• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:41
CEST 09:41
KST 16:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3BGE Stara Zagora 2025: Info & Preview27Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL47Code S RO12 Preview: Cure, Zoun, Solar, Creator4
Community News
BGE Stara Zagora 2025 - Replay Pack2Weekly Cups (June 2-8): herO doubles down1[BSL20] ProLeague: Bracket Stage & Dates9GSL Ro4 and Finals moved to Sunday June 15th13Weekly Cups (May 27-June 1): ByuN goes back-to-back0
StarCraft 2
General
DreamHack Dallas 2025 - Official Replay Pack BGE Stara Zagora 2025 - Replay Pack Code S RO8 Preview: Rogue, GuMiho, Solar, Maru Jim claims he and Firefly were involved in match-fixing The SCII GOAT: A statistical Evaluation
Tourneys
[GSL 2025] Code S:Season 2 - RO8 - Group A Sea Duckling Open (Global, Bronze-Diamond) Bellum Gens Elite: Stara Zagora 2025 $3,500 WardiTV European League 2025 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance
Brood War
General
BGH auto balance -> http://bghmmr.eu/ BW General Discussion FlaSh Witnesses SCV Pull Off the Impossible vs Shu StarCraft & BroodWar Campaign Speedrun Quest Will foreigners ever be able to challenge Koreans?
Tourneys
[ASL19] Grand Finals [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET NA Team League 6/8/2025 [Megathread] Daily Proleagues
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games? Armies of Exigo - YesYes? Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Vape Nation Thread European Politico-economics QA Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
A Better Routine For Progame…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 29665 users

Game Dev Blog IV

Blogs > Latedi
Post a Reply
Latedi
Profile Blog Joined November 2010
Sweden1027 Posts
October 01 2012 21:30 GMT
#1
Ok another update is here. I've been able to work almost uninterrupted since my last post except for a 6 hour LoL session with friends (what the f*ck? I like starcraft more). On to the features.

First I finished the level 2 version of the fireball spell. The idea was to have 3 standard fireballs spinning around in a spiral and I thought I'd have to use some complex(?) math. As they were supposed to spin that'd be quite heavy on the resources as well I believe to update once every frame for every object. I found a simpler solution to just spin the whole object and have the fireballs fixed in position

Then I made the next level of the lightning spell discipline which is a couple of items thrown out forward and where they hit the ground, lightning will strike. This really required a lot of different scripts and stuff but I worked it out without any major headaches.

If there's anything you'd like to see just say so and if you got any questions, just ask them. Now I have some more work in school so it might be a while until the next update, not to mention I'm not even sure what to do next heh.

Amazing Graphics
+ Show Spoiler +
[image loading]
[image loading]
[image loading]


*****
I am Latedi.
hp.Shell
Profile Blog Joined April 2010
United States2527 Posts
October 02 2012 03:55 GMT
#2
Great work! I haven't seen your other blogs but I'll check them out. I once tried to make a game in Unity, and I still might in the future, dunno if it's a "permanently retired" project just yet, so I'll refrain from any details about it.

I spent about two weeks figuring out how to program everything I needed in order to make the game work how I wanted it, and then I kinda fizzled out. When it came to the tedious coding of some things, and the idea that I had that I would have to model everything myself instead of finding someone who could help with that, I gave up.

Maybe one day in the future I'll get back into it and relearn some things. For now, I'll let my dreams of making a finished game in Unity go with you. Don't give up!
Please PM me with any songs you like that you think I haven't heard before!
Latedi
Profile Blog Joined November 2010
Sweden1027 Posts
October 02 2012 11:07 GMT
#3
On October 02 2012 12:55 hp.Shell wrote:
Great work! I haven't seen your other blogs but I'll check them out. I once tried to make a game in Unity, and I still might in the future, dunno if it's a "permanently retired" project just yet, so I'll refrain from any details about it.

I spent about two weeks figuring out how to program everything I needed in order to make the game work how I wanted it, and then I kinda fizzled out. When it came to the tedious coding of some things, and the idea that I had that I would have to model everything myself instead of finding someone who could help with that, I gave up.

Maybe one day in the future I'll get back into it and relearn some things. For now, I'll let my dreams of making a finished game in Unity go with you. Don't give up!


Thanks I hope you pick your project back up some time, I feel like unity needs more love from game developers in general.
I am Latedi.
UltimateHurl
Profile Blog Joined September 2010
Ireland591 Posts
October 02 2012 12:19 GMT
#4
Looks like you are progressing well, are you finding Unity hard to develop for?
Latedi
Profile Blog Joined November 2010
Sweden1027 Posts
October 02 2012 18:27 GMT
#5
On October 02 2012 21:19 UltimateHurl wrote:
Looks like you are progressing well, are you finding Unity hard to develop for?


Hmm I don't think so. This is my first time making a game as well as a programmer, I've been doing art before. So I don't really have any other engines to compare too but everything feels logical. If I had started with UDK for example I believe I wouldn't have gotten this far. Overall with programming it doesn't really feel like C++ which I've worked with before althouth I'm using C# in unity. The concepts of programming are the same but most of the time I use functions from their library. That's probably the biggest difference, all the stuff you get for free. And yeah it sure makes it easier than it would be to create a game from scratch as well.
I am Latedi.
Please log in or register to reply.
Live Events Refresh
Next event in 1h 49m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech71
trigger 18
StarCraft: Brood War
Britney 32964
TY 876
Pusan 396
ToSsGirL 293
Nal_rA 240
actioN 220
Aegong 167
Shine 130
Leta 95
Movie 43
[ Show more ]
NaDa 25
NotJumperer 17
Sharp 8
Dota 2
XcaliburYe232
Fuzer 155
BananaSlamJamma97
Counter-Strike
Stewie2K478
shoxiejesuss464
Heroes of the Storm
Khaldor112
Other Games
summit1g6579
WinterStarcraft442
Pyrionflax24
Organizations
Dota 2
PGL Dota 2 - Secondary Stream3677
Other Games
gamesdonequick577
StarCraft: Brood War
UltimateBattle 54
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• LUISG 17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
GSL Code S
1h 49m
Rogue vs GuMiho
Maru vs Solar
Online Event
16h 19m
Replay Cast
18h 19m
GSL Code S
1d 1h
herO vs Zoun
Classic vs Bunny
The PondCast
1d 2h
Replay Cast
1d 16h
WardiTV Invitational
2 days
OSC
2 days
Korean StarCraft League
2 days
SOOP
3 days
[ Show More ]
CranKy Ducklings
3 days
WardiTV Invitational
3 days
Cheesadelphia
3 days
CSO Cup
3 days
GSL Code S
4 days
Sparkling Tuna Cup
4 days
Replay Cast
4 days
Wardi Open
5 days
Replay Cast
5 days
Replay Cast
6 days
RSL Revival
6 days
Cure vs Percival
ByuN vs Spirit
Liquipedia Results

Completed

CSL Season 17: Qualifier 2
BGE Stara Zagora 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
2025 GSL S2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.