• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:56
CET 23:56
KST 07:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !8Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
When will we find out if there are more tournament ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1:
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
How Rain Became ProGamer in Just 3 Months BGH Auto Balance -> http://bghmmr.eu/ FlaSh on: Biggest Problem With SnOw's Playstyle screp: Command line app to parse SC rep files [BSL21] RO8 Bracket & Prediction Contest
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers Fighting Spirit mining rates
Other Games
General Games
Mechabellum Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1391 users

Do you know what I really want to see in the near

Blogs > eSuBuildings
Post a Reply
eSuBuildings
Profile Blog Joined June 2011
United States71 Posts
Last Edited: 2012-10-31 17:20:33
October 31 2012 17:18 GMT
#1
future? I want to see real competition between the races. Not tears

I want to look at the end results of a tournament where the amount of Zergs in the top 8 are more than the amount of Protosses and Terrans (considering the race distribution was equal at the beginning of the tournament) and instead of Protoss and Terrans complaining about how OP Zerg is they get more incentive to work harder. To play BETTER to play SMARTER to start THINKING instead of sitting there and complaining to Blizzard until they get what they want. I want actual race competition among players (and fans) to see which race is best not because of how fucking imbalanced it is, because the players playing that race are the smarter players. I want a metagame that shifts. I want a metagame where people try to outsmart each other. Not a metagame where "Oh. This is working. Better do it all the time and not try anything else until Blizzard nerfs this thing I'm doing".

It'd do much better for gameplay and for the community as a whole to stop thinking of the gameplay in such a negative light and just deal with the cards they were dealt with. Remember when Terran was so weak in BW that no one played it? Remember how Terran got popular? A little rabbit named BoxeR. He won and revolutionized Terran not through crying, but through innovation. There is SO much more that all three races can do but they simply just refuse to try. Sure, you'd need a bit of help from the maps not being designed as a 3 base turtle fest forever map, but the onus is on the players to change everything, really. What happened to storm drops being a thing? Storm drops should be absolutely normal. When I see a storm drop, the only thing that should be impressive about it is the degree of the storm drop. A caster shouldn't be saying, "OH SHIT. HE'S GOING FOR A STORM DROP. OH MY GOD. THIS IS SO LEGENDARY BECAUSE NO ONE DOES IT EVER" He should be saying "OH SHIT. HE'S GOING FOR TWO STORM DROPS AT ONCE AND HIS ARMY IS SPLIT ATTACKING THE NATURAL AND THE THIRD." And I know what you're thinking, "Guys, storm drops have been done before." If so, then why are we not seeing them in every single game?

Everyone's been indoctrinated with this idea that if you don't play a standard way you are going to lose everything. This is why I love player's like TLO, he's beginning to show success with all these innovative and new ways to play. People shouldn't be calling him an aggressive and gimmicky all in player because all they're used to seeing is 3 base turtle fests. People should be calling him just an aggressive player. It's only a gimmick if that's how you view it to be. If this game is a real time strategy game, how come there are no new strategies coming out? Why has the metagame been the same all year? This plea for innovation isn't just going to the pros. It's going to the ladder warriors as well. Use your brains and maybe this game won't be as poorly designed as you think it is.
tl;dr This game should be a competition of smarts and innovation between the races, not who can cry the most to get Blizzard's attention.

*
"In nature, for organisms, winning means life and losing is death. Although the example’s a bit extreme, humans too possess some of those instincts. People who’ve learned the fear of defeat, thirst for victory."
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
October 31 2012 18:37 GMT
#2
I think you forget that when we began our journey in SCII, (as a community, eSport) we were not starting from scratch. We have 10 years of RTS experience behind us.

That, coupled with SCII's design flaws, means that the amount of time it takes for this game to be "figured out" has been shortened...significantly.

Players are NOT being innovative BECAUSE THEY DO NOT HAVE TO BE. Innovation is derived from a NEED to be innovative, to solve a PROBLEM, what might be considered an IMBALANCE to some...to find ANSWERS.

Tell me...why should a professional player of this game, one who is paid a contract, enters tournaments TO WIN (or to place with good standing) RISK EVERYTHING in exploring a different strategy that may or may not work AT ALL, comprised of units which have collectively been deemed, through EXPERIENCE, by the top players in the community - to be shit?

Simply put - pro players use WHAT WORKS. And because of the way SCII is designed, players do not have to do a lot of searching or innovation to find what works. They are doing what works now, and when that no longer works, they will make refinements, adjustments, "tweaks." And if finally, there is a counter to current strategies, they will look for answers.

If you want to blame something for why the game is stale, BLAME THE GAME, NOT THE PLAYERS. It has been proven, time and time again, through 12+ years of experience in this genre, that players will innovate when NEEDED. Only then. But this game has been watered down to the point, where yes, the metagame is stale.

You are wrong to assume that players have not been innovating, that they have not been looking for answers. But you always have to go back to this central idea, that:

Players will only innovate when it is necessary for them to do so.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
RoyGBiv_13
Profile Blog Joined August 2010
United States1275 Posts
October 31 2012 18:46 GMT
#3
On November 01 2012 03:37 Qwyn wrote:
+ Show Spoiler +
I think you forget that when we began our journey in SCII, (as a community, eSport) we were not starting from scratch. We have 10 years of RTS experience behind us.

That, coupled with SCII's design flaws, means that the amount of time it takes for this game to be "figured out" has been shortened...significantly.

Players are NOT being innovative BECAUSE THEY DO NOT HAVE TO BE. Innovation is derived from a NEED to be innovative, to solve a PROBLEM, what might be considered an IMBALANCE to some...to find ANSWERS.

Tell me...why should a professional player of this game, one who is paid a contract, enters tournaments TO WIN (or to place with good standing) RISK EVERYTHING in exploring a different strategy that may or may not work AT ALL, comprised of units which have collectively been deemed, through EXPERIENCE, by the top players in the community - to be shit?

Simply put - pro players use WHAT WORKS. And because of the way SCII is designed, players do not have to do a lot of searching or innovation to find what works. They are doing what works now, and when that no longer works, they will make refinements, adjustments, "tweaks." And if finally, there is a counter to current strategies, they will look for answers.

If you want to blame something for why the game is stale, BLAME THE GAME, NOT THE PLAYERS. It has been proven, time and time again, through 12+ years of experience in this genre, that players will innovate when NEEDED. Only then. But this game has been watered down to the point, where yes, the metagame is stale.

You are wrong to assume that players have not been innovating, that they have not been looking for answers. But you always have to go back to this central idea, that:

Players will only innovate when it is necessary for them to do so
.


Definitely agree. It's relatively easy right now to win games and be successful by playing standard. If something, like an OP strat like 1-1-1 stops that ability, players will innovate much more than usual to overcome this, otherwise, they will focus on standard play to increase win %.
Yeah, the strategy has stagnated because of the stable gameplay, but when I watch classic BW, standard games LOSE to innovated strategies, not the other way around.
Any sufficiently advanced technology is indistinguishable from magic
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:00
Best Games of Starcraft
SHIN vs ByuN
Reynor vs Classic
TBD vs herO
Maru vs SHIN
TBD vs Classic
PiGStarcraft606
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft606
ProTech136
StarCraft: Brood War
Shuttle 137
Dewaltoss 89
Hyun 60
Mong 26
NaDa 10
Dota 2
PGG 90
Counter-Strike
fl0m1304
Foxcn165
adren_tv97
Other Games
Grubby5804
FrodaN1269
Liquid`Hasu252
C9.Mang0158
B2W.Neo124
Trikslyr37
ZombieGrub34
Liquid`Ken5
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• RyuSc2 74
• davetesta71
• Hupsaiya 59
• musti20045 43
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• blackmanpl 24
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22072
• WagamamaTV938
League of Legends
• Doublelift2588
Other Games
• imaqtpie1462
• Shiphtur199
• Scarra97
Upcoming Events
CranKy Ducklings
11h 4m
WardiTV 2025
12h 4m
Spirit vs Cure
Reynor vs MaxPax
SHIN vs TBD
Solar vs herO
Classic vs TBD
SC Evo League
13h 34m
Ladder Legends
20h 4m
BSL 21
21h 4m
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
1d 11h
Ladder Legends
1d 18h
BSL 21
1d 21h
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
2 days
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
WardiTV Invitational
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.