• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:00
CEST 02:00
KST 09:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion Data needed
Tourneys
Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group C [Megathread] Daily Proleagues [ASL21] Ro16 Group D
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1874 users

Game Dev Blog IV

Blogs > Latedi
Post a Reply
Latedi
Profile Blog Joined November 2010
Sweden1027 Posts
October 01 2012 21:30 GMT
#1
Ok another update is here. I've been able to work almost uninterrupted since my last post except for a 6 hour LoL session with friends (what the f*ck? I like starcraft more). On to the features.

First I finished the level 2 version of the fireball spell. The idea was to have 3 standard fireballs spinning around in a spiral and I thought I'd have to use some complex(?) math. As they were supposed to spin that'd be quite heavy on the resources as well I believe to update once every frame for every object. I found a simpler solution to just spin the whole object and have the fireballs fixed in position

Then I made the next level of the lightning spell discipline which is a couple of items thrown out forward and where they hit the ground, lightning will strike. This really required a lot of different scripts and stuff but I worked it out without any major headaches.

If there's anything you'd like to see just say so and if you got any questions, just ask them. Now I have some more work in school so it might be a while until the next update, not to mention I'm not even sure what to do next heh.

Amazing Graphics
+ Show Spoiler +
[image loading]
[image loading]
[image loading]


*****
I am Latedi.
hp.Shell
Profile Blog Joined April 2010
United States2527 Posts
October 02 2012 03:55 GMT
#2
Great work! I haven't seen your other blogs but I'll check them out. I once tried to make a game in Unity, and I still might in the future, dunno if it's a "permanently retired" project just yet, so I'll refrain from any details about it.

I spent about two weeks figuring out how to program everything I needed in order to make the game work how I wanted it, and then I kinda fizzled out. When it came to the tedious coding of some things, and the idea that I had that I would have to model everything myself instead of finding someone who could help with that, I gave up.

Maybe one day in the future I'll get back into it and relearn some things. For now, I'll let my dreams of making a finished game in Unity go with you. Don't give up!
Please PM me with any songs you like that you think I haven't heard before!
Latedi
Profile Blog Joined November 2010
Sweden1027 Posts
October 02 2012 11:07 GMT
#3
On October 02 2012 12:55 hp.Shell wrote:
Great work! I haven't seen your other blogs but I'll check them out. I once tried to make a game in Unity, and I still might in the future, dunno if it's a "permanently retired" project just yet, so I'll refrain from any details about it.

I spent about two weeks figuring out how to program everything I needed in order to make the game work how I wanted it, and then I kinda fizzled out. When it came to the tedious coding of some things, and the idea that I had that I would have to model everything myself instead of finding someone who could help with that, I gave up.

Maybe one day in the future I'll get back into it and relearn some things. For now, I'll let my dreams of making a finished game in Unity go with you. Don't give up!


Thanks I hope you pick your project back up some time, I feel like unity needs more love from game developers in general.
I am Latedi.
UltimateHurl
Profile Blog Joined September 2010
Ireland591 Posts
October 02 2012 12:19 GMT
#4
Looks like you are progressing well, are you finding Unity hard to develop for?
Latedi
Profile Blog Joined November 2010
Sweden1027 Posts
October 02 2012 18:27 GMT
#5
On October 02 2012 21:19 UltimateHurl wrote:
Looks like you are progressing well, are you finding Unity hard to develop for?


Hmm I don't think so. This is my first time making a game as well as a programmer, I've been doing art before. So I don't really have any other engines to compare too but everything feels logical. If I had started with UDK for example I believe I wouldn't have gotten this far. Overall with programming it doesn't really feel like C++ which I've worked with before althouth I'm using C# in unity. The concepts of programming are the same but most of the time I use functions from their library. That's probably the biggest difference, all the stuff you get for free. And yeah it sure makes it easier than it would be to create a game from scratch as well.
I am Latedi.
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
StarCraft Evolution League #20
CranKy Ducklings6
LiquipediaDiscussion
The PiG Daily
21:00
Best Games
Rogue vs ByuN
SHIN vs ByuN
Rogue vs ByuN
TBD vs herO
PiGStarcraft568
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft568
ProTech145
CosmosSc2 59
StarCraft: Brood War
Britney 24694
firebathero 156
Aegong 131
Dota 2
monkeys_forever207
capcasts148
League of Legends
Doublelift3440
Other Games
gofns14507
tarik_tv8070
summit1g7601
Gorgc5601
FrodaN1308
C9.Mang0326
JimRising 222
ViBE127
amsayoshi28
Organizations
Other Games
gamesdonequick785
BasetradeTV356
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21127
Other Games
• imaqtpie999
• Scarra842
Upcoming Events
WardiTV Map Contest Tou…
11h
Classic vs SHIN
MaxPax vs Percival
herO vs Clem
ByuN vs Rogue
Ladder Legends
15h
uThermal 2v2 Circuit
15h
BSL
19h
Sparkling Tuna Cup
1d 10h
WardiTV Map Contest Tou…
1d 11h
Ladder Legends
1d 15h
BSL
1d 19h
CranKy Ducklings
2 days
Replay Cast
2 days
[ Show More ]
Wardi Open
2 days
Afreeca Starleague
2 days
Soma vs hero
Monday Night Weeklies
2 days
Replay Cast
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
Leta vs YSC
Replay Cast
5 days
The PondCast
5 days
KCM Race Survival
5 days
Replay Cast
6 days
Replay Cast
6 days
Escore
6 days
Replay Cast
7 days
Liquipedia Results

Completed

Proleague 2026-04-23
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Escore Tournament S2: W4
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.