• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:48
CEST 03:48
KST 10:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course10Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !10Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results1
StarCraft 2
General
Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2) GSL Code S Season 1 (2026)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Flashes ASL S21 Ro8 Review ASL Tickets to Live Event Finals? [ASL21] Ro4 Preview: On Course Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps?
Tourneys
[ASL21] Semifinals A [Megathread] Daily Proleagues [BSL22] RO16 Group Stage - 02 - 10 May [ASL21] Ro8 Day 3
Strategy
[G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Fighting Spirit mining rates Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne PC Games Sales Thread Path of Exile Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1787 users

A Bit of a Setback

Blogs > Faldinerous
Post a Reply
Faldinerous
Profile Blog Joined October 2012
United States62 Posts
November 03 2012 09:38 GMT
#1
End of day feelings: Was frustrated, but bouncing back and learning form it.
Things focused on: Macro in the first 10:00, setting up a plan.
Completion of Focus: Was doing bad, after build adjustments back to decent. (48/50 SCVs)
End of Day Placement: Bronze (Top 25)

Alright, I started out the day by practicing my opening a bit then I sat down and laid out my plan and some common problems and such that I've had and how I plan to fix them. (I'm gonna add my plan for record keeping so I can look back later and say "Why the hell did I want to do that?" )

My plan: Start out with a quick expand into 3 barracks with medivacs and stim to attack at the 10:00 mark then to transition into tanks

+ Show Spoiler +
Build Order:

(0:00-3:40) Pre-Expo:
Barracks
(3:40-5:20) Expo:
Bunker
2 Refinery
2 Barracks
2 Tech labs 1 Reactor
(5:20-10:00) Post Expo:
Armory (aiming for ~6:50)
Starport(Aiming for ~7:50)
Stim (Needs to be started ~ 8:00)
Attack at 10:00
(10:00+) Post Attack: FOR FUTURE CONCERNS AFTER GETTING 50 SCVs IN 10:00
Possibly expand behind the 10:00 attack
Transition to tanks and marines/marauders
Possibly add another starport for vikings if air needed
Continue on with FilterSCs video recomendations


Primary Problem: At the moment I’m having issues getting my SCV count.
Primary Cause: Getting supply blocked
Primary Solution: Figure out timing for building supply depots and transitioning to the double builders/remembering to use double builders.

Secondary Problem: Forgetting to research Stim
Secondary Cause: Just forgetting.
Secondary Solution: Find a link when I have enough min and gas to research Stim at around the 8:00 mark. (for example, after building starport something like that.)

Tertiary Problem: Not adding new units to control groups
Tertiary Cause: Busy worrying about build orders and watching buildings too much
Tertiary Solution: Focus on having camera AWAY from the buildings making things, they know their job and don’t need to be watched.


Later one I came back and played a few actual games on the ladder.... they didn't go so good. I was getting distracted from my macro a LOT, by pretty much ANYTHING going on in the game. After 3 games I was almost able to bring it up to par, but I didn't like it, so I decided to step back to an improved version of what I was doing before. It's still a 1 barracks expand, but after the expansion I ONLY get barracks and an engineering bay for upgrades... Ends up being a huge marine marauder push (mostly marines) as I make LOTS of reactors.

So I practiced my easier build a couple times then played a game with it. It was against Protoss and my macro pretty much kicked ass, I didn't get my 50 SCVs, but I had 48 and I was replacing my gigantic marine army as fast as he could kill them. (He did a cannon protected void ray rush and I pretty much kept him pinned to his ramp defending my endless waves of +1 +1 stimmed marines. (I forgot combat shield. )

I would like to say I won because I kept him from expanding and my 4 bases kept me swimmin' in marines but his 2 only allowed so many Void Rays, but honestly he never tried to take a third and just made me destroy all of his buildings when he ran out of money... a win's a win, especially since I'm only focusing on the first 10 minutes so stuff happening at the 30 minute mark isn't that big a deal.

So, now that this has ran really long I'm gonna sum it up by saying I'm gonna stick with my "Holy Crap Marines!" build for a bit to get the hang of macroing while in a game. So until I get the hang of that I'll just be Zap Brannigan "Sending wave after wave of my own men at them until the killbots reach their built in kill limit."

*****
"i should have warmed up against the AI 1st... getting beaten by such a noob is embarassing"
banjo1735
Profile Blog Joined December 2011
19 Posts
Last Edited: 2012-11-03 10:01:35
November 03 2012 10:01 GMT
#2
You should probably move stim up in your build order. If you start it at 8:00, it won't be ready for your attack at 10:00.

Also you might want to try getting your gas after your barracks. That way you will have production up a little faster to help in case of all-ins and you won't have an excess of gas.

A good way to avoid supply blocks is to have a designated SCV to make depots i.e don't send it back to mine. That way, whenever you see the idle worker icon pop up, you just hit F1 and you can make your depot! Of course, if you get too far ahead of your supply you can send him to mine and if you get too close you add another SCV to keep making depots.

Keep it up!
boxman22
Profile Blog Joined October 2011
Canada430 Posts
November 03 2012 10:47 GMT
#3
By armory do you mean engineering bay? That's really early for an armory.
Faldinerous
Profile Blog Joined October 2012
United States62 Posts
November 03 2012 18:23 GMT
#4
Thanks Banjo, I was trying to aim for stim being done at about 10:30 (since it always takes about that long to cross the map and attack) but I think 8:00 is a little too late even for that, will have to bump it up.

Boxman, yeah, I mean Engineering bay. I always think armory (hell even try to push A to make it) since it makes more sense to me to increase your weapons and armor at the armory rather than engineering.
"i should have warmed up against the AI 1st... getting beaten by such a noob is embarassing"
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #19
CranKy Ducklings81
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft301
RuFF_SC2 139
CosmosSc2 31
StarCraft: Brood War
GuemChi 7285
Artosis 719
Terrorterran 12
Dota 2
monkeys_forever961
NeuroSwarm117
League of Legends
Doublelift4295
JimRising 618
Counter-Strike
fl0m3854
Coldzera 1585
Fnx 1370
Other Games
summit1g11077
Liquid`RaSZi1941
C9.Mang0542
Day[9].tv356
XaKoH 202
Maynarde152
Sick146
Nina66
Organizations
Other Games
gamesdonequick1020
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP31
• davetesta27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• sM.Zik 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra974
• Day9tv356
Upcoming Events
CranKy Ducklings
8h 12m
Afreeca Starleague
8h 12m
Light vs Flash
INu's Battles
9h 12m
ByuN vs herO
PiGosaur Cup
22h 12m
Replay Cast
1d 7h
Replay Cast
1d 22h
The PondCast
2 days
OSC
2 days
Replay Cast
2 days
RSL Revival
3 days
[ Show More ]
OSC
3 days
Korean StarCraft League
4 days
RSL Revival
4 days
BSL
4 days
GSL
5 days
Cure vs herO
SHIN vs Maru
BSL
5 days
Replay Cast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-05-11
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W7
YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.