013 21:35 GMT
#475
It's the middle of the universe, you can be whatever DnD you like. No evil characters, though.
Failure to improve posting standards will result in a lengthy ban. I <crms_> !dumb <GeoffAnderson> crmsdota <crms_> damnit
Simberto
Profile Blog Joined July 2010
Germany11817 Posts
December 09 2013 22:00 GMT
#476
On December 10 2013 05:25 dismiss wrote:
Also, I was thinking. We could maybe do another Pandemonio one shot at some point, since everyone seemed to enjoy themselves (except Sven maybe, since it was purely combat. :D) but this time with more experienced demn slayers, so we could have combat that revolves around more than just rolling 1 kind of attack dice and checking vs peasants hitting you. :>


I actually kinda enjoyed it, the problem wasn't really the combat but that the fights were so longwinded and unproblematic. Part of that is that you just started killing everything you saw without a second thought (For example, the Hells Angels really didn't like the skinheads, but you just killed both of them) Maybe the next time i need some of the people who are involved actually be nice guys.

Basically, my main story was: Demon turned up, killed the guys planting the Weed in the forest, and went to the Skinheads. Got into a position of power there and started training them into a militia. Used Weedmoney to buy lotsa guns from Hells Angels. Also went to the punks and kind of weaved them into that militia and reconciled differences between the two groups. Following would be phase two where major community leaders were captured, bombs and snipers everywhere, war on the streets until the police inevitably wins and the demon walks away somewhere else to do the same thing. However, the weedgrowers worked for Hells Angels, so they were kinda pissed off now after they found out what had happened. The spread human parts in the weedlab were the missing policemen, and didn't really solve any purpose except that demons like killing.

But you just slaughtered everyone.

Which lead to the main problem, and i tend to make this mistake often apparently. Lots of weak guys don't make for fun fights. Part of this was the exploding dice role we used giving you an even greater advantage then expected. Secondly you kind of guessed that you wouldn't need traction or instinct, and were probably correct there. Maybe i should have given some of the demon-trained guys 3s somewhere, but the main problem is that that is kind of the limit for normal humans. Which honestly is kind of a problem in the lore here, because that means that the only things that are actually even the slightest threat are Angels, demons and other halfbreeds, and the basic scenario for beginner characters usually involves exactly one of those.

Practically, i didn't expect humans to be that worthless in combat. Of course they are a lot weaker then you guys, but apparently guys with 2 dice can't even scratch you, no matter how many of them there are. I didn't do the maths for this, but i think there is a maximum to the efficiency of adding additional dice somewhere ~6. After that, you usually get a 11 or 12 in each roll, and you don't gain too much from additional dice, as we saw with the 18 dice rolls you guys had. But below that, 2 is just radically worse.

But generally, i just shoudln't throw too many trash NPCs in, because they make fights long and tedious. And probably have at least one faction somewhere in there that are not assholes even before the demon turned up.
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
Last Edited: 2013-12-09 23:41:49
December 09 2013 23:36 GMT
#477
You could do exploding dice for groups of npcs, so if each individual has 2 violence and there are 3 of them, instead of rolling 2d12 3 times, you could roll 6d12 and have their dice able to explode with the same rules we used.
EDIT: also dismiss, what would you suggest for what level we should be in your one-shot?
Oh also a list of classes and their general rundowns would be great.
AAAAnd, I suggest that our one-shot is us being monster hunters, we'd walk the planes searching for deadly and strange monsters to hunt; the one-shot could be our first hunt as a group or something. This also has the feature of being able to reoccur very easily, as each hunt could be like an episodic adventure.
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
dismiss
Profile Blog Joined March 2009
United Kingdom3341 Posts
Last Edited: 2013-12-10 00:35:48
December 10 2013 00:29 GMT
#478
Without spoiling too much, this adventure will evolve around buying a squid. :D I'll post a list of classes and a short description at some point during the week. If you want to take a look, here's a wiki with lots of stuff. http://www.dandwiki.com/wiki/Main_Page Just don't take stuff from newer editions, since lots of things work exactly reversed from how they do in ADnD so it might get confusing. :D

As for the player level, I think I'll have it somewhere around 10-12. This way most character will be able to do exciting things, but combat won't be really complicated and involve lots of knowledge that you probably don't have.

E: I just read Sven's post, but am too lazy and tired to respond now. I figured that the whole point of that system was to kill everything, so I just went and killed everything. :D
Failure to improve posting standards will result in a lengthy ban. I <crms_> !dumb <GeoffAnderson> crmsdota <crms_> damnit
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
December 10 2013 01:18 GMT
#479
I don't see where the ADnD section is on the site
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
December 10 2013 02:59 GMT
#480
Also, for my one-shot we're using google docs for the character sheets, so if you don't already have one you should make a google account. Once they're done I'll post my complete core rules and moves sheets; you don't have to read all of it of course (In total it will likey be ~25ish pages), but some of you may want to. I'll post a TL;DR version as well, for people like dismiss who can't read because they're constantly thinking of explosives.
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
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